shithub: libvpx

ref: bf30ae3ad654e3f21d2bdacd76f6bcc5d635e40c
dir: /third_party/libyuv/source/row_gcc.cc/

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/*
 *  Copyright 2011 The LibYuv Project Authors. All rights reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS. All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

#include "libyuv/row.h"

#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif

// This module is for GCC x86 and x64.
#if !defined(LIBYUV_DISABLE_X86) && \
    (defined(__x86_64__) || (defined(__i386__) && !defined(_MSC_VER)))

#if defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_ARGBGRAYROW_SSSE3)

// Constants for ARGB
static const vec8 kARGBToY = {13, 65, 33, 0, 13, 65, 33, 0,
                              13, 65, 33, 0, 13, 65, 33, 0};

// JPeg full range.
static const vec8 kARGBToYJ = {15, 75, 38, 0, 15, 75, 38, 0,
                               15, 75, 38, 0, 15, 75, 38, 0};
#endif  // defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_ARGBGRAYROW_SSSE3)

#if defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_I422TOARGBROW_SSSE3)

static const vec8 kARGBToU = {112, -74, -38, 0, 112, -74, -38, 0,
                              112, -74, -38, 0, 112, -74, -38, 0};

static const vec8 kARGBToUJ = {127, -84, -43, 0, 127, -84, -43, 0,
                               127, -84, -43, 0, 127, -84, -43, 0};

static const vec8 kARGBToV = {-18, -94, 112, 0, -18, -94, 112, 0,
                              -18, -94, 112, 0, -18, -94, 112, 0};

static const vec8 kARGBToVJ = {-20, -107, 127, 0, -20, -107, 127, 0,
                               -20, -107, 127, 0, -20, -107, 127, 0};

// Constants for BGRA
static const vec8 kBGRAToY = {0, 33, 65, 13, 0, 33, 65, 13,
                              0, 33, 65, 13, 0, 33, 65, 13};

static const vec8 kBGRAToU = {0, -38, -74, 112, 0, -38, -74, 112,
                              0, -38, -74, 112, 0, -38, -74, 112};

static const vec8 kBGRAToV = {0, 112, -94, -18, 0, 112, -94, -18,
                              0, 112, -94, -18, 0, 112, -94, -18};

// Constants for ABGR
static const vec8 kABGRToY = {33, 65, 13, 0, 33, 65, 13, 0,
                              33, 65, 13, 0, 33, 65, 13, 0};

static const vec8 kABGRToU = {-38, -74, 112, 0, -38, -74, 112, 0,
                              -38, -74, 112, 0, -38, -74, 112, 0};

static const vec8 kABGRToV = {112, -94, -18, 0, 112, -94, -18, 0,
                              112, -94, -18, 0, 112, -94, -18, 0};

// Constants for RGBA.
static const vec8 kRGBAToY = {0, 13, 65, 33, 0, 13, 65, 33,
                              0, 13, 65, 33, 0, 13, 65, 33};

static const vec8 kRGBAToU = {0, 112, -74, -38, 0, 112, -74, -38,
                              0, 112, -74, -38, 0, 112, -74, -38};

static const vec8 kRGBAToV = {0, -18, -94, 112, 0, -18, -94, 112,
                              0, -18, -94, 112, 0, -18, -94, 112};

static const uvec8 kAddY16 = {16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u,
                              16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u};

// 7 bit fixed point 0.5.
static const vec16 kAddYJ64 = {64, 64, 64, 64, 64, 64, 64, 64};

static const uvec8 kAddUV128 = {128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u,
                                128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u};

static const uvec16 kAddUVJ128 = {0x8080u, 0x8080u, 0x8080u, 0x8080u,
                                  0x8080u, 0x8080u, 0x8080u, 0x8080u};
#endif  // defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_I422TOARGBROW_SSSE3)

#ifdef HAS_RGB24TOARGBROW_SSSE3

// Shuffle table for converting RGB24 to ARGB.
static const uvec8 kShuffleMaskRGB24ToARGB = {
    0u, 1u, 2u, 12u, 3u, 4u, 5u, 13u, 6u, 7u, 8u, 14u, 9u, 10u, 11u, 15u};

// Shuffle table for converting RAW to ARGB.
static const uvec8 kShuffleMaskRAWToARGB = {2u, 1u, 0u, 12u, 5u,  4u,  3u, 13u,
                                            8u, 7u, 6u, 14u, 11u, 10u, 9u, 15u};

// Shuffle table for converting RAW to RGB24.  First 8.
static const uvec8 kShuffleMaskRAWToRGB24_0 = {
    2u,   1u,   0u,   5u,   4u,   3u,   8u,   7u,
    128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u};

// Shuffle table for converting RAW to RGB24.  Middle 8.
static const uvec8 kShuffleMaskRAWToRGB24_1 = {
    2u,   7u,   6u,   5u,   10u,  9u,   8u,   13u,
    128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u};

// Shuffle table for converting RAW to RGB24.  Last 8.
static const uvec8 kShuffleMaskRAWToRGB24_2 = {
    8u,   7u,   12u,  11u,  10u,  15u,  14u,  13u,
    128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u};

// Shuffle table for converting ARGB to RGB24.
static const uvec8 kShuffleMaskARGBToRGB24 = {
    0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 10u, 12u, 13u, 14u, 128u, 128u, 128u, 128u};

// Shuffle table for converting ARGB to RAW.
static const uvec8 kShuffleMaskARGBToRAW = {
    2u, 1u, 0u, 6u, 5u, 4u, 10u, 9u, 8u, 14u, 13u, 12u, 128u, 128u, 128u, 128u};

// Shuffle table for converting ARGBToRGB24 for I422ToRGB24.  First 8 + next 4
static const uvec8 kShuffleMaskARGBToRGB24_0 = {
    0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 128u, 128u, 128u, 128u, 10u, 12u, 13u, 14u};

// YUY2 shuf 16 Y to 32 Y.
static const lvec8 kShuffleYUY2Y = {0,  0,  2,  2,  4,  4,  6,  6,  8,  8, 10,
                                    10, 12, 12, 14, 14, 0,  0,  2,  2,  4, 4,
                                    6,  6,  8,  8,  10, 10, 12, 12, 14, 14};

// YUY2 shuf 8 UV to 16 UV.
static const lvec8 kShuffleYUY2UV = {1,  3,  1,  3,  5,  7,  5,  7,  9,  11, 9,
                                     11, 13, 15, 13, 15, 1,  3,  1,  3,  5,  7,
                                     5,  7,  9,  11, 9,  11, 13, 15, 13, 15};

// UYVY shuf 16 Y to 32 Y.
static const lvec8 kShuffleUYVYY = {1,  1,  3,  3,  5,  5,  7,  7,  9,  9, 11,
                                    11, 13, 13, 15, 15, 1,  1,  3,  3,  5, 5,
                                    7,  7,  9,  9,  11, 11, 13, 13, 15, 15};

// UYVY shuf 8 UV to 16 UV.
static const lvec8 kShuffleUYVYUV = {0,  2,  0,  2,  4,  6,  4,  6,  8,  10, 8,
                                     10, 12, 14, 12, 14, 0,  2,  0,  2,  4,  6,
                                     4,  6,  8,  10, 8,  10, 12, 14, 12, 14};

// NV21 shuf 8 VU to 16 UV.
static const lvec8 kShuffleNV21 = {
    1, 0, 1, 0, 3, 2, 3, 2, 5, 4, 5, 4, 7, 6, 7, 6,
    1, 0, 1, 0, 3, 2, 3, 2, 5, 4, 5, 4, 7, 6, 7, 6,
};
#endif  // HAS_RGB24TOARGBROW_SSSE3

#ifdef HAS_J400TOARGBROW_SSE2
void J400ToARGBRow_SSE2(const uint8_t* src_y, uint8_t* dst_argb, int width) {
  asm volatile(
      "pcmpeqb   %%xmm5,%%xmm5                   \n"
      "pslld     $0x18,%%xmm5                    \n"

      LABELALIGN
      "1:                                        \n"
      "movq      (%0),%%xmm0                     \n"
      "lea       0x8(%0),%0                      \n"
      "punpcklbw %%xmm0,%%xmm0                   \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "punpcklwd %%xmm0,%%xmm0                   \n"
      "punpckhwd %%xmm1,%%xmm1                   \n"
      "por       %%xmm5,%%xmm0                   \n"
      "por       %%xmm5,%%xmm1                   \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "movdqu    %%xmm1,0x10(%1)                 \n"
      "lea       0x20(%1),%1                     \n"
      "sub       $0x8,%2                         \n"
      "jg        1b                              \n"
      : "+r"(src_y),     // %0
        "+r"(dst_argb),  // %1
        "+r"(width)      // %2
        ::"memory",
        "cc", "xmm0", "xmm1", "xmm5");
}
#endif  // HAS_J400TOARGBROW_SSE2

#ifdef HAS_RGB24TOARGBROW_SSSE3
void RGB24ToARGBRow_SSSE3(const uint8_t* src_rgb24,
                          uint8_t* dst_argb,
                          int width) {
  asm volatile(
      "pcmpeqb   %%xmm5,%%xmm5                   \n"  // 0xff000000
      "pslld     $0x18,%%xmm5                    \n"
      "movdqa    %3,%%xmm4                       \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "movdqu    0x20(%0),%%xmm3                 \n"
      "lea       0x30(%0),%0                     \n"
      "movdqa    %%xmm3,%%xmm2                   \n"
      "palignr   $0x8,%%xmm1,%%xmm2              \n"
      "pshufb    %%xmm4,%%xmm2                   \n"
      "por       %%xmm5,%%xmm2                   \n"
      "palignr   $0xc,%%xmm0,%%xmm1              \n"
      "pshufb    %%xmm4,%%xmm0                   \n"
      "movdqu    %%xmm2,0x20(%1)                 \n"
      "por       %%xmm5,%%xmm0                   \n"
      "pshufb    %%xmm4,%%xmm1                   \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "por       %%xmm5,%%xmm1                   \n"
      "palignr   $0x4,%%xmm3,%%xmm3              \n"
      "pshufb    %%xmm4,%%xmm3                   \n"
      "movdqu    %%xmm1,0x10(%1)                 \n"
      "por       %%xmm5,%%xmm3                   \n"
      "movdqu    %%xmm3,0x30(%1)                 \n"
      "lea       0x40(%1),%1                     \n"
      "sub       $0x10,%2                        \n"
      "jg        1b                              \n"
      : "+r"(src_rgb24),              // %0
        "+r"(dst_argb),               // %1
        "+r"(width)                   // %2
      : "m"(kShuffleMaskRGB24ToARGB)  // %3
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}

void RAWToARGBRow_SSSE3(const uint8_t* src_raw, uint8_t* dst_argb, int width) {
  asm volatile(
      "pcmpeqb   %%xmm5,%%xmm5                   \n"  // 0xff000000
      "pslld     $0x18,%%xmm5                    \n"
      "movdqa    %3,%%xmm4                       \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "movdqu    0x20(%0),%%xmm3                 \n"
      "lea       0x30(%0),%0                     \n"
      "movdqa    %%xmm3,%%xmm2                   \n"
      "palignr   $0x8,%%xmm1,%%xmm2              \n"
      "pshufb    %%xmm4,%%xmm2                   \n"
      "por       %%xmm5,%%xmm2                   \n"
      "palignr   $0xc,%%xmm0,%%xmm1              \n"
      "pshufb    %%xmm4,%%xmm0                   \n"
      "movdqu    %%xmm2,0x20(%1)                 \n"
      "por       %%xmm5,%%xmm0                   \n"
      "pshufb    %%xmm4,%%xmm1                   \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "por       %%xmm5,%%xmm1                   \n"
      "palignr   $0x4,%%xmm3,%%xmm3              \n"
      "pshufb    %%xmm4,%%xmm3                   \n"
      "movdqu    %%xmm1,0x10(%1)                 \n"
      "por       %%xmm5,%%xmm3                   \n"
      "movdqu    %%xmm3,0x30(%1)                 \n"
      "lea       0x40(%1),%1                     \n"
      "sub       $0x10,%2                        \n"
      "jg        1b                              \n"
      : "+r"(src_raw),              // %0
        "+r"(dst_argb),             // %1
        "+r"(width)                 // %2
      : "m"(kShuffleMaskRAWToARGB)  // %3
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}

void RAWToRGB24Row_SSSE3(const uint8_t* src_raw,
                         uint8_t* dst_rgb24,
                         int width) {
  asm volatile(
      "movdqa     %3,%%xmm3                       \n"
      "movdqa     %4,%%xmm4                       \n"
      "movdqa     %5,%%xmm5                       \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x4(%0),%%xmm1                  \n"
      "movdqu    0x8(%0),%%xmm2                  \n"
      "lea       0x18(%0),%0                     \n"
      "pshufb    %%xmm3,%%xmm0                   \n"
      "pshufb    %%xmm4,%%xmm1                   \n"
      "pshufb    %%xmm5,%%xmm2                   \n"
      "movq      %%xmm0,(%1)                     \n"
      "movq      %%xmm1,0x8(%1)                  \n"
      "movq      %%xmm2,0x10(%1)                 \n"
      "lea       0x18(%1),%1                     \n"
      "sub       $0x8,%2                         \n"
      "jg        1b                              \n"
      : "+r"(src_raw),                  // %0
        "+r"(dst_rgb24),                // %1
        "+r"(width)                     // %2
      : "m"(kShuffleMaskRAWToRGB24_0),  // %3
        "m"(kShuffleMaskRAWToRGB24_1),  // %4
        "m"(kShuffleMaskRAWToRGB24_2)   // %5
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}

void RGB565ToARGBRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(
      "mov       $0x1080108,%%eax                \n"
      "movd      %%eax,%%xmm5                    \n"
      "pshufd    $0x0,%%xmm5,%%xmm5              \n"
      "mov       $0x20802080,%%eax               \n"
      "movd      %%eax,%%xmm6                    \n"
      "pshufd    $0x0,%%xmm6,%%xmm6              \n"
      "pcmpeqb   %%xmm3,%%xmm3                   \n"
      "psllw     $0xb,%%xmm3                     \n"
      "pcmpeqb   %%xmm4,%%xmm4                   \n"
      "psllw     $0xa,%%xmm4                     \n"
      "psrlw     $0x5,%%xmm4                     \n"
      "pcmpeqb   %%xmm7,%%xmm7                   \n"
      "psllw     $0x8,%%xmm7                     \n"
      "sub       %0,%1                           \n"
      "sub       %0,%1                           \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "movdqa    %%xmm0,%%xmm2                   \n"
      "pand      %%xmm3,%%xmm1                   \n"
      "psllw     $0xb,%%xmm2                     \n"
      "pmulhuw   %%xmm5,%%xmm1                   \n"
      "pmulhuw   %%xmm5,%%xmm2                   \n"
      "psllw     $0x8,%%xmm1                     \n"
      "por       %%xmm2,%%xmm1                   \n"
      "pand      %%xmm4,%%xmm0                   \n"
      "pmulhuw   %%xmm6,%%xmm0                   \n"
      "por       %%xmm7,%%xmm0                   \n"
      "movdqa    %%xmm1,%%xmm2                   \n"
      "punpcklbw %%xmm0,%%xmm1                   \n"
      "punpckhbw %%xmm0,%%xmm2                   \n"
      "movdqu    %%xmm1,0x00(%1,%0,2)            \n"
      "movdqu    %%xmm2,0x10(%1,%0,2)            \n"
      "lea       0x10(%0),%0                     \n"
      "sub       $0x8,%2                         \n"
      "jg        1b                              \n"
      : "+r"(src),   // %0
        "+r"(dst),   // %1
        "+r"(width)  // %2
      :
      : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5",
        "xmm6", "xmm7");
}

void ARGB1555ToARGBRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(
      "mov       $0x1080108,%%eax                \n"
      "movd      %%eax,%%xmm5                    \n"
      "pshufd    $0x0,%%xmm5,%%xmm5              \n"
      "mov       $0x42004200,%%eax               \n"
      "movd      %%eax,%%xmm6                    \n"
      "pshufd    $0x0,%%xmm6,%%xmm6              \n"
      "pcmpeqb   %%xmm3,%%xmm3                   \n"
      "psllw     $0xb,%%xmm3                     \n"
      "movdqa    %%xmm3,%%xmm4                   \n"
      "psrlw     $0x6,%%xmm4                     \n"
      "pcmpeqb   %%xmm7,%%xmm7                   \n"
      "psllw     $0x8,%%xmm7                     \n"
      "sub       %0,%1                           \n"
      "sub       %0,%1                           \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "movdqa    %%xmm0,%%xmm2                   \n"
      "psllw     $0x1,%%xmm1                     \n"
      "psllw     $0xb,%%xmm2                     \n"
      "pand      %%xmm3,%%xmm1                   \n"
      "pmulhuw   %%xmm5,%%xmm2                   \n"
      "pmulhuw   %%xmm5,%%xmm1                   \n"
      "psllw     $0x8,%%xmm1                     \n"
      "por       %%xmm2,%%xmm1                   \n"
      "movdqa    %%xmm0,%%xmm2                   \n"
      "pand      %%xmm4,%%xmm0                   \n"
      "psraw     $0x8,%%xmm2                     \n"
      "pmulhuw   %%xmm6,%%xmm0                   \n"
      "pand      %%xmm7,%%xmm2                   \n"
      "por       %%xmm2,%%xmm0                   \n"
      "movdqa    %%xmm1,%%xmm2                   \n"
      "punpcklbw %%xmm0,%%xmm1                   \n"
      "punpckhbw %%xmm0,%%xmm2                   \n"
      "movdqu    %%xmm1,0x00(%1,%0,2)            \n"
      "movdqu    %%xmm2,0x10(%1,%0,2)            \n"
      "lea       0x10(%0),%0                     \n"
      "sub       $0x8,%2                         \n"
      "jg        1b                              \n"
      : "+r"(src),   // %0
        "+r"(dst),   // %1
        "+r"(width)  // %2
      :
      : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5",
        "xmm6", "xmm7");
}

void ARGB4444ToARGBRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(
      "mov       $0xf0f0f0f,%%eax                \n"
      "movd      %%eax,%%xmm4                    \n"
      "pshufd    $0x0,%%xmm4,%%xmm4              \n"
      "movdqa    %%xmm4,%%xmm5                   \n"
      "pslld     $0x4,%%xmm5                     \n"
      "sub       %0,%1                           \n"
      "sub       %0,%1                           \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqa    %%xmm0,%%xmm2                   \n"
      "pand      %%xmm4,%%xmm0                   \n"
      "pand      %%xmm5,%%xmm2                   \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "movdqa    %%xmm2,%%xmm3                   \n"
      "psllw     $0x4,%%xmm1                     \n"
      "psrlw     $0x4,%%xmm3                     \n"
      "por       %%xmm1,%%xmm0                   \n"
      "por       %%xmm3,%%xmm2                   \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "punpcklbw %%xmm2,%%xmm0                   \n"
      "punpckhbw %%xmm2,%%xmm1                   \n"
      "movdqu    %%xmm0,0x00(%1,%0,2)            \n"
      "movdqu    %%xmm1,0x10(%1,%0,2)            \n"
      "lea       0x10(%0),%0                     \n"
      "sub       $0x8,%2                         \n"
      "jg        1b                              \n"
      : "+r"(src),   // %0
        "+r"(dst),   // %1
        "+r"(width)  // %2
      :
      : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}

void ARGBToRGB24Row_SSSE3(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(

      "movdqa    %3,%%xmm6                       \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "movdqu    0x20(%0),%%xmm2                 \n"
      "movdqu    0x30(%0),%%xmm3                 \n"
      "lea       0x40(%0),%0                     \n"
      "pshufb    %%xmm6,%%xmm0                   \n"
      "pshufb    %%xmm6,%%xmm1                   \n"
      "pshufb    %%xmm6,%%xmm2                   \n"
      "pshufb    %%xmm6,%%xmm3                   \n"
      "movdqa    %%xmm1,%%xmm4                   \n"
      "psrldq    $0x4,%%xmm1                     \n"
      "pslldq    $0xc,%%xmm4                     \n"
      "movdqa    %%xmm2,%%xmm5                   \n"
      "por       %%xmm4,%%xmm0                   \n"
      "pslldq    $0x8,%%xmm5                     \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "por       %%xmm5,%%xmm1                   \n"
      "psrldq    $0x8,%%xmm2                     \n"
      "pslldq    $0x4,%%xmm3                     \n"
      "por       %%xmm3,%%xmm2                   \n"
      "movdqu    %%xmm1,0x10(%1)                 \n"
      "movdqu    %%xmm2,0x20(%1)                 \n"
      "lea       0x30(%1),%1                     \n"
      "sub       $0x10,%2                        \n"
      "jg        1b                              \n"
      : "+r"(src),                    // %0
        "+r"(dst),                    // %1
        "+r"(width)                   // %2
      : "m"(kShuffleMaskARGBToRGB24)  // %3
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}

void ARGBToRAWRow_SSSE3(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(

      "movdqa    %3,%%xmm6                       \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "movdqu    0x20(%0),%%xmm2                 \n"
      "movdqu    0x30(%0),%%xmm3                 \n"
      "lea       0x40(%0),%0                     \n"
      "pshufb    %%xmm6,%%xmm0                   \n"
      "pshufb    %%xmm6,%%xmm1                   \n"
      "pshufb    %%xmm6,%%xmm2                   \n"
      "pshufb    %%xmm6,%%xmm3                   \n"
      "movdqa    %%xmm1,%%xmm4                   \n"
      "psrldq    $0x4,%%xmm1                     \n"
      "pslldq    $0xc,%%xmm4                     \n"
      "movdqa    %%xmm2,%%xmm5                   \n"
      "por       %%xmm4,%%xmm0                   \n"
      "pslldq    $0x8,%%xmm5                     \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "por       %%xmm5,%%xmm1                   \n"
      "psrldq    $0x8,%%xmm2                     \n"
      "pslldq    $0x4,%%xmm3                     \n"
      "por       %%xmm3,%%xmm2                   \n"
      "movdqu    %%xmm1,0x10(%1)                 \n"
      "movdqu    %%xmm2,0x20(%1)                 \n"
      "lea       0x30(%1),%1                     \n"
      "sub       $0x10,%2                        \n"
      "jg        1b                              \n"
      : "+r"(src),                  // %0
        "+r"(dst),                  // %1
        "+r"(width)                 // %2
      : "m"(kShuffleMaskARGBToRAW)  // %3
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}

#ifdef HAS_ARGBTORGB24ROW_AVX2
// vpermd for 12+12 to 24
static const lvec32 kPermdRGB24_AVX = {0, 1, 2, 4, 5, 6, 3, 7};

void ARGBToRGB24Row_AVX2(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(
      "vbroadcastf128 %3,%%ymm6                  \n"
      "vmovdqa    %4,%%ymm7                      \n"

      LABELALIGN
      "1:                                        \n"
      "vmovdqu    (%0),%%ymm0                    \n"
      "vmovdqu    0x20(%0),%%ymm1                \n"
      "vmovdqu    0x40(%0),%%ymm2                \n"
      "vmovdqu    0x60(%0),%%ymm3                \n"
      "lea        0x80(%0),%0                    \n"
      "vpshufb    %%ymm6,%%ymm0,%%ymm0           \n"  // xxx0yyy0
      "vpshufb    %%ymm6,%%ymm1,%%ymm1           \n"
      "vpshufb    %%ymm6,%%ymm2,%%ymm2           \n"
      "vpshufb    %%ymm6,%%ymm3,%%ymm3           \n"
      "vpermd     %%ymm0,%%ymm7,%%ymm0           \n"  // pack to 24 bytes
      "vpermd     %%ymm1,%%ymm7,%%ymm1           \n"
      "vpermd     %%ymm2,%%ymm7,%%ymm2           \n"
      "vpermd     %%ymm3,%%ymm7,%%ymm3           \n"
      "vpermq     $0x3f,%%ymm1,%%ymm4            \n"  // combine 24 + 8
      "vpor       %%ymm4,%%ymm0,%%ymm0           \n"
      "vmovdqu    %%ymm0,(%1)                    \n"
      "vpermq     $0xf9,%%ymm1,%%ymm1            \n"  // combine 16 + 16
      "vpermq     $0x4f,%%ymm2,%%ymm4            \n"
      "vpor       %%ymm4,%%ymm1,%%ymm1           \n"
      "vmovdqu    %%ymm1,0x20(%1)                \n"
      "vpermq     $0xfe,%%ymm2,%%ymm2            \n"  // combine 8 + 24
      "vpermq     $0x93,%%ymm3,%%ymm3            \n"
      "vpor       %%ymm3,%%ymm2,%%ymm2           \n"
      "vmovdqu    %%ymm2,0x40(%1)                \n"
      "lea        0x60(%1),%1                    \n"
      "sub        $0x20,%2                       \n"
      "jg         1b                             \n"
      "vzeroupper                                \n"
      : "+r"(src),                     // %0
        "+r"(dst),                     // %1
        "+r"(width)                    // %2
      : "m"(kShuffleMaskARGBToRGB24),  // %3
        "m"(kPermdRGB24_AVX)           // %4
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
        "xmm7");
}
#endif

#ifdef HAS_ARGBTORGB24ROW_AVX512VBMI
// Shuffle table for converting ARGBToRGB24
static const ulvec8 kPermARGBToRGB24_0 = {
    0u,  1u,  2u,  4u,  5u,  6u,  8u,  9u,  10u, 12u, 13u,
    14u, 16u, 17u, 18u, 20u, 21u, 22u, 24u, 25u, 26u, 28u,
    29u, 30u, 32u, 33u, 34u, 36u, 37u, 38u, 40u, 41u};
static const ulvec8 kPermARGBToRGB24_1 = {
    10u, 12u, 13u, 14u, 16u, 17u, 18u, 20u, 21u, 22u, 24u,
    25u, 26u, 28u, 29u, 30u, 32u, 33u, 34u, 36u, 37u, 38u,
    40u, 41u, 42u, 44u, 45u, 46u, 48u, 49u, 50u, 52u};
static const ulvec8 kPermARGBToRGB24_2 = {
    21u, 22u, 24u, 25u, 26u, 28u, 29u, 30u, 32u, 33u, 34u,
    36u, 37u, 38u, 40u, 41u, 42u, 44u, 45u, 46u, 48u, 49u,
    50u, 52u, 53u, 54u, 56u, 57u, 58u, 60u, 61u, 62u};

void ARGBToRGB24Row_AVX512VBMI(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(
      "vmovdqa    %3,%%ymm5                      \n"
      "vmovdqa    %4,%%ymm6                      \n"
      "vmovdqa    %5,%%ymm7                      \n"

      LABELALIGN
      "1:                                        \n"
      "vmovdqu    (%0),%%ymm0                    \n"
      "vmovdqu    0x20(%0),%%ymm1                \n"
      "vmovdqu    0x40(%0),%%ymm2                \n"
      "vmovdqu    0x60(%0),%%ymm3                \n"
      "lea        0x80(%0),%0                    \n"
      "vpermt2b   %%ymm1,%%ymm5,%%ymm0           \n"
      "vpermt2b   %%ymm2,%%ymm6,%%ymm1           \n"
      "vpermt2b   %%ymm3,%%ymm7,%%ymm2           \n"
      "vmovdqu    %%ymm0,(%1)                    \n"
      "vmovdqu    %%ymm1,0x20(%1)                \n"
      "vmovdqu    %%ymm2,0x40(%1)                \n"
      "lea        0x60(%1),%1                    \n"
      "sub        $0x20,%2                       \n"
      "jg         1b                             \n"
      "vzeroupper                                \n"
      : "+r"(src),                // %0
        "+r"(dst),                // %1
        "+r"(width)               // %2
      : "m"(kPermARGBToRGB24_0),  // %3
        "m"(kPermARGBToRGB24_1),  // %4
        "m"(kPermARGBToRGB24_2)   // %5
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5", "xmm6", "xmm7");
}
#endif

#ifdef HAS_ARGBTORAWROW_AVX2
void ARGBToRAWRow_AVX2(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(
      "vbroadcastf128 %3,%%ymm6                  \n"
      "vmovdqa    %4,%%ymm7                      \n"

      LABELALIGN
      "1:                                        \n"
      "vmovdqu    (%0),%%ymm0                    \n"
      "vmovdqu    0x20(%0),%%ymm1                \n"
      "vmovdqu    0x40(%0),%%ymm2                \n"
      "vmovdqu    0x60(%0),%%ymm3                \n"
      "lea        0x80(%0),%0                    \n"
      "vpshufb    %%ymm6,%%ymm0,%%ymm0           \n"  // xxx0yyy0
      "vpshufb    %%ymm6,%%ymm1,%%ymm1           \n"
      "vpshufb    %%ymm6,%%ymm2,%%ymm2           \n"
      "vpshufb    %%ymm6,%%ymm3,%%ymm3           \n"
      "vpermd     %%ymm0,%%ymm7,%%ymm0           \n"  // pack to 24 bytes
      "vpermd     %%ymm1,%%ymm7,%%ymm1           \n"
      "vpermd     %%ymm2,%%ymm7,%%ymm2           \n"
      "vpermd     %%ymm3,%%ymm7,%%ymm3           \n"
      "vpermq     $0x3f,%%ymm1,%%ymm4            \n"  // combine 24 + 8
      "vpor       %%ymm4,%%ymm0,%%ymm0           \n"
      "vmovdqu    %%ymm0,(%1)                    \n"
      "vpermq     $0xf9,%%ymm1,%%ymm1            \n"  // combine 16 + 16
      "vpermq     $0x4f,%%ymm2,%%ymm4            \n"
      "vpor       %%ymm4,%%ymm1,%%ymm1           \n"
      "vmovdqu    %%ymm1,0x20(%1)                \n"
      "vpermq     $0xfe,%%ymm2,%%ymm2            \n"  // combine 8 + 24
      "vpermq     $0x93,%%ymm3,%%ymm3            \n"
      "vpor       %%ymm3,%%ymm2,%%ymm2           \n"
      "vmovdqu    %%ymm2,0x40(%1)                \n"
      "lea        0x60(%1),%1                    \n"
      "sub        $0x20,%2                       \n"
      "jg         1b                             \n"
      "vzeroupper                                \n"
      : "+r"(src),                   // %0
        "+r"(dst),                   // %1
        "+r"(width)                  // %2
      : "m"(kShuffleMaskARGBToRAW),  // %3
        "m"(kPermdRGB24_AVX)         // %4
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
        "xmm7");
}
#endif

void ARGBToRGB565Row_SSE2(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(
      "pcmpeqb   %%xmm3,%%xmm3                   \n"
      "psrld     $0x1b,%%xmm3                    \n"
      "pcmpeqb   %%xmm4,%%xmm4                   \n"
      "psrld     $0x1a,%%xmm4                    \n"
      "pslld     $0x5,%%xmm4                     \n"
      "pcmpeqb   %%xmm5,%%xmm5                   \n"
      "pslld     $0xb,%%xmm5                     \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "movdqa    %%xmm0,%%xmm2                   \n"
      "pslld     $0x8,%%xmm0                     \n"
      "psrld     $0x3,%%xmm1                     \n"
      "psrld     $0x5,%%xmm2                     \n"
      "psrad     $0x10,%%xmm0                    \n"
      "pand      %%xmm3,%%xmm1                   \n"
      "pand      %%xmm4,%%xmm2                   \n"
      "pand      %%xmm5,%%xmm0                   \n"
      "por       %%xmm2,%%xmm1                   \n"
      "por       %%xmm1,%%xmm0                   \n"
      "packssdw  %%xmm0,%%xmm0                   \n"
      "lea       0x10(%0),%0                     \n"
      "movq      %%xmm0,(%1)                     \n"
      "lea       0x8(%1),%1                      \n"
      "sub       $0x4,%2                         \n"
      "jg        1b                              \n"
      : "+r"(src),   // %0
        "+r"(dst),   // %1
        "+r"(width)  // %2
        ::"memory",
        "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}

void ARGBToRGB565DitherRow_SSE2(const uint8_t* src,
                                uint8_t* dst,
                                const uint32_t dither4,
                                int width) {
  asm volatile(
      "movd       %3,%%xmm6                      \n"
      "punpcklbw  %%xmm6,%%xmm6                  \n"
      "movdqa     %%xmm6,%%xmm7                  \n"
      "punpcklwd  %%xmm6,%%xmm6                  \n"
      "punpckhwd  %%xmm7,%%xmm7                  \n"
      "pcmpeqb    %%xmm3,%%xmm3                  \n"
      "psrld      $0x1b,%%xmm3                   \n"
      "pcmpeqb    %%xmm4,%%xmm4                  \n"
      "psrld      $0x1a,%%xmm4                   \n"
      "pslld      $0x5,%%xmm4                    \n"
      "pcmpeqb    %%xmm5,%%xmm5                  \n"
      "pslld      $0xb,%%xmm5                    \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu     (%0),%%xmm0                    \n"
      "paddusb    %%xmm6,%%xmm0                  \n"
      "movdqa     %%xmm0,%%xmm1                  \n"
      "movdqa     %%xmm0,%%xmm2                  \n"
      "pslld      $0x8,%%xmm0                    \n"
      "psrld      $0x3,%%xmm1                    \n"
      "psrld      $0x5,%%xmm2                    \n"
      "psrad      $0x10,%%xmm0                   \n"
      "pand       %%xmm3,%%xmm1                  \n"
      "pand       %%xmm4,%%xmm2                  \n"
      "pand       %%xmm5,%%xmm0                  \n"
      "por        %%xmm2,%%xmm1                  \n"
      "por        %%xmm1,%%xmm0                  \n"
      "packssdw   %%xmm0,%%xmm0                  \n"
      "lea        0x10(%0),%0                    \n"
      "movq       %%xmm0,(%1)                    \n"
      "lea        0x8(%1),%1                     \n"
      "sub        $0x4,%2                        \n"
      "jg        1b                              \n"
      : "+r"(src),    // %0
        "+r"(dst),    // %1
        "+r"(width)   // %2
      : "m"(dither4)  // %3
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
        "xmm7");
}

#ifdef HAS_ARGBTORGB565DITHERROW_AVX2
void ARGBToRGB565DitherRow_AVX2(const uint8_t* src,
                                uint8_t* dst,
                                const uint32_t dither4,
                                int width) {
  asm volatile(
      "vbroadcastss %3,%%xmm6                    \n"
      "vpunpcklbw %%xmm6,%%xmm6,%%xmm6           \n"
      "vpermq     $0xd8,%%ymm6,%%ymm6            \n"
      "vpunpcklwd %%ymm6,%%ymm6,%%ymm6           \n"
      "vpcmpeqb   %%ymm3,%%ymm3,%%ymm3           \n"
      "vpsrld     $0x1b,%%ymm3,%%ymm3            \n"
      "vpcmpeqb   %%ymm4,%%ymm4,%%ymm4           \n"
      "vpsrld     $0x1a,%%ymm4,%%ymm4            \n"
      "vpslld     $0x5,%%ymm4,%%ymm4             \n"
      "vpslld     $0xb,%%ymm3,%%ymm5             \n"

      LABELALIGN
      "1:                                        \n"
      "vmovdqu    (%0),%%ymm0                    \n"
      "vpaddusb   %%ymm6,%%ymm0,%%ymm0           \n"
      "vpsrld     $0x5,%%ymm0,%%ymm2             \n"
      "vpsrld     $0x3,%%ymm0,%%ymm1             \n"
      "vpsrld     $0x8,%%ymm0,%%ymm0             \n"
      "vpand      %%ymm4,%%ymm2,%%ymm2           \n"
      "vpand      %%ymm3,%%ymm1,%%ymm1           \n"
      "vpand      %%ymm5,%%ymm0,%%ymm0           \n"
      "vpor       %%ymm2,%%ymm1,%%ymm1           \n"
      "vpor       %%ymm1,%%ymm0,%%ymm0           \n"
      "vpackusdw  %%ymm0,%%ymm0,%%ymm0           \n"
      "vpermq     $0xd8,%%ymm0,%%ymm0            \n"
      "lea        0x20(%0),%0                    \n"
      "vmovdqu    %%xmm0,(%1)                    \n"
      "lea        0x10(%1),%1                    \n"
      "sub        $0x8,%2                        \n"
      "jg         1b                             \n"
      "vzeroupper                                \n"
      : "+r"(src),    // %0
        "+r"(dst),    // %1
        "+r"(width)   // %2
      : "m"(dither4)  // %3
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
        "xmm7");
}
#endif  // HAS_ARGBTORGB565DITHERROW_AVX2

void ARGBToARGB1555Row_SSE2(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(
      "pcmpeqb   %%xmm4,%%xmm4                   \n"
      "psrld     $0x1b,%%xmm4                    \n"
      "movdqa    %%xmm4,%%xmm5                   \n"
      "pslld     $0x5,%%xmm5                     \n"
      "movdqa    %%xmm4,%%xmm6                   \n"
      "pslld     $0xa,%%xmm6                     \n"
      "pcmpeqb   %%xmm7,%%xmm7                   \n"
      "pslld     $0xf,%%xmm7                     \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "movdqa    %%xmm0,%%xmm2                   \n"
      "movdqa    %%xmm0,%%xmm3                   \n"
      "psrad     $0x10,%%xmm0                    \n"
      "psrld     $0x3,%%xmm1                     \n"
      "psrld     $0x6,%%xmm2                     \n"
      "psrld     $0x9,%%xmm3                     \n"
      "pand      %%xmm7,%%xmm0                   \n"
      "pand      %%xmm4,%%xmm1                   \n"
      "pand      %%xmm5,%%xmm2                   \n"
      "pand      %%xmm6,%%xmm3                   \n"
      "por       %%xmm1,%%xmm0                   \n"
      "por       %%xmm3,%%xmm2                   \n"
      "por       %%xmm2,%%xmm0                   \n"
      "packssdw  %%xmm0,%%xmm0                   \n"
      "lea       0x10(%0),%0                     \n"
      "movq      %%xmm0,(%1)                     \n"
      "lea       0x8(%1),%1                      \n"
      "sub       $0x4,%2                         \n"
      "jg        1b                              \n"
      : "+r"(src),   // %0
        "+r"(dst),   // %1
        "+r"(width)  // %2
        ::"memory",
        "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7");
}

void ARGBToARGB4444Row_SSE2(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(
      "pcmpeqb   %%xmm4,%%xmm4                   \n"
      "psllw     $0xc,%%xmm4                     \n"
      "movdqa    %%xmm4,%%xmm3                   \n"
      "psrlw     $0x8,%%xmm3                     \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "pand      %%xmm3,%%xmm0                   \n"
      "pand      %%xmm4,%%xmm1                   \n"
      "psrlq     $0x4,%%xmm0                     \n"
      "psrlq     $0x8,%%xmm1                     \n"
      "por       %%xmm1,%%xmm0                   \n"
      "packuswb  %%xmm0,%%xmm0                   \n"
      "lea       0x10(%0),%0                     \n"
      "movq      %%xmm0,(%1)                     \n"
      "lea       0x8(%1),%1                      \n"
      "sub       $0x4,%2                         \n"
      "jg        1b                              \n"
      : "+r"(src),   // %0
        "+r"(dst),   // %1
        "+r"(width)  // %2
        ::"memory",
        "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4");
}
#endif  // HAS_RGB24TOARGBROW_SSSE3

/*

ARGBToAR30Row:

Red Blue
With the 8 bit value in the upper bits of a short, vpmulhuw by (1024+4) will
produce a 10 bit value in the low 10 bits of each 16 bit value. This is whats
wanted for the blue channel. The red needs to be shifted 4 left, so multiply by
(1024+4)*16 for red.

Alpha Green
Alpha and Green are already in the high bits so vpand can zero out the other
bits, keeping just 2 upper bits of alpha and 8 bit green. The same multiplier
could be used for Green - (1024+4) putting the 10 bit green in the lsb.  Alpha
would be a simple multiplier to shift it into position.  It wants a gap of 10
above the green.  Green is 10 bits, so there are 6 bits in the low short.  4
more are needed, so a multiplier of 4 gets the 2 bits into the upper 16 bits,
and then a shift of 4 is a multiply of 16, so (4*16) = 64.  Then shift the
result left 10 to position the A and G channels.
*/

// Shuffle table for converting RAW to RGB24.  Last 8.
static const uvec8 kShuffleRB30 = {128u, 0u, 128u, 2u,  128u, 4u,  128u, 6u,
                                   128u, 8u, 128u, 10u, 128u, 12u, 128u, 14u};

static const uvec8 kShuffleBR30 = {128u, 2u,  128u, 0u, 128u, 6u,  128u, 4u,
                                   128u, 10u, 128u, 8u, 128u, 14u, 128u, 12u};

static const uint32_t kMulRB10 = 1028 * 16 * 65536 + 1028;
static const uint32_t kMaskRB10 = 0x3ff003ff;
static const uint32_t kMaskAG10 = 0xc000ff00;
static const uint32_t kMulAG10 = 64 * 65536 + 1028;

void ARGBToAR30Row_SSSE3(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(
      "movdqa     %3,%%xmm2                     \n"  // shuffler for RB
      "movd       %4,%%xmm3                     \n"  // multipler for RB
      "movd       %5,%%xmm4                     \n"  // mask for R10 B10
      "movd       %6,%%xmm5                     \n"  // mask for AG
      "movd       %7,%%xmm6                     \n"  // multipler for AG
      "pshufd     $0x0,%%xmm3,%%xmm3            \n"
      "pshufd     $0x0,%%xmm4,%%xmm4            \n"
      "pshufd     $0x0,%%xmm5,%%xmm5            \n"
      "pshufd     $0x0,%%xmm6,%%xmm6            \n"
      "sub        %0,%1                         \n"

      "1:                                       \n"
      "movdqu     (%0),%%xmm0                   \n"  // fetch 4 ARGB pixels
      "movdqa     %%xmm0,%%xmm1                 \n"
      "pshufb     %%xmm2,%%xmm1                 \n"  // R0B0
      "pand       %%xmm5,%%xmm0                 \n"  // A0G0
      "pmulhuw    %%xmm3,%%xmm1                 \n"  // X2 R16 X4  B10
      "pmulhuw    %%xmm6,%%xmm0                 \n"  // X10 A2 X10 G10
      "pand       %%xmm4,%%xmm1                 \n"  // X2 R10 X10 B10
      "pslld      $10,%%xmm0                    \n"  // A2 x10 G10 x10
      "por        %%xmm1,%%xmm0                 \n"  // A2 R10 G10 B10
      "movdqu     %%xmm0,(%1,%0)                \n"  // store 4 AR30 pixels
      "add        $0x10,%0                      \n"
      "sub        $0x4,%2                       \n"
      "jg         1b                            \n"

      : "+r"(src),          // %0
        "+r"(dst),          // %1
        "+r"(width)         // %2
      : "m"(kShuffleRB30),  // %3
        "m"(kMulRB10),      // %4
        "m"(kMaskRB10),     // %5
        "m"(kMaskAG10),     // %6
        "m"(kMulAG10)       // %7
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}

void ABGRToAR30Row_SSSE3(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(
      "movdqa     %3,%%xmm2                     \n"  // shuffler for RB
      "movd       %4,%%xmm3                     \n"  // multipler for RB
      "movd       %5,%%xmm4                     \n"  // mask for R10 B10
      "movd       %6,%%xmm5                     \n"  // mask for AG
      "movd       %7,%%xmm6                     \n"  // multipler for AG
      "pshufd     $0x0,%%xmm3,%%xmm3            \n"
      "pshufd     $0x0,%%xmm4,%%xmm4            \n"
      "pshufd     $0x0,%%xmm5,%%xmm5            \n"
      "pshufd     $0x0,%%xmm6,%%xmm6            \n"
      "sub        %0,%1                         \n"

      "1:                                       \n"
      "movdqu     (%0),%%xmm0                   \n"  // fetch 4 ABGR pixels
      "movdqa     %%xmm0,%%xmm1                 \n"
      "pshufb     %%xmm2,%%xmm1                 \n"  // R0B0
      "pand       %%xmm5,%%xmm0                 \n"  // A0G0
      "pmulhuw    %%xmm3,%%xmm1                 \n"  // X2 R16 X4  B10
      "pmulhuw    %%xmm6,%%xmm0                 \n"  // X10 A2 X10 G10
      "pand       %%xmm4,%%xmm1                 \n"  // X2 R10 X10 B10
      "pslld      $10,%%xmm0                    \n"  // A2 x10 G10 x10
      "por        %%xmm1,%%xmm0                 \n"  // A2 R10 G10 B10
      "movdqu     %%xmm0,(%1,%0)                \n"  // store 4 AR30 pixels
      "add        $0x10,%0                      \n"
      "sub        $0x4,%2                       \n"
      "jg         1b                            \n"

      : "+r"(src),          // %0
        "+r"(dst),          // %1
        "+r"(width)         // %2
      : "m"(kShuffleBR30),  // %3  reversed shuffler
        "m"(kMulRB10),      // %4
        "m"(kMaskRB10),     // %5
        "m"(kMaskAG10),     // %6
        "m"(kMulAG10)       // %7
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}

#ifdef HAS_ARGBTOAR30ROW_AVX2
void ARGBToAR30Row_AVX2(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(
      "vbroadcastf128 %3,%%ymm2                  \n"  // shuffler for RB
      "vbroadcastss  %4,%%ymm3                   \n"  // multipler for RB
      "vbroadcastss  %5,%%ymm4                   \n"  // mask for R10 B10
      "vbroadcastss  %6,%%ymm5                   \n"  // mask for AG
      "vbroadcastss  %7,%%ymm6                   \n"  // multipler for AG
      "sub        %0,%1                          \n"

      "1:                                        \n"
      "vmovdqu    (%0),%%ymm0                    \n"  // fetch 8 ARGB pixels
      "vpshufb    %%ymm2,%%ymm0,%%ymm1           \n"  // R0B0
      "vpand      %%ymm5,%%ymm0,%%ymm0           \n"  // A0G0
      "vpmulhuw   %%ymm3,%%ymm1,%%ymm1           \n"  // X2 R16 X4  B10
      "vpmulhuw   %%ymm6,%%ymm0,%%ymm0           \n"  // X10 A2 X10 G10
      "vpand      %%ymm4,%%ymm1,%%ymm1           \n"  // X2 R10 X10 B10
      "vpslld     $10,%%ymm0,%%ymm0              \n"  // A2 x10 G10 x10
      "vpor       %%ymm1,%%ymm0,%%ymm0           \n"  // A2 R10 G10 B10
      "vmovdqu    %%ymm0,(%1,%0)                 \n"  // store 8 AR30 pixels
      "add        $0x20,%0                       \n"
      "sub        $0x8,%2                        \n"
      "jg         1b                             \n"
      "vzeroupper                                \n"

      : "+r"(src),          // %0
        "+r"(dst),          // %1
        "+r"(width)         // %2
      : "m"(kShuffleRB30),  // %3
        "m"(kMulRB10),      // %4
        "m"(kMaskRB10),     // %5
        "m"(kMaskAG10),     // %6
        "m"(kMulAG10)       // %7
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif

#ifdef HAS_ABGRTOAR30ROW_AVX2
void ABGRToAR30Row_AVX2(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(
      "vbroadcastf128 %3,%%ymm2                  \n"  // shuffler for RB
      "vbroadcastss  %4,%%ymm3                   \n"  // multipler for RB
      "vbroadcastss  %5,%%ymm4                   \n"  // mask for R10 B10
      "vbroadcastss  %6,%%ymm5                   \n"  // mask for AG
      "vbroadcastss  %7,%%ymm6                   \n"  // multipler for AG
      "sub        %0,%1                          \n"

      "1:                                        \n"
      "vmovdqu    (%0),%%ymm0                    \n"  // fetch 8 ABGR pixels
      "vpshufb    %%ymm2,%%ymm0,%%ymm1           \n"  // R0B0
      "vpand      %%ymm5,%%ymm0,%%ymm0           \n"  // A0G0
      "vpmulhuw   %%ymm3,%%ymm1,%%ymm1           \n"  // X2 R16 X4  B10
      "vpmulhuw   %%ymm6,%%ymm0,%%ymm0           \n"  // X10 A2 X10 G10
      "vpand      %%ymm4,%%ymm1,%%ymm1           \n"  // X2 R10 X10 B10
      "vpslld     $10,%%ymm0,%%ymm0              \n"  // A2 x10 G10 x10
      "vpor       %%ymm1,%%ymm0,%%ymm0           \n"  // A2 R10 G10 B10
      "vmovdqu    %%ymm0,(%1,%0)                 \n"  // store 8 AR30 pixels
      "add        $0x20,%0                       \n"
      "sub        $0x8,%2                        \n"
      "jg         1b                             \n"
      "vzeroupper                                \n"

      : "+r"(src),          // %0
        "+r"(dst),          // %1
        "+r"(width)         // %2
      : "m"(kShuffleBR30),  // %3  reversed shuffler
        "m"(kMulRB10),      // %4
        "m"(kMaskRB10),     // %5
        "m"(kMaskAG10),     // %6
        "m"(kMulAG10)       // %7
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif

#ifdef HAS_ARGBTOYROW_SSSE3
// Convert 16 ARGB pixels (64 bytes) to 16 Y values.
void ARGBToYRow_SSSE3(const uint8_t* src_argb, uint8_t* dst_y, int width) {
  asm volatile(
      "movdqa    %3,%%xmm4                       \n"
      "movdqa    %4,%%xmm5                       \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "movdqu    0x20(%0),%%xmm2                 \n"
      "movdqu    0x30(%0),%%xmm3                 \n"
      "pmaddubsw %%xmm4,%%xmm0                   \n"
      "pmaddubsw %%xmm4,%%xmm1                   \n"
      "pmaddubsw %%xmm4,%%xmm2                   \n"
      "pmaddubsw %%xmm4,%%xmm3                   \n"
      "lea       0x40(%0),%0                     \n"
      "phaddw    %%xmm1,%%xmm0                   \n"
      "phaddw    %%xmm3,%%xmm2                   \n"
      "psrlw     $0x7,%%xmm0                     \n"
      "psrlw     $0x7,%%xmm2                     \n"
      "packuswb  %%xmm2,%%xmm0                   \n"
      "paddb     %%xmm5,%%xmm0                   \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "lea       0x10(%1),%1                     \n"
      "sub       $0x10,%2                        \n"
      "jg        1b                              \n"
      : "+r"(src_argb),  // %0
        "+r"(dst_y),     // %1
        "+r"(width)      // %2
      : "m"(kARGBToY),   // %3
        "m"(kAddY16)     // %4
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif  // HAS_ARGBTOYROW_SSSE3

#ifdef HAS_ARGBTOYJROW_SSSE3
// Convert 16 ARGB pixels (64 bytes) to 16 YJ values.
// Same as ARGBToYRow but different coefficients, no add 16, but do rounding.
void ARGBToYJRow_SSSE3(const uint8_t* src_argb, uint8_t* dst_y, int width) {
  asm volatile(
      "movdqa    %3,%%xmm4                       \n"
      "movdqa    %4,%%xmm5                       \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "movdqu    0x20(%0),%%xmm2                 \n"
      "movdqu    0x30(%0),%%xmm3                 \n"
      "pmaddubsw %%xmm4,%%xmm0                   \n"
      "pmaddubsw %%xmm4,%%xmm1                   \n"
      "pmaddubsw %%xmm4,%%xmm2                   \n"
      "pmaddubsw %%xmm4,%%xmm3                   \n"
      "lea       0x40(%0),%0                     \n"
      "phaddw    %%xmm1,%%xmm0                   \n"
      "phaddw    %%xmm3,%%xmm2                   \n"
      "paddw     %%xmm5,%%xmm0                   \n"
      "paddw     %%xmm5,%%xmm2                   \n"
      "psrlw     $0x7,%%xmm0                     \n"
      "psrlw     $0x7,%%xmm2                     \n"
      "packuswb  %%xmm2,%%xmm0                   \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "lea       0x10(%1),%1                     \n"
      "sub       $0x10,%2                        \n"
      "jg        1b                              \n"
      : "+r"(src_argb),  // %0
        "+r"(dst_y),     // %1
        "+r"(width)      // %2
      : "m"(kARGBToYJ),  // %3
        "m"(kAddYJ64)    // %4
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif  // HAS_ARGBTOYJROW_SSSE3

#ifdef HAS_ARGBTOYROW_AVX2
// vpermd for vphaddw + vpackuswb vpermd.
static const lvec32 kPermdARGBToY_AVX = {0, 4, 1, 5, 2, 6, 3, 7};

// Convert 32 ARGB pixels (128 bytes) to 32 Y values.
void ARGBToYRow_AVX2(const uint8_t* src_argb, uint8_t* dst_y, int width) {
  asm volatile(
      "vbroadcastf128 %3,%%ymm4                  \n"
      "vbroadcastf128 %4,%%ymm5                  \n"
      "vmovdqu    %5,%%ymm6                      \n"

      LABELALIGN
      "1:                                        \n"
      "vmovdqu    (%0),%%ymm0                    \n"
      "vmovdqu    0x20(%0),%%ymm1                \n"
      "vmovdqu    0x40(%0),%%ymm2                \n"
      "vmovdqu    0x60(%0),%%ymm3                \n"
      "vpmaddubsw %%ymm4,%%ymm0,%%ymm0           \n"
      "vpmaddubsw %%ymm4,%%ymm1,%%ymm1           \n"
      "vpmaddubsw %%ymm4,%%ymm2,%%ymm2           \n"
      "vpmaddubsw %%ymm4,%%ymm3,%%ymm3           \n"
      "lea       0x80(%0),%0                     \n"
      "vphaddw    %%ymm1,%%ymm0,%%ymm0           \n"  // mutates.
      "vphaddw    %%ymm3,%%ymm2,%%ymm2           \n"
      "vpsrlw     $0x7,%%ymm0,%%ymm0             \n"
      "vpsrlw     $0x7,%%ymm2,%%ymm2             \n"
      "vpackuswb  %%ymm2,%%ymm0,%%ymm0           \n"  // mutates.
      "vpermd     %%ymm0,%%ymm6,%%ymm0           \n"  // unmutate.
      "vpaddb     %%ymm5,%%ymm0,%%ymm0           \n"  // add 16 for Y
      "vmovdqu    %%ymm0,(%1)                    \n"
      "lea       0x20(%1),%1                     \n"
      "sub       $0x20,%2                        \n"
      "jg        1b                              \n"
      "vzeroupper                                \n"
      : "+r"(src_argb),         // %0
        "+r"(dst_y),            // %1
        "+r"(width)             // %2
      : "m"(kARGBToY),          // %3
        "m"(kAddY16),           // %4
        "m"(kPermdARGBToY_AVX)  // %5
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif  // HAS_ARGBTOYROW_AVX2

#ifdef HAS_ARGBTOYJROW_AVX2
// Convert 32 ARGB pixels (128 bytes) to 32 Y values.
void ARGBToYJRow_AVX2(const uint8_t* src_argb, uint8_t* dst_y, int width) {
  asm volatile(
      "vbroadcastf128 %3,%%ymm4                  \n"
      "vbroadcastf128 %4,%%ymm5                  \n"
      "vmovdqu    %5,%%ymm6                      \n"

      LABELALIGN
      "1:                                        \n"
      "vmovdqu    (%0),%%ymm0                    \n"
      "vmovdqu    0x20(%0),%%ymm1                \n"
      "vmovdqu    0x40(%0),%%ymm2                \n"
      "vmovdqu    0x60(%0),%%ymm3                \n"
      "vpmaddubsw %%ymm4,%%ymm0,%%ymm0           \n"
      "vpmaddubsw %%ymm4,%%ymm1,%%ymm1           \n"
      "vpmaddubsw %%ymm4,%%ymm2,%%ymm2           \n"
      "vpmaddubsw %%ymm4,%%ymm3,%%ymm3           \n"
      "lea       0x80(%0),%0                     \n"
      "vphaddw    %%ymm1,%%ymm0,%%ymm0           \n"  // mutates.
      "vphaddw    %%ymm3,%%ymm2,%%ymm2           \n"
      "vpaddw     %%ymm5,%%ymm0,%%ymm0           \n"  // Add .5 for rounding.
      "vpaddw     %%ymm5,%%ymm2,%%ymm2           \n"
      "vpsrlw     $0x7,%%ymm0,%%ymm0             \n"
      "vpsrlw     $0x7,%%ymm2,%%ymm2             \n"
      "vpackuswb  %%ymm2,%%ymm0,%%ymm0           \n"  // mutates.
      "vpermd     %%ymm0,%%ymm6,%%ymm0           \n"  // unmutate.
      "vmovdqu    %%ymm0,(%1)                    \n"
      "lea       0x20(%1),%1                     \n"
      "sub       $0x20,%2                        \n"
      "jg        1b                              \n"
      "vzeroupper                                \n"
      : "+r"(src_argb),         // %0
        "+r"(dst_y),            // %1
        "+r"(width)             // %2
      : "m"(kARGBToYJ),         // %3
        "m"(kAddYJ64),          // %4
        "m"(kPermdARGBToY_AVX)  // %5
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif  // HAS_ARGBTOYJROW_AVX2

#ifdef HAS_ARGBTOUVROW_SSSE3
void ARGBToUVRow_SSSE3(const uint8_t* src_argb0,
                       int src_stride_argb,
                       uint8_t* dst_u,
                       uint8_t* dst_v,
                       int width) {
  asm volatile(
      "movdqa    %5,%%xmm3                       \n"
      "movdqa    %6,%%xmm4                       \n"
      "movdqa    %7,%%xmm5                       \n"
      "sub       %1,%2                           \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x00(%0,%4,1),%%xmm7            \n"
      "pavgb     %%xmm7,%%xmm0                   \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "movdqu    0x10(%0,%4,1),%%xmm7            \n"
      "pavgb     %%xmm7,%%xmm1                   \n"
      "movdqu    0x20(%0),%%xmm2                 \n"
      "movdqu    0x20(%0,%4,1),%%xmm7            \n"
      "pavgb     %%xmm7,%%xmm2                   \n"
      "movdqu    0x30(%0),%%xmm6                 \n"
      "movdqu    0x30(%0,%4,1),%%xmm7            \n"
      "pavgb     %%xmm7,%%xmm6                   \n"

      "lea       0x40(%0),%0                     \n"
      "movdqa    %%xmm0,%%xmm7                   \n"
      "shufps    $0x88,%%xmm1,%%xmm0             \n"
      "shufps    $0xdd,%%xmm1,%%xmm7             \n"
      "pavgb     %%xmm7,%%xmm0                   \n"
      "movdqa    %%xmm2,%%xmm7                   \n"
      "shufps    $0x88,%%xmm6,%%xmm2             \n"
      "shufps    $0xdd,%%xmm6,%%xmm7             \n"
      "pavgb     %%xmm7,%%xmm2                   \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "movdqa    %%xmm2,%%xmm6                   \n"
      "pmaddubsw %%xmm4,%%xmm0                   \n"
      "pmaddubsw %%xmm4,%%xmm2                   \n"
      "pmaddubsw %%xmm3,%%xmm1                   \n"
      "pmaddubsw %%xmm3,%%xmm6                   \n"
      "phaddw    %%xmm2,%%xmm0                   \n"
      "phaddw    %%xmm6,%%xmm1                   \n"
      "psraw     $0x8,%%xmm0                     \n"
      "psraw     $0x8,%%xmm1                     \n"
      "packsswb  %%xmm1,%%xmm0                   \n"
      "paddb     %%xmm5,%%xmm0                   \n"
      "movlps    %%xmm0,(%1)                     \n"
      "movhps    %%xmm0,0x00(%1,%2,1)            \n"
      "lea       0x8(%1),%1                      \n"
      "sub       $0x10,%3                        \n"
      "jg        1b                              \n"
      : "+r"(src_argb0),                   // %0
        "+r"(dst_u),                       // %1
        "+r"(dst_v),                       // %2
        "+rm"(width)                       // %3
      : "r"((intptr_t)(src_stride_argb)),  // %4
        "m"(kARGBToV),                     // %5
        "m"(kARGBToU),                     // %6
        "m"(kAddUV128)                     // %7
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6", "xmm7");
}
#endif  // HAS_ARGBTOUVROW_SSSE3

#ifdef HAS_ARGBTOUVROW_AVX2
// vpshufb for vphaddw + vpackuswb packed to shorts.
static const lvec8 kShufARGBToUV_AVX = {
    0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15,
    0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15};
void ARGBToUVRow_AVX2(const uint8_t* src_argb0,
                      int src_stride_argb,
                      uint8_t* dst_u,
                      uint8_t* dst_v,
                      int width) {
  asm volatile(
      "vbroadcastf128 %5,%%ymm5                  \n"
      "vbroadcastf128 %6,%%ymm6                  \n"
      "vbroadcastf128 %7,%%ymm7                  \n"
      "sub        %1,%2                          \n"

      LABELALIGN
      "1:                                        \n"
      "vmovdqu    (%0),%%ymm0                    \n"
      "vmovdqu    0x20(%0),%%ymm1                \n"
      "vmovdqu    0x40(%0),%%ymm2                \n"
      "vmovdqu    0x60(%0),%%ymm3                \n"
      "vpavgb    0x00(%0,%4,1),%%ymm0,%%ymm0     \n"
      "vpavgb    0x20(%0,%4,1),%%ymm1,%%ymm1     \n"
      "vpavgb    0x40(%0,%4,1),%%ymm2,%%ymm2     \n"
      "vpavgb    0x60(%0,%4,1),%%ymm3,%%ymm3     \n"
      "lea        0x80(%0),%0                    \n"
      "vshufps    $0x88,%%ymm1,%%ymm0,%%ymm4     \n"
      "vshufps    $0xdd,%%ymm1,%%ymm0,%%ymm0     \n"
      "vpavgb     %%ymm4,%%ymm0,%%ymm0           \n"
      "vshufps    $0x88,%%ymm3,%%ymm2,%%ymm4     \n"
      "vshufps    $0xdd,%%ymm3,%%ymm2,%%ymm2     \n"
      "vpavgb     %%ymm4,%%ymm2,%%ymm2           \n"

      "vpmaddubsw %%ymm7,%%ymm0,%%ymm1           \n"
      "vpmaddubsw %%ymm7,%%ymm2,%%ymm3           \n"
      "vpmaddubsw %%ymm6,%%ymm0,%%ymm0           \n"
      "vpmaddubsw %%ymm6,%%ymm2,%%ymm2           \n"
      "vphaddw    %%ymm3,%%ymm1,%%ymm1           \n"
      "vphaddw    %%ymm2,%%ymm0,%%ymm0           \n"
      "vpsraw     $0x8,%%ymm1,%%ymm1             \n"
      "vpsraw     $0x8,%%ymm0,%%ymm0             \n"
      "vpacksswb  %%ymm0,%%ymm1,%%ymm0           \n"
      "vpermq     $0xd8,%%ymm0,%%ymm0            \n"
      "vpshufb    %8,%%ymm0,%%ymm0               \n"
      "vpaddb     %%ymm5,%%ymm0,%%ymm0           \n"

      "vextractf128 $0x0,%%ymm0,(%1)             \n"
      "vextractf128 $0x1,%%ymm0,0x0(%1,%2,1)     \n"
      "lea        0x10(%1),%1                    \n"
      "sub        $0x20,%3                       \n"
      "jg         1b                             \n"
      "vzeroupper                                \n"
      : "+r"(src_argb0),                   // %0
        "+r"(dst_u),                       // %1
        "+r"(dst_v),                       // %2
        "+rm"(width)                       // %3
      : "r"((intptr_t)(src_stride_argb)),  // %4
        "m"(kAddUV128),                    // %5
        "m"(kARGBToV),                     // %6
        "m"(kARGBToU),                     // %7
        "m"(kShufARGBToUV_AVX)             // %8
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
        "xmm7");
}
#endif  // HAS_ARGBTOUVROW_AVX2

#ifdef HAS_ARGBTOUVJROW_AVX2
void ARGBToUVJRow_AVX2(const uint8_t* src_argb0,
                       int src_stride_argb,
                       uint8_t* dst_u,
                       uint8_t* dst_v,
                       int width) {
  asm volatile(
      "vbroadcastf128 %5,%%ymm5                  \n"
      "vbroadcastf128 %6,%%ymm6                  \n"
      "vbroadcastf128 %7,%%ymm7                  \n"
      "sub        %1,%2                          \n"

      LABELALIGN
      "1:                                        \n"
      "vmovdqu    (%0),%%ymm0                    \n"
      "vmovdqu    0x20(%0),%%ymm1                \n"
      "vmovdqu    0x40(%0),%%ymm2                \n"
      "vmovdqu    0x60(%0),%%ymm3                \n"
      "vpavgb    0x00(%0,%4,1),%%ymm0,%%ymm0     \n"
      "vpavgb    0x20(%0,%4,1),%%ymm1,%%ymm1     \n"
      "vpavgb    0x40(%0,%4,1),%%ymm2,%%ymm2     \n"
      "vpavgb    0x60(%0,%4,1),%%ymm3,%%ymm3     \n"
      "lea       0x80(%0),%0                     \n"
      "vshufps    $0x88,%%ymm1,%%ymm0,%%ymm4     \n"
      "vshufps    $0xdd,%%ymm1,%%ymm0,%%ymm0     \n"
      "vpavgb     %%ymm4,%%ymm0,%%ymm0           \n"
      "vshufps    $0x88,%%ymm3,%%ymm2,%%ymm4     \n"
      "vshufps    $0xdd,%%ymm3,%%ymm2,%%ymm2     \n"
      "vpavgb     %%ymm4,%%ymm2,%%ymm2           \n"

      "vpmaddubsw %%ymm7,%%ymm0,%%ymm1           \n"
      "vpmaddubsw %%ymm7,%%ymm2,%%ymm3           \n"
      "vpmaddubsw %%ymm6,%%ymm0,%%ymm0           \n"
      "vpmaddubsw %%ymm6,%%ymm2,%%ymm2           \n"
      "vphaddw    %%ymm3,%%ymm1,%%ymm1           \n"
      "vphaddw    %%ymm2,%%ymm0,%%ymm0           \n"
      "vpaddw     %%ymm5,%%ymm0,%%ymm0           \n"
      "vpaddw     %%ymm5,%%ymm1,%%ymm1           \n"
      "vpsraw     $0x8,%%ymm1,%%ymm1             \n"
      "vpsraw     $0x8,%%ymm0,%%ymm0             \n"
      "vpacksswb  %%ymm0,%%ymm1,%%ymm0           \n"
      "vpermq     $0xd8,%%ymm0,%%ymm0            \n"
      "vpshufb    %8,%%ymm0,%%ymm0               \n"

      "vextractf128 $0x0,%%ymm0,(%1)             \n"
      "vextractf128 $0x1,%%ymm0,0x0(%1,%2,1)     \n"
      "lea       0x10(%1),%1                     \n"
      "sub       $0x20,%3                        \n"
      "jg        1b                              \n"
      "vzeroupper                                \n"
      : "+r"(src_argb0),                   // %0
        "+r"(dst_u),                       // %1
        "+r"(dst_v),                       // %2
        "+rm"(width)                       // %3
      : "r"((intptr_t)(src_stride_argb)),  // %4
        "m"(kAddUVJ128),                   // %5
        "m"(kARGBToVJ),                    // %6
        "m"(kARGBToUJ),                    // %7
        "m"(kShufARGBToUV_AVX)             // %8
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
        "xmm7");
}
#endif  // HAS_ARGBTOUVJROW_AVX2

#ifdef HAS_ARGBTOUVJROW_SSSE3
void ARGBToUVJRow_SSSE3(const uint8_t* src_argb0,
                        int src_stride_argb,
                        uint8_t* dst_u,
                        uint8_t* dst_v,
                        int width) {
  asm volatile(
      "movdqa    %5,%%xmm3                       \n"
      "movdqa    %6,%%xmm4                       \n"
      "movdqa    %7,%%xmm5                       \n"
      "sub       %1,%2                           \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x00(%0,%4,1),%%xmm7            \n"
      "pavgb     %%xmm7,%%xmm0                   \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "movdqu    0x10(%0,%4,1),%%xmm7            \n"
      "pavgb     %%xmm7,%%xmm1                   \n"
      "movdqu    0x20(%0),%%xmm2                 \n"
      "movdqu    0x20(%0,%4,1),%%xmm7            \n"
      "pavgb     %%xmm7,%%xmm2                   \n"
      "movdqu    0x30(%0),%%xmm6                 \n"
      "movdqu    0x30(%0,%4,1),%%xmm7            \n"
      "pavgb     %%xmm7,%%xmm6                   \n"

      "lea       0x40(%0),%0                     \n"
      "movdqa    %%xmm0,%%xmm7                   \n"
      "shufps    $0x88,%%xmm1,%%xmm0             \n"
      "shufps    $0xdd,%%xmm1,%%xmm7             \n"
      "pavgb     %%xmm7,%%xmm0                   \n"
      "movdqa    %%xmm2,%%xmm7                   \n"
      "shufps    $0x88,%%xmm6,%%xmm2             \n"
      "shufps    $0xdd,%%xmm6,%%xmm7             \n"
      "pavgb     %%xmm7,%%xmm2                   \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "movdqa    %%xmm2,%%xmm6                   \n"
      "pmaddubsw %%xmm4,%%xmm0                   \n"
      "pmaddubsw %%xmm4,%%xmm2                   \n"
      "pmaddubsw %%xmm3,%%xmm1                   \n"
      "pmaddubsw %%xmm3,%%xmm6                   \n"
      "phaddw    %%xmm2,%%xmm0                   \n"
      "phaddw    %%xmm6,%%xmm1                   \n"
      "paddw     %%xmm5,%%xmm0                   \n"
      "paddw     %%xmm5,%%xmm1                   \n"
      "psraw     $0x8,%%xmm0                     \n"
      "psraw     $0x8,%%xmm1                     \n"
      "packsswb  %%xmm1,%%xmm0                   \n"
      "movlps    %%xmm0,(%1)                     \n"
      "movhps    %%xmm0,0x00(%1,%2,1)            \n"
      "lea       0x8(%1),%1                      \n"
      "sub       $0x10,%3                        \n"
      "jg        1b                              \n"
      : "+r"(src_argb0),                   // %0
        "+r"(dst_u),                       // %1
        "+r"(dst_v),                       // %2
        "+rm"(width)                       // %3
      : "r"((intptr_t)(src_stride_argb)),  // %4
        "m"(kARGBToVJ),                    // %5
        "m"(kARGBToUJ),                    // %6
        "m"(kAddUVJ128)                    // %7
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6", "xmm7");
}
#endif  // HAS_ARGBTOUVJROW_SSSE3

#ifdef HAS_ARGBTOUV444ROW_SSSE3
void ARGBToUV444Row_SSSE3(const uint8_t* src_argb,
                          uint8_t* dst_u,
                          uint8_t* dst_v,
                          int width) {
  asm volatile(
      "movdqa    %4,%%xmm3                       \n"
      "movdqa    %5,%%xmm4                       \n"
      "movdqa    %6,%%xmm5                       \n"
      "sub       %1,%2                           \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "movdqu    0x20(%0),%%xmm2                 \n"
      "movdqu    0x30(%0),%%xmm6                 \n"
      "pmaddubsw %%xmm4,%%xmm0                   \n"
      "pmaddubsw %%xmm4,%%xmm1                   \n"
      "pmaddubsw %%xmm4,%%xmm2                   \n"
      "pmaddubsw %%xmm4,%%xmm6                   \n"
      "phaddw    %%xmm1,%%xmm0                   \n"
      "phaddw    %%xmm6,%%xmm2                   \n"
      "psraw     $0x8,%%xmm0                     \n"
      "psraw     $0x8,%%xmm2                     \n"
      "packsswb  %%xmm2,%%xmm0                   \n"
      "paddb     %%xmm5,%%xmm0                   \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "movdqu    0x20(%0),%%xmm2                 \n"
      "movdqu    0x30(%0),%%xmm6                 \n"
      "pmaddubsw %%xmm3,%%xmm0                   \n"
      "pmaddubsw %%xmm3,%%xmm1                   \n"
      "pmaddubsw %%xmm3,%%xmm2                   \n"
      "pmaddubsw %%xmm3,%%xmm6                   \n"
      "phaddw    %%xmm1,%%xmm0                   \n"
      "phaddw    %%xmm6,%%xmm2                   \n"
      "psraw     $0x8,%%xmm0                     \n"
      "psraw     $0x8,%%xmm2                     \n"
      "packsswb  %%xmm2,%%xmm0                   \n"
      "paddb     %%xmm5,%%xmm0                   \n"
      "lea       0x40(%0),%0                     \n"
      "movdqu    %%xmm0,0x00(%1,%2,1)            \n"
      "lea       0x10(%1),%1                     \n"
      "sub       $0x10,%3                        \n"
      "jg        1b                              \n"
      : "+r"(src_argb),  // %0
        "+r"(dst_u),     // %1
        "+r"(dst_v),     // %2
        "+rm"(width)     // %3
      : "m"(kARGBToV),   // %4
        "m"(kARGBToU),   // %5
        "m"(kAddUV128)   // %6
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6");
}
#endif  // HAS_ARGBTOUV444ROW_SSSE3

void BGRAToYRow_SSSE3(const uint8_t* src_bgra, uint8_t* dst_y, int width) {
  asm volatile(
      "movdqa    %4,%%xmm5                       \n"
      "movdqa    %3,%%xmm4                       \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "movdqu    0x20(%0),%%xmm2                 \n"
      "movdqu    0x30(%0),%%xmm3                 \n"
      "pmaddubsw %%xmm4,%%xmm0                   \n"
      "pmaddubsw %%xmm4,%%xmm1                   \n"
      "pmaddubsw %%xmm4,%%xmm2                   \n"
      "pmaddubsw %%xmm4,%%xmm3                   \n"
      "lea       0x40(%0),%0                     \n"
      "phaddw    %%xmm1,%%xmm0                   \n"
      "phaddw    %%xmm3,%%xmm2                   \n"
      "psrlw     $0x7,%%xmm0                     \n"
      "psrlw     $0x7,%%xmm2                     \n"
      "packuswb  %%xmm2,%%xmm0                   \n"
      "paddb     %%xmm5,%%xmm0                   \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "lea       0x10(%1),%1                     \n"
      "sub       $0x10,%2                        \n"
      "jg        1b                              \n"
      : "+r"(src_bgra),  // %0
        "+r"(dst_y),     // %1
        "+r"(width)      // %2
      : "m"(kBGRAToY),   // %3
        "m"(kAddY16)     // %4
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}

void BGRAToUVRow_SSSE3(const uint8_t* src_bgra0,
                       int src_stride_bgra,
                       uint8_t* dst_u,
                       uint8_t* dst_v,
                       int width) {
  asm volatile(
      "movdqa    %5,%%xmm3                       \n"
      "movdqa    %6,%%xmm4                       \n"
      "movdqa    %7,%%xmm5                       \n"
      "sub       %1,%2                           \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x00(%0,%4,1),%%xmm7            \n"
      "pavgb     %%xmm7,%%xmm0                   \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "movdqu    0x10(%0,%4,1),%%xmm7            \n"
      "pavgb     %%xmm7,%%xmm1                   \n"
      "movdqu    0x20(%0),%%xmm2                 \n"
      "movdqu    0x20(%0,%4,1),%%xmm7            \n"
      "pavgb     %%xmm7,%%xmm2                   \n"
      "movdqu    0x30(%0),%%xmm6                 \n"
      "movdqu    0x30(%0,%4,1),%%xmm7            \n"
      "pavgb     %%xmm7,%%xmm6                   \n"

      "lea       0x40(%0),%0                     \n"
      "movdqa    %%xmm0,%%xmm7                   \n"
      "shufps    $0x88,%%xmm1,%%xmm0             \n"
      "shufps    $0xdd,%%xmm1,%%xmm7             \n"
      "pavgb     %%xmm7,%%xmm0                   \n"
      "movdqa    %%xmm2,%%xmm7                   \n"
      "shufps    $0x88,%%xmm6,%%xmm2             \n"
      "shufps    $0xdd,%%xmm6,%%xmm7             \n"
      "pavgb     %%xmm7,%%xmm2                   \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "movdqa    %%xmm2,%%xmm6                   \n"
      "pmaddubsw %%xmm4,%%xmm0                   \n"
      "pmaddubsw %%xmm4,%%xmm2                   \n"
      "pmaddubsw %%xmm3,%%xmm1                   \n"
      "pmaddubsw %%xmm3,%%xmm6                   \n"
      "phaddw    %%xmm2,%%xmm0                   \n"
      "phaddw    %%xmm6,%%xmm1                   \n"
      "psraw     $0x8,%%xmm0                     \n"
      "psraw     $0x8,%%xmm1                     \n"
      "packsswb  %%xmm1,%%xmm0                   \n"
      "paddb     %%xmm5,%%xmm0                   \n"
      "movlps    %%xmm0,(%1)                     \n"
      "movhps    %%xmm0,0x00(%1,%2,1)            \n"
      "lea       0x8(%1),%1                      \n"
      "sub       $0x10,%3                        \n"
      "jg        1b                              \n"
      : "+r"(src_bgra0),                   // %0
        "+r"(dst_u),                       // %1
        "+r"(dst_v),                       // %2
        "+rm"(width)                       // %3
      : "r"((intptr_t)(src_stride_bgra)),  // %4
        "m"(kBGRAToV),                     // %5
        "m"(kBGRAToU),                     // %6
        "m"(kAddUV128)                     // %7
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6", "xmm7");
}

void ABGRToYRow_SSSE3(const uint8_t* src_abgr, uint8_t* dst_y, int width) {
  asm volatile(
      "movdqa    %4,%%xmm5                       \n"
      "movdqa    %3,%%xmm4                       \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "movdqu    0x20(%0),%%xmm2                 \n"
      "movdqu    0x30(%0),%%xmm3                 \n"
      "pmaddubsw %%xmm4,%%xmm0                   \n"
      "pmaddubsw %%xmm4,%%xmm1                   \n"
      "pmaddubsw %%xmm4,%%xmm2                   \n"
      "pmaddubsw %%xmm4,%%xmm3                   \n"
      "lea       0x40(%0),%0                     \n"
      "phaddw    %%xmm1,%%xmm0                   \n"
      "phaddw    %%xmm3,%%xmm2                   \n"
      "psrlw     $0x7,%%xmm0                     \n"
      "psrlw     $0x7,%%xmm2                     \n"
      "packuswb  %%xmm2,%%xmm0                   \n"
      "paddb     %%xmm5,%%xmm0                   \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "lea       0x10(%1),%1                     \n"
      "sub       $0x10,%2                        \n"
      "jg        1b                              \n"
      : "+r"(src_abgr),  // %0
        "+r"(dst_y),     // %1
        "+r"(width)      // %2
      : "m"(kABGRToY),   // %3
        "m"(kAddY16)     // %4
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}

void RGBAToYRow_SSSE3(const uint8_t* src_rgba, uint8_t* dst_y, int width) {
  asm volatile(
      "movdqa    %4,%%xmm5                       \n"
      "movdqa    %3,%%xmm4                       \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "movdqu    0x20(%0),%%xmm2                 \n"
      "movdqu    0x30(%0),%%xmm3                 \n"
      "pmaddubsw %%xmm4,%%xmm0                   \n"
      "pmaddubsw %%xmm4,%%xmm1                   \n"
      "pmaddubsw %%xmm4,%%xmm2                   \n"
      "pmaddubsw %%xmm4,%%xmm3                   \n"
      "lea       0x40(%0),%0                     \n"
      "phaddw    %%xmm1,%%xmm0                   \n"
      "phaddw    %%xmm3,%%xmm2                   \n"
      "psrlw     $0x7,%%xmm0                     \n"
      "psrlw     $0x7,%%xmm2                     \n"
      "packuswb  %%xmm2,%%xmm0                   \n"
      "paddb     %%xmm5,%%xmm0                   \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "lea       0x10(%1),%1                     \n"
      "sub       $0x10,%2                        \n"
      "jg        1b                              \n"
      : "+r"(src_rgba),  // %0
        "+r"(dst_y),     // %1
        "+r"(width)      // %2
      : "m"(kRGBAToY),   // %3
        "m"(kAddY16)     // %4
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}

void ABGRToUVRow_SSSE3(const uint8_t* src_abgr0,
                       int src_stride_abgr,
                       uint8_t* dst_u,
                       uint8_t* dst_v,
                       int width) {
  asm volatile(
      "movdqa    %5,%%xmm3                       \n"
      "movdqa    %6,%%xmm4                       \n"
      "movdqa    %7,%%xmm5                       \n"
      "sub       %1,%2                           \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x00(%0,%4,1),%%xmm7            \n"
      "pavgb     %%xmm7,%%xmm0                   \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "movdqu    0x10(%0,%4,1),%%xmm7            \n"
      "pavgb     %%xmm7,%%xmm1                   \n"
      "movdqu    0x20(%0),%%xmm2                 \n"
      "movdqu    0x20(%0,%4,1),%%xmm7            \n"
      "pavgb     %%xmm7,%%xmm2                   \n"
      "movdqu    0x30(%0),%%xmm6                 \n"
      "movdqu    0x30(%0,%4,1),%%xmm7            \n"
      "pavgb     %%xmm7,%%xmm6                   \n"

      "lea       0x40(%0),%0                     \n"
      "movdqa    %%xmm0,%%xmm7                   \n"
      "shufps    $0x88,%%xmm1,%%xmm0             \n"
      "shufps    $0xdd,%%xmm1,%%xmm7             \n"
      "pavgb     %%xmm7,%%xmm0                   \n"
      "movdqa    %%xmm2,%%xmm7                   \n"
      "shufps    $0x88,%%xmm6,%%xmm2             \n"
      "shufps    $0xdd,%%xmm6,%%xmm7             \n"
      "pavgb     %%xmm7,%%xmm2                   \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "movdqa    %%xmm2,%%xmm6                   \n"
      "pmaddubsw %%xmm4,%%xmm0                   \n"
      "pmaddubsw %%xmm4,%%xmm2                   \n"
      "pmaddubsw %%xmm3,%%xmm1                   \n"
      "pmaddubsw %%xmm3,%%xmm6                   \n"
      "phaddw    %%xmm2,%%xmm0                   \n"
      "phaddw    %%xmm6,%%xmm1                   \n"
      "psraw     $0x8,%%xmm0                     \n"
      "psraw     $0x8,%%xmm1                     \n"
      "packsswb  %%xmm1,%%xmm0                   \n"
      "paddb     %%xmm5,%%xmm0                   \n"
      "movlps    %%xmm0,(%1)                     \n"
      "movhps    %%xmm0,0x00(%1,%2,1)            \n"
      "lea       0x8(%1),%1                      \n"
      "sub       $0x10,%3                        \n"
      "jg        1b                              \n"
      : "+r"(src_abgr0),                   // %0
        "+r"(dst_u),                       // %1
        "+r"(dst_v),                       // %2
        "+rm"(width)                       // %3
      : "r"((intptr_t)(src_stride_abgr)),  // %4
        "m"(kABGRToV),                     // %5
        "m"(kABGRToU),                     // %6
        "m"(kAddUV128)                     // %7
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6", "xmm7");
}

void RGBAToUVRow_SSSE3(const uint8_t* src_rgba0,
                       int src_stride_rgba,
                       uint8_t* dst_u,
                       uint8_t* dst_v,
                       int width) {
  asm volatile(
      "movdqa    %5,%%xmm3                       \n"
      "movdqa    %6,%%xmm4                       \n"
      "movdqa    %7,%%xmm5                       \n"
      "sub       %1,%2                           \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x00(%0,%4,1),%%xmm7            \n"
      "pavgb     %%xmm7,%%xmm0                   \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "movdqu    0x10(%0,%4,1),%%xmm7            \n"
      "pavgb     %%xmm7,%%xmm1                   \n"
      "movdqu    0x20(%0),%%xmm2                 \n"
      "movdqu    0x20(%0,%4,1),%%xmm7            \n"
      "pavgb     %%xmm7,%%xmm2                   \n"
      "movdqu    0x30(%0),%%xmm6                 \n"
      "movdqu    0x30(%0,%4,1),%%xmm7            \n"
      "pavgb     %%xmm7,%%xmm6                   \n"

      "lea       0x40(%0),%0                     \n"
      "movdqa    %%xmm0,%%xmm7                   \n"
      "shufps    $0x88,%%xmm1,%%xmm0             \n"
      "shufps    $0xdd,%%xmm1,%%xmm7             \n"
      "pavgb     %%xmm7,%%xmm0                   \n"
      "movdqa    %%xmm2,%%xmm7                   \n"
      "shufps    $0x88,%%xmm6,%%xmm2             \n"
      "shufps    $0xdd,%%xmm6,%%xmm7             \n"
      "pavgb     %%xmm7,%%xmm2                   \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "movdqa    %%xmm2,%%xmm6                   \n"
      "pmaddubsw %%xmm4,%%xmm0                   \n"
      "pmaddubsw %%xmm4,%%xmm2                   \n"
      "pmaddubsw %%xmm3,%%xmm1                   \n"
      "pmaddubsw %%xmm3,%%xmm6                   \n"
      "phaddw    %%xmm2,%%xmm0                   \n"
      "phaddw    %%xmm6,%%xmm1                   \n"
      "psraw     $0x8,%%xmm0                     \n"
      "psraw     $0x8,%%xmm1                     \n"
      "packsswb  %%xmm1,%%xmm0                   \n"
      "paddb     %%xmm5,%%xmm0                   \n"
      "movlps    %%xmm0,(%1)                     \n"
      "movhps    %%xmm0,0x00(%1,%2,1)            \n"
      "lea       0x8(%1),%1                      \n"
      "sub       $0x10,%3                        \n"
      "jg        1b                              \n"
      : "+r"(src_rgba0),                   // %0
        "+r"(dst_u),                       // %1
        "+r"(dst_v),                       // %2
        "+rm"(width)                       // %3
      : "r"((intptr_t)(src_stride_rgba)),  // %4
        "m"(kRGBAToV),                     // %5
        "m"(kRGBAToU),                     // %6
        "m"(kAddUV128)                     // %7
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6", "xmm7");
}

#if defined(HAS_I422TOARGBROW_SSSE3) || defined(HAS_I422TOARGBROW_AVX2)

// Read 8 UV from 444
#define READYUV444                                                \
  "movq       (%[u_buf]),%%xmm0                               \n" \
  "movq       0x00(%[u_buf],%[v_buf],1),%%xmm1                \n" \
  "lea        0x8(%[u_buf]),%[u_buf]                          \n" \
  "punpcklbw  %%xmm1,%%xmm0                                   \n" \
  "movq       (%[y_buf]),%%xmm4                               \n" \
  "punpcklbw  %%xmm4,%%xmm4                                   \n" \
  "lea        0x8(%[y_buf]),%[y_buf]                          \n"

// Read 4 UV from 422, upsample to 8 UV
#define READYUV422                                                \
  "movd       (%[u_buf]),%%xmm0                               \n" \
  "movd       0x00(%[u_buf],%[v_buf],1),%%xmm1                \n" \
  "lea        0x4(%[u_buf]),%[u_buf]                          \n" \
  "punpcklbw  %%xmm1,%%xmm0                                   \n" \
  "punpcklwd  %%xmm0,%%xmm0                                   \n" \
  "movq       (%[y_buf]),%%xmm4                               \n" \
  "punpcklbw  %%xmm4,%%xmm4                                   \n" \
  "lea        0x8(%[y_buf]),%[y_buf]                          \n"

// Read 4 UV from 422 10 bit, upsample to 8 UV
// TODO(fbarchard): Consider shufb to replace pack/unpack
// TODO(fbarchard): Consider pmulhuw to replace psraw
// TODO(fbarchard): Consider pmullw to replace psllw and allow different bits.
#define READYUV210                                                \
  "movq       (%[u_buf]),%%xmm0                               \n" \
  "movq       0x00(%[u_buf],%[v_buf],1),%%xmm1                \n" \
  "lea        0x8(%[u_buf]),%[u_buf]                          \n" \
  "punpcklwd  %%xmm1,%%xmm0                                   \n" \
  "psraw      $0x2,%%xmm0                                     \n" \
  "packuswb   %%xmm0,%%xmm0                                   \n" \
  "punpcklwd  %%xmm0,%%xmm0                                   \n" \
  "movdqu     (%[y_buf]),%%xmm4                               \n" \
  "psllw      $0x6,%%xmm4                                     \n" \
  "lea        0x10(%[y_buf]),%[y_buf]                         \n"

// Read 4 UV from 422, upsample to 8 UV.  With 8 Alpha.
#define READYUVA422                                               \
  "movd       (%[u_buf]),%%xmm0                               \n" \
  "movd       0x00(%[u_buf],%[v_buf],1),%%xmm1                \n" \
  "lea        0x4(%[u_buf]),%[u_buf]                          \n" \
  "punpcklbw  %%xmm1,%%xmm0                                   \n" \
  "punpcklwd  %%xmm0,%%xmm0                                   \n" \
  "movq       (%[y_buf]),%%xmm4                               \n" \
  "punpcklbw  %%xmm4,%%xmm4                                   \n" \
  "lea        0x8(%[y_buf]),%[y_buf]                          \n" \
  "movq       (%[a_buf]),%%xmm5                               \n" \
  "lea        0x8(%[a_buf]),%[a_buf]                          \n"

// Read 4 UV from NV12, upsample to 8 UV
#define READNV12                                                  \
  "movq       (%[uv_buf]),%%xmm0                              \n" \
  "lea        0x8(%[uv_buf]),%[uv_buf]                        \n" \
  "punpcklwd  %%xmm0,%%xmm0                                   \n" \
  "movq       (%[y_buf]),%%xmm4                               \n" \
  "punpcklbw  %%xmm4,%%xmm4                                   \n" \
  "lea        0x8(%[y_buf]),%[y_buf]                          \n"

// Read 4 VU from NV21, upsample to 8 UV
#define READNV21                                                  \
  "movq       (%[vu_buf]),%%xmm0                              \n" \
  "lea        0x8(%[vu_buf]),%[vu_buf]                        \n" \
  "pshufb     %[kShuffleNV21], %%xmm0                         \n" \
  "movq       (%[y_buf]),%%xmm4                               \n" \
  "punpcklbw  %%xmm4,%%xmm4                                   \n" \
  "lea        0x8(%[y_buf]),%[y_buf]                          \n"

// Read 4 YUY2 with 8 Y and update 4 UV to 8 UV.
#define READYUY2                                                  \
  "movdqu     (%[yuy2_buf]),%%xmm4                            \n" \
  "pshufb     %[kShuffleYUY2Y], %%xmm4                        \n" \
  "movdqu     (%[yuy2_buf]),%%xmm0                            \n" \
  "pshufb     %[kShuffleYUY2UV], %%xmm0                       \n" \
  "lea        0x10(%[yuy2_buf]),%[yuy2_buf]                   \n"

// Read 4 UYVY with 8 Y and update 4 UV to 8 UV.
#define READUYVY                                                  \
  "movdqu     (%[uyvy_buf]),%%xmm4                            \n" \
  "pshufb     %[kShuffleUYVYY], %%xmm4                        \n" \
  "movdqu     (%[uyvy_buf]),%%xmm0                            \n" \
  "pshufb     %[kShuffleUYVYUV], %%xmm0                       \n" \
  "lea        0x10(%[uyvy_buf]),%[uyvy_buf]                   \n"

#if defined(__x86_64__)
#define YUVTORGB_SETUP(yuvconstants)                              \
  "movdqa     (%[yuvconstants]),%%xmm8                        \n" \
  "movdqa     32(%[yuvconstants]),%%xmm9                      \n" \
  "movdqa     64(%[yuvconstants]),%%xmm10                     \n" \
  "movdqa     96(%[yuvconstants]),%%xmm11                     \n" \
  "movdqa     128(%[yuvconstants]),%%xmm12                    \n" \
  "movdqa     160(%[yuvconstants]),%%xmm13                    \n" \
  "movdqa     192(%[yuvconstants]),%%xmm14                    \n"
// Convert 8 pixels: 8 UV and 8 Y
#define YUVTORGB16(yuvconstants)                                  \
  "movdqa     %%xmm0,%%xmm1                                   \n" \
  "movdqa     %%xmm0,%%xmm2                                   \n" \
  "movdqa     %%xmm0,%%xmm3                                   \n" \
  "movdqa     %%xmm11,%%xmm0                                  \n" \
  "pmaddubsw  %%xmm8,%%xmm1                                   \n" \
  "psubw      %%xmm1,%%xmm0                                   \n" \
  "movdqa     %%xmm12,%%xmm1                                  \n" \
  "pmaddubsw  %%xmm9,%%xmm2                                   \n" \
  "psubw      %%xmm2,%%xmm1                                   \n" \
  "movdqa     %%xmm13,%%xmm2                                  \n" \
  "pmaddubsw  %%xmm10,%%xmm3                                  \n" \
  "psubw      %%xmm3,%%xmm2                                   \n" \
  "pmulhuw    %%xmm14,%%xmm4                                  \n" \
  "paddsw     %%xmm4,%%xmm0                                   \n" \
  "paddsw     %%xmm4,%%xmm1                                   \n" \
  "paddsw     %%xmm4,%%xmm2                                   \n"
#define YUVTORGB_REGS \
  "xmm8", "xmm9", "xmm10", "xmm11", "xmm12", "xmm13", "xmm14",

#else
#define YUVTORGB_SETUP(yuvconstants)
// Convert 8 pixels: 8 UV and 8 Y
#define YUVTORGB16(yuvconstants)                                  \
  "movdqa     %%xmm0,%%xmm1                                   \n" \
  "movdqa     %%xmm0,%%xmm2                                   \n" \
  "movdqa     %%xmm0,%%xmm3                                   \n" \
  "movdqa     96(%[yuvconstants]),%%xmm0                      \n" \
  "pmaddubsw  (%[yuvconstants]),%%xmm1                        \n" \
  "psubw      %%xmm1,%%xmm0                                   \n" \
  "movdqa     128(%[yuvconstants]),%%xmm1                     \n" \
  "pmaddubsw  32(%[yuvconstants]),%%xmm2                      \n" \
  "psubw      %%xmm2,%%xmm1                                   \n" \
  "movdqa     160(%[yuvconstants]),%%xmm2                     \n" \
  "pmaddubsw  64(%[yuvconstants]),%%xmm3                      \n" \
  "psubw      %%xmm3,%%xmm2                                   \n" \
  "pmulhuw    192(%[yuvconstants]),%%xmm4                     \n" \
  "paddsw     %%xmm4,%%xmm0                                   \n" \
  "paddsw     %%xmm4,%%xmm1                                   \n" \
  "paddsw     %%xmm4,%%xmm2                                   \n"
#define YUVTORGB_REGS
#endif

#define YUVTORGB(yuvconstants)                                    \
  YUVTORGB16(yuvconstants)                                        \
  "psraw      $0x6,%%xmm0                                     \n" \
  "psraw      $0x6,%%xmm1                                     \n" \
  "psraw      $0x6,%%xmm2                                     \n" \
  "packuswb   %%xmm0,%%xmm0                                   \n" \
  "packuswb   %%xmm1,%%xmm1                                   \n" \
  "packuswb   %%xmm2,%%xmm2                                   \n"

// Store 8 ARGB values.
#define STOREARGB                                                  \
  "punpcklbw  %%xmm1,%%xmm0                                    \n" \
  "punpcklbw  %%xmm5,%%xmm2                                    \n" \
  "movdqa     %%xmm0,%%xmm1                                    \n" \
  "punpcklwd  %%xmm2,%%xmm0                                    \n" \
  "punpckhwd  %%xmm2,%%xmm1                                    \n" \
  "movdqu     %%xmm0,(%[dst_argb])                             \n" \
  "movdqu     %%xmm1,0x10(%[dst_argb])                         \n" \
  "lea        0x20(%[dst_argb]), %[dst_argb]                   \n"

// Store 8 RGBA values.
#define STORERGBA                                                  \
  "pcmpeqb   %%xmm5,%%xmm5                                     \n" \
  "punpcklbw %%xmm2,%%xmm1                                     \n" \
  "punpcklbw %%xmm0,%%xmm5                                     \n" \
  "movdqa    %%xmm5,%%xmm0                                     \n" \
  "punpcklwd %%xmm1,%%xmm5                                     \n" \
  "punpckhwd %%xmm1,%%xmm0                                     \n" \
  "movdqu    %%xmm5,(%[dst_rgba])                              \n" \
  "movdqu    %%xmm0,0x10(%[dst_rgba])                          \n" \
  "lea       0x20(%[dst_rgba]),%[dst_rgba]                     \n"

// Store 8 AR30 values.
#define STOREAR30                                                  \
  "psraw      $0x4,%%xmm0                                      \n" \
  "psraw      $0x4,%%xmm1                                      \n" \
  "psraw      $0x4,%%xmm2                                      \n" \
  "pminsw     %%xmm7,%%xmm0                                    \n" \
  "pminsw     %%xmm7,%%xmm1                                    \n" \
  "pminsw     %%xmm7,%%xmm2                                    \n" \
  "pmaxsw     %%xmm6,%%xmm0                                    \n" \
  "pmaxsw     %%xmm6,%%xmm1                                    \n" \
  "pmaxsw     %%xmm6,%%xmm2                                    \n" \
  "psllw      $0x4,%%xmm2                                      \n" \
  "movdqa     %%xmm0,%%xmm3                                    \n" \
  "punpcklwd  %%xmm2,%%xmm0                                    \n" \
  "punpckhwd  %%xmm2,%%xmm3                                    \n" \
  "movdqa     %%xmm1,%%xmm2                                    \n" \
  "punpcklwd  %%xmm5,%%xmm1                                    \n" \
  "punpckhwd  %%xmm5,%%xmm2                                    \n" \
  "pslld      $0xa,%%xmm1                                      \n" \
  "pslld      $0xa,%%xmm2                                      \n" \
  "por        %%xmm1,%%xmm0                                    \n" \
  "por        %%xmm2,%%xmm3                                    \n" \
  "movdqu     %%xmm0,(%[dst_ar30])                             \n" \
  "movdqu     %%xmm3,0x10(%[dst_ar30])                         \n" \
  "lea        0x20(%[dst_ar30]), %[dst_ar30]                   \n"

void OMITFP I444ToARGBRow_SSSE3(const uint8_t* y_buf,
                                const uint8_t* u_buf,
                                const uint8_t* v_buf,
                                uint8_t* dst_argb,
                                const struct YuvConstants* yuvconstants,
                                int width) {
  asm volatile (
    YUVTORGB_SETUP(yuvconstants)
    "sub       %[u_buf],%[v_buf]               \n"
    "pcmpeqb   %%xmm5,%%xmm5                   \n"

    LABELALIGN
    "1:                                        \n"
    READYUV444
    YUVTORGB(yuvconstants)
    STOREARGB
    "sub       $0x8,%[width]                   \n"
    "jg        1b                              \n"
  : [y_buf]"+r"(y_buf),    // %[y_buf]
    [u_buf]"+r"(u_buf),    // %[u_buf]
    [v_buf]"+r"(v_buf),    // %[v_buf]
    [dst_argb]"+r"(dst_argb),  // %[dst_argb]
    [width]"+rm"(width)    // %[width]
  : [yuvconstants]"r"(yuvconstants)  // %[yuvconstants]
  : "memory", "cc", YUVTORGB_REGS
    "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
  );
}

void OMITFP I422ToRGB24Row_SSSE3(const uint8_t* y_buf,
                                 const uint8_t* u_buf,
                                 const uint8_t* v_buf,
                                 uint8_t* dst_rgb24,
                                 const struct YuvConstants* yuvconstants,
                                 int width) {
  asm volatile (
    YUVTORGB_SETUP(yuvconstants)
    "movdqa    %[kShuffleMaskARGBToRGB24_0],%%xmm5 \n"
    "movdqa    %[kShuffleMaskARGBToRGB24],%%xmm6   \n"
    "sub       %[u_buf],%[v_buf]               \n"

    LABELALIGN
    "1:                                        \n"
    READYUV422
    YUVTORGB(yuvconstants)
    "punpcklbw %%xmm1,%%xmm0                   \n"
    "punpcklbw %%xmm2,%%xmm2                   \n"
    "movdqa    %%xmm0,%%xmm1                   \n"
    "punpcklwd %%xmm2,%%xmm0                   \n"
    "punpckhwd %%xmm2,%%xmm1                   \n"
    "pshufb    %%xmm5,%%xmm0                   \n"
    "pshufb    %%xmm6,%%xmm1                   \n"
    "palignr   $0xc,%%xmm0,%%xmm1              \n"
    "movq      %%xmm0,(%[dst_rgb24])           \n"
    "movdqu    %%xmm1,0x8(%[dst_rgb24])        \n"
    "lea       0x18(%[dst_rgb24]),%[dst_rgb24] \n"
    "subl      $0x8,%[width]                   \n"
    "jg        1b                              \n"
  : [y_buf]"+r"(y_buf),    // %[y_buf]
    [u_buf]"+r"(u_buf),    // %[u_buf]
    [v_buf]"+r"(v_buf),    // %[v_buf]
    [dst_rgb24]"+r"(dst_rgb24),  // %[dst_rgb24]
#if defined(__i386__)
    [width]"+m"(width)     // %[width]
#else
    [width]"+rm"(width)    // %[width]
#endif
  : [yuvconstants]"r"(yuvconstants),  // %[yuvconstants]
    [kShuffleMaskARGBToRGB24_0]"m"(kShuffleMaskARGBToRGB24_0),
    [kShuffleMaskARGBToRGB24]"m"(kShuffleMaskARGBToRGB24)
  : "memory", "cc", YUVTORGB_REGS
    "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"
  );
}

void OMITFP I422ToARGBRow_SSSE3(const uint8_t* y_buf,
                                const uint8_t* u_buf,
                                const uint8_t* v_buf,
                                uint8_t* dst_argb,
                                const struct YuvConstants* yuvconstants,
                                int width) {
  asm volatile (
    YUVTORGB_SETUP(yuvconstants)
    "sub       %[u_buf],%[v_buf]               \n"
    "pcmpeqb   %%xmm5,%%xmm5                   \n"

    LABELALIGN
    "1:                                        \n"
    READYUV422
    YUVTORGB(yuvconstants)
    STOREARGB
    "sub       $0x8,%[width]                   \n"
    "jg        1b                              \n"
  : [y_buf]"+r"(y_buf),    // %[y_buf]
    [u_buf]"+r"(u_buf),    // %[u_buf]
    [v_buf]"+r"(v_buf),    // %[v_buf]
    [dst_argb]"+r"(dst_argb),  // %[dst_argb]
    [width]"+rm"(width)    // %[width]
  : [yuvconstants]"r"(yuvconstants)  // %[yuvconstants]
  : "memory", "cc", YUVTORGB_REGS
    "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
  );
}

void OMITFP I422ToAR30Row_SSSE3(const uint8_t* y_buf,
                                const uint8_t* u_buf,
                                const uint8_t* v_buf,
                                uint8_t* dst_ar30,
                                const struct YuvConstants* yuvconstants,
                                int width) {
  asm volatile (
    YUVTORGB_SETUP(yuvconstants)
    "sub       %[u_buf],%[v_buf]               \n"
    "pcmpeqb   %%xmm5,%%xmm5                   \n"  // AR30 constants
    "psrlw     $14,%%xmm5                      \n"
    "psllw     $4,%%xmm5                       \n"  // 2 alpha bits
    "pxor      %%xmm6,%%xmm6                   \n"
    "pcmpeqb   %%xmm7,%%xmm7                   \n"  // 0 for min
    "psrlw     $6,%%xmm7                       \n"  // 1023 for max

    LABELALIGN
    "1:                                        \n"
    READYUV422
    YUVTORGB16(yuvconstants)
    STOREAR30
    "sub       $0x8,%[width]                   \n"
    "jg        1b                              \n"
  : [y_buf]"+r"(y_buf),    // %[y_buf]
    [u_buf]"+r"(u_buf),    // %[u_buf]
    [v_buf]"+r"(v_buf),    // %[v_buf]
    [dst_ar30]"+r"(dst_ar30),  // %[dst_ar30]
    [width]"+rm"(width)    // %[width]
  : [yuvconstants]"r"(yuvconstants)  // %[yuvconstants]
  : "memory", "cc", YUVTORGB_REGS
    "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
  );
}

// 10 bit YUV to ARGB
void OMITFP I210ToARGBRow_SSSE3(const uint16_t* y_buf,
                                const uint16_t* u_buf,
                                const uint16_t* v_buf,
                                uint8_t* dst_argb,
                                const struct YuvConstants* yuvconstants,
                                int width) {
  asm volatile (
    YUVTORGB_SETUP(yuvconstants)
    "sub       %[u_buf],%[v_buf]               \n"
    "pcmpeqb   %%xmm5,%%xmm5                   \n"

    LABELALIGN
    "1:                                        \n"
    READYUV210
    YUVTORGB(yuvconstants)
    STOREARGB
    "sub       $0x8,%[width]                   \n"
    "jg        1b                              \n"
  : [y_buf]"+r"(y_buf),    // %[y_buf]
    [u_buf]"+r"(u_buf),    // %[u_buf]
    [v_buf]"+r"(v_buf),    // %[v_buf]
    [dst_argb]"+r"(dst_argb),  // %[dst_argb]
    [width]"+rm"(width)    // %[width]
  : [yuvconstants]"r"(yuvconstants)  // %[yuvconstants]
  : "memory", "cc", YUVTORGB_REGS
    "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
  );
}

// 10 bit YUV to AR30
void OMITFP I210ToAR30Row_SSSE3(const uint16_t* y_buf,
                                const uint16_t* u_buf,
                                const uint16_t* v_buf,
                                uint8_t* dst_ar30,
                                const struct YuvConstants* yuvconstants,
                                int width) {
  asm volatile (
    YUVTORGB_SETUP(yuvconstants)
    "sub       %[u_buf],%[v_buf]               \n"
    "pcmpeqb   %%xmm5,%%xmm5                   \n"
    "psrlw     $14,%%xmm5                      \n"
    "psllw     $4,%%xmm5                       \n"  // 2 alpha bits
    "pxor      %%xmm6,%%xmm6                   \n"
    "pcmpeqb   %%xmm7,%%xmm7                   \n"  // 0 for min
    "psrlw     $6,%%xmm7                       \n"  // 1023 for max

    LABELALIGN
    "1:                                        \n"
    READYUV210
    YUVTORGB16(yuvconstants)
    STOREAR30
    "sub       $0x8,%[width]                   \n"
    "jg        1b                              \n"
  : [y_buf]"+r"(y_buf),    // %[y_buf]
    [u_buf]"+r"(u_buf),    // %[u_buf]
    [v_buf]"+r"(v_buf),    // %[v_buf]
    [dst_ar30]"+r"(dst_ar30),  // %[dst_ar30]
    [width]"+rm"(width)    // %[width]
  : [yuvconstants]"r"(yuvconstants)  // %[yuvconstants]
  : "memory", "cc", YUVTORGB_REGS
    "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
  );
}

#ifdef HAS_I422ALPHATOARGBROW_SSSE3
void OMITFP I422AlphaToARGBRow_SSSE3(const uint8_t* y_buf,
                                     const uint8_t* u_buf,
                                     const uint8_t* v_buf,
                                     const uint8_t* a_buf,
                                     uint8_t* dst_argb,
                                     const struct YuvConstants* yuvconstants,
                                     int width) {
  // clang-format off
  asm volatile (
    YUVTORGB_SETUP(yuvconstants)
    "sub       %[u_buf],%[v_buf]               \n"

    LABELALIGN
    "1:                                        \n"
    READYUVA422
    YUVTORGB(yuvconstants)
    STOREARGB
    "subl      $0x8,%[width]                   \n"
    "jg        1b                              \n"
  : [y_buf]"+r"(y_buf),    // %[y_buf]
    [u_buf]"+r"(u_buf),    // %[u_buf]
    [v_buf]"+r"(v_buf),    // %[v_buf]
    [a_buf]"+r"(a_buf),    // %[a_buf]
    [dst_argb]"+r"(dst_argb),  // %[dst_argb]
#if defined(__i386__)
    [width]"+m"(width)     // %[width]
#else
    [width]"+rm"(width)    // %[width]
#endif
  : [yuvconstants]"r"(yuvconstants)  // %[yuvconstants]
  : "memory", "cc", YUVTORGB_REGS
    "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
  );
  // clang-format on
}
#endif  // HAS_I422ALPHATOARGBROW_SSSE3

void OMITFP NV12ToARGBRow_SSSE3(const uint8_t* y_buf,
                                const uint8_t* uv_buf,
                                uint8_t* dst_argb,
                                const struct YuvConstants* yuvconstants,
                                int width) {
  // clang-format off
  asm volatile (
    YUVTORGB_SETUP(yuvconstants)
    "pcmpeqb   %%xmm5,%%xmm5                   \n"

    LABELALIGN
    "1:                                        \n"
    READNV12
    YUVTORGB(yuvconstants)
    STOREARGB
    "sub       $0x8,%[width]                   \n"
    "jg        1b                              \n"
  : [y_buf]"+r"(y_buf),    // %[y_buf]
    [uv_buf]"+r"(uv_buf),    // %[uv_buf]
    [dst_argb]"+r"(dst_argb),  // %[dst_argb]
    [width]"+rm"(width)    // %[width]
  : [yuvconstants]"r"(yuvconstants)  // %[yuvconstants]
    : "memory", "cc", YUVTORGB_REGS
      "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
  );
  // clang-format on
}

void OMITFP NV21ToARGBRow_SSSE3(const uint8_t* y_buf,
                                const uint8_t* vu_buf,
                                uint8_t* dst_argb,
                                const struct YuvConstants* yuvconstants,
                                int width) {
  // clang-format off
  asm volatile (
    YUVTORGB_SETUP(yuvconstants)
    "pcmpeqb   %%xmm5,%%xmm5                   \n"

    LABELALIGN
    "1:                                        \n"
    READNV21
    YUVTORGB(yuvconstants)
    STOREARGB
    "sub       $0x8,%[width]                   \n"
    "jg        1b                              \n"
  : [y_buf]"+r"(y_buf),    // %[y_buf]
    [vu_buf]"+r"(vu_buf),    // %[vu_buf]
    [dst_argb]"+r"(dst_argb),  // %[dst_argb]
    [width]"+rm"(width)    // %[width]
  : [yuvconstants]"r"(yuvconstants), // %[yuvconstants]
    [kShuffleNV21]"m"(kShuffleNV21)
    : "memory", "cc", YUVTORGB_REGS
      "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
  );
  // clang-format on
}

void OMITFP YUY2ToARGBRow_SSSE3(const uint8_t* yuy2_buf,
                                uint8_t* dst_argb,
                                const struct YuvConstants* yuvconstants,
                                int width) {
  // clang-format off
  asm volatile (
    YUVTORGB_SETUP(yuvconstants)
    "pcmpeqb   %%xmm5,%%xmm5                   \n"

    LABELALIGN
    "1:                                        \n"
    READYUY2
    YUVTORGB(yuvconstants)
    STOREARGB
    "sub       $0x8,%[width]                   \n"
    "jg        1b                              \n"
  : [yuy2_buf]"+r"(yuy2_buf),    // %[yuy2_buf]
    [dst_argb]"+r"(dst_argb),  // %[dst_argb]
    [width]"+rm"(width)    // %[width]
  : [yuvconstants]"r"(yuvconstants), // %[yuvconstants]
    [kShuffleYUY2Y]"m"(kShuffleYUY2Y),
    [kShuffleYUY2UV]"m"(kShuffleYUY2UV)
    : "memory", "cc", YUVTORGB_REGS
      "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
  );
  // clang-format on
}

void OMITFP UYVYToARGBRow_SSSE3(const uint8_t* uyvy_buf,
                                uint8_t* dst_argb,
                                const struct YuvConstants* yuvconstants,
                                int width) {
  // clang-format off
  asm volatile (
    YUVTORGB_SETUP(yuvconstants)
    "pcmpeqb   %%xmm5,%%xmm5                   \n"

    LABELALIGN
    "1:                                        \n"
    READUYVY
    YUVTORGB(yuvconstants)
    STOREARGB
    "sub       $0x8,%[width]                   \n"
    "jg        1b                              \n"
  : [uyvy_buf]"+r"(uyvy_buf),    // %[uyvy_buf]
    [dst_argb]"+r"(dst_argb),  // %[dst_argb]
    [width]"+rm"(width)    // %[width]
  : [yuvconstants]"r"(yuvconstants), // %[yuvconstants]
    [kShuffleUYVYY]"m"(kShuffleUYVYY),
    [kShuffleUYVYUV]"m"(kShuffleUYVYUV)
    : "memory", "cc", YUVTORGB_REGS
      "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
  );
  // clang-format on
}

void OMITFP I422ToRGBARow_SSSE3(const uint8_t* y_buf,
                                const uint8_t* u_buf,
                                const uint8_t* v_buf,
                                uint8_t* dst_rgba,
                                const struct YuvConstants* yuvconstants,
                                int width) {
  asm volatile (
    YUVTORGB_SETUP(yuvconstants)
    "sub       %[u_buf],%[v_buf]               \n"
    "pcmpeqb   %%xmm5,%%xmm5                   \n"

    LABELALIGN
    "1:                                        \n"
    READYUV422
    YUVTORGB(yuvconstants)
    STORERGBA
    "sub       $0x8,%[width]                   \n"
    "jg        1b                              \n"
  : [y_buf]"+r"(y_buf),    // %[y_buf]
    [u_buf]"+r"(u_buf),    // %[u_buf]
    [v_buf]"+r"(v_buf),    // %[v_buf]
    [dst_rgba]"+r"(dst_rgba),  // %[dst_rgba]
    [width]"+rm"(width)    // %[width]
  : [yuvconstants]"r"(yuvconstants)  // %[yuvconstants]
  : "memory", "cc", YUVTORGB_REGS
    "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
  );
}

#endif  // HAS_I422TOARGBROW_SSSE3

// Read 16 UV from 444
#define READYUV444_AVX2                                               \
  "vmovdqu    (%[u_buf]),%%xmm0                                   \n" \
  "vmovdqu    0x00(%[u_buf],%[v_buf],1),%%xmm1                    \n" \
  "lea        0x10(%[u_buf]),%[u_buf]                             \n" \
  "vpermq     $0xd8,%%ymm0,%%ymm0                                 \n" \
  "vpermq     $0xd8,%%ymm1,%%ymm1                                 \n" \
  "vpunpcklbw %%ymm1,%%ymm0,%%ymm0                                \n" \
  "vmovdqu    (%[y_buf]),%%xmm4                                   \n" \
  "vpermq     $0xd8,%%ymm4,%%ymm4                                 \n" \
  "vpunpcklbw %%ymm4,%%ymm4,%%ymm4                                \n" \
  "lea        0x10(%[y_buf]),%[y_buf]                             \n"

// Read 8 UV from 422, upsample to 16 UV.
#define READYUV422_AVX2                                               \
  "vmovq      (%[u_buf]),%%xmm0                                   \n" \
  "vmovq      0x00(%[u_buf],%[v_buf],1),%%xmm1                    \n" \
  "lea        0x8(%[u_buf]),%[u_buf]                              \n" \
  "vpunpcklbw %%ymm1,%%ymm0,%%ymm0                                \n" \
  "vpermq     $0xd8,%%ymm0,%%ymm0                                 \n" \
  "vpunpcklwd %%ymm0,%%ymm0,%%ymm0                                \n" \
  "vmovdqu    (%[y_buf]),%%xmm4                                   \n" \
  "vpermq     $0xd8,%%ymm4,%%ymm4                                 \n" \
  "vpunpcklbw %%ymm4,%%ymm4,%%ymm4                                \n" \
  "lea        0x10(%[y_buf]),%[y_buf]                             \n"

// Read 8 UV from 210 10 bit, upsample to 16 UV
// TODO(fbarchard): Consider vshufb to replace pack/unpack
// TODO(fbarchard): Consider vunpcklpd to combine the 2 registers into 1.
#define READYUV210_AVX2                                            \
  "vmovdqu    (%[u_buf]),%%xmm0                                \n" \
  "vmovdqu    0x00(%[u_buf],%[v_buf],1),%%xmm1                 \n" \
  "lea        0x10(%[u_buf]),%[u_buf]                          \n" \
  "vpermq     $0xd8,%%ymm0,%%ymm0                              \n" \
  "vpermq     $0xd8,%%ymm1,%%ymm1                              \n" \
  "vpunpcklwd %%ymm1,%%ymm0,%%ymm0                             \n" \
  "vpsraw     $0x2,%%ymm0,%%ymm0                               \n" \
  "vpackuswb  %%ymm0,%%ymm0,%%ymm0                             \n" \
  "vpunpcklwd %%ymm0,%%ymm0,%%ymm0                             \n" \
  "vmovdqu    (%[y_buf]),%%ymm4                                \n" \
  "vpsllw     $0x6,%%ymm4,%%ymm4                               \n" \
  "lea        0x20(%[y_buf]),%[y_buf]                          \n"

// Read 8 UV from 422, upsample to 16 UV.  With 16 Alpha.
#define READYUVA422_AVX2                                              \
  "vmovq      (%[u_buf]),%%xmm0                                   \n" \
  "vmovq      0x00(%[u_buf],%[v_buf],1),%%xmm1                    \n" \
  "lea        0x8(%[u_buf]),%[u_buf]                              \n" \
  "vpunpcklbw %%ymm1,%%ymm0,%%ymm0                                \n" \
  "vpermq     $0xd8,%%ymm0,%%ymm0                                 \n" \
  "vpunpcklwd %%ymm0,%%ymm0,%%ymm0                                \n" \
  "vmovdqu    (%[y_buf]),%%xmm4                                   \n" \
  "vpermq     $0xd8,%%ymm4,%%ymm4                                 \n" \
  "vpunpcklbw %%ymm4,%%ymm4,%%ymm4                                \n" \
  "lea        0x10(%[y_buf]),%[y_buf]                             \n" \
  "vmovdqu    (%[a_buf]),%%xmm5                                   \n" \
  "vpermq     $0xd8,%%ymm5,%%ymm5                                 \n" \
  "lea        0x10(%[a_buf]),%[a_buf]                             \n"

// Read 8 UV from NV12, upsample to 16 UV.
#define READNV12_AVX2                                                 \
  "vmovdqu    (%[uv_buf]),%%xmm0                                  \n" \
  "lea        0x10(%[uv_buf]),%[uv_buf]                           \n" \
  "vpermq     $0xd8,%%ymm0,%%ymm0                                 \n" \
  "vpunpcklwd %%ymm0,%%ymm0,%%ymm0                                \n" \
  "vmovdqu    (%[y_buf]),%%xmm4                                   \n" \
  "vpermq     $0xd8,%%ymm4,%%ymm4                                 \n" \
  "vpunpcklbw %%ymm4,%%ymm4,%%ymm4                                \n" \
  "lea        0x10(%[y_buf]),%[y_buf]                             \n"

// Read 8 VU from NV21, upsample to 16 UV.
#define READNV21_AVX2                                                 \
  "vmovdqu    (%[vu_buf]),%%xmm0                                  \n" \
  "lea        0x10(%[vu_buf]),%[vu_buf]                           \n" \
  "vpermq     $0xd8,%%ymm0,%%ymm0                                 \n" \
  "vpshufb     %[kShuffleNV21], %%ymm0, %%ymm0                    \n" \
  "vmovdqu    (%[y_buf]),%%xmm4                                   \n" \
  "vpermq     $0xd8,%%ymm4,%%ymm4                                 \n" \
  "vpunpcklbw %%ymm4,%%ymm4,%%ymm4                                \n" \
  "lea        0x10(%[y_buf]),%[y_buf]                             \n"

// Read 8 YUY2 with 16 Y and upsample 8 UV to 16 UV.
#define READYUY2_AVX2                                                 \
  "vmovdqu    (%[yuy2_buf]),%%ymm4                                \n" \
  "vpshufb    %[kShuffleYUY2Y], %%ymm4, %%ymm4                    \n" \
  "vmovdqu    (%[yuy2_buf]),%%ymm0                                \n" \
  "vpshufb    %[kShuffleYUY2UV], %%ymm0, %%ymm0                   \n" \
  "lea        0x20(%[yuy2_buf]),%[yuy2_buf]                       \n"

// Read 8 UYVY with 16 Y and upsample 8 UV to 16 UV.
#define READUYVY_AVX2                                                 \
  "vmovdqu    (%[uyvy_buf]),%%ymm4                                \n" \
  "vpshufb    %[kShuffleUYVYY], %%ymm4, %%ymm4                    \n" \
  "vmovdqu    (%[uyvy_buf]),%%ymm0                                \n" \
  "vpshufb    %[kShuffleUYVYUV], %%ymm0, %%ymm0                   \n" \
  "lea        0x20(%[uyvy_buf]),%[uyvy_buf]                       \n"

#if defined(__x86_64__)
#define YUVTORGB_SETUP_AVX2(yuvconstants)                            \
  "vmovdqa     (%[yuvconstants]),%%ymm8                          \n" \
  "vmovdqa     32(%[yuvconstants]),%%ymm9                        \n" \
  "vmovdqa     64(%[yuvconstants]),%%ymm10                       \n" \
  "vmovdqa     96(%[yuvconstants]),%%ymm11                       \n" \
  "vmovdqa     128(%[yuvconstants]),%%ymm12                      \n" \
  "vmovdqa     160(%[yuvconstants]),%%ymm13                      \n" \
  "vmovdqa     192(%[yuvconstants]),%%ymm14                      \n"

#define YUVTORGB16_AVX2(yuvconstants)                                 \
  "vpmaddubsw  %%ymm10,%%ymm0,%%ymm2                              \n" \
  "vpmaddubsw  %%ymm9,%%ymm0,%%ymm1                               \n" \
  "vpmaddubsw  %%ymm8,%%ymm0,%%ymm0                               \n" \
  "vpsubw      %%ymm2,%%ymm13,%%ymm2                              \n" \
  "vpsubw      %%ymm1,%%ymm12,%%ymm1                              \n" \
  "vpsubw      %%ymm0,%%ymm11,%%ymm0                              \n" \
  "vpmulhuw    %%ymm14,%%ymm4,%%ymm4                              \n" \
  "vpaddsw     %%ymm4,%%ymm0,%%ymm0                               \n" \
  "vpaddsw     %%ymm4,%%ymm1,%%ymm1                               \n" \
  "vpaddsw     %%ymm4,%%ymm2,%%ymm2                               \n"

#define YUVTORGB_REGS_AVX2 \
  "xmm8", "xmm9", "xmm10", "xmm11", "xmm12", "xmm13", "xmm14",

#else  // Convert 16 pixels: 16 UV and 16 Y.

#define YUVTORGB_SETUP_AVX2(yuvconstants)
#define YUVTORGB16_AVX2(yuvconstants)                                 \
  "vpmaddubsw  64(%[yuvconstants]),%%ymm0,%%ymm2                  \n" \
  "vpmaddubsw  32(%[yuvconstants]),%%ymm0,%%ymm1                  \n" \
  "vpmaddubsw  (%[yuvconstants]),%%ymm0,%%ymm0                    \n" \
  "vmovdqu     160(%[yuvconstants]),%%ymm3                        \n" \
  "vpsubw      %%ymm2,%%ymm3,%%ymm2                               \n" \
  "vmovdqu     128(%[yuvconstants]),%%ymm3                        \n" \
  "vpsubw      %%ymm1,%%ymm3,%%ymm1                               \n" \
  "vmovdqu     96(%[yuvconstants]),%%ymm3                         \n" \
  "vpsubw      %%ymm0,%%ymm3,%%ymm0                               \n" \
  "vpmulhuw    192(%[yuvconstants]),%%ymm4,%%ymm4                 \n" \
  "vpaddsw     %%ymm4,%%ymm0,%%ymm0                               \n" \
  "vpaddsw     %%ymm4,%%ymm1,%%ymm1                               \n" \
  "vpaddsw     %%ymm4,%%ymm2,%%ymm2                               \n"
#define YUVTORGB_REGS_AVX2
#endif

#define YUVTORGB_AVX2(yuvconstants)                                   \
  YUVTORGB16_AVX2(yuvconstants)                                       \
  "vpsraw      $0x6,%%ymm0,%%ymm0                                 \n" \
  "vpsraw      $0x6,%%ymm1,%%ymm1                                 \n" \
  "vpsraw      $0x6,%%ymm2,%%ymm2                                 \n" \
  "vpackuswb   %%ymm0,%%ymm0,%%ymm0                               \n" \
  "vpackuswb   %%ymm1,%%ymm1,%%ymm1                               \n" \
  "vpackuswb   %%ymm2,%%ymm2,%%ymm2                               \n"

// Store 16 ARGB values.
#define STOREARGB_AVX2                                                \
  "vpunpcklbw %%ymm1,%%ymm0,%%ymm0                                \n" \
  "vpermq     $0xd8,%%ymm0,%%ymm0                                 \n" \
  "vpunpcklbw %%ymm5,%%ymm2,%%ymm2                                \n" \
  "vpermq     $0xd8,%%ymm2,%%ymm2                                 \n" \
  "vpunpcklwd %%ymm2,%%ymm0,%%ymm1                                \n" \
  "vpunpckhwd %%ymm2,%%ymm0,%%ymm0                                \n" \
  "vmovdqu    %%ymm1,(%[dst_argb])                                \n" \
  "vmovdqu    %%ymm0,0x20(%[dst_argb])                            \n" \
  "lea       0x40(%[dst_argb]), %[dst_argb]                       \n"

// Store 16 AR30 values.
#define STOREAR30_AVX2                                                \
  "vpsraw     $0x4,%%ymm0,%%ymm0                                  \n" \
  "vpsraw     $0x4,%%ymm1,%%ymm1                                  \n" \
  "vpsraw     $0x4,%%ymm2,%%ymm2                                  \n" \
  "vpminsw    %%ymm7,%%ymm0,%%ymm0                                \n" \
  "vpminsw    %%ymm7,%%ymm1,%%ymm1                                \n" \
  "vpminsw    %%ymm7,%%ymm2,%%ymm2                                \n" \
  "vpmaxsw    %%ymm6,%%ymm0,%%ymm0                                \n" \
  "vpmaxsw    %%ymm6,%%ymm1,%%ymm1                                \n" \
  "vpmaxsw    %%ymm6,%%ymm2,%%ymm2                                \n" \
  "vpsllw     $0x4,%%ymm2,%%ymm2                                  \n" \
  "vpermq     $0xd8,%%ymm0,%%ymm0                                 \n" \
  "vpermq     $0xd8,%%ymm1,%%ymm1                                 \n" \
  "vpermq     $0xd8,%%ymm2,%%ymm2                                 \n" \
  "vpunpckhwd %%ymm2,%%ymm0,%%ymm3                                \n" \
  "vpunpcklwd %%ymm2,%%ymm0,%%ymm0                                \n" \
  "vpunpckhwd %%ymm5,%%ymm1,%%ymm2                                \n" \
  "vpunpcklwd %%ymm5,%%ymm1,%%ymm1                                \n" \
  "vpslld     $0xa,%%ymm1,%%ymm1                                  \n" \
  "vpslld     $0xa,%%ymm2,%%ymm2                                  \n" \
  "vpor       %%ymm1,%%ymm0,%%ymm0                                \n" \
  "vpor       %%ymm2,%%ymm3,%%ymm3                                \n" \
  "vmovdqu    %%ymm0,(%[dst_ar30])                                \n" \
  "vmovdqu    %%ymm3,0x20(%[dst_ar30])                            \n" \
  "lea        0x40(%[dst_ar30]), %[dst_ar30]                      \n"

#ifdef HAS_I444TOARGBROW_AVX2
// 16 pixels
// 16 UV values with 16 Y producing 16 ARGB (64 bytes).
void OMITFP I444ToARGBRow_AVX2(const uint8_t* y_buf,
                               const uint8_t* u_buf,
                               const uint8_t* v_buf,
                               uint8_t* dst_argb,
                               const struct YuvConstants* yuvconstants,
                               int width) {
  asm volatile (
    YUVTORGB_SETUP_AVX2(yuvconstants)
    "sub       %[u_buf],%[v_buf]               \n"
    "vpcmpeqb  %%ymm5,%%ymm5,%%ymm5            \n"

    LABELALIGN
    "1:                                        \n"
    READYUV444_AVX2
    YUVTORGB_AVX2(yuvconstants)
    STOREARGB_AVX2
    "sub       $0x10,%[width]                  \n"
    "jg        1b                              \n"
    "vzeroupper                                \n"
  : [y_buf]"+r"(y_buf),    // %[y_buf]
    [u_buf]"+r"(u_buf),    // %[u_buf]
    [v_buf]"+r"(v_buf),    // %[v_buf]
    [dst_argb]"+r"(dst_argb),  // %[dst_argb]
    [width]"+rm"(width)    // %[width]
  : [yuvconstants]"r"(yuvconstants)  // %[yuvconstants]
  : "memory", "cc", YUVTORGB_REGS_AVX2
    "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
  );
}
#endif  // HAS_I444TOARGBROW_AVX2

#if defined(HAS_I422TOARGBROW_AVX2)
// 16 pixels
// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
void OMITFP I422ToARGBRow_AVX2(const uint8_t* y_buf,
                               const uint8_t* u_buf,
                               const uint8_t* v_buf,
                               uint8_t* dst_argb,
                               const struct YuvConstants* yuvconstants,
                               int width) {
  asm volatile (
    YUVTORGB_SETUP_AVX2(yuvconstants)
    "sub       %[u_buf],%[v_buf]               \n"
    "vpcmpeqb  %%ymm5,%%ymm5,%%ymm5            \n"

    LABELALIGN
    "1:                                        \n"
    READYUV422_AVX2
    YUVTORGB_AVX2(yuvconstants)
    STOREARGB_AVX2
    "sub       $0x10,%[width]                  \n"
    "jg        1b                              \n"

    "vzeroupper                                \n"
  : [y_buf]"+r"(y_buf),    // %[y_buf]
    [u_buf]"+r"(u_buf),    // %[u_buf]
    [v_buf]"+r"(v_buf),    // %[v_buf]
    [dst_argb]"+r"(dst_argb),  // %[dst_argb]
    [width]"+rm"(width)    // %[width]
  : [yuvconstants]"r"(yuvconstants)  // %[yuvconstants]
  : "memory", "cc", YUVTORGB_REGS_AVX2
    "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
  );
}
#endif  // HAS_I422TOARGBROW_AVX2

#if defined(HAS_I422TOAR30ROW_AVX2)
// 16 pixels
// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 AR30 (64 bytes).
void OMITFP I422ToAR30Row_AVX2(const uint8_t* y_buf,
                               const uint8_t* u_buf,
                               const uint8_t* v_buf,
                               uint8_t* dst_ar30,
                               const struct YuvConstants* yuvconstants,
                               int width) {
  asm volatile (
    YUVTORGB_SETUP_AVX2(yuvconstants)
    "sub       %[u_buf],%[v_buf]               \n"
    "vpcmpeqb  %%ymm5,%%ymm5,%%ymm5            \n"  // AR30 constants
    "vpsrlw    $14,%%ymm5,%%ymm5               \n"
    "vpsllw    $4,%%ymm5,%%ymm5                \n"  // 2 alpha bits
    "vpxor     %%ymm6,%%ymm6,%%ymm6            \n"  // 0 for min
    "vpcmpeqb  %%ymm7,%%ymm7,%%ymm7            \n"  // 1023 for max
    "vpsrlw    $6,%%ymm7,%%ymm7                \n"

    LABELALIGN
    "1:                                        \n"
    READYUV422_AVX2
    YUVTORGB16_AVX2(yuvconstants)
    STOREAR30_AVX2
    "sub       $0x10,%[width]                  \n"
    "jg        1b                              \n"

    "vzeroupper                                \n"
  : [y_buf]"+r"(y_buf),    // %[y_buf]
    [u_buf]"+r"(u_buf),    // %[u_buf]
    [v_buf]"+r"(v_buf),    // %[v_buf]
    [dst_ar30]"+r"(dst_ar30),  // %[dst_ar30]
    [width]"+rm"(width)    // %[width]
  : [yuvconstants]"r"(yuvconstants)  // %[yuvconstants]
  : "memory", "cc", YUVTORGB_REGS_AVX2
    "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
  );
}
#endif  // HAS_I422TOAR30ROW_AVX2

#if defined(HAS_I210TOARGBROW_AVX2)
// 16 pixels
// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
void OMITFP I210ToARGBRow_AVX2(const uint16_t* y_buf,
                               const uint16_t* u_buf,
                               const uint16_t* v_buf,
                               uint8_t* dst_argb,
                               const struct YuvConstants* yuvconstants,
                               int width) {
  asm volatile (
    YUVTORGB_SETUP_AVX2(yuvconstants)
    "sub       %[u_buf],%[v_buf]               \n"
    "vpcmpeqb  %%ymm5,%%ymm5,%%ymm5            \n"

    LABELALIGN
    "1:                                        \n"
    READYUV210_AVX2
    YUVTORGB_AVX2(yuvconstants)
    STOREARGB_AVX2
    "sub       $0x10,%[width]                  \n"
    "jg        1b                              \n"

    "vzeroupper                                \n"
  : [y_buf]"+r"(y_buf),    // %[y_buf]
    [u_buf]"+r"(u_buf),    // %[u_buf]
    [v_buf]"+r"(v_buf),    // %[v_buf]
    [dst_argb]"+r"(dst_argb),  // %[dst_argb]
    [width]"+rm"(width)    // %[width]
  : [yuvconstants]"r"(yuvconstants)  // %[yuvconstants]
  : "memory", "cc", YUVTORGB_REGS_AVX2
    "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
  );
}
#endif  // HAS_I210TOARGBROW_AVX2

#if defined(HAS_I210TOAR30ROW_AVX2)
// 16 pixels
// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 AR30 (64 bytes).
void OMITFP I210ToAR30Row_AVX2(const uint16_t* y_buf,
                               const uint16_t* u_buf,
                               const uint16_t* v_buf,
                               uint8_t* dst_ar30,
                               const struct YuvConstants* yuvconstants,
                               int width) {
  asm volatile (
    YUVTORGB_SETUP_AVX2(yuvconstants)
    "sub       %[u_buf],%[v_buf]               \n"
    "vpcmpeqb  %%ymm5,%%ymm5,%%ymm5            \n"  // AR30 constants
    "vpsrlw    $14,%%ymm5,%%ymm5               \n"
    "vpsllw    $4,%%ymm5,%%ymm5                \n"  // 2 alpha bits
    "vpxor     %%ymm6,%%ymm6,%%ymm6            \n"  // 0 for min
    "vpcmpeqb  %%ymm7,%%ymm7,%%ymm7            \n"  // 1023 for max
    "vpsrlw    $6,%%ymm7,%%ymm7                \n"

    LABELALIGN
    "1:                                        \n"
    READYUV210_AVX2
    YUVTORGB16_AVX2(yuvconstants)
    STOREAR30_AVX2
    "sub       $0x10,%[width]                  \n"
    "jg        1b                              \n"

    "vzeroupper                                \n"
  : [y_buf]"+r"(y_buf),    // %[y_buf]
    [u_buf]"+r"(u_buf),    // %[u_buf]
    [v_buf]"+r"(v_buf),    // %[v_buf]
    [dst_ar30]"+r"(dst_ar30),  // %[dst_ar30]
    [width]"+rm"(width)    // %[width]
  : [yuvconstants]"r"(yuvconstants)  // %[yuvconstants]
  : "memory", "cc", YUVTORGB_REGS_AVX2
    "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
  );
}
#endif  // HAS_I210TOAR30ROW_AVX2

#if defined(HAS_I422ALPHATOARGBROW_AVX2)
// 16 pixels
// 8 UV values upsampled to 16 UV, mixed with 16 Y and 16 A producing 16 ARGB.
void OMITFP I422AlphaToARGBRow_AVX2(const uint8_t* y_buf,
                                    const uint8_t* u_buf,
                                    const uint8_t* v_buf,
                                    const uint8_t* a_buf,
                                    uint8_t* dst_argb,
                                    const struct YuvConstants* yuvconstants,
                                    int width) {
  // clang-format off
  asm volatile (
    YUVTORGB_SETUP_AVX2(yuvconstants)
    "sub       %[u_buf],%[v_buf]               \n"

    LABELALIGN
    "1:                                        \n"
    READYUVA422_AVX2
    YUVTORGB_AVX2(yuvconstants)
    STOREARGB_AVX2
    "subl      $0x10,%[width]                  \n"
    "jg        1b                              \n"
    "vzeroupper                                \n"
  : [y_buf]"+r"(y_buf),    // %[y_buf]
    [u_buf]"+r"(u_buf),    // %[u_buf]
    [v_buf]"+r"(v_buf),    // %[v_buf]
    [a_buf]"+r"(a_buf),    // %[a_buf]
    [dst_argb]"+r"(dst_argb),  // %[dst_argb]
#if defined(__i386__)
    [width]"+m"(width)     // %[width]
#else
    [width]"+rm"(width)    // %[width]
#endif
  : [yuvconstants]"r"(yuvconstants)  // %[yuvconstants]
  : "memory", "cc", YUVTORGB_REGS_AVX2
    "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
  );
  // clang-format on
}
#endif  // HAS_I422ALPHATOARGBROW_AVX2

#if defined(HAS_I422TORGBAROW_AVX2)
// 16 pixels
// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 RGBA (64 bytes).
void OMITFP I422ToRGBARow_AVX2(const uint8_t* y_buf,
                               const uint8_t* u_buf,
                               const uint8_t* v_buf,
                               uint8_t* dst_argb,
                               const struct YuvConstants* yuvconstants,
                               int width) {
  asm volatile (
    YUVTORGB_SETUP_AVX2(yuvconstants)
    "sub       %[u_buf],%[v_buf]               \n"
    "vpcmpeqb   %%ymm5,%%ymm5,%%ymm5           \n"

    LABELALIGN
    "1:                                        \n"
    READYUV422_AVX2
    YUVTORGB_AVX2(yuvconstants)

    // Step 3: Weave into RGBA
    "vpunpcklbw %%ymm2,%%ymm1,%%ymm1           \n"
    "vpermq     $0xd8,%%ymm1,%%ymm1            \n"
    "vpunpcklbw %%ymm0,%%ymm5,%%ymm2           \n"
    "vpermq     $0xd8,%%ymm2,%%ymm2            \n"
    "vpunpcklwd %%ymm1,%%ymm2,%%ymm0           \n"
    "vpunpckhwd %%ymm1,%%ymm2,%%ymm1           \n"
    "vmovdqu    %%ymm0,(%[dst_argb])           \n"
    "vmovdqu    %%ymm1,0x20(%[dst_argb])       \n"
    "lea        0x40(%[dst_argb]),%[dst_argb]  \n"
    "sub        $0x10,%[width]                 \n"
    "jg         1b                             \n"
    "vzeroupper                                \n"
  : [y_buf]"+r"(y_buf),    // %[y_buf]
    [u_buf]"+r"(u_buf),    // %[u_buf]
    [v_buf]"+r"(v_buf),    // %[v_buf]
    [dst_argb]"+r"(dst_argb),  // %[dst_argb]
    [width]"+rm"(width)    // %[width]
  : [yuvconstants]"r"(yuvconstants)  // %[yuvconstants]
  : "memory", "cc", YUVTORGB_REGS_AVX2
    "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
  );
}
#endif  // HAS_I422TORGBAROW_AVX2

#if defined(HAS_NV12TOARGBROW_AVX2)
// 16 pixels.
// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
void OMITFP NV12ToARGBRow_AVX2(const uint8_t* y_buf,
                               const uint8_t* uv_buf,
                               uint8_t* dst_argb,
                               const struct YuvConstants* yuvconstants,
                               int width) {
  // clang-format off
  asm volatile (
    YUVTORGB_SETUP_AVX2(yuvconstants)
    "vpcmpeqb   %%ymm5,%%ymm5,%%ymm5           \n"

    LABELALIGN
    "1:                                        \n"
    READNV12_AVX2
    YUVTORGB_AVX2(yuvconstants)
    STOREARGB_AVX2
    "sub       $0x10,%[width]                  \n"
    "jg        1b                              \n"
    "vzeroupper                                \n"
  : [y_buf]"+r"(y_buf),    // %[y_buf]
    [uv_buf]"+r"(uv_buf),    // %[uv_buf]
    [dst_argb]"+r"(dst_argb),  // %[dst_argb]
    [width]"+rm"(width)    // %[width]
  : [yuvconstants]"r"(yuvconstants)  // %[yuvconstants]
    : "memory", "cc", YUVTORGB_REGS_AVX2
    "xmm0", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
  );
  // clang-format on
}
#endif  // HAS_NV12TOARGBROW_AVX2

#if defined(HAS_NV21TOARGBROW_AVX2)
// 16 pixels.
// 8 VU values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
void OMITFP NV21ToARGBRow_AVX2(const uint8_t* y_buf,
                               const uint8_t* vu_buf,
                               uint8_t* dst_argb,
                               const struct YuvConstants* yuvconstants,
                               int width) {
  // clang-format off
  asm volatile (
    YUVTORGB_SETUP_AVX2(yuvconstants)
    "vpcmpeqb   %%ymm5,%%ymm5,%%ymm5           \n"

    LABELALIGN
    "1:                                        \n"
    READNV21_AVX2
    YUVTORGB_AVX2(yuvconstants)
    STOREARGB_AVX2
    "sub       $0x10,%[width]                  \n"
    "jg        1b                              \n"
    "vzeroupper                                \n"
  : [y_buf]"+r"(y_buf),    // %[y_buf]
    [vu_buf]"+r"(vu_buf),    // %[vu_buf]
    [dst_argb]"+r"(dst_argb),  // %[dst_argb]
    [width]"+rm"(width)    // %[width]
  : [yuvconstants]"r"(yuvconstants), // %[yuvconstants]
    [kShuffleNV21]"m"(kShuffleNV21)
    : "memory", "cc", YUVTORGB_REGS_AVX2
      "xmm0", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
  );
  // clang-format on
}
#endif  // HAS_NV21TOARGBROW_AVX2

#if defined(HAS_YUY2TOARGBROW_AVX2)
// 16 pixels.
// 8 YUY2 values with 16 Y and 8 UV producing 16 ARGB (64 bytes).
void OMITFP YUY2ToARGBRow_AVX2(const uint8_t* yuy2_buf,
                               uint8_t* dst_argb,
                               const struct YuvConstants* yuvconstants,
                               int width) {
  // clang-format off
  asm volatile (
    YUVTORGB_SETUP_AVX2(yuvconstants)
    "vpcmpeqb   %%ymm5,%%ymm5,%%ymm5           \n"

    LABELALIGN
    "1:                                        \n"
    READYUY2_AVX2
    YUVTORGB_AVX2(yuvconstants)
    STOREARGB_AVX2
    "sub       $0x10,%[width]                  \n"
    "jg        1b                              \n"
    "vzeroupper                                \n"
  : [yuy2_buf]"+r"(yuy2_buf),    // %[yuy2_buf]
    [dst_argb]"+r"(dst_argb),  // %[dst_argb]
    [width]"+rm"(width)    // %[width]
  : [yuvconstants]"r"(yuvconstants), // %[yuvconstants]
    [kShuffleYUY2Y]"m"(kShuffleYUY2Y),
    [kShuffleYUY2UV]"m"(kShuffleYUY2UV)
    : "memory", "cc", YUVTORGB_REGS_AVX2
      "xmm0", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
  );
  // clang-format on
}
#endif  // HAS_YUY2TOARGBROW_AVX2

#if defined(HAS_UYVYTOARGBROW_AVX2)
// 16 pixels.
// 8 UYVY values with 16 Y and 8 UV producing 16 ARGB (64 bytes).
void OMITFP UYVYToARGBRow_AVX2(const uint8_t* uyvy_buf,
                               uint8_t* dst_argb,
                               const struct YuvConstants* yuvconstants,
                               int width) {
  // clang-format off
  asm volatile (
    YUVTORGB_SETUP_AVX2(yuvconstants)
    "vpcmpeqb   %%ymm5,%%ymm5,%%ymm5           \n"

    LABELALIGN
    "1:                                        \n"
    READUYVY_AVX2
    YUVTORGB_AVX2(yuvconstants)
    STOREARGB_AVX2
    "sub       $0x10,%[width]                  \n"
    "jg        1b                              \n"
    "vzeroupper                                \n"
  : [uyvy_buf]"+r"(uyvy_buf),    // %[uyvy_buf]
    [dst_argb]"+r"(dst_argb),  // %[dst_argb]
    [width]"+rm"(width)    // %[width]
  : [yuvconstants]"r"(yuvconstants), // %[yuvconstants]
    [kShuffleUYVYY]"m"(kShuffleUYVYY),
    [kShuffleUYVYUV]"m"(kShuffleUYVYUV)
    : "memory", "cc", YUVTORGB_REGS_AVX2
      "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
  );
  // clang-format on
}
#endif  // HAS_UYVYTOARGBROW_AVX2

#ifdef HAS_I400TOARGBROW_SSE2
void I400ToARGBRow_SSE2(const uint8_t* y_buf, uint8_t* dst_argb, int width) {
  asm volatile(
      "mov       $0x4a354a35,%%eax               \n"  // 4a35 = 18997 = 1.164
      "movd      %%eax,%%xmm2                    \n"
      "pshufd    $0x0,%%xmm2,%%xmm2              \n"
      "mov       $0x04880488,%%eax               \n"  // 0488 = 1160 = 1.164 *
                                                      // 16
      "movd      %%eax,%%xmm3                    \n"
      "pshufd    $0x0,%%xmm3,%%xmm3              \n"
      "pcmpeqb   %%xmm4,%%xmm4                   \n"
      "pslld     $0x18,%%xmm4                    \n"

      LABELALIGN
      "1:                                        \n"
      // Step 1: Scale Y contribution to 8 G values. G = (y - 16) * 1.164
      "movq      (%0),%%xmm0                     \n"
      "lea       0x8(%0),%0                      \n"
      "punpcklbw %%xmm0,%%xmm0                   \n"
      "pmulhuw   %%xmm2,%%xmm0                   \n"
      "psubusw   %%xmm3,%%xmm0                   \n"
      "psrlw     $6, %%xmm0                      \n"
      "packuswb  %%xmm0,%%xmm0                   \n"

      // Step 2: Weave into ARGB
      "punpcklbw %%xmm0,%%xmm0                   \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "punpcklwd %%xmm0,%%xmm0                   \n"
      "punpckhwd %%xmm1,%%xmm1                   \n"
      "por       %%xmm4,%%xmm0                   \n"
      "por       %%xmm4,%%xmm1                   \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "movdqu    %%xmm1,0x10(%1)                 \n"
      "lea       0x20(%1),%1                     \n"

      "sub       $0x8,%2                         \n"
      "jg        1b                              \n"
      : "+r"(y_buf),     // %0
        "+r"(dst_argb),  // %1
        "+rm"(width)     // %2
      :
      : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4");
}
#endif  // HAS_I400TOARGBROW_SSE2

#ifdef HAS_I400TOARGBROW_AVX2
// 16 pixels of Y converted to 16 pixels of ARGB (64 bytes).
// note: vpunpcklbw mutates and vpackuswb unmutates.
void I400ToARGBRow_AVX2(const uint8_t* y_buf, uint8_t* dst_argb, int width) {
  asm volatile(
      "mov        $0x4a354a35,%%eax              \n"  // 0488 = 1160 = 1.164 *
                                                      // 16
      "vmovd      %%eax,%%xmm2                   \n"
      "vbroadcastss %%xmm2,%%ymm2                \n"
      "mov        $0x4880488,%%eax               \n"  // 4a35 = 18997 = 1.164
      "vmovd      %%eax,%%xmm3                   \n"
      "vbroadcastss %%xmm3,%%ymm3                \n"
      "vpcmpeqb   %%ymm4,%%ymm4,%%ymm4           \n"
      "vpslld     $0x18,%%ymm4,%%ymm4            \n"

      LABELALIGN
      "1:                                        \n"
      // Step 1: Scale Y contribution to 16 G values. G = (y - 16) * 1.164
      "vmovdqu    (%0),%%xmm0                    \n"
      "lea        0x10(%0),%0                    \n"
      "vpermq     $0xd8,%%ymm0,%%ymm0            \n"
      "vpunpcklbw %%ymm0,%%ymm0,%%ymm0           \n"
      "vpmulhuw   %%ymm2,%%ymm0,%%ymm0           \n"
      "vpsubusw   %%ymm3,%%ymm0,%%ymm0           \n"
      "vpsrlw     $0x6,%%ymm0,%%ymm0             \n"
      "vpackuswb  %%ymm0,%%ymm0,%%ymm0           \n"
      "vpunpcklbw %%ymm0,%%ymm0,%%ymm1           \n"
      "vpermq     $0xd8,%%ymm1,%%ymm1            \n"
      "vpunpcklwd %%ymm1,%%ymm1,%%ymm0           \n"
      "vpunpckhwd %%ymm1,%%ymm1,%%ymm1           \n"
      "vpor       %%ymm4,%%ymm0,%%ymm0           \n"
      "vpor       %%ymm4,%%ymm1,%%ymm1           \n"
      "vmovdqu    %%ymm0,(%1)                    \n"
      "vmovdqu    %%ymm1,0x20(%1)                \n"
      "lea       0x40(%1),%1                     \n"
      "sub        $0x10,%2                       \n"
      "jg        1b                              \n"
      "vzeroupper                                \n"
      : "+r"(y_buf),     // %0
        "+r"(dst_argb),  // %1
        "+rm"(width)     // %2
      :
      : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4");
}
#endif  // HAS_I400TOARGBROW_AVX2

#ifdef HAS_MIRRORROW_SSSE3
// Shuffle table for reversing the bytes.
static const uvec8 kShuffleMirror = {15u, 14u, 13u, 12u, 11u, 10u, 9u, 8u,
                                     7u,  6u,  5u,  4u,  3u,  2u,  1u, 0u};

void MirrorRow_SSSE3(const uint8_t* src, uint8_t* dst, int width) {
  intptr_t temp_width = (intptr_t)(width);
  asm volatile(

      "movdqa    %3,%%xmm5                       \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    -0x10(%0,%2,1),%%xmm0           \n"
      "pshufb    %%xmm5,%%xmm0                   \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "lea       0x10(%1),%1                     \n"
      "sub       $0x10,%2                        \n"
      "jg        1b                              \n"
      : "+r"(src),           // %0
        "+r"(dst),           // %1
        "+r"(temp_width)     // %2
      : "m"(kShuffleMirror)  // %3
      : "memory", "cc", "xmm0", "xmm5");
}
#endif  // HAS_MIRRORROW_SSSE3

#ifdef HAS_MIRRORROW_AVX2
void MirrorRow_AVX2(const uint8_t* src, uint8_t* dst, int width) {
  intptr_t temp_width = (intptr_t)(width);
  asm volatile(

      "vbroadcastf128 %3,%%ymm5                  \n"

      LABELALIGN
      "1:                                        \n"
      "vmovdqu    -0x20(%0,%2,1),%%ymm0          \n"
      "vpshufb    %%ymm5,%%ymm0,%%ymm0           \n"
      "vpermq     $0x4e,%%ymm0,%%ymm0            \n"
      "vmovdqu    %%ymm0,(%1)                    \n"
      "lea       0x20(%1),%1                     \n"
      "sub       $0x20,%2                        \n"
      "jg        1b                              \n"
      "vzeroupper                                \n"
      : "+r"(src),           // %0
        "+r"(dst),           // %1
        "+r"(temp_width)     // %2
      : "m"(kShuffleMirror)  // %3
      : "memory", "cc", "xmm0", "xmm5");
}
#endif  // HAS_MIRRORROW_AVX2

#ifdef HAS_MIRRORUVROW_SSSE3
// Shuffle table for reversing the bytes of UV channels.
static const uvec8 kShuffleMirrorUV = {14u, 12u, 10u, 8u, 6u, 4u, 2u, 0u,
                                       15u, 13u, 11u, 9u, 7u, 5u, 3u, 1u};
void MirrorUVRow_SSSE3(const uint8_t* src,
                       uint8_t* dst_u,
                       uint8_t* dst_v,
                       int width) {
  intptr_t temp_width = (intptr_t)(width);
  asm volatile(
      "movdqa    %4,%%xmm1                       \n"
      "lea       -0x10(%0,%3,2),%0               \n"
      "sub       %1,%2                           \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "lea       -0x10(%0),%0                    \n"
      "pshufb    %%xmm1,%%xmm0                   \n"
      "movlpd    %%xmm0,(%1)                     \n"
      "movhpd    %%xmm0,0x00(%1,%2,1)            \n"
      "lea       0x8(%1),%1                      \n"
      "sub       $8,%3                           \n"
      "jg        1b                              \n"
      : "+r"(src),             // %0
        "+r"(dst_u),           // %1
        "+r"(dst_v),           // %2
        "+r"(temp_width)       // %3
      : "m"(kShuffleMirrorUV)  // %4
      : "memory", "cc", "xmm0", "xmm1");
}
#endif  // HAS_MIRRORUVROW_SSSE3

#ifdef HAS_ARGBMIRRORROW_SSE2

void ARGBMirrorRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
  intptr_t temp_width = (intptr_t)(width);
  asm volatile(

      "lea       -0x10(%0,%2,4),%0               \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "pshufd    $0x1b,%%xmm0,%%xmm0             \n"
      "lea       -0x10(%0),%0                    \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "lea       0x10(%1),%1                     \n"
      "sub       $0x4,%2                         \n"
      "jg        1b                              \n"
      : "+r"(src),        // %0
        "+r"(dst),        // %1
        "+r"(temp_width)  // %2
      :
      : "memory", "cc", "xmm0");
}
#endif  // HAS_ARGBMIRRORROW_SSE2

#ifdef HAS_ARGBMIRRORROW_AVX2
// Shuffle table for reversing the bytes.
static const ulvec32 kARGBShuffleMirror_AVX2 = {7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u};
void ARGBMirrorRow_AVX2(const uint8_t* src, uint8_t* dst, int width) {
  intptr_t temp_width = (intptr_t)(width);
  asm volatile(

      "vmovdqu    %3,%%ymm5                      \n"

      LABELALIGN
      "1:                                        \n"
      "vpermd    -0x20(%0,%2,4),%%ymm5,%%ymm0    \n"
      "vmovdqu    %%ymm0,(%1)                    \n"
      "lea        0x20(%1),%1                    \n"
      "sub        $0x8,%2                        \n"
      "jg         1b                             \n"
      "vzeroupper                                \n"
      : "+r"(src),                    // %0
        "+r"(dst),                    // %1
        "+r"(temp_width)              // %2
      : "m"(kARGBShuffleMirror_AVX2)  // %3
      : "memory", "cc", "xmm0", "xmm5");
}
#endif  // HAS_ARGBMIRRORROW_AVX2

#ifdef HAS_SPLITUVROW_AVX2
void SplitUVRow_AVX2(const uint8_t* src_uv,
                     uint8_t* dst_u,
                     uint8_t* dst_v,
                     int width) {
  asm volatile(
      "vpcmpeqb   %%ymm5,%%ymm5,%%ymm5           \n"
      "vpsrlw     $0x8,%%ymm5,%%ymm5             \n"
      "sub        %1,%2                          \n"

      LABELALIGN
      "1:                                        \n"
      "vmovdqu    (%0),%%ymm0                    \n"
      "vmovdqu    0x20(%0),%%ymm1                \n"
      "lea        0x40(%0),%0                    \n"
      "vpsrlw     $0x8,%%ymm0,%%ymm2             \n"
      "vpsrlw     $0x8,%%ymm1,%%ymm3             \n"
      "vpand      %%ymm5,%%ymm0,%%ymm0           \n"
      "vpand      %%ymm5,%%ymm1,%%ymm1           \n"
      "vpackuswb  %%ymm1,%%ymm0,%%ymm0           \n"
      "vpackuswb  %%ymm3,%%ymm2,%%ymm2           \n"
      "vpermq     $0xd8,%%ymm0,%%ymm0            \n"
      "vpermq     $0xd8,%%ymm2,%%ymm2            \n"
      "vmovdqu    %%ymm0,(%1)                    \n"
      "vmovdqu    %%ymm2,0x00(%1,%2,1)            \n"
      "lea        0x20(%1),%1                    \n"
      "sub        $0x20,%3                       \n"
      "jg         1b                             \n"
      "vzeroupper                                \n"
      : "+r"(src_uv),  // %0
        "+r"(dst_u),   // %1
        "+r"(dst_v),   // %2
        "+r"(width)    // %3
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#endif  // HAS_SPLITUVROW_AVX2

#ifdef HAS_SPLITUVROW_SSE2
void SplitUVRow_SSE2(const uint8_t* src_uv,
                     uint8_t* dst_u,
                     uint8_t* dst_v,
                     int width) {
  asm volatile(
      "pcmpeqb    %%xmm5,%%xmm5                  \n"
      "psrlw      $0x8,%%xmm5                    \n"
      "sub        %1,%2                          \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu     (%0),%%xmm0                    \n"
      "movdqu     0x10(%0),%%xmm1                \n"
      "lea        0x20(%0),%0                    \n"
      "movdqa     %%xmm0,%%xmm2                  \n"
      "movdqa     %%xmm1,%%xmm3                  \n"
      "pand       %%xmm5,%%xmm0                  \n"
      "pand       %%xmm5,%%xmm1                  \n"
      "packuswb   %%xmm1,%%xmm0                  \n"
      "psrlw      $0x8,%%xmm2                    \n"
      "psrlw      $0x8,%%xmm3                    \n"
      "packuswb   %%xmm3,%%xmm2                  \n"
      "movdqu     %%xmm0,(%1)                    \n"
      "movdqu    %%xmm2,0x00(%1,%2,1)            \n"
      "lea        0x10(%1),%1                    \n"
      "sub        $0x10,%3                       \n"
      "jg         1b                             \n"
      : "+r"(src_uv),  // %0
        "+r"(dst_u),   // %1
        "+r"(dst_v),   // %2
        "+r"(width)    // %3
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#endif  // HAS_SPLITUVROW_SSE2

#ifdef HAS_MERGEUVROW_AVX2
void MergeUVRow_AVX2(const uint8_t* src_u,
                     const uint8_t* src_v,
                     uint8_t* dst_uv,
                     int width) {
  asm volatile(

      "sub       %0,%1                           \n"

      LABELALIGN
      "1:                                        \n"
      "vmovdqu   (%0),%%ymm0                     \n"
      "vmovdqu    0x00(%0,%1,1),%%ymm1           \n"
      "lea       0x20(%0),%0                     \n"
      "vpunpcklbw %%ymm1,%%ymm0,%%ymm2           \n"
      "vpunpckhbw %%ymm1,%%ymm0,%%ymm0           \n"
      "vextractf128 $0x0,%%ymm2,(%2)             \n"
      "vextractf128 $0x0,%%ymm0,0x10(%2)         \n"
      "vextractf128 $0x1,%%ymm2,0x20(%2)         \n"
      "vextractf128 $0x1,%%ymm0,0x30(%2)         \n"
      "lea       0x40(%2),%2                     \n"
      "sub       $0x20,%3                        \n"
      "jg        1b                              \n"
      "vzeroupper                                \n"
      : "+r"(src_u),   // %0
        "+r"(src_v),   // %1
        "+r"(dst_uv),  // %2
        "+r"(width)    // %3
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif  // HAS_MERGEUVROW_AVX2

#ifdef HAS_MERGEUVROW_SSE2
void MergeUVRow_SSE2(const uint8_t* src_u,
                     const uint8_t* src_v,
                     uint8_t* dst_uv,
                     int width) {
  asm volatile(

      "sub       %0,%1                           \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x00(%0,%1,1),%%xmm1            \n"
      "lea       0x10(%0),%0                     \n"
      "movdqa    %%xmm0,%%xmm2                   \n"
      "punpcklbw %%xmm1,%%xmm0                   \n"
      "punpckhbw %%xmm1,%%xmm2                   \n"
      "movdqu    %%xmm0,(%2)                     \n"
      "movdqu    %%xmm2,0x10(%2)                 \n"
      "lea       0x20(%2),%2                     \n"
      "sub       $0x10,%3                        \n"
      "jg        1b                              \n"
      : "+r"(src_u),   // %0
        "+r"(src_v),   // %1
        "+r"(dst_uv),  // %2
        "+r"(width)    // %3
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif  // HAS_MERGEUVROW_SSE2

// Use scale to convert lsb formats to msb, depending how many bits there are:
// 128 = 9 bits
// 64 = 10 bits
// 16 = 12 bits
// 1 = 16 bits
#ifdef HAS_MERGEUVROW_16_AVX2
void MergeUVRow_16_AVX2(const uint16_t* src_u,
                        const uint16_t* src_v,
                        uint16_t* dst_uv,
                        int scale,
                        int width) {
  // clang-format off
  asm volatile (
    "vmovd      %4,%%xmm3                      \n"
    "vpunpcklwd %%xmm3,%%xmm3,%%xmm3           \n"
    "vbroadcastss %%xmm3,%%ymm3                \n"
    "sub       %0,%1                           \n"

    // 16 pixels per loop.
    LABELALIGN
    "1:                                        \n"
    "vmovdqu   (%0),%%ymm0                     \n"
    "vmovdqu   (%0,%1,1),%%ymm1                \n"
    "add        $0x20,%0                       \n"

    "vpmullw   %%ymm3,%%ymm0,%%ymm0            \n"
    "vpmullw   %%ymm3,%%ymm1,%%ymm1            \n"
    "vpunpcklwd %%ymm1,%%ymm0,%%ymm2           \n"  // mutates
    "vpunpckhwd %%ymm1,%%ymm0,%%ymm0           \n"
    "vextractf128 $0x0,%%ymm2,(%2)             \n"
    "vextractf128 $0x0,%%ymm0,0x10(%2)         \n"
    "vextractf128 $0x1,%%ymm2,0x20(%2)         \n"
    "vextractf128 $0x1,%%ymm0,0x30(%2)         \n"
    "add       $0x40,%2                        \n"
    "sub       $0x10,%3                        \n"
    "jg        1b                              \n"
    "vzeroupper                                \n"
  : "+r"(src_u),   // %0
    "+r"(src_v),   // %1
    "+r"(dst_uv),  // %2
    "+r"(width)    // %3
  : "r"(scale)     // %4
  : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3");
  // clang-format on
}
#endif  // HAS_MERGEUVROW_AVX2

// Use scale to convert lsb formats to msb, depending how many bits there are:
// 128 = 9 bits
// 64 = 10 bits
// 16 = 12 bits
// 1 = 16 bits
#ifdef HAS_MULTIPLYROW_16_AVX2
void MultiplyRow_16_AVX2(const uint16_t* src_y,
                         uint16_t* dst_y,
                         int scale,
                         int width) {
  // clang-format off
  asm volatile (
    "vmovd      %3,%%xmm3                      \n"
    "vpunpcklwd %%xmm3,%%xmm3,%%xmm3           \n"
    "vbroadcastss %%xmm3,%%ymm3                \n"
    "sub       %0,%1                           \n"

    // 16 pixels per loop.
    LABELALIGN
    "1:                                        \n"
    "vmovdqu   (%0),%%ymm0                     \n"
    "vmovdqu   0x20(%0),%%ymm1                 \n"
    "vpmullw   %%ymm3,%%ymm0,%%ymm0            \n"
    "vpmullw   %%ymm3,%%ymm1,%%ymm1            \n"
    "vmovdqu   %%ymm0,(%0,%1)                  \n"
    "vmovdqu   %%ymm1,0x20(%0,%1)              \n"
    "add        $0x40,%0                       \n"
    "sub       $0x20,%2                        \n"
    "jg        1b                              \n"
    "vzeroupper                                \n"
  : "+r"(src_y),   // %0
    "+r"(dst_y),   // %1
    "+r"(width)    // %2
  : "r"(scale)     // %3
  : "memory", "cc", "xmm0", "xmm1", "xmm3");
  // clang-format on
}
#endif  // HAS_MULTIPLYROW_16_AVX2

// Use scale to convert lsb formats to msb, depending how many bits there are:
// 32768 = 9 bits
// 16384 = 10 bits
// 4096 = 12 bits
// 256 = 16 bits
void Convert16To8Row_SSSE3(const uint16_t* src_y,
                           uint8_t* dst_y,
                           int scale,
                           int width) {
  // clang-format off
  asm volatile (
    "movd      %3,%%xmm2                      \n"
    "punpcklwd %%xmm2,%%xmm2                  \n"
    "pshufd    $0x0,%%xmm2,%%xmm2             \n"

    // 32 pixels per loop.
    LABELALIGN
    "1:                                       \n"
    "movdqu    (%0),%%xmm0                    \n"
    "movdqu    0x10(%0),%%xmm1                \n"
    "add       $0x20,%0                       \n"
    "pmulhuw   %%xmm2,%%xmm0                  \n"
    "pmulhuw   %%xmm2,%%xmm1                  \n"
    "packuswb  %%xmm1,%%xmm0                  \n"
    "movdqu    %%xmm0,(%1)                    \n"
    "add       $0x10,%1                       \n"
    "sub       $0x10,%2                       \n"
    "jg        1b                             \n"
  : "+r"(src_y),   // %0
    "+r"(dst_y),   // %1
    "+r"(width)    // %2
  : "r"(scale)     // %3
  : "memory", "cc", "xmm0", "xmm1", "xmm2");
  // clang-format on
}

#ifdef HAS_CONVERT16TO8ROW_AVX2
void Convert16To8Row_AVX2(const uint16_t* src_y,
                          uint8_t* dst_y,
                          int scale,
                          int width) {
  // clang-format off
  asm volatile (
    "vmovd      %3,%%xmm2                      \n"
    "vpunpcklwd %%xmm2,%%xmm2,%%xmm2           \n"
    "vbroadcastss %%xmm2,%%ymm2                \n"

    // 32 pixels per loop.
    LABELALIGN
    "1:                                        \n"
    "vmovdqu   (%0),%%ymm0                     \n"
    "vmovdqu   0x20(%0),%%ymm1                 \n"
    "add       $0x40,%0                        \n"
    "vpmulhuw  %%ymm2,%%ymm0,%%ymm0            \n"
    "vpmulhuw  %%ymm2,%%ymm1,%%ymm1            \n"
    "vpackuswb %%ymm1,%%ymm0,%%ymm0            \n"  // mutates
    "vpermq    $0xd8,%%ymm0,%%ymm0             \n"
    "vmovdqu   %%ymm0,(%1)                     \n"
    "add       $0x20,%1                        \n"
    "sub       $0x20,%2                        \n"
    "jg        1b                              \n"
    "vzeroupper                                \n"
  : "+r"(src_y),   // %0
    "+r"(dst_y),   // %1
    "+r"(width)    // %2
  : "r"(scale)     // %3
  : "memory", "cc", "xmm0", "xmm1", "xmm2");
  // clang-format on
}
#endif  // HAS_CONVERT16TO8ROW_AVX2

// Use scale to convert to lsb formats depending how many bits there are:
// 512 = 9 bits
// 1024 = 10 bits
// 4096 = 12 bits
// TODO(fbarchard): reduce to SSE2
void Convert8To16Row_SSE2(const uint8_t* src_y,
                          uint16_t* dst_y,
                          int scale,
                          int width) {
  // clang-format off
  asm volatile (
    "movd      %3,%%xmm2                      \n"
    "punpcklwd %%xmm2,%%xmm2                  \n"
    "pshufd    $0x0,%%xmm2,%%xmm2             \n"

    // 32 pixels per loop.
    LABELALIGN
    "1:                                       \n"
    "movdqu    (%0),%%xmm0                    \n"
    "movdqa    %%xmm0,%%xmm1                  \n"
    "punpcklbw %%xmm0,%%xmm0                  \n"
    "punpckhbw %%xmm1,%%xmm1                  \n"
    "add       $0x10,%0                       \n"
    "pmulhuw   %%xmm2,%%xmm0                  \n"
    "pmulhuw   %%xmm2,%%xmm1                  \n"
    "movdqu    %%xmm0,(%1)                    \n"
    "movdqu    %%xmm1,0x10(%1)                \n"
    "add       $0x20,%1                       \n"
    "sub       $0x10,%2                       \n"
    "jg        1b                             \n"
  : "+r"(src_y),   // %0
    "+r"(dst_y),   // %1
    "+r"(width)    // %2
  : "r"(scale)     // %3
  : "memory", "cc", "xmm0", "xmm1", "xmm2");
  // clang-format on
}

#ifdef HAS_CONVERT8TO16ROW_AVX2
void Convert8To16Row_AVX2(const uint8_t* src_y,
                          uint16_t* dst_y,
                          int scale,
                          int width) {
  // clang-format off
  asm volatile (
    "vmovd      %3,%%xmm2                      \n"
    "vpunpcklwd %%xmm2,%%xmm2,%%xmm2           \n"
    "vbroadcastss %%xmm2,%%ymm2                \n"

    // 32 pixels per loop.
    LABELALIGN
    "1:                                        \n"
    "vmovdqu   (%0),%%ymm0                     \n"
    "vpermq    $0xd8,%%ymm0,%%ymm0             \n"
    "add       $0x20,%0                        \n"
    "vpunpckhbw %%ymm0,%%ymm0,%%ymm1           \n"
    "vpunpcklbw %%ymm0,%%ymm0,%%ymm0           \n"
    "vpmulhuw  %%ymm2,%%ymm0,%%ymm0            \n"
    "vpmulhuw  %%ymm2,%%ymm1,%%ymm1            \n"
    "vmovdqu   %%ymm0,(%1)                     \n"
    "vmovdqu   %%ymm1,0x20(%1)                 \n"
    "add       $0x40,%1                        \n"
    "sub       $0x20,%2                        \n"
    "jg        1b                              \n"
    "vzeroupper                                \n"
  : "+r"(src_y),   // %0
    "+r"(dst_y),   // %1
    "+r"(width)    // %2
  : "r"(scale)     // %3
  : "memory", "cc", "xmm0", "xmm1", "xmm2");
  // clang-format on
}
#endif  // HAS_CONVERT8TO16ROW_AVX2

#ifdef HAS_SPLITRGBROW_SSSE3

// Shuffle table for converting RGB to Planar.
static const uvec8 kShuffleMaskRGBToR0 = {0u,   3u,   6u,   9u,   12u,  15u,
                                          128u, 128u, 128u, 128u, 128u, 128u,
                                          128u, 128u, 128u, 128u};
static const uvec8 kShuffleMaskRGBToR1 = {128u, 128u, 128u, 128u, 128u, 128u,
                                          2u,   5u,   8u,   11u,  14u,  128u,
                                          128u, 128u, 128u, 128u};
static const uvec8 kShuffleMaskRGBToR2 = {128u, 128u, 128u, 128u, 128u, 128u,
                                          128u, 128u, 128u, 128u, 128u, 1u,
                                          4u,   7u,   10u,  13u};

static const uvec8 kShuffleMaskRGBToG0 = {1u,   4u,   7u,   10u,  13u,  128u,
                                          128u, 128u, 128u, 128u, 128u, 128u,
                                          128u, 128u, 128u, 128u};
static const uvec8 kShuffleMaskRGBToG1 = {128u, 128u, 128u, 128u, 128u, 0u,
                                          3u,   6u,   9u,   12u,  15u,  128u,
                                          128u, 128u, 128u, 128u};
static const uvec8 kShuffleMaskRGBToG2 = {128u, 128u, 128u, 128u, 128u, 128u,
                                          128u, 128u, 128u, 128u, 128u, 2u,
                                          5u,   8u,   11u,  14u};

static const uvec8 kShuffleMaskRGBToB0 = {2u,   5u,   8u,   11u,  14u,  128u,
                                          128u, 128u, 128u, 128u, 128u, 128u,
                                          128u, 128u, 128u, 128u};
static const uvec8 kShuffleMaskRGBToB1 = {128u, 128u, 128u, 128u, 128u, 1u,
                                          4u,   7u,   10u,  13u,  128u, 128u,
                                          128u, 128u, 128u, 128u};
static const uvec8 kShuffleMaskRGBToB2 = {128u, 128u, 128u, 128u, 128u, 128u,
                                          128u, 128u, 128u, 128u, 0u,   3u,
                                          6u,   9u,   12u,  15u};

void SplitRGBRow_SSSE3(const uint8_t* src_rgb,
                       uint8_t* dst_r,
                       uint8_t* dst_g,
                       uint8_t* dst_b,
                       int width) {
  asm volatile(

      LABELALIGN
      "1:                                        \n"
      "movdqu     (%0),%%xmm0                    \n"
      "movdqu     0x10(%0),%%xmm1                \n"
      "movdqu     0x20(%0),%%xmm2                \n"
      "pshufb     %5, %%xmm0                     \n"
      "pshufb     %6, %%xmm1                     \n"
      "pshufb     %7, %%xmm2                     \n"
      "por        %%xmm1,%%xmm0                  \n"
      "por        %%xmm2,%%xmm0                  \n"
      "movdqu     %%xmm0,(%1)                    \n"
      "lea        0x10(%1),%1                    \n"

      "movdqu     (%0),%%xmm0                    \n"
      "movdqu     0x10(%0),%%xmm1                \n"
      "movdqu     0x20(%0),%%xmm2                \n"
      "pshufb     %8, %%xmm0                     \n"
      "pshufb     %9, %%xmm1                     \n"
      "pshufb     %10, %%xmm2                    \n"
      "por        %%xmm1,%%xmm0                  \n"
      "por        %%xmm2,%%xmm0                  \n"
      "movdqu     %%xmm0,(%2)                    \n"
      "lea        0x10(%2),%2                    \n"

      "movdqu     (%0),%%xmm0                    \n"
      "movdqu     0x10(%0),%%xmm1                \n"
      "movdqu     0x20(%0),%%xmm2                \n"
      "pshufb     %11, %%xmm0                    \n"
      "pshufb     %12, %%xmm1                    \n"
      "pshufb     %13, %%xmm2                    \n"
      "por        %%xmm1,%%xmm0                  \n"
      "por        %%xmm2,%%xmm0                  \n"
      "movdqu     %%xmm0,(%3)                    \n"
      "lea        0x10(%3),%3                    \n"
      "lea        0x30(%0),%0                    \n"
      "sub        $0x10,%4                       \n"
      "jg         1b                             \n"
      : "+r"(src_rgb),             // %0
        "+r"(dst_r),               // %1
        "+r"(dst_g),               // %2
        "+r"(dst_b),               // %3
        "+r"(width)                // %4
      : "m"(kShuffleMaskRGBToR0),  // %5
        "m"(kShuffleMaskRGBToR1),  // %6
        "m"(kShuffleMaskRGBToR2),  // %7
        "m"(kShuffleMaskRGBToG0),  // %8
        "m"(kShuffleMaskRGBToG1),  // %9
        "m"(kShuffleMaskRGBToG2),  // %10
        "m"(kShuffleMaskRGBToB0),  // %11
        "m"(kShuffleMaskRGBToB1),  // %12
        "m"(kShuffleMaskRGBToB2)   // %13
      : "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif  // HAS_SPLITRGBROW_SSSE3

#ifdef HAS_MERGERGBROW_SSSE3

// Shuffle table for converting RGB to Planar.
static const uvec8 kShuffleMaskRToRGB0 = {0u, 128u, 128u, 1u, 128u, 128u,
                                          2u, 128u, 128u, 3u, 128u, 128u,
                                          4u, 128u, 128u, 5u};
static const uvec8 kShuffleMaskGToRGB0 = {128u, 0u, 128u, 128u, 1u, 128u,
                                          128u, 2u, 128u, 128u, 3u, 128u,
                                          128u, 4u, 128u, 128u};
static const uvec8 kShuffleMaskBToRGB0 = {128u, 128u, 0u, 128u, 128u, 1u,
                                          128u, 128u, 2u, 128u, 128u, 3u,
                                          128u, 128u, 4u, 128u};

static const uvec8 kShuffleMaskGToRGB1 = {5u, 128u, 128u, 6u, 128u, 128u,
                                          7u, 128u, 128u, 8u, 128u, 128u,
                                          9u, 128u, 128u, 10u};
static const uvec8 kShuffleMaskBToRGB1 = {128u, 5u, 128u, 128u, 6u, 128u,
                                          128u, 7u, 128u, 128u, 8u, 128u,
                                          128u, 9u, 128u, 128u};
static const uvec8 kShuffleMaskRToRGB1 = {128u, 128u, 6u,  128u, 128u, 7u,
                                          128u, 128u, 8u,  128u, 128u, 9u,
                                          128u, 128u, 10u, 128u};

static const uvec8 kShuffleMaskBToRGB2 = {10u, 128u, 128u, 11u, 128u, 128u,
                                          12u, 128u, 128u, 13u, 128u, 128u,
                                          14u, 128u, 128u, 15u};
static const uvec8 kShuffleMaskRToRGB2 = {128u, 11u, 128u, 128u, 12u, 128u,
                                          128u, 13u, 128u, 128u, 14u, 128u,
                                          128u, 15u, 128u, 128u};
static const uvec8 kShuffleMaskGToRGB2 = {128u, 128u, 11u, 128u, 128u, 12u,
                                          128u, 128u, 13u, 128u, 128u, 14u,
                                          128u, 128u, 15u, 128u};

void MergeRGBRow_SSSE3(const uint8_t* src_r,
                       const uint8_t* src_g,
                       const uint8_t* src_b,
                       uint8_t* dst_rgb,
                       int width) {
  asm volatile(

      LABELALIGN
      "1:                                        \n"
      "movdqu     (%0),%%xmm0                    \n"
      "movdqu     (%1),%%xmm1                    \n"
      "movdqu     (%2),%%xmm2                    \n"
      "pshufb     %5, %%xmm0                     \n"
      "pshufb     %6, %%xmm1                     \n"
      "pshufb     %7, %%xmm2                     \n"
      "por        %%xmm1,%%xmm0                  \n"
      "por        %%xmm2,%%xmm0                  \n"
      "movdqu     %%xmm0,(%3)                    \n"

      "movdqu     (%0),%%xmm0                    \n"
      "movdqu     (%1),%%xmm1                    \n"
      "movdqu     (%2),%%xmm2                    \n"
      "pshufb     %8, %%xmm0                     \n"
      "pshufb     %9, %%xmm1                     \n"
      "pshufb     %10, %%xmm2                    \n"
      "por        %%xmm1,%%xmm0                  \n"
      "por        %%xmm2,%%xmm0                  \n"
      "movdqu     %%xmm0,16(%3)                  \n"

      "movdqu     (%0),%%xmm0                    \n"
      "movdqu     (%1),%%xmm1                    \n"
      "movdqu     (%2),%%xmm2                    \n"
      "pshufb     %11, %%xmm0                    \n"
      "pshufb     %12, %%xmm1                    \n"
      "pshufb     %13, %%xmm2                    \n"
      "por        %%xmm1,%%xmm0                  \n"
      "por        %%xmm2,%%xmm0                  \n"
      "movdqu     %%xmm0,32(%3)                  \n"

      "lea        0x10(%0),%0                    \n"
      "lea        0x10(%1),%1                    \n"
      "lea        0x10(%2),%2                    \n"
      "lea        0x30(%3),%3                    \n"
      "sub        $0x10,%4                       \n"
      "jg         1b                             \n"
      : "+r"(src_r),               // %0
        "+r"(src_g),               // %1
        "+r"(src_b),               // %2
        "+r"(dst_rgb),             // %3
        "+r"(width)                // %4
      : "m"(kShuffleMaskRToRGB0),  // %5
        "m"(kShuffleMaskGToRGB0),  // %6
        "m"(kShuffleMaskBToRGB0),  // %7
        "m"(kShuffleMaskRToRGB1),  // %8
        "m"(kShuffleMaskGToRGB1),  // %9
        "m"(kShuffleMaskBToRGB1),  // %10
        "m"(kShuffleMaskRToRGB2),  // %11
        "m"(kShuffleMaskGToRGB2),  // %12
        "m"(kShuffleMaskBToRGB2)   // %13
      : "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif  // HAS_MERGERGBROW_SSSE3

#ifdef HAS_COPYROW_SSE2
void CopyRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(
      "test       $0xf,%0                        \n"
      "jne        2f                             \n"
      "test       $0xf,%1                        \n"
      "jne        2f                             \n"

      LABELALIGN
      "1:                                        \n"
      "movdqa    (%0),%%xmm0                     \n"
      "movdqa    0x10(%0),%%xmm1                 \n"
      "lea       0x20(%0),%0                     \n"
      "movdqa    %%xmm0,(%1)                     \n"
      "movdqa    %%xmm1,0x10(%1)                 \n"
      "lea       0x20(%1),%1                     \n"
      "sub       $0x20,%2                        \n"
      "jg        1b                              \n"
      "jmp       9f                              \n"

      LABELALIGN
      "2:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "lea       0x20(%0),%0                     \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "movdqu    %%xmm1,0x10(%1)                 \n"
      "lea       0x20(%1),%1                     \n"
      "sub       $0x20,%2                        \n"
      "jg        2b                              \n"

      LABELALIGN "9:                             \n"
      : "+r"(src),   // %0
        "+r"(dst),   // %1
        "+r"(width)  // %2
      :
      : "memory", "cc", "xmm0", "xmm1");
}
#endif  // HAS_COPYROW_SSE2

#ifdef HAS_COPYROW_AVX
void CopyRow_AVX(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(

      LABELALIGN
      "1:                                        \n"
      "vmovdqu   (%0),%%ymm0                     \n"
      "vmovdqu   0x20(%0),%%ymm1                 \n"
      "lea       0x40(%0),%0                     \n"
      "vmovdqu   %%ymm0,(%1)                     \n"
      "vmovdqu   %%ymm1,0x20(%1)                 \n"
      "lea       0x40(%1),%1                     \n"
      "sub       $0x40,%2                        \n"
      "jg        1b                              \n"
      : "+r"(src),   // %0
        "+r"(dst),   // %1
        "+r"(width)  // %2
      :
      : "memory", "cc", "xmm0", "xmm1");
}
#endif  // HAS_COPYROW_AVX

#ifdef HAS_COPYROW_ERMS
// Multiple of 1.
void CopyRow_ERMS(const uint8_t* src, uint8_t* dst, int width) {
  size_t width_tmp = (size_t)(width);
  asm volatile(

      "rep movsb                      \n"
      : "+S"(src),       // %0
        "+D"(dst),       // %1
        "+c"(width_tmp)  // %2
      :
      : "memory", "cc");
}
#endif  // HAS_COPYROW_ERMS

#ifdef HAS_ARGBCOPYALPHAROW_SSE2
// width in pixels
void ARGBCopyAlphaRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(
      "pcmpeqb   %%xmm0,%%xmm0                   \n"
      "pslld     $0x18,%%xmm0                    \n"
      "pcmpeqb   %%xmm1,%%xmm1                   \n"
      "psrld     $0x8,%%xmm1                     \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm2                     \n"
      "movdqu    0x10(%0),%%xmm3                 \n"
      "lea       0x20(%0),%0                     \n"
      "movdqu    (%1),%%xmm4                     \n"
      "movdqu    0x10(%1),%%xmm5                 \n"
      "pand      %%xmm0,%%xmm2                   \n"
      "pand      %%xmm0,%%xmm3                   \n"
      "pand      %%xmm1,%%xmm4                   \n"
      "pand      %%xmm1,%%xmm5                   \n"
      "por       %%xmm4,%%xmm2                   \n"
      "por       %%xmm5,%%xmm3                   \n"
      "movdqu    %%xmm2,(%1)                     \n"
      "movdqu    %%xmm3,0x10(%1)                 \n"
      "lea       0x20(%1),%1                     \n"
      "sub       $0x8,%2                         \n"
      "jg        1b                              \n"
      : "+r"(src),   // %0
        "+r"(dst),   // %1
        "+r"(width)  // %2
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif  // HAS_ARGBCOPYALPHAROW_SSE2

#ifdef HAS_ARGBCOPYALPHAROW_AVX2
// width in pixels
void ARGBCopyAlphaRow_AVX2(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(
      "vpcmpeqb  %%ymm0,%%ymm0,%%ymm0            \n"
      "vpsrld    $0x8,%%ymm0,%%ymm0              \n"

      LABELALIGN
      "1:                                        \n"
      "vmovdqu   (%0),%%ymm1                     \n"
      "vmovdqu   0x20(%0),%%ymm2                 \n"
      "lea       0x40(%0),%0                     \n"
      "vpblendvb %%ymm0,(%1),%%ymm1,%%ymm1       \n"
      "vpblendvb %%ymm0,0x20(%1),%%ymm2,%%ymm2   \n"
      "vmovdqu   %%ymm1,(%1)                     \n"
      "vmovdqu   %%ymm2,0x20(%1)                 \n"
      "lea       0x40(%1),%1                     \n"
      "sub       $0x10,%2                        \n"
      "jg        1b                              \n"
      "vzeroupper                                \n"
      : "+r"(src),   // %0
        "+r"(dst),   // %1
        "+r"(width)  // %2
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif  // HAS_ARGBCOPYALPHAROW_AVX2

#ifdef HAS_ARGBEXTRACTALPHAROW_SSE2
// width in pixels
void ARGBExtractAlphaRow_SSE2(const uint8_t* src_argb,
                              uint8_t* dst_a,
                              int width) {
  asm volatile(

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0), %%xmm0                    \n"
      "movdqu    0x10(%0), %%xmm1                \n"
      "lea       0x20(%0), %0                    \n"
      "psrld     $0x18, %%xmm0                   \n"
      "psrld     $0x18, %%xmm1                   \n"
      "packssdw  %%xmm1, %%xmm0                  \n"
      "packuswb  %%xmm0, %%xmm0                  \n"
      "movq      %%xmm0,(%1)                     \n"
      "lea       0x8(%1), %1                     \n"
      "sub       $0x8, %2                        \n"
      "jg        1b                              \n"
      : "+r"(src_argb),  // %0
        "+r"(dst_a),     // %1
        "+rm"(width)     // %2
      :
      : "memory", "cc", "xmm0", "xmm1");
}
#endif  // HAS_ARGBEXTRACTALPHAROW_SSE2

#ifdef HAS_ARGBEXTRACTALPHAROW_AVX2
static const uvec8 kShuffleAlphaShort_AVX2 = {
    3u,  128u, 128u, 128u, 7u,  128u, 128u, 128u,
    11u, 128u, 128u, 128u, 15u, 128u, 128u, 128u};

void ARGBExtractAlphaRow_AVX2(const uint8_t* src_argb,
                              uint8_t* dst_a,
                              int width) {
  asm volatile(
      "vmovdqa    %3,%%ymm4                      \n"
      "vbroadcastf128 %4,%%ymm5                  \n"

      LABELALIGN
      "1:                                        \n"
      "vmovdqu   (%0), %%ymm0                    \n"
      "vmovdqu   0x20(%0), %%ymm1                \n"
      "vpshufb    %%ymm5,%%ymm0,%%ymm0           \n"  // vpsrld $0x18, %%ymm0
      "vpshufb    %%ymm5,%%ymm1,%%ymm1           \n"
      "vmovdqu   0x40(%0), %%ymm2                \n"
      "vmovdqu   0x60(%0), %%ymm3                \n"
      "lea       0x80(%0), %0                    \n"
      "vpackssdw  %%ymm1, %%ymm0, %%ymm0         \n"  // mutates
      "vpshufb    %%ymm5,%%ymm2,%%ymm2           \n"
      "vpshufb    %%ymm5,%%ymm3,%%ymm3           \n"
      "vpackssdw  %%ymm3, %%ymm2, %%ymm2         \n"  // mutates
      "vpackuswb  %%ymm2,%%ymm0,%%ymm0           \n"  // mutates.
      "vpermd     %%ymm0,%%ymm4,%%ymm0           \n"  // unmutate.
      "vmovdqu    %%ymm0,(%1)                    \n"
      "lea       0x20(%1),%1                     \n"
      "sub        $0x20, %2                      \n"
      "jg         1b                             \n"
      "vzeroupper                                \n"
      : "+r"(src_argb),               // %0
        "+r"(dst_a),                  // %1
        "+rm"(width)                  // %2
      : "m"(kPermdARGBToY_AVX),       // %3
        "m"(kShuffleAlphaShort_AVX2)  // %4
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif  // HAS_ARGBEXTRACTALPHAROW_AVX2

#ifdef HAS_ARGBCOPYYTOALPHAROW_SSE2
// width in pixels
void ARGBCopyYToAlphaRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(
      "pcmpeqb   %%xmm0,%%xmm0                   \n"
      "pslld     $0x18,%%xmm0                    \n"
      "pcmpeqb   %%xmm1,%%xmm1                   \n"
      "psrld     $0x8,%%xmm1                     \n"

      LABELALIGN
      "1:                                        \n"
      "movq      (%0),%%xmm2                     \n"
      "lea       0x8(%0),%0                      \n"
      "punpcklbw %%xmm2,%%xmm2                   \n"
      "punpckhwd %%xmm2,%%xmm3                   \n"
      "punpcklwd %%xmm2,%%xmm2                   \n"
      "movdqu    (%1),%%xmm4                     \n"
      "movdqu    0x10(%1),%%xmm5                 \n"
      "pand      %%xmm0,%%xmm2                   \n"
      "pand      %%xmm0,%%xmm3                   \n"
      "pand      %%xmm1,%%xmm4                   \n"
      "pand      %%xmm1,%%xmm5                   \n"
      "por       %%xmm4,%%xmm2                   \n"
      "por       %%xmm5,%%xmm3                   \n"
      "movdqu    %%xmm2,(%1)                     \n"
      "movdqu    %%xmm3,0x10(%1)                 \n"
      "lea       0x20(%1),%1                     \n"
      "sub       $0x8,%2                         \n"
      "jg        1b                              \n"
      : "+r"(src),   // %0
        "+r"(dst),   // %1
        "+r"(width)  // %2
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif  // HAS_ARGBCOPYYTOALPHAROW_SSE2

#ifdef HAS_ARGBCOPYYTOALPHAROW_AVX2
// width in pixels
void ARGBCopyYToAlphaRow_AVX2(const uint8_t* src, uint8_t* dst, int width) {
  asm volatile(
      "vpcmpeqb  %%ymm0,%%ymm0,%%ymm0            \n"
      "vpsrld    $0x8,%%ymm0,%%ymm0              \n"

      LABELALIGN
      "1:                                        \n"
      "vpmovzxbd (%0),%%ymm1                     \n"
      "vpmovzxbd 0x8(%0),%%ymm2                  \n"
      "lea       0x10(%0),%0                     \n"
      "vpslld    $0x18,%%ymm1,%%ymm1             \n"
      "vpslld    $0x18,%%ymm2,%%ymm2             \n"
      "vpblendvb %%ymm0,(%1),%%ymm1,%%ymm1       \n"
      "vpblendvb %%ymm0,0x20(%1),%%ymm2,%%ymm2   \n"
      "vmovdqu   %%ymm1,(%1)                     \n"
      "vmovdqu   %%ymm2,0x20(%1)                 \n"
      "lea       0x40(%1),%1                     \n"
      "sub       $0x10,%2                        \n"
      "jg        1b                              \n"
      "vzeroupper                                \n"
      : "+r"(src),   // %0
        "+r"(dst),   // %1
        "+r"(width)  // %2
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif  // HAS_ARGBCOPYYTOALPHAROW_AVX2

#ifdef HAS_SETROW_X86
void SetRow_X86(uint8_t* dst, uint8_t v8, int width) {
  size_t width_tmp = (size_t)(width >> 2);
  const uint32_t v32 = v8 * 0x01010101u;  // Duplicate byte to all bytes.
  asm volatile(

      "rep stosl                      \n"
      : "+D"(dst),       // %0
        "+c"(width_tmp)  // %1
      : "a"(v32)         // %2
      : "memory", "cc");
}

void SetRow_ERMS(uint8_t* dst, uint8_t v8, int width) {
  size_t width_tmp = (size_t)(width);
  asm volatile(

      "rep stosb                      \n"
      : "+D"(dst),       // %0
        "+c"(width_tmp)  // %1
      : "a"(v8)          // %2
      : "memory", "cc");
}

void ARGBSetRow_X86(uint8_t* dst_argb, uint32_t v32, int width) {
  size_t width_tmp = (size_t)(width);
  asm volatile(

      "rep stosl                      \n"
      : "+D"(dst_argb),  // %0
        "+c"(width_tmp)  // %1
      : "a"(v32)         // %2
      : "memory", "cc");
}
#endif  // HAS_SETROW_X86

#ifdef HAS_YUY2TOYROW_SSE2
void YUY2ToYRow_SSE2(const uint8_t* src_yuy2, uint8_t* dst_y, int width) {
  asm volatile(
      "pcmpeqb   %%xmm5,%%xmm5                   \n"
      "psrlw     $0x8,%%xmm5                     \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "lea       0x20(%0),%0                     \n"
      "pand      %%xmm5,%%xmm0                   \n"
      "pand      %%xmm5,%%xmm1                   \n"
      "packuswb  %%xmm1,%%xmm0                   \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "lea       0x10(%1),%1                     \n"
      "sub       $0x10,%2                        \n"
      "jg        1b                              \n"
      : "+r"(src_yuy2),  // %0
        "+r"(dst_y),     // %1
        "+r"(width)      // %2
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm5");
}

void YUY2ToUVRow_SSE2(const uint8_t* src_yuy2,
                      int stride_yuy2,
                      uint8_t* dst_u,
                      uint8_t* dst_v,
                      int width) {
  asm volatile(
      "pcmpeqb   %%xmm5,%%xmm5                   \n"
      "psrlw     $0x8,%%xmm5                     \n"
      "sub       %1,%2                           \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "movdqu    0x00(%0,%4,1),%%xmm2            \n"
      "movdqu    0x10(%0,%4,1),%%xmm3            \n"
      "lea       0x20(%0),%0                     \n"
      "pavgb     %%xmm2,%%xmm0                   \n"
      "pavgb     %%xmm3,%%xmm1                   \n"
      "psrlw     $0x8,%%xmm0                     \n"
      "psrlw     $0x8,%%xmm1                     \n"
      "packuswb  %%xmm1,%%xmm0                   \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "pand      %%xmm5,%%xmm0                   \n"
      "packuswb  %%xmm0,%%xmm0                   \n"
      "psrlw     $0x8,%%xmm1                     \n"
      "packuswb  %%xmm1,%%xmm1                   \n"
      "movq      %%xmm0,(%1)                     \n"
      "movq    %%xmm1,0x00(%1,%2,1)              \n"
      "lea       0x8(%1),%1                      \n"
      "sub       $0x10,%3                        \n"
      "jg        1b                              \n"
      : "+r"(src_yuy2),               // %0
        "+r"(dst_u),                  // %1
        "+r"(dst_v),                  // %2
        "+r"(width)                   // %3
      : "r"((intptr_t)(stride_yuy2))  // %4
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}

void YUY2ToUV422Row_SSE2(const uint8_t* src_yuy2,
                         uint8_t* dst_u,
                         uint8_t* dst_v,
                         int width) {
  asm volatile(
      "pcmpeqb   %%xmm5,%%xmm5                   \n"
      "psrlw     $0x8,%%xmm5                     \n"
      "sub       %1,%2                           \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "lea       0x20(%0),%0                     \n"
      "psrlw     $0x8,%%xmm0                     \n"
      "psrlw     $0x8,%%xmm1                     \n"
      "packuswb  %%xmm1,%%xmm0                   \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "pand      %%xmm5,%%xmm0                   \n"
      "packuswb  %%xmm0,%%xmm0                   \n"
      "psrlw     $0x8,%%xmm1                     \n"
      "packuswb  %%xmm1,%%xmm1                   \n"
      "movq      %%xmm0,(%1)                     \n"
      "movq    %%xmm1,0x00(%1,%2,1)              \n"
      "lea       0x8(%1),%1                      \n"
      "sub       $0x10,%3                        \n"
      "jg        1b                              \n"
      : "+r"(src_yuy2),  // %0
        "+r"(dst_u),     // %1
        "+r"(dst_v),     // %2
        "+r"(width)      // %3
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm5");
}

void UYVYToYRow_SSE2(const uint8_t* src_uyvy, uint8_t* dst_y, int width) {
  asm volatile(

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "lea       0x20(%0),%0                     \n"
      "psrlw     $0x8,%%xmm0                     \n"
      "psrlw     $0x8,%%xmm1                     \n"
      "packuswb  %%xmm1,%%xmm0                   \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "lea       0x10(%1),%1                     \n"
      "sub       $0x10,%2                        \n"
      "jg        1b                              \n"
      : "+r"(src_uyvy),  // %0
        "+r"(dst_y),     // %1
        "+r"(width)      // %2
      :
      : "memory", "cc", "xmm0", "xmm1");
}

void UYVYToUVRow_SSE2(const uint8_t* src_uyvy,
                      int stride_uyvy,
                      uint8_t* dst_u,
                      uint8_t* dst_v,
                      int width) {
  asm volatile(
      "pcmpeqb   %%xmm5,%%xmm5                   \n"
      "psrlw     $0x8,%%xmm5                     \n"
      "sub       %1,%2                           \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "movdqu    0x00(%0,%4,1),%%xmm2            \n"
      "movdqu    0x10(%0,%4,1),%%xmm3            \n"
      "lea       0x20(%0),%0                     \n"
      "pavgb     %%xmm2,%%xmm0                   \n"
      "pavgb     %%xmm3,%%xmm1                   \n"
      "pand      %%xmm5,%%xmm0                   \n"
      "pand      %%xmm5,%%xmm1                   \n"
      "packuswb  %%xmm1,%%xmm0                   \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "pand      %%xmm5,%%xmm0                   \n"
      "packuswb  %%xmm0,%%xmm0                   \n"
      "psrlw     $0x8,%%xmm1                     \n"
      "packuswb  %%xmm1,%%xmm1                   \n"
      "movq      %%xmm0,(%1)                     \n"
      "movq    %%xmm1,0x00(%1,%2,1)              \n"
      "lea       0x8(%1),%1                      \n"
      "sub       $0x10,%3                        \n"
      "jg        1b                              \n"
      : "+r"(src_uyvy),               // %0
        "+r"(dst_u),                  // %1
        "+r"(dst_v),                  // %2
        "+r"(width)                   // %3
      : "r"((intptr_t)(stride_uyvy))  // %4
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}

void UYVYToUV422Row_SSE2(const uint8_t* src_uyvy,
                         uint8_t* dst_u,
                         uint8_t* dst_v,
                         int width) {
  asm volatile(
      "pcmpeqb   %%xmm5,%%xmm5                   \n"
      "psrlw     $0x8,%%xmm5                     \n"
      "sub       %1,%2                           \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "lea       0x20(%0),%0                     \n"
      "pand      %%xmm5,%%xmm0                   \n"
      "pand      %%xmm5,%%xmm1                   \n"
      "packuswb  %%xmm1,%%xmm0                   \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "pand      %%xmm5,%%xmm0                   \n"
      "packuswb  %%xmm0,%%xmm0                   \n"
      "psrlw     $0x8,%%xmm1                     \n"
      "packuswb  %%xmm1,%%xmm1                   \n"
      "movq      %%xmm0,(%1)                     \n"
      "movq    %%xmm1,0x00(%1,%2,1)              \n"
      "lea       0x8(%1),%1                      \n"
      "sub       $0x10,%3                        \n"
      "jg        1b                              \n"
      : "+r"(src_uyvy),  // %0
        "+r"(dst_u),     // %1
        "+r"(dst_v),     // %2
        "+r"(width)      // %3
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm5");
}
#endif  // HAS_YUY2TOYROW_SSE2

#ifdef HAS_YUY2TOYROW_AVX2
void YUY2ToYRow_AVX2(const uint8_t* src_yuy2, uint8_t* dst_y, int width) {
  asm volatile(
      "vpcmpeqb  %%ymm5,%%ymm5,%%ymm5            \n"
      "vpsrlw    $0x8,%%ymm5,%%ymm5              \n"

      LABELALIGN
      "1:                                        \n"
      "vmovdqu   (%0),%%ymm0                     \n"
      "vmovdqu   0x20(%0),%%ymm1                 \n"
      "lea       0x40(%0),%0                     \n"
      "vpand     %%ymm5,%%ymm0,%%ymm0            \n"
      "vpand     %%ymm5,%%ymm1,%%ymm1            \n"
      "vpackuswb %%ymm1,%%ymm0,%%ymm0            \n"
      "vpermq    $0xd8,%%ymm0,%%ymm0             \n"
      "vmovdqu   %%ymm0,(%1)                     \n"
      "lea      0x20(%1),%1                      \n"
      "sub       $0x20,%2                        \n"
      "jg        1b                              \n"
      "vzeroupper                                \n"
      : "+r"(src_yuy2),  // %0
        "+r"(dst_y),     // %1
        "+r"(width)      // %2
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm5");
}

void YUY2ToUVRow_AVX2(const uint8_t* src_yuy2,
                      int stride_yuy2,
                      uint8_t* dst_u,
                      uint8_t* dst_v,
                      int width) {
  asm volatile(
      "vpcmpeqb  %%ymm5,%%ymm5,%%ymm5            \n"
      "vpsrlw    $0x8,%%ymm5,%%ymm5              \n"
      "sub       %1,%2                           \n"

      LABELALIGN
      "1:                                        \n"
      "vmovdqu   (%0),%%ymm0                     \n"
      "vmovdqu   0x20(%0),%%ymm1                 \n"
      "vpavgb    0x00(%0,%4,1),%%ymm0,%%ymm0     \n"
      "vpavgb    0x20(%0,%4,1),%%ymm1,%%ymm1     \n"
      "lea       0x40(%0),%0                     \n"
      "vpsrlw    $0x8,%%ymm0,%%ymm0              \n"
      "vpsrlw    $0x8,%%ymm1,%%ymm1              \n"
      "vpackuswb %%ymm1,%%ymm0,%%ymm0            \n"
      "vpermq    $0xd8,%%ymm0,%%ymm0             \n"
      "vpand     %%ymm5,%%ymm0,%%ymm1            \n"
      "vpsrlw    $0x8,%%ymm0,%%ymm0              \n"
      "vpackuswb %%ymm1,%%ymm1,%%ymm1            \n"
      "vpackuswb %%ymm0,%%ymm0,%%ymm0            \n"
      "vpermq    $0xd8,%%ymm1,%%ymm1             \n"
      "vpermq    $0xd8,%%ymm0,%%ymm0             \n"
      "vextractf128 $0x0,%%ymm1,(%1)             \n"
      "vextractf128 $0x0,%%ymm0,0x00(%1,%2,1)    \n"
      "lea      0x10(%1),%1                      \n"
      "sub       $0x20,%3                        \n"
      "jg        1b                              \n"
      "vzeroupper                                \n"
      : "+r"(src_yuy2),               // %0
        "+r"(dst_u),                  // %1
        "+r"(dst_v),                  // %2
        "+r"(width)                   // %3
      : "r"((intptr_t)(stride_yuy2))  // %4
      : "memory", "cc", "xmm0", "xmm1", "xmm5");
}

void YUY2ToUV422Row_AVX2(const uint8_t* src_yuy2,
                         uint8_t* dst_u,
                         uint8_t* dst_v,
                         int width) {
  asm volatile(
      "vpcmpeqb  %%ymm5,%%ymm5,%%ymm5            \n"
      "vpsrlw    $0x8,%%ymm5,%%ymm5              \n"
      "sub       %1,%2                           \n"

      LABELALIGN
      "1:                                        \n"
      "vmovdqu   (%0),%%ymm0                     \n"
      "vmovdqu   0x20(%0),%%ymm1                 \n"
      "lea       0x40(%0),%0                     \n"
      "vpsrlw    $0x8,%%ymm0,%%ymm0              \n"
      "vpsrlw    $0x8,%%ymm1,%%ymm1              \n"
      "vpackuswb %%ymm1,%%ymm0,%%ymm0            \n"
      "vpermq    $0xd8,%%ymm0,%%ymm0             \n"
      "vpand     %%ymm5,%%ymm0,%%ymm1            \n"
      "vpsrlw    $0x8,%%ymm0,%%ymm0              \n"
      "vpackuswb %%ymm1,%%ymm1,%%ymm1            \n"
      "vpackuswb %%ymm0,%%ymm0,%%ymm0            \n"
      "vpermq    $0xd8,%%ymm1,%%ymm1             \n"
      "vpermq    $0xd8,%%ymm0,%%ymm0             \n"
      "vextractf128 $0x0,%%ymm1,(%1)             \n"
      "vextractf128 $0x0,%%ymm0,0x00(%1,%2,1)    \n"
      "lea      0x10(%1),%1                      \n"
      "sub       $0x20,%3                        \n"
      "jg        1b                              \n"
      "vzeroupper                                \n"
      : "+r"(src_yuy2),  // %0
        "+r"(dst_u),     // %1
        "+r"(dst_v),     // %2
        "+r"(width)      // %3
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm5");
}

void UYVYToYRow_AVX2(const uint8_t* src_uyvy, uint8_t* dst_y, int width) {
  asm volatile(

      LABELALIGN
      "1:                                        \n"
      "vmovdqu   (%0),%%ymm0                     \n"
      "vmovdqu   0x20(%0),%%ymm1                 \n"
      "lea       0x40(%0),%0                     \n"
      "vpsrlw    $0x8,%%ymm0,%%ymm0              \n"
      "vpsrlw    $0x8,%%ymm1,%%ymm1              \n"
      "vpackuswb %%ymm1,%%ymm0,%%ymm0            \n"
      "vpermq    $0xd8,%%ymm0,%%ymm0             \n"
      "vmovdqu   %%ymm0,(%1)                     \n"
      "lea      0x20(%1),%1                      \n"
      "sub       $0x20,%2                        \n"
      "jg        1b                              \n"
      "vzeroupper                                \n"
      : "+r"(src_uyvy),  // %0
        "+r"(dst_y),     // %1
        "+r"(width)      // %2
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm5");
}
void UYVYToUVRow_AVX2(const uint8_t* src_uyvy,
                      int stride_uyvy,
                      uint8_t* dst_u,
                      uint8_t* dst_v,
                      int width) {
  asm volatile(
      "vpcmpeqb  %%ymm5,%%ymm5,%%ymm5            \n"
      "vpsrlw    $0x8,%%ymm5,%%ymm5              \n"
      "sub       %1,%2                           \n"

      LABELALIGN
      "1:                                        \n"
      "vmovdqu   (%0),%%ymm0                     \n"
      "vmovdqu   0x20(%0),%%ymm1                 \n"
      "vpavgb    0x00(%0,%4,1),%%ymm0,%%ymm0     \n"
      "vpavgb    0x20(%0,%4,1),%%ymm1,%%ymm1     \n"
      "lea       0x40(%0),%0                     \n"
      "vpand     %%ymm5,%%ymm0,%%ymm0            \n"
      "vpand     %%ymm5,%%ymm1,%%ymm1            \n"
      "vpackuswb %%ymm1,%%ymm0,%%ymm0            \n"
      "vpermq    $0xd8,%%ymm0,%%ymm0             \n"
      "vpand     %%ymm5,%%ymm0,%%ymm1            \n"
      "vpsrlw    $0x8,%%ymm0,%%ymm0              \n"
      "vpackuswb %%ymm1,%%ymm1,%%ymm1            \n"
      "vpackuswb %%ymm0,%%ymm0,%%ymm0            \n"
      "vpermq    $0xd8,%%ymm1,%%ymm1             \n"
      "vpermq    $0xd8,%%ymm0,%%ymm0             \n"
      "vextractf128 $0x0,%%ymm1,(%1)             \n"
      "vextractf128 $0x0,%%ymm0,0x00(%1,%2,1)    \n"
      "lea      0x10(%1),%1                      \n"
      "sub       $0x20,%3                        \n"
      "jg        1b                              \n"
      "vzeroupper                                \n"
      : "+r"(src_uyvy),               // %0
        "+r"(dst_u),                  // %1
        "+r"(dst_v),                  // %2
        "+r"(width)                   // %3
      : "r"((intptr_t)(stride_uyvy))  // %4
      : "memory", "cc", "xmm0", "xmm1", "xmm5");
}

void UYVYToUV422Row_AVX2(const uint8_t* src_uyvy,
                         uint8_t* dst_u,
                         uint8_t* dst_v,
                         int width) {
  asm volatile(
      "vpcmpeqb   %%ymm5,%%ymm5,%%ymm5           \n"
      "vpsrlw     $0x8,%%ymm5,%%ymm5             \n"
      "sub       %1,%2                           \n"

      LABELALIGN
      "1:                                        \n"
      "vmovdqu   (%0),%%ymm0                     \n"
      "vmovdqu   0x20(%0),%%ymm1                 \n"
      "lea       0x40(%0),%0                     \n"
      "vpand     %%ymm5,%%ymm0,%%ymm0            \n"
      "vpand     %%ymm5,%%ymm1,%%ymm1            \n"
      "vpackuswb %%ymm1,%%ymm0,%%ymm0            \n"
      "vpermq    $0xd8,%%ymm0,%%ymm0             \n"
      "vpand     %%ymm5,%%ymm0,%%ymm1            \n"
      "vpsrlw    $0x8,%%ymm0,%%ymm0              \n"
      "vpackuswb %%ymm1,%%ymm1,%%ymm1            \n"
      "vpackuswb %%ymm0,%%ymm0,%%ymm0            \n"
      "vpermq    $0xd8,%%ymm1,%%ymm1             \n"
      "vpermq    $0xd8,%%ymm0,%%ymm0             \n"
      "vextractf128 $0x0,%%ymm1,(%1)             \n"
      "vextractf128 $0x0,%%ymm0,0x00(%1,%2,1)    \n"
      "lea      0x10(%1),%1                      \n"
      "sub       $0x20,%3                        \n"
      "jg        1b                              \n"
      "vzeroupper                                \n"
      : "+r"(src_uyvy),  // %0
        "+r"(dst_u),     // %1
        "+r"(dst_v),     // %2
        "+r"(width)      // %3
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm5");
}
#endif  // HAS_YUY2TOYROW_AVX2

#ifdef HAS_ARGBBLENDROW_SSSE3
// Shuffle table for isolating alpha.
static const uvec8 kShuffleAlpha = {3u,  0x80, 3u,  0x80, 7u,  0x80, 7u,  0x80,
                                    11u, 0x80, 11u, 0x80, 15u, 0x80, 15u, 0x80};

// Blend 8 pixels at a time
void ARGBBlendRow_SSSE3(const uint8_t* src_argb0,
                        const uint8_t* src_argb1,
                        uint8_t* dst_argb,
                        int width) {
  asm volatile(
      "pcmpeqb   %%xmm7,%%xmm7                   \n"
      "psrlw     $0xf,%%xmm7                     \n"
      "pcmpeqb   %%xmm6,%%xmm6                   \n"
      "psrlw     $0x8,%%xmm6                     \n"
      "pcmpeqb   %%xmm5,%%xmm5                   \n"
      "psllw     $0x8,%%xmm5                     \n"
      "pcmpeqb   %%xmm4,%%xmm4                   \n"
      "pslld     $0x18,%%xmm4                    \n"
      "sub       $0x4,%3                         \n"
      "jl        49f                             \n"

      // 4 pixel loop.
      LABELALIGN
      "40:                                       \n"
      "movdqu    (%0),%%xmm3                     \n"
      "lea       0x10(%0),%0                     \n"
      "movdqa    %%xmm3,%%xmm0                   \n"
      "pxor      %%xmm4,%%xmm3                   \n"
      "movdqu    (%1),%%xmm2                     \n"
      "pshufb    %4,%%xmm3                       \n"
      "pand      %%xmm6,%%xmm2                   \n"
      "paddw     %%xmm7,%%xmm3                   \n"
      "pmullw    %%xmm3,%%xmm2                   \n"
      "movdqu    (%1),%%xmm1                     \n"
      "lea       0x10(%1),%1                     \n"
      "psrlw     $0x8,%%xmm1                     \n"
      "por       %%xmm4,%%xmm0                   \n"
      "pmullw    %%xmm3,%%xmm1                   \n"
      "psrlw     $0x8,%%xmm2                     \n"
      "paddusb   %%xmm2,%%xmm0                   \n"
      "pand      %%xmm5,%%xmm1                   \n"
      "paddusb   %%xmm1,%%xmm0                   \n"
      "movdqu    %%xmm0,(%2)                     \n"
      "lea       0x10(%2),%2                     \n"
      "sub       $0x4,%3                         \n"
      "jge       40b                             \n"

      "49:                                       \n"
      "add       $0x3,%3                         \n"
      "jl        99f                             \n"

      // 1 pixel loop.
      "91:                                       \n"
      "movd      (%0),%%xmm3                     \n"
      "lea       0x4(%0),%0                      \n"
      "movdqa    %%xmm3,%%xmm0                   \n"
      "pxor      %%xmm4,%%xmm3                   \n"
      "movd      (%1),%%xmm2                     \n"
      "pshufb    %4,%%xmm3                       \n"
      "pand      %%xmm6,%%xmm2                   \n"
      "paddw     %%xmm7,%%xmm3                   \n"
      "pmullw    %%xmm3,%%xmm2                   \n"
      "movd      (%1),%%xmm1                     \n"
      "lea       0x4(%1),%1                      \n"
      "psrlw     $0x8,%%xmm1                     \n"
      "por       %%xmm4,%%xmm0                   \n"
      "pmullw    %%xmm3,%%xmm1                   \n"
      "psrlw     $0x8,%%xmm2                     \n"
      "paddusb   %%xmm2,%%xmm0                   \n"
      "pand      %%xmm5,%%xmm1                   \n"
      "paddusb   %%xmm1,%%xmm0                   \n"
      "movd      %%xmm0,(%2)                     \n"
      "lea       0x4(%2),%2                      \n"
      "sub       $0x1,%3                         \n"
      "jge       91b                             \n"
      "99:                                       \n"
      : "+r"(src_argb0),    // %0
        "+r"(src_argb1),    // %1
        "+r"(dst_argb),     // %2
        "+r"(width)         // %3
      : "m"(kShuffleAlpha)  // %4
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
        "xmm7");
}
#endif  // HAS_ARGBBLENDROW_SSSE3

#ifdef HAS_BLENDPLANEROW_SSSE3
// Blend 8 pixels at a time.
// unsigned version of math
// =((A2*C2)+(B2*(255-C2))+255)/256
// signed version of math
// =(((A2-128)*C2)+((B2-128)*(255-C2))+32768+127)/256
void BlendPlaneRow_SSSE3(const uint8_t* src0,
                         const uint8_t* src1,
                         const uint8_t* alpha,
                         uint8_t* dst,
                         int width) {
  asm volatile(
      "pcmpeqb    %%xmm5,%%xmm5                  \n"
      "psllw      $0x8,%%xmm5                    \n"
      "mov        $0x80808080,%%eax              \n"
      "movd       %%eax,%%xmm6                   \n"
      "pshufd     $0x0,%%xmm6,%%xmm6             \n"
      "mov        $0x807f807f,%%eax              \n"
      "movd       %%eax,%%xmm7                   \n"
      "pshufd     $0x0,%%xmm7,%%xmm7             \n"
      "sub        %2,%0                          \n"
      "sub        %2,%1                          \n"
      "sub        %2,%3                          \n"

      // 8 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movq       (%2),%%xmm0                    \n"
      "punpcklbw  %%xmm0,%%xmm0                  \n"
      "pxor       %%xmm5,%%xmm0                  \n"
      "movq       (%0,%2,1),%%xmm1               \n"
      "movq       (%1,%2,1),%%xmm2               \n"
      "punpcklbw  %%xmm2,%%xmm1                  \n"
      "psubb      %%xmm6,%%xmm1                  \n"
      "pmaddubsw  %%xmm1,%%xmm0                  \n"
      "paddw      %%xmm7,%%xmm0                  \n"
      "psrlw      $0x8,%%xmm0                    \n"
      "packuswb   %%xmm0,%%xmm0                  \n"
      "movq       %%xmm0,(%3,%2,1)               \n"
      "lea        0x8(%2),%2                     \n"
      "sub        $0x8,%4                        \n"
      "jg        1b                              \n"
      : "+r"(src0),   // %0
        "+r"(src1),   // %1
        "+r"(alpha),  // %2
        "+r"(dst),    // %3
        "+rm"(width)  // %4
        ::"memory",
        "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm5", "xmm6", "xmm7");
}
#endif  // HAS_BLENDPLANEROW_SSSE3

#ifdef HAS_BLENDPLANEROW_AVX2
// Blend 32 pixels at a time.
// unsigned version of math
// =((A2*C2)+(B2*(255-C2))+255)/256
// signed version of math
// =(((A2-128)*C2)+((B2-128)*(255-C2))+32768+127)/256
void BlendPlaneRow_AVX2(const uint8_t* src0,
                        const uint8_t* src1,
                        const uint8_t* alpha,
                        uint8_t* dst,
                        int width) {
  asm volatile(
      "vpcmpeqb   %%ymm5,%%ymm5,%%ymm5           \n"
      "vpsllw     $0x8,%%ymm5,%%ymm5             \n"
      "mov        $0x80808080,%%eax              \n"
      "vmovd      %%eax,%%xmm6                   \n"
      "vbroadcastss %%xmm6,%%ymm6                \n"
      "mov        $0x807f807f,%%eax              \n"
      "vmovd      %%eax,%%xmm7                   \n"
      "vbroadcastss %%xmm7,%%ymm7                \n"
      "sub        %2,%0                          \n"
      "sub        %2,%1                          \n"
      "sub        %2,%3                          \n"

      // 32 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "vmovdqu    (%2),%%ymm0                    \n"
      "vpunpckhbw %%ymm0,%%ymm0,%%ymm3           \n"
      "vpunpcklbw %%ymm0,%%ymm0,%%ymm0           \n"
      "vpxor      %%ymm5,%%ymm3,%%ymm3           \n"
      "vpxor      %%ymm5,%%ymm0,%%ymm0           \n"
      "vmovdqu    (%0,%2,1),%%ymm1               \n"
      "vmovdqu    (%1,%2,1),%%ymm2               \n"
      "vpunpckhbw %%ymm2,%%ymm1,%%ymm4           \n"
      "vpunpcklbw %%ymm2,%%ymm1,%%ymm1           \n"
      "vpsubb     %%ymm6,%%ymm4,%%ymm4           \n"
      "vpsubb     %%ymm6,%%ymm1,%%ymm1           \n"
      "vpmaddubsw %%ymm4,%%ymm3,%%ymm3           \n"
      "vpmaddubsw %%ymm1,%%ymm0,%%ymm0           \n"
      "vpaddw     %%ymm7,%%ymm3,%%ymm3           \n"
      "vpaddw     %%ymm7,%%ymm0,%%ymm0           \n"
      "vpsrlw     $0x8,%%ymm3,%%ymm3             \n"
      "vpsrlw     $0x8,%%ymm0,%%ymm0             \n"
      "vpackuswb  %%ymm3,%%ymm0,%%ymm0           \n"
      "vmovdqu    %%ymm0,(%3,%2,1)               \n"
      "lea        0x20(%2),%2                    \n"
      "sub        $0x20,%4                       \n"
      "jg        1b                              \n"
      "vzeroupper                                \n"
      : "+r"(src0),   // %0
        "+r"(src1),   // %1
        "+r"(alpha),  // %2
        "+r"(dst),    // %3
        "+rm"(width)  // %4
        ::"memory",
        "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
        "xmm7");
}
#endif  // HAS_BLENDPLANEROW_AVX2

#ifdef HAS_ARGBATTENUATEROW_SSSE3
// Shuffle table duplicating alpha
static const uvec8 kShuffleAlpha0 = {3u, 3u, 3u, 3u, 3u, 3u, 128u, 128u,
                                     7u, 7u, 7u, 7u, 7u, 7u, 128u, 128u};
static const uvec8 kShuffleAlpha1 = {11u, 11u, 11u, 11u, 11u, 11u, 128u, 128u,
                                     15u, 15u, 15u, 15u, 15u, 15u, 128u, 128u};
// Attenuate 4 pixels at a time.
void ARGBAttenuateRow_SSSE3(const uint8_t* src_argb,
                            uint8_t* dst_argb,
                            int width) {
  asm volatile(
      "pcmpeqb   %%xmm3,%%xmm3                   \n"
      "pslld     $0x18,%%xmm3                    \n"
      "movdqa    %3,%%xmm4                       \n"
      "movdqa    %4,%%xmm5                       \n"

      // 4 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "pshufb    %%xmm4,%%xmm0                   \n"
      "movdqu    (%0),%%xmm1                     \n"
      "punpcklbw %%xmm1,%%xmm1                   \n"
      "pmulhuw   %%xmm1,%%xmm0                   \n"
      "movdqu    (%0),%%xmm1                     \n"
      "pshufb    %%xmm5,%%xmm1                   \n"
      "movdqu    (%0),%%xmm2                     \n"
      "punpckhbw %%xmm2,%%xmm2                   \n"
      "pmulhuw   %%xmm2,%%xmm1                   \n"
      "movdqu    (%0),%%xmm2                     \n"
      "lea       0x10(%0),%0                     \n"
      "pand      %%xmm3,%%xmm2                   \n"
      "psrlw     $0x8,%%xmm0                     \n"
      "psrlw     $0x8,%%xmm1                     \n"
      "packuswb  %%xmm1,%%xmm0                   \n"
      "por       %%xmm2,%%xmm0                   \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "lea       0x10(%1),%1                     \n"
      "sub       $0x4,%2                         \n"
      "jg        1b                              \n"
      : "+r"(src_argb),       // %0
        "+r"(dst_argb),       // %1
        "+r"(width)           // %2
      : "m"(kShuffleAlpha0),  // %3
        "m"(kShuffleAlpha1)   // %4
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif  // HAS_ARGBATTENUATEROW_SSSE3

#ifdef HAS_ARGBATTENUATEROW_AVX2
// Shuffle table duplicating alpha.
static const uvec8 kShuffleAlpha_AVX2 = {6u,   7u,   6u,   7u,  6u,  7u,
                                         128u, 128u, 14u,  15u, 14u, 15u,
                                         14u,  15u,  128u, 128u};
// Attenuate 8 pixels at a time.
void ARGBAttenuateRow_AVX2(const uint8_t* src_argb,
                           uint8_t* dst_argb,
                           int width) {
  asm volatile(
      "vbroadcastf128 %3,%%ymm4                  \n"
      "vpcmpeqb   %%ymm5,%%ymm5,%%ymm5           \n"
      "vpslld     $0x18,%%ymm5,%%ymm5            \n"
      "sub        %0,%1                          \n"

      // 8 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "vmovdqu    (%0),%%ymm6                    \n"
      "vpunpcklbw %%ymm6,%%ymm6,%%ymm0           \n"
      "vpunpckhbw %%ymm6,%%ymm6,%%ymm1           \n"
      "vpshufb    %%ymm4,%%ymm0,%%ymm2           \n"
      "vpshufb    %%ymm4,%%ymm1,%%ymm3           \n"
      "vpmulhuw   %%ymm2,%%ymm0,%%ymm0           \n"
      "vpmulhuw   %%ymm3,%%ymm1,%%ymm1           \n"
      "vpand      %%ymm5,%%ymm6,%%ymm6           \n"
      "vpsrlw     $0x8,%%ymm0,%%ymm0             \n"
      "vpsrlw     $0x8,%%ymm1,%%ymm1             \n"
      "vpackuswb  %%ymm1,%%ymm0,%%ymm0           \n"
      "vpor       %%ymm6,%%ymm0,%%ymm0           \n"
      "vmovdqu    %%ymm0,0x00(%0,%1,1)           \n"
      "lea       0x20(%0),%0                     \n"
      "sub        $0x8,%2                        \n"
      "jg        1b                              \n"
      "vzeroupper                                \n"
      : "+r"(src_argb),          // %0
        "+r"(dst_argb),          // %1
        "+r"(width)              // %2
      : "m"(kShuffleAlpha_AVX2)  // %3
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif  // HAS_ARGBATTENUATEROW_AVX2

#ifdef HAS_ARGBUNATTENUATEROW_SSE2
// Unattenuate 4 pixels at a time.
void ARGBUnattenuateRow_SSE2(const uint8_t* src_argb,
                             uint8_t* dst_argb,
                             int width) {
  uintptr_t alpha;
  asm volatile(
      // 4 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movzb     0x03(%0),%3                     \n"
      "punpcklbw %%xmm0,%%xmm0                   \n"
      "movd      0x00(%4,%3,4),%%xmm2            \n"
      "movzb     0x07(%0),%3                     \n"
      "movd      0x00(%4,%3,4),%%xmm3            \n"
      "pshuflw   $0x40,%%xmm2,%%xmm2             \n"
      "pshuflw   $0x40,%%xmm3,%%xmm3             \n"
      "movlhps   %%xmm3,%%xmm2                   \n"
      "pmulhuw   %%xmm2,%%xmm0                   \n"
      "movdqu    (%0),%%xmm1                     \n"
      "movzb     0x0b(%0),%3                     \n"
      "punpckhbw %%xmm1,%%xmm1                   \n"
      "movd      0x00(%4,%3,4),%%xmm2            \n"
      "movzb     0x0f(%0),%3                     \n"
      "movd      0x00(%4,%3,4),%%xmm3            \n"
      "pshuflw   $0x40,%%xmm2,%%xmm2             \n"
      "pshuflw   $0x40,%%xmm3,%%xmm3             \n"
      "movlhps   %%xmm3,%%xmm2                   \n"
      "pmulhuw   %%xmm2,%%xmm1                   \n"
      "lea       0x10(%0),%0                     \n"
      "packuswb  %%xmm1,%%xmm0                   \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "lea       0x10(%1),%1                     \n"
      "sub       $0x4,%2                         \n"
      "jg        1b                              \n"
      : "+r"(src_argb),     // %0
        "+r"(dst_argb),     // %1
        "+r"(width),        // %2
        "=&r"(alpha)        // %3
      : "r"(fixed_invtbl8)  // %4
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif  // HAS_ARGBUNATTENUATEROW_SSE2

#ifdef HAS_ARGBUNATTENUATEROW_AVX2
// Shuffle table duplicating alpha.
static const uvec8 kUnattenShuffleAlpha_AVX2 = {
    0u, 1u, 0u, 1u, 0u, 1u, 6u, 7u, 8u, 9u, 8u, 9u, 8u, 9u, 14u, 15u};
// Unattenuate 8 pixels at a time.
void ARGBUnattenuateRow_AVX2(const uint8_t* src_argb,
                             uint8_t* dst_argb,
                             int width) {
  uintptr_t alpha;
  asm volatile(
      "sub        %0,%1                          \n"
      "vbroadcastf128 %5,%%ymm5                  \n"

      // 8 pixel loop.
      LABELALIGN
      "1:                                        \n"
      // replace VPGATHER
      "movzb     0x03(%0),%3                     \n"
      "vmovd     0x00(%4,%3,4),%%xmm0            \n"
      "movzb     0x07(%0),%3                     \n"
      "vmovd     0x00(%4,%3,4),%%xmm1            \n"
      "movzb     0x0b(%0),%3                     \n"
      "vpunpckldq %%xmm1,%%xmm0,%%xmm6           \n"
      "vmovd     0x00(%4,%3,4),%%xmm2            \n"
      "movzb     0x0f(%0),%3                     \n"
      "vmovd     0x00(%4,%3,4),%%xmm3            \n"
      "movzb     0x13(%0),%3                     \n"
      "vpunpckldq %%xmm3,%%xmm2,%%xmm7           \n"
      "vmovd     0x00(%4,%3,4),%%xmm0            \n"
      "movzb     0x17(%0),%3                     \n"
      "vmovd     0x00(%4,%3,4),%%xmm1            \n"
      "movzb     0x1b(%0),%3                     \n"
      "vpunpckldq %%xmm1,%%xmm0,%%xmm0           \n"
      "vmovd     0x00(%4,%3,4),%%xmm2            \n"
      "movzb     0x1f(%0),%3                     \n"
      "vmovd     0x00(%4,%3,4),%%xmm3            \n"
      "vpunpckldq %%xmm3,%%xmm2,%%xmm2           \n"
      "vpunpcklqdq %%xmm7,%%xmm6,%%xmm3          \n"
      "vpunpcklqdq %%xmm2,%%xmm0,%%xmm0          \n"
      "vinserti128 $0x1,%%xmm0,%%ymm3,%%ymm3     \n"
      // end of VPGATHER

      "vmovdqu    (%0),%%ymm6                    \n"
      "vpunpcklbw %%ymm6,%%ymm6,%%ymm0           \n"
      "vpunpckhbw %%ymm6,%%ymm6,%%ymm1           \n"
      "vpunpcklwd %%ymm3,%%ymm3,%%ymm2           \n"
      "vpunpckhwd %%ymm3,%%ymm3,%%ymm3           \n"
      "vpshufb    %%ymm5,%%ymm2,%%ymm2           \n"
      "vpshufb    %%ymm5,%%ymm3,%%ymm3           \n"
      "vpmulhuw   %%ymm2,%%ymm0,%%ymm0           \n"
      "vpmulhuw   %%ymm3,%%ymm1,%%ymm1           \n"
      "vpackuswb  %%ymm1,%%ymm0,%%ymm0           \n"
      "vmovdqu    %%ymm0,0x00(%0,%1,1)           \n"
      "lea       0x20(%0),%0                     \n"
      "sub        $0x8,%2                        \n"
      "jg        1b                              \n"
      "vzeroupper                                \n"
      : "+r"(src_argb),                 // %0
        "+r"(dst_argb),                 // %1
        "+r"(width),                    // %2
        "=&r"(alpha)                    // %3
      : "r"(fixed_invtbl8),             // %4
        "m"(kUnattenShuffleAlpha_AVX2)  // %5
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
        "xmm7");
}
#endif  // HAS_ARGBUNATTENUATEROW_AVX2

#ifdef HAS_ARGBGRAYROW_SSSE3
// Convert 8 ARGB pixels (64 bytes) to 8 Gray ARGB pixels
void ARGBGrayRow_SSSE3(const uint8_t* src_argb, uint8_t* dst_argb, int width) {
  asm volatile(
      "movdqa    %3,%%xmm4                       \n"
      "movdqa    %4,%%xmm5                       \n"

      // 8 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "pmaddubsw %%xmm4,%%xmm0                   \n"
      "pmaddubsw %%xmm4,%%xmm1                   \n"
      "phaddw    %%xmm1,%%xmm0                   \n"
      "paddw     %%xmm5,%%xmm0                   \n"
      "psrlw     $0x7,%%xmm0                     \n"
      "packuswb  %%xmm0,%%xmm0                   \n"
      "movdqu    (%0),%%xmm2                     \n"
      "movdqu    0x10(%0),%%xmm3                 \n"
      "lea       0x20(%0),%0                     \n"
      "psrld     $0x18,%%xmm2                    \n"
      "psrld     $0x18,%%xmm3                    \n"
      "packuswb  %%xmm3,%%xmm2                   \n"
      "packuswb  %%xmm2,%%xmm2                   \n"
      "movdqa    %%xmm0,%%xmm3                   \n"
      "punpcklbw %%xmm0,%%xmm0                   \n"
      "punpcklbw %%xmm2,%%xmm3                   \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "punpcklwd %%xmm3,%%xmm0                   \n"
      "punpckhwd %%xmm3,%%xmm1                   \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "movdqu    %%xmm1,0x10(%1)                 \n"
      "lea       0x20(%1),%1                     \n"
      "sub       $0x8,%2                         \n"
      "jg        1b                              \n"
      : "+r"(src_argb),  // %0
        "+r"(dst_argb),  // %1
        "+r"(width)      // %2
      : "m"(kARGBToYJ),  // %3
        "m"(kAddYJ64)    // %4
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif  // HAS_ARGBGRAYROW_SSSE3

#ifdef HAS_ARGBSEPIAROW_SSSE3
//    b = (r * 35 + g * 68 + b * 17) >> 7
//    g = (r * 45 + g * 88 + b * 22) >> 7
//    r = (r * 50 + g * 98 + b * 24) >> 7
// Constant for ARGB color to sepia tone
static const vec8 kARGBToSepiaB = {17, 68, 35, 0, 17, 68, 35, 0,
                                   17, 68, 35, 0, 17, 68, 35, 0};

static const vec8 kARGBToSepiaG = {22, 88, 45, 0, 22, 88, 45, 0,
                                   22, 88, 45, 0, 22, 88, 45, 0};

static const vec8 kARGBToSepiaR = {24, 98, 50, 0, 24, 98, 50, 0,
                                   24, 98, 50, 0, 24, 98, 50, 0};

// Convert 8 ARGB pixels (32 bytes) to 8 Sepia ARGB pixels.
void ARGBSepiaRow_SSSE3(uint8_t* dst_argb, int width) {
  asm volatile(
      "movdqa    %2,%%xmm2                       \n"
      "movdqa    %3,%%xmm3                       \n"
      "movdqa    %4,%%xmm4                       \n"

      // 8 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm6                 \n"
      "pmaddubsw %%xmm2,%%xmm0                   \n"
      "pmaddubsw %%xmm2,%%xmm6                   \n"
      "phaddw    %%xmm6,%%xmm0                   \n"
      "psrlw     $0x7,%%xmm0                     \n"
      "packuswb  %%xmm0,%%xmm0                   \n"
      "movdqu    (%0),%%xmm5                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "pmaddubsw %%xmm3,%%xmm5                   \n"
      "pmaddubsw %%xmm3,%%xmm1                   \n"
      "phaddw    %%xmm1,%%xmm5                   \n"
      "psrlw     $0x7,%%xmm5                     \n"
      "packuswb  %%xmm5,%%xmm5                   \n"
      "punpcklbw %%xmm5,%%xmm0                   \n"
      "movdqu    (%0),%%xmm5                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "pmaddubsw %%xmm4,%%xmm5                   \n"
      "pmaddubsw %%xmm4,%%xmm1                   \n"
      "phaddw    %%xmm1,%%xmm5                   \n"
      "psrlw     $0x7,%%xmm5                     \n"
      "packuswb  %%xmm5,%%xmm5                   \n"
      "movdqu    (%0),%%xmm6                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "psrld     $0x18,%%xmm6                    \n"
      "psrld     $0x18,%%xmm1                    \n"
      "packuswb  %%xmm1,%%xmm6                   \n"
      "packuswb  %%xmm6,%%xmm6                   \n"
      "punpcklbw %%xmm6,%%xmm5                   \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "punpcklwd %%xmm5,%%xmm0                   \n"
      "punpckhwd %%xmm5,%%xmm1                   \n"
      "movdqu    %%xmm0,(%0)                     \n"
      "movdqu    %%xmm1,0x10(%0)                 \n"
      "lea       0x20(%0),%0                     \n"
      "sub       $0x8,%1                         \n"
      "jg        1b                              \n"
      : "+r"(dst_argb),      // %0
        "+r"(width)          // %1
      : "m"(kARGBToSepiaB),  // %2
        "m"(kARGBToSepiaG),  // %3
        "m"(kARGBToSepiaR)   // %4
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif  // HAS_ARGBSEPIAROW_SSSE3

#ifdef HAS_ARGBCOLORMATRIXROW_SSSE3
// Tranform 8 ARGB pixels (32 bytes) with color matrix.
// Same as Sepia except matrix is provided.
void ARGBColorMatrixRow_SSSE3(const uint8_t* src_argb,
                              uint8_t* dst_argb,
                              const int8_t* matrix_argb,
                              int width) {
  asm volatile(
      "movdqu    (%3),%%xmm5                     \n"
      "pshufd    $0x00,%%xmm5,%%xmm2             \n"
      "pshufd    $0x55,%%xmm5,%%xmm3             \n"
      "pshufd    $0xaa,%%xmm5,%%xmm4             \n"
      "pshufd    $0xff,%%xmm5,%%xmm5             \n"

      // 8 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm7                 \n"
      "pmaddubsw %%xmm2,%%xmm0                   \n"
      "pmaddubsw %%xmm2,%%xmm7                   \n"
      "movdqu    (%0),%%xmm6                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "pmaddubsw %%xmm3,%%xmm6                   \n"
      "pmaddubsw %%xmm3,%%xmm1                   \n"
      "phaddsw   %%xmm7,%%xmm0                   \n"
      "phaddsw   %%xmm1,%%xmm6                   \n"
      "psraw     $0x6,%%xmm0                     \n"
      "psraw     $0x6,%%xmm6                     \n"
      "packuswb  %%xmm0,%%xmm0                   \n"
      "packuswb  %%xmm6,%%xmm6                   \n"
      "punpcklbw %%xmm6,%%xmm0                   \n"
      "movdqu    (%0),%%xmm1                     \n"
      "movdqu    0x10(%0),%%xmm7                 \n"
      "pmaddubsw %%xmm4,%%xmm1                   \n"
      "pmaddubsw %%xmm4,%%xmm7                   \n"
      "phaddsw   %%xmm7,%%xmm1                   \n"
      "movdqu    (%0),%%xmm6                     \n"
      "movdqu    0x10(%0),%%xmm7                 \n"
      "pmaddubsw %%xmm5,%%xmm6                   \n"
      "pmaddubsw %%xmm5,%%xmm7                   \n"
      "phaddsw   %%xmm7,%%xmm6                   \n"
      "psraw     $0x6,%%xmm1                     \n"
      "psraw     $0x6,%%xmm6                     \n"
      "packuswb  %%xmm1,%%xmm1                   \n"
      "packuswb  %%xmm6,%%xmm6                   \n"
      "punpcklbw %%xmm6,%%xmm1                   \n"
      "movdqa    %%xmm0,%%xmm6                   \n"
      "punpcklwd %%xmm1,%%xmm0                   \n"
      "punpckhwd %%xmm1,%%xmm6                   \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "movdqu    %%xmm6,0x10(%1)                 \n"
      "lea       0x20(%0),%0                     \n"
      "lea       0x20(%1),%1                     \n"
      "sub       $0x8,%2                         \n"
      "jg        1b                              \n"
      : "+r"(src_argb),   // %0
        "+r"(dst_argb),   // %1
        "+r"(width)       // %2
      : "r"(matrix_argb)  // %3
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
        "xmm7");
}
#endif  // HAS_ARGBCOLORMATRIXROW_SSSE3

#ifdef HAS_ARGBQUANTIZEROW_SSE2
// Quantize 4 ARGB pixels (16 bytes).
void ARGBQuantizeRow_SSE2(uint8_t* dst_argb,
                          int scale,
                          int interval_size,
                          int interval_offset,
                          int width) {
  asm volatile(
      "movd      %2,%%xmm2                       \n"
      "movd      %3,%%xmm3                       \n"
      "movd      %4,%%xmm4                       \n"
      "pshuflw   $0x40,%%xmm2,%%xmm2             \n"
      "pshufd    $0x44,%%xmm2,%%xmm2             \n"
      "pshuflw   $0x40,%%xmm3,%%xmm3             \n"
      "pshufd    $0x44,%%xmm3,%%xmm3             \n"
      "pshuflw   $0x40,%%xmm4,%%xmm4             \n"
      "pshufd    $0x44,%%xmm4,%%xmm4             \n"
      "pxor      %%xmm5,%%xmm5                   \n"
      "pcmpeqb   %%xmm6,%%xmm6                   \n"
      "pslld     $0x18,%%xmm6                    \n"

      // 4 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "punpcklbw %%xmm5,%%xmm0                   \n"
      "pmulhuw   %%xmm2,%%xmm0                   \n"
      "movdqu    (%0),%%xmm1                     \n"
      "punpckhbw %%xmm5,%%xmm1                   \n"
      "pmulhuw   %%xmm2,%%xmm1                   \n"
      "pmullw    %%xmm3,%%xmm0                   \n"
      "movdqu    (%0),%%xmm7                     \n"
      "pmullw    %%xmm3,%%xmm1                   \n"
      "pand      %%xmm6,%%xmm7                   \n"
      "paddw     %%xmm4,%%xmm0                   \n"
      "paddw     %%xmm4,%%xmm1                   \n"
      "packuswb  %%xmm1,%%xmm0                   \n"
      "por       %%xmm7,%%xmm0                   \n"
      "movdqu    %%xmm0,(%0)                     \n"
      "lea       0x10(%0),%0                     \n"
      "sub       $0x4,%1                         \n"
      "jg        1b                              \n"
      : "+r"(dst_argb),       // %0
        "+r"(width)           // %1
      : "r"(scale),           // %2
        "r"(interval_size),   // %3
        "r"(interval_offset)  // %4
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
        "xmm7");
}
#endif  // HAS_ARGBQUANTIZEROW_SSE2

#ifdef HAS_ARGBSHADEROW_SSE2
// Shade 4 pixels at a time by specified value.
void ARGBShadeRow_SSE2(const uint8_t* src_argb,
                       uint8_t* dst_argb,
                       int width,
                       uint32_t value) {
  asm volatile(
      "movd      %3,%%xmm2                       \n"
      "punpcklbw %%xmm2,%%xmm2                   \n"
      "punpcklqdq %%xmm2,%%xmm2                  \n"

      // 4 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "lea       0x10(%0),%0                     \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "punpcklbw %%xmm0,%%xmm0                   \n"
      "punpckhbw %%xmm1,%%xmm1                   \n"
      "pmulhuw   %%xmm2,%%xmm0                   \n"
      "pmulhuw   %%xmm2,%%xmm1                   \n"
      "psrlw     $0x8,%%xmm0                     \n"
      "psrlw     $0x8,%%xmm1                     \n"
      "packuswb  %%xmm1,%%xmm0                   \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "lea       0x10(%1),%1                     \n"
      "sub       $0x4,%2                         \n"
      "jg        1b                              \n"
      : "+r"(src_argb),  // %0
        "+r"(dst_argb),  // %1
        "+r"(width)      // %2
      : "r"(value)       // %3
      : "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif  // HAS_ARGBSHADEROW_SSE2

#ifdef HAS_ARGBMULTIPLYROW_SSE2
// Multiply 2 rows of ARGB pixels together, 4 pixels at a time.
void ARGBMultiplyRow_SSE2(const uint8_t* src_argb0,
                          const uint8_t* src_argb1,
                          uint8_t* dst_argb,
                          int width) {
  asm volatile(

      "pxor      %%xmm5,%%xmm5                   \n"

      // 4 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "lea       0x10(%0),%0                     \n"
      "movdqu    (%1),%%xmm2                     \n"
      "lea       0x10(%1),%1                     \n"
      "movdqu    %%xmm0,%%xmm1                   \n"
      "movdqu    %%xmm2,%%xmm3                   \n"
      "punpcklbw %%xmm0,%%xmm0                   \n"
      "punpckhbw %%xmm1,%%xmm1                   \n"
      "punpcklbw %%xmm5,%%xmm2                   \n"
      "punpckhbw %%xmm5,%%xmm3                   \n"
      "pmulhuw   %%xmm2,%%xmm0                   \n"
      "pmulhuw   %%xmm3,%%xmm1                   \n"
      "packuswb  %%xmm1,%%xmm0                   \n"
      "movdqu    %%xmm0,(%2)                     \n"
      "lea       0x10(%2),%2                     \n"
      "sub       $0x4,%3                         \n"
      "jg        1b                              \n"
      : "+r"(src_argb0),  // %0
        "+r"(src_argb1),  // %1
        "+r"(dst_argb),   // %2
        "+r"(width)       // %3
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#endif  // HAS_ARGBMULTIPLYROW_SSE2

#ifdef HAS_ARGBMULTIPLYROW_AVX2
// Multiply 2 rows of ARGB pixels together, 8 pixels at a time.
void ARGBMultiplyRow_AVX2(const uint8_t* src_argb0,
                          const uint8_t* src_argb1,
                          uint8_t* dst_argb,
                          int width) {
  asm volatile(

      "vpxor      %%ymm5,%%ymm5,%%ymm5           \n"

      // 4 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "vmovdqu    (%0),%%ymm1                    \n"
      "lea        0x20(%0),%0                    \n"
      "vmovdqu    (%1),%%ymm3                    \n"
      "lea        0x20(%1),%1                    \n"
      "vpunpcklbw %%ymm1,%%ymm1,%%ymm0           \n"
      "vpunpckhbw %%ymm1,%%ymm1,%%ymm1           \n"
      "vpunpcklbw %%ymm5,%%ymm3,%%ymm2           \n"
      "vpunpckhbw %%ymm5,%%ymm3,%%ymm3           \n"
      "vpmulhuw   %%ymm2,%%ymm0,%%ymm0           \n"
      "vpmulhuw   %%ymm3,%%ymm1,%%ymm1           \n"
      "vpackuswb  %%ymm1,%%ymm0,%%ymm0           \n"
      "vmovdqu    %%ymm0,(%2)                    \n"
      "lea       0x20(%2),%2                     \n"
      "sub        $0x8,%3                        \n"
      "jg        1b                              \n"
      "vzeroupper                                \n"
      : "+r"(src_argb0),  // %0
        "+r"(src_argb1),  // %1
        "+r"(dst_argb),   // %2
        "+r"(width)       // %3
      :
      : "memory", "cc"
#if defined(__AVX2__)
        ,
        "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
#endif
      );
}
#endif  // HAS_ARGBMULTIPLYROW_AVX2

#ifdef HAS_ARGBADDROW_SSE2
// Add 2 rows of ARGB pixels together, 4 pixels at a time.
void ARGBAddRow_SSE2(const uint8_t* src_argb0,
                     const uint8_t* src_argb1,
                     uint8_t* dst_argb,
                     int width) {
  asm volatile(
      // 4 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "lea       0x10(%0),%0                     \n"
      "movdqu    (%1),%%xmm1                     \n"
      "lea       0x10(%1),%1                     \n"
      "paddusb   %%xmm1,%%xmm0                   \n"
      "movdqu    %%xmm0,(%2)                     \n"
      "lea       0x10(%2),%2                     \n"
      "sub       $0x4,%3                         \n"
      "jg        1b                              \n"
      : "+r"(src_argb0),  // %0
        "+r"(src_argb1),  // %1
        "+r"(dst_argb),   // %2
        "+r"(width)       // %3
      :
      : "memory", "cc", "xmm0", "xmm1");
}
#endif  // HAS_ARGBADDROW_SSE2

#ifdef HAS_ARGBADDROW_AVX2
// Add 2 rows of ARGB pixels together, 4 pixels at a time.
void ARGBAddRow_AVX2(const uint8_t* src_argb0,
                     const uint8_t* src_argb1,
                     uint8_t* dst_argb,
                     int width) {
  asm volatile(
      // 4 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "vmovdqu    (%0),%%ymm0                    \n"
      "lea        0x20(%0),%0                    \n"
      "vpaddusb   (%1),%%ymm0,%%ymm0             \n"
      "lea        0x20(%1),%1                    \n"
      "vmovdqu    %%ymm0,(%2)                    \n"
      "lea        0x20(%2),%2                    \n"
      "sub        $0x8,%3                        \n"
      "jg        1b                              \n"
      "vzeroupper                                \n"
      : "+r"(src_argb0),  // %0
        "+r"(src_argb1),  // %1
        "+r"(dst_argb),   // %2
        "+r"(width)       // %3
      :
      : "memory", "cc", "xmm0");
}
#endif  // HAS_ARGBADDROW_AVX2

#ifdef HAS_ARGBSUBTRACTROW_SSE2
// Subtract 2 rows of ARGB pixels, 4 pixels at a time.
void ARGBSubtractRow_SSE2(const uint8_t* src_argb0,
                          const uint8_t* src_argb1,
                          uint8_t* dst_argb,
                          int width) {
  asm volatile(
      // 4 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "lea       0x10(%0),%0                     \n"
      "movdqu    (%1),%%xmm1                     \n"
      "lea       0x10(%1),%1                     \n"
      "psubusb   %%xmm1,%%xmm0                   \n"
      "movdqu    %%xmm0,(%2)                     \n"
      "lea       0x10(%2),%2                     \n"
      "sub       $0x4,%3                         \n"
      "jg        1b                              \n"
      : "+r"(src_argb0),  // %0
        "+r"(src_argb1),  // %1
        "+r"(dst_argb),   // %2
        "+r"(width)       // %3
      :
      : "memory", "cc", "xmm0", "xmm1");
}
#endif  // HAS_ARGBSUBTRACTROW_SSE2

#ifdef HAS_ARGBSUBTRACTROW_AVX2
// Subtract 2 rows of ARGB pixels, 8 pixels at a time.
void ARGBSubtractRow_AVX2(const uint8_t* src_argb0,
                          const uint8_t* src_argb1,
                          uint8_t* dst_argb,
                          int width) {
  asm volatile(
      // 4 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "vmovdqu    (%0),%%ymm0                    \n"
      "lea        0x20(%0),%0                    \n"
      "vpsubusb   (%1),%%ymm0,%%ymm0             \n"
      "lea        0x20(%1),%1                    \n"
      "vmovdqu    %%ymm0,(%2)                    \n"
      "lea        0x20(%2),%2                    \n"
      "sub        $0x8,%3                        \n"
      "jg         1b                             \n"
      "vzeroupper                                \n"
      : "+r"(src_argb0),  // %0
        "+r"(src_argb1),  // %1
        "+r"(dst_argb),   // %2
        "+r"(width)       // %3
      :
      : "memory", "cc", "xmm0");
}
#endif  // HAS_ARGBSUBTRACTROW_AVX2

#ifdef HAS_SOBELXROW_SSE2
// SobelX as a matrix is
// -1  0  1
// -2  0  2
// -1  0  1
void SobelXRow_SSE2(const uint8_t* src_y0,
                    const uint8_t* src_y1,
                    const uint8_t* src_y2,
                    uint8_t* dst_sobelx,
                    int width) {
  asm volatile(
      "sub       %0,%1                           \n"
      "sub       %0,%2                           \n"
      "sub       %0,%3                           \n"
      "pxor      %%xmm5,%%xmm5                   \n"

      // 8 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movq      (%0),%%xmm0                     \n"
      "movq      0x2(%0),%%xmm1                  \n"
      "punpcklbw %%xmm5,%%xmm0                   \n"
      "punpcklbw %%xmm5,%%xmm1                   \n"
      "psubw     %%xmm1,%%xmm0                   \n"
      "movq      0x00(%0,%1,1),%%xmm1            \n"
      "movq      0x02(%0,%1,1),%%xmm2            \n"
      "punpcklbw %%xmm5,%%xmm1                   \n"
      "punpcklbw %%xmm5,%%xmm2                   \n"
      "psubw     %%xmm2,%%xmm1                   \n"
      "movq      0x00(%0,%2,1),%%xmm2            \n"
      "movq      0x02(%0,%2,1),%%xmm3            \n"
      "punpcklbw %%xmm5,%%xmm2                   \n"
      "punpcklbw %%xmm5,%%xmm3                   \n"
      "psubw     %%xmm3,%%xmm2                   \n"
      "paddw     %%xmm2,%%xmm0                   \n"
      "paddw     %%xmm1,%%xmm0                   \n"
      "paddw     %%xmm1,%%xmm0                   \n"
      "pxor      %%xmm1,%%xmm1                   \n"
      "psubw     %%xmm0,%%xmm1                   \n"
      "pmaxsw    %%xmm1,%%xmm0                   \n"
      "packuswb  %%xmm0,%%xmm0                   \n"
      "movq      %%xmm0,0x00(%0,%3,1)            \n"
      "lea       0x8(%0),%0                      \n"
      "sub       $0x8,%4                         \n"
      "jg        1b                              \n"
      : "+r"(src_y0),      // %0
        "+r"(src_y1),      // %1
        "+r"(src_y2),      // %2
        "+r"(dst_sobelx),  // %3
        "+r"(width)        // %4
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#endif  // HAS_SOBELXROW_SSE2

#ifdef HAS_SOBELYROW_SSE2
// SobelY as a matrix is
// -1 -2 -1
//  0  0  0
//  1  2  1
void SobelYRow_SSE2(const uint8_t* src_y0,
                    const uint8_t* src_y1,
                    uint8_t* dst_sobely,
                    int width) {
  asm volatile(
      "sub       %0,%1                           \n"
      "sub       %0,%2                           \n"
      "pxor      %%xmm5,%%xmm5                   \n"

      // 8 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movq      (%0),%%xmm0                     \n"
      "movq      0x00(%0,%1,1),%%xmm1            \n"
      "punpcklbw %%xmm5,%%xmm0                   \n"
      "punpcklbw %%xmm5,%%xmm1                   \n"
      "psubw     %%xmm1,%%xmm0                   \n"
      "movq      0x1(%0),%%xmm1                  \n"
      "movq      0x01(%0,%1,1),%%xmm2            \n"
      "punpcklbw %%xmm5,%%xmm1                   \n"
      "punpcklbw %%xmm5,%%xmm2                   \n"
      "psubw     %%xmm2,%%xmm1                   \n"
      "movq      0x2(%0),%%xmm2                  \n"
      "movq      0x02(%0,%1,1),%%xmm3            \n"
      "punpcklbw %%xmm5,%%xmm2                   \n"
      "punpcklbw %%xmm5,%%xmm3                   \n"
      "psubw     %%xmm3,%%xmm2                   \n"
      "paddw     %%xmm2,%%xmm0                   \n"
      "paddw     %%xmm1,%%xmm0                   \n"
      "paddw     %%xmm1,%%xmm0                   \n"
      "pxor      %%xmm1,%%xmm1                   \n"
      "psubw     %%xmm0,%%xmm1                   \n"
      "pmaxsw    %%xmm1,%%xmm0                   \n"
      "packuswb  %%xmm0,%%xmm0                   \n"
      "movq      %%xmm0,0x00(%0,%2,1)            \n"
      "lea       0x8(%0),%0                      \n"
      "sub       $0x8,%3                         \n"
      "jg        1b                              \n"
      : "+r"(src_y0),      // %0
        "+r"(src_y1),      // %1
        "+r"(dst_sobely),  // %2
        "+r"(width)        // %3
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#endif  // HAS_SOBELYROW_SSE2

#ifdef HAS_SOBELROW_SSE2
// Adds Sobel X and Sobel Y and stores Sobel into ARGB.
// A = 255
// R = Sobel
// G = Sobel
// B = Sobel
void SobelRow_SSE2(const uint8_t* src_sobelx,
                   const uint8_t* src_sobely,
                   uint8_t* dst_argb,
                   int width) {
  asm volatile(
      "sub       %0,%1                           \n"
      "pcmpeqb   %%xmm5,%%xmm5                   \n"
      "pslld     $0x18,%%xmm5                    \n"

      // 8 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x00(%0,%1,1),%%xmm1            \n"
      "lea       0x10(%0),%0                     \n"
      "paddusb   %%xmm1,%%xmm0                   \n"
      "movdqa    %%xmm0,%%xmm2                   \n"
      "punpcklbw %%xmm0,%%xmm2                   \n"
      "punpckhbw %%xmm0,%%xmm0                   \n"
      "movdqa    %%xmm2,%%xmm1                   \n"
      "punpcklwd %%xmm2,%%xmm1                   \n"
      "punpckhwd %%xmm2,%%xmm2                   \n"
      "por       %%xmm5,%%xmm1                   \n"
      "por       %%xmm5,%%xmm2                   \n"
      "movdqa    %%xmm0,%%xmm3                   \n"
      "punpcklwd %%xmm0,%%xmm3                   \n"
      "punpckhwd %%xmm0,%%xmm0                   \n"
      "por       %%xmm5,%%xmm3                   \n"
      "por       %%xmm5,%%xmm0                   \n"
      "movdqu    %%xmm1,(%2)                     \n"
      "movdqu    %%xmm2,0x10(%2)                 \n"
      "movdqu    %%xmm3,0x20(%2)                 \n"
      "movdqu    %%xmm0,0x30(%2)                 \n"
      "lea       0x40(%2),%2                     \n"
      "sub       $0x10,%3                        \n"
      "jg        1b                              \n"
      : "+r"(src_sobelx),  // %0
        "+r"(src_sobely),  // %1
        "+r"(dst_argb),    // %2
        "+r"(width)        // %3
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#endif  // HAS_SOBELROW_SSE2

#ifdef HAS_SOBELTOPLANEROW_SSE2
// Adds Sobel X and Sobel Y and stores Sobel into a plane.
void SobelToPlaneRow_SSE2(const uint8_t* src_sobelx,
                          const uint8_t* src_sobely,
                          uint8_t* dst_y,
                          int width) {
  asm volatile(
      "sub       %0,%1                           \n"
      "pcmpeqb   %%xmm5,%%xmm5                   \n"
      "pslld     $0x18,%%xmm5                    \n"

      // 8 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x00(%0,%1,1),%%xmm1            \n"
      "lea       0x10(%0),%0                     \n"
      "paddusb   %%xmm1,%%xmm0                   \n"
      "movdqu    %%xmm0,(%2)                     \n"
      "lea       0x10(%2),%2                     \n"
      "sub       $0x10,%3                        \n"
      "jg        1b                              \n"
      : "+r"(src_sobelx),  // %0
        "+r"(src_sobely),  // %1
        "+r"(dst_y),       // %2
        "+r"(width)        // %3
      :
      : "memory", "cc", "xmm0", "xmm1");
}
#endif  // HAS_SOBELTOPLANEROW_SSE2

#ifdef HAS_SOBELXYROW_SSE2
// Mixes Sobel X, Sobel Y and Sobel into ARGB.
// A = 255
// R = Sobel X
// G = Sobel
// B = Sobel Y
void SobelXYRow_SSE2(const uint8_t* src_sobelx,
                     const uint8_t* src_sobely,
                     uint8_t* dst_argb,
                     int width) {
  asm volatile(
      "sub       %0,%1                           \n"
      "pcmpeqb   %%xmm5,%%xmm5                   \n"

      // 8 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x00(%0,%1,1),%%xmm1            \n"
      "lea       0x10(%0),%0                     \n"
      "movdqa    %%xmm0,%%xmm2                   \n"
      "paddusb   %%xmm1,%%xmm2                   \n"
      "movdqa    %%xmm0,%%xmm3                   \n"
      "punpcklbw %%xmm5,%%xmm3                   \n"
      "punpckhbw %%xmm5,%%xmm0                   \n"
      "movdqa    %%xmm1,%%xmm4                   \n"
      "punpcklbw %%xmm2,%%xmm4                   \n"
      "punpckhbw %%xmm2,%%xmm1                   \n"
      "movdqa    %%xmm4,%%xmm6                   \n"
      "punpcklwd %%xmm3,%%xmm6                   \n"
      "punpckhwd %%xmm3,%%xmm4                   \n"
      "movdqa    %%xmm1,%%xmm7                   \n"
      "punpcklwd %%xmm0,%%xmm7                   \n"
      "punpckhwd %%xmm0,%%xmm1                   \n"
      "movdqu    %%xmm6,(%2)                     \n"
      "movdqu    %%xmm4,0x10(%2)                 \n"
      "movdqu    %%xmm7,0x20(%2)                 \n"
      "movdqu    %%xmm1,0x30(%2)                 \n"
      "lea       0x40(%2),%2                     \n"
      "sub       $0x10,%3                        \n"
      "jg        1b                              \n"
      : "+r"(src_sobelx),  // %0
        "+r"(src_sobely),  // %1
        "+r"(dst_argb),    // %2
        "+r"(width)        // %3
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
        "xmm7");
}
#endif  // HAS_SOBELXYROW_SSE2

#ifdef HAS_COMPUTECUMULATIVESUMROW_SSE2
// Creates a table of cumulative sums where each value is a sum of all values
// above and to the left of the value, inclusive of the value.
void ComputeCumulativeSumRow_SSE2(const uint8_t* row,
                                  int32_t* cumsum,
                                  const int32_t* previous_cumsum,
                                  int width) {
  asm volatile(
      "pxor      %%xmm0,%%xmm0                   \n"
      "pxor      %%xmm1,%%xmm1                   \n"
      "sub       $0x4,%3                         \n"
      "jl        49f                             \n"
      "test      $0xf,%1                         \n"
      "jne       49f                             \n"

      // 4 pixel loop.
      LABELALIGN
      "40:                                       \n"
      "movdqu    (%0),%%xmm2                     \n"
      "lea       0x10(%0),%0                     \n"
      "movdqa    %%xmm2,%%xmm4                   \n"
      "punpcklbw %%xmm1,%%xmm2                   \n"
      "movdqa    %%xmm2,%%xmm3                   \n"
      "punpcklwd %%xmm1,%%xmm2                   \n"
      "punpckhwd %%xmm1,%%xmm3                   \n"
      "punpckhbw %%xmm1,%%xmm4                   \n"
      "movdqa    %%xmm4,%%xmm5                   \n"
      "punpcklwd %%xmm1,%%xmm4                   \n"
      "punpckhwd %%xmm1,%%xmm5                   \n"
      "paddd     %%xmm2,%%xmm0                   \n"
      "movdqu    (%2),%%xmm2                     \n"
      "paddd     %%xmm0,%%xmm2                   \n"
      "paddd     %%xmm3,%%xmm0                   \n"
      "movdqu    0x10(%2),%%xmm3                 \n"
      "paddd     %%xmm0,%%xmm3                   \n"
      "paddd     %%xmm4,%%xmm0                   \n"
      "movdqu    0x20(%2),%%xmm4                 \n"
      "paddd     %%xmm0,%%xmm4                   \n"
      "paddd     %%xmm5,%%xmm0                   \n"
      "movdqu    0x30(%2),%%xmm5                 \n"
      "lea       0x40(%2),%2                     \n"
      "paddd     %%xmm0,%%xmm5                   \n"
      "movdqu    %%xmm2,(%1)                     \n"
      "movdqu    %%xmm3,0x10(%1)                 \n"
      "movdqu    %%xmm4,0x20(%1)                 \n"
      "movdqu    %%xmm5,0x30(%1)                 \n"
      "lea       0x40(%1),%1                     \n"
      "sub       $0x4,%3                         \n"
      "jge       40b                             \n"

      "49:                                       \n"
      "add       $0x3,%3                         \n"
      "jl        19f                             \n"

      // 1 pixel loop.
      LABELALIGN
      "10:                                       \n"
      "movd      (%0),%%xmm2                     \n"
      "lea       0x4(%0),%0                      \n"
      "punpcklbw %%xmm1,%%xmm2                   \n"
      "punpcklwd %%xmm1,%%xmm2                   \n"
      "paddd     %%xmm2,%%xmm0                   \n"
      "movdqu    (%2),%%xmm2                     \n"
      "lea       0x10(%2),%2                     \n"
      "paddd     %%xmm0,%%xmm2                   \n"
      "movdqu    %%xmm2,(%1)                     \n"
      "lea       0x10(%1),%1                     \n"
      "sub       $0x1,%3                         \n"
      "jge       10b                             \n"

      "19:                                       \n"
      : "+r"(row),              // %0
        "+r"(cumsum),           // %1
        "+r"(previous_cumsum),  // %2
        "+r"(width)             // %3
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif  // HAS_COMPUTECUMULATIVESUMROW_SSE2

#ifdef HAS_CUMULATIVESUMTOAVERAGEROW_SSE2
void CumulativeSumToAverageRow_SSE2(const int32_t* topleft,
                                    const int32_t* botleft,
                                    int width,
                                    int area,
                                    uint8_t* dst,
                                    int count) {
  asm volatile(
      "movd      %5,%%xmm5                       \n"
      "cvtdq2ps  %%xmm5,%%xmm5                   \n"
      "rcpss     %%xmm5,%%xmm4                   \n"
      "pshufd    $0x0,%%xmm4,%%xmm4              \n"
      "sub       $0x4,%3                         \n"
      "jl        49f                             \n"
      "cmpl      $0x80,%5                        \n"
      "ja        40f                             \n"

      "pshufd    $0x0,%%xmm5,%%xmm5              \n"
      "pcmpeqb   %%xmm6,%%xmm6                   \n"
      "psrld     $0x10,%%xmm6                    \n"
      "cvtdq2ps  %%xmm6,%%xmm6                   \n"
      "addps     %%xmm6,%%xmm5                   \n"
      "mulps     %%xmm4,%%xmm5                   \n"
      "cvtps2dq  %%xmm5,%%xmm5                   \n"
      "packssdw  %%xmm5,%%xmm5                   \n"

      // 4 pixel small loop.
      LABELALIGN
      "4:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "movdqu    0x20(%0),%%xmm2                 \n"
      "movdqu    0x30(%0),%%xmm3                 \n"
      "psubd     0x00(%0,%4,4),%%xmm0            \n"
      "psubd     0x10(%0,%4,4),%%xmm1            \n"
      "psubd     0x20(%0,%4,4),%%xmm2            \n"
      "psubd     0x30(%0,%4,4),%%xmm3            \n"
      "lea       0x40(%0),%0                     \n"
      "psubd     (%1),%%xmm0                     \n"
      "psubd     0x10(%1),%%xmm1                 \n"
      "psubd     0x20(%1),%%xmm2                 \n"
      "psubd     0x30(%1),%%xmm3                 \n"
      "paddd     0x00(%1,%4,4),%%xmm0            \n"
      "paddd     0x10(%1,%4,4),%%xmm1            \n"
      "paddd     0x20(%1,%4,4),%%xmm2            \n"
      "paddd     0x30(%1,%4,4),%%xmm3            \n"
      "lea       0x40(%1),%1                     \n"
      "packssdw  %%xmm1,%%xmm0                   \n"
      "packssdw  %%xmm3,%%xmm2                   \n"
      "pmulhuw   %%xmm5,%%xmm0                   \n"
      "pmulhuw   %%xmm5,%%xmm2                   \n"
      "packuswb  %%xmm2,%%xmm0                   \n"
      "movdqu    %%xmm0,(%2)                     \n"
      "lea       0x10(%2),%2                     \n"
      "sub       $0x4,%3                         \n"
      "jge       4b                              \n"
      "jmp       49f                             \n"

      // 4 pixel loop
      LABELALIGN
      "40:                                       \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "movdqu    0x20(%0),%%xmm2                 \n"
      "movdqu    0x30(%0),%%xmm3                 \n"
      "psubd     0x00(%0,%4,4),%%xmm0            \n"
      "psubd     0x10(%0,%4,4),%%xmm1            \n"
      "psubd     0x20(%0,%4,4),%%xmm2            \n"
      "psubd     0x30(%0,%4,4),%%xmm3            \n"
      "lea       0x40(%0),%0                     \n"
      "psubd     (%1),%%xmm0                     \n"
      "psubd     0x10(%1),%%xmm1                 \n"
      "psubd     0x20(%1),%%xmm2                 \n"
      "psubd     0x30(%1),%%xmm3                 \n"
      "paddd     0x00(%1,%4,4),%%xmm0            \n"
      "paddd     0x10(%1,%4,4),%%xmm1            \n"
      "paddd     0x20(%1,%4,4),%%xmm2            \n"
      "paddd     0x30(%1,%4,4),%%xmm3            \n"
      "lea       0x40(%1),%1                     \n"
      "cvtdq2ps  %%xmm0,%%xmm0                   \n"
      "cvtdq2ps  %%xmm1,%%xmm1                   \n"
      "mulps     %%xmm4,%%xmm0                   \n"
      "mulps     %%xmm4,%%xmm1                   \n"
      "cvtdq2ps  %%xmm2,%%xmm2                   \n"
      "cvtdq2ps  %%xmm3,%%xmm3                   \n"
      "mulps     %%xmm4,%%xmm2                   \n"
      "mulps     %%xmm4,%%xmm3                   \n"
      "cvtps2dq  %%xmm0,%%xmm0                   \n"
      "cvtps2dq  %%xmm1,%%xmm1                   \n"
      "cvtps2dq  %%xmm2,%%xmm2                   \n"
      "cvtps2dq  %%xmm3,%%xmm3                   \n"
      "packssdw  %%xmm1,%%xmm0                   \n"
      "packssdw  %%xmm3,%%xmm2                   \n"
      "packuswb  %%xmm2,%%xmm0                   \n"
      "movdqu    %%xmm0,(%2)                     \n"
      "lea       0x10(%2),%2                     \n"
      "sub       $0x4,%3                         \n"
      "jge       40b                             \n"

      "49:                                       \n"
      "add       $0x3,%3                         \n"
      "jl        19f                             \n"

      // 1 pixel loop
      LABELALIGN
      "10:                                       \n"
      "movdqu    (%0),%%xmm0                     \n"
      "psubd     0x00(%0,%4,4),%%xmm0            \n"
      "lea       0x10(%0),%0                     \n"
      "psubd     (%1),%%xmm0                     \n"
      "paddd     0x00(%1,%4,4),%%xmm0            \n"
      "lea       0x10(%1),%1                     \n"
      "cvtdq2ps  %%xmm0,%%xmm0                   \n"
      "mulps     %%xmm4,%%xmm0                   \n"
      "cvtps2dq  %%xmm0,%%xmm0                   \n"
      "packssdw  %%xmm0,%%xmm0                   \n"
      "packuswb  %%xmm0,%%xmm0                   \n"
      "movd      %%xmm0,(%2)                     \n"
      "lea       0x4(%2),%2                      \n"
      "sub       $0x1,%3                         \n"
      "jge       10b                             \n"
      "19:                                       \n"
      : "+r"(topleft),           // %0
        "+r"(botleft),           // %1
        "+r"(dst),               // %2
        "+rm"(count)             // %3
      : "r"((intptr_t)(width)),  // %4
        "rm"(area)               // %5
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif  // HAS_CUMULATIVESUMTOAVERAGEROW_SSE2

#ifdef HAS_ARGBAFFINEROW_SSE2
// Copy ARGB pixels from source image with slope to a row of destination.
LIBYUV_API
void ARGBAffineRow_SSE2(const uint8_t* src_argb,
                        int src_argb_stride,
                        uint8_t* dst_argb,
                        const float* src_dudv,
                        int width) {
  intptr_t src_argb_stride_temp = src_argb_stride;
  intptr_t temp;
  asm volatile(
      "movq      (%3),%%xmm2                     \n"
      "movq      0x08(%3),%%xmm7                 \n"
      "shl       $0x10,%1                        \n"
      "add       $0x4,%1                         \n"
      "movd      %1,%%xmm5                       \n"
      "sub       $0x4,%4                         \n"
      "jl        49f                             \n"

      "pshufd    $0x44,%%xmm7,%%xmm7             \n"
      "pshufd    $0x0,%%xmm5,%%xmm5              \n"
      "movdqa    %%xmm2,%%xmm0                   \n"
      "addps     %%xmm7,%%xmm0                   \n"
      "movlhps   %%xmm0,%%xmm2                   \n"
      "movdqa    %%xmm7,%%xmm4                   \n"
      "addps     %%xmm4,%%xmm4                   \n"
      "movdqa    %%xmm2,%%xmm3                   \n"
      "addps     %%xmm4,%%xmm3                   \n"
      "addps     %%xmm4,%%xmm4                   \n"

      // 4 pixel loop
      LABELALIGN
      "40:                                       \n"
      "cvttps2dq %%xmm2,%%xmm0                   \n"  // x,y float->int first 2
      "cvttps2dq %%xmm3,%%xmm1                   \n"  // x,y float->int next 2
      "packssdw  %%xmm1,%%xmm0                   \n"  // x, y as 8 shorts
      "pmaddwd   %%xmm5,%%xmm0                   \n"  // off = x*4 + y*stride
      "movd      %%xmm0,%k1                      \n"
      "pshufd    $0x39,%%xmm0,%%xmm0             \n"
      "movd      %%xmm0,%k5                      \n"
      "pshufd    $0x39,%%xmm0,%%xmm0             \n"
      "movd      0x00(%0,%1,1),%%xmm1            \n"
      "movd      0x00(%0,%5,1),%%xmm6            \n"
      "punpckldq %%xmm6,%%xmm1                   \n"
      "addps     %%xmm4,%%xmm2                   \n"
      "movq      %%xmm1,(%2)                     \n"
      "movd      %%xmm0,%k1                      \n"
      "pshufd    $0x39,%%xmm0,%%xmm0             \n"
      "movd      %%xmm0,%k5                      \n"
      "movd      0x00(%0,%1,1),%%xmm0            \n"
      "movd      0x00(%0,%5,1),%%xmm6            \n"
      "punpckldq %%xmm6,%%xmm0                   \n"
      "addps     %%xmm4,%%xmm3                   \n"
      "movq      %%xmm0,0x08(%2)                 \n"
      "lea       0x10(%2),%2                     \n"
      "sub       $0x4,%4                         \n"
      "jge       40b                             \n"

      "49:                                       \n"
      "add       $0x3,%4                         \n"
      "jl        19f                             \n"

      // 1 pixel loop
      LABELALIGN
      "10:                                       \n"
      "cvttps2dq %%xmm2,%%xmm0                   \n"
      "packssdw  %%xmm0,%%xmm0                   \n"
      "pmaddwd   %%xmm5,%%xmm0                   \n"
      "addps     %%xmm7,%%xmm2                   \n"
      "movd      %%xmm0,%k1                      \n"
      "movd      0x00(%0,%1,1),%%xmm0            \n"
      "movd      %%xmm0,(%2)                     \n"
      "lea       0x04(%2),%2                     \n"
      "sub       $0x1,%4                         \n"
      "jge       10b                             \n"
      "19:                                       \n"
      : "+r"(src_argb),              // %0
        "+r"(src_argb_stride_temp),  // %1
        "+r"(dst_argb),              // %2
        "+r"(src_dudv),              // %3
        "+rm"(width),                // %4
        "=&r"(temp)                  // %5
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
        "xmm7");
}
#endif  // HAS_ARGBAFFINEROW_SSE2

#ifdef HAS_INTERPOLATEROW_SSSE3
// Bilinear filter 16x2 -> 16x1
void InterpolateRow_SSSE3(uint8_t* dst_ptr,
                          const uint8_t* src_ptr,
                          ptrdiff_t src_stride,
                          int dst_width,
                          int source_y_fraction) {
  asm volatile(
      "sub       %1,%0                           \n"
      "cmp       $0x0,%3                         \n"
      "je        100f                            \n"
      "cmp       $0x80,%3                        \n"
      "je        50f                             \n"

      "movd      %3,%%xmm0                       \n"
      "neg       %3                              \n"
      "add       $0x100,%3                       \n"
      "movd      %3,%%xmm5                       \n"
      "punpcklbw %%xmm0,%%xmm5                   \n"
      "punpcklwd %%xmm5,%%xmm5                   \n"
      "pshufd    $0x0,%%xmm5,%%xmm5              \n"
      "mov       $0x80808080,%%eax               \n"
      "movd      %%eax,%%xmm4                    \n"
      "pshufd    $0x0,%%xmm4,%%xmm4              \n"

      // General purpose row blend.
      LABELALIGN
      "1:                                        \n"
      "movdqu    (%1),%%xmm0                     \n"
      "movdqu    0x00(%1,%4,1),%%xmm2            \n"
      "movdqa     %%xmm0,%%xmm1                  \n"
      "punpcklbw  %%xmm2,%%xmm0                  \n"
      "punpckhbw  %%xmm2,%%xmm1                  \n"
      "psubb      %%xmm4,%%xmm0                  \n"
      "psubb      %%xmm4,%%xmm1                  \n"
      "movdqa     %%xmm5,%%xmm2                  \n"
      "movdqa     %%xmm5,%%xmm3                  \n"
      "pmaddubsw  %%xmm0,%%xmm2                  \n"
      "pmaddubsw  %%xmm1,%%xmm3                  \n"
      "paddw      %%xmm4,%%xmm2                  \n"
      "paddw      %%xmm4,%%xmm3                  \n"
      "psrlw      $0x8,%%xmm2                    \n"
      "psrlw      $0x8,%%xmm3                    \n"
      "packuswb   %%xmm3,%%xmm2                  \n"
      "movdqu    %%xmm2,0x00(%1,%0,1)            \n"
      "lea       0x10(%1),%1                     \n"
      "sub       $0x10,%2                        \n"
      "jg        1b                              \n"
      "jmp       99f                             \n"

      // Blend 50 / 50.
      LABELALIGN
      "50:                                       \n"
      "movdqu    (%1),%%xmm0                     \n"
      "movdqu    0x00(%1,%4,1),%%xmm1            \n"
      "pavgb     %%xmm1,%%xmm0                   \n"
      "movdqu    %%xmm0,0x00(%1,%0,1)            \n"
      "lea       0x10(%1),%1                     \n"
      "sub       $0x10,%2                        \n"
      "jg        50b                             \n"
      "jmp       99f                             \n"

      // Blend 100 / 0 - Copy row unchanged.
      LABELALIGN
      "100:                                      \n"
      "movdqu    (%1),%%xmm0                     \n"
      "movdqu    %%xmm0,0x00(%1,%0,1)            \n"
      "lea       0x10(%1),%1                     \n"
      "sub       $0x10,%2                        \n"
      "jg        100b                            \n"

      "99:                                       \n"
      : "+r"(dst_ptr),               // %0
        "+r"(src_ptr),               // %1
        "+rm"(dst_width),            // %2
        "+r"(source_y_fraction)      // %3
      : "r"((intptr_t)(src_stride))  // %4
      : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif  // HAS_INTERPOLATEROW_SSSE3

#ifdef HAS_INTERPOLATEROW_AVX2
// Bilinear filter 32x2 -> 32x1
void InterpolateRow_AVX2(uint8_t* dst_ptr,
                         const uint8_t* src_ptr,
                         ptrdiff_t src_stride,
                         int dst_width,
                         int source_y_fraction) {
  asm volatile(
      "cmp       $0x0,%3                         \n"
      "je        100f                            \n"
      "sub       %1,%0                           \n"
      "cmp       $0x80,%3                        \n"
      "je        50f                             \n"

      "vmovd      %3,%%xmm0                      \n"
      "neg        %3                             \n"
      "add        $0x100,%3                      \n"
      "vmovd      %3,%%xmm5                      \n"
      "vpunpcklbw %%xmm0,%%xmm5,%%xmm5           \n"
      "vpunpcklwd %%xmm5,%%xmm5,%%xmm5           \n"
      "vbroadcastss %%xmm5,%%ymm5                \n"
      "mov        $0x80808080,%%eax              \n"
      "vmovd      %%eax,%%xmm4                   \n"
      "vbroadcastss %%xmm4,%%ymm4                \n"

      // General purpose row blend.
      LABELALIGN
      "1:                                        \n"
      "vmovdqu    (%1),%%ymm0                    \n"
      "vmovdqu    0x00(%1,%4,1),%%ymm2           \n"
      "vpunpckhbw %%ymm2,%%ymm0,%%ymm1           \n"
      "vpunpcklbw %%ymm2,%%ymm0,%%ymm0           \n"
      "vpsubb     %%ymm4,%%ymm1,%%ymm1           \n"
      "vpsubb     %%ymm4,%%ymm0,%%ymm0           \n"
      "vpmaddubsw %%ymm1,%%ymm5,%%ymm1           \n"
      "vpmaddubsw %%ymm0,%%ymm5,%%ymm0           \n"
      "vpaddw     %%ymm4,%%ymm1,%%ymm1           \n"
      "vpaddw     %%ymm4,%%ymm0,%%ymm0           \n"
      "vpsrlw     $0x8,%%ymm1,%%ymm1             \n"
      "vpsrlw     $0x8,%%ymm0,%%ymm0             \n"
      "vpackuswb  %%ymm1,%%ymm0,%%ymm0           \n"
      "vmovdqu    %%ymm0,0x00(%1,%0,1)           \n"
      "lea        0x20(%1),%1                    \n"
      "sub        $0x20,%2                       \n"
      "jg         1b                             \n"
      "jmp        99f                            \n"

      // Blend 50 / 50.
      LABELALIGN
      "50:                                       \n"
      "vmovdqu   (%1),%%ymm0                     \n"
      "vpavgb    0x00(%1,%4,1),%%ymm0,%%ymm0     \n"
      "vmovdqu   %%ymm0,0x00(%1,%0,1)            \n"
      "lea       0x20(%1),%1                     \n"
      "sub       $0x20,%2                        \n"
      "jg        50b                             \n"
      "jmp       99f                             \n"

      // Blend 100 / 0 - Copy row unchanged.
      LABELALIGN
      "100:                                      \n"
      "rep movsb                                 \n"
      "jmp       999f                            \n"

      "99:                                       \n"
      "vzeroupper                                \n"
      "999:                                      \n"
      : "+D"(dst_ptr),               // %0
        "+S"(src_ptr),               // %1
        "+cm"(dst_width),            // %2
        "+r"(source_y_fraction)      // %3
      : "r"((intptr_t)(src_stride))  // %4
      : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm4", "xmm5");
}
#endif  // HAS_INTERPOLATEROW_AVX2

#ifdef HAS_ARGBSHUFFLEROW_SSSE3
// For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA.
void ARGBShuffleRow_SSSE3(const uint8_t* src_argb,
                          uint8_t* dst_argb,
                          const uint8_t* shuffler,
                          int width) {
  asm volatile(

      "movdqu    (%3),%%xmm5                     \n"

      LABELALIGN
      "1:                                        \n"
      "movdqu    (%0),%%xmm0                     \n"
      "movdqu    0x10(%0),%%xmm1                 \n"
      "lea       0x20(%0),%0                     \n"
      "pshufb    %%xmm5,%%xmm0                   \n"
      "pshufb    %%xmm5,%%xmm1                   \n"
      "movdqu    %%xmm0,(%1)                     \n"
      "movdqu    %%xmm1,0x10(%1)                 \n"
      "lea       0x20(%1),%1                     \n"
      "sub       $0x8,%2                         \n"
      "jg        1b                              \n"
      : "+r"(src_argb),  // %0
        "+r"(dst_argb),  // %1
        "+r"(width)      // %2
      : "r"(shuffler)    // %3
      : "memory", "cc", "xmm0", "xmm1", "xmm5");
}
#endif  // HAS_ARGBSHUFFLEROW_SSSE3

#ifdef HAS_ARGBSHUFFLEROW_AVX2
// For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA.
void ARGBShuffleRow_AVX2(const uint8_t* src_argb,
                         uint8_t* dst_argb,
                         const uint8_t* shuffler,
                         int width) {
  asm volatile(

      "vbroadcastf128 (%3),%%ymm5                \n"

      LABELALIGN
      "1:                                        \n"
      "vmovdqu   (%0),%%ymm0                     \n"
      "vmovdqu   0x20(%0),%%ymm1                 \n"
      "lea       0x40(%0),%0                     \n"
      "vpshufb   %%ymm5,%%ymm0,%%ymm0            \n"
      "vpshufb   %%ymm5,%%ymm1,%%ymm1            \n"
      "vmovdqu   %%ymm0,(%1)                     \n"
      "vmovdqu   %%ymm1,0x20(%1)                 \n"
      "lea       0x40(%1),%1                     \n"
      "sub       $0x10,%2                        \n"
      "jg        1b                              \n"
      "vzeroupper                                \n"
      : "+r"(src_argb),  // %0
        "+r"(dst_argb),  // %1
        "+r"(width)      // %2
      : "r"(shuffler)    // %3
      : "memory", "cc", "xmm0", "xmm1", "xmm5");
}
#endif  // HAS_ARGBSHUFFLEROW_AVX2

#ifdef HAS_I422TOYUY2ROW_SSE2
void I422ToYUY2Row_SSE2(const uint8_t* src_y,
                        const uint8_t* src_u,
                        const uint8_t* src_v,
                        uint8_t* dst_yuy2,
                        int width) {
  asm volatile(

      "sub       %1,%2                             \n"

      LABELALIGN
      "1:                                          \n"
      "movq      (%1),%%xmm2                       \n"
      "movq      0x00(%1,%2,1),%%xmm1              \n"
      "add       $0x8,%1                           \n"
      "punpcklbw %%xmm1,%%xmm2                     \n"
      "movdqu    (%0),%%xmm0                       \n"
      "add       $0x10,%0                          \n"
      "movdqa    %%xmm0,%%xmm1                     \n"
      "punpcklbw %%xmm2,%%xmm0                     \n"
      "punpckhbw %%xmm2,%%xmm1                     \n"
      "movdqu    %%xmm0,(%3)                       \n"
      "movdqu    %%xmm1,0x10(%3)                   \n"
      "lea       0x20(%3),%3                       \n"
      "sub       $0x10,%4                          \n"
      "jg         1b                               \n"
      : "+r"(src_y),     // %0
        "+r"(src_u),     // %1
        "+r"(src_v),     // %2
        "+r"(dst_yuy2),  // %3
        "+rm"(width)     // %4
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif  // HAS_I422TOYUY2ROW_SSE2

#ifdef HAS_I422TOUYVYROW_SSE2
void I422ToUYVYRow_SSE2(const uint8_t* src_y,
                        const uint8_t* src_u,
                        const uint8_t* src_v,
                        uint8_t* dst_uyvy,
                        int width) {
  asm volatile(

      "sub        %1,%2                            \n"

      LABELALIGN
      "1:                                          \n"
      "movq      (%1),%%xmm2                       \n"
      "movq      0x00(%1,%2,1),%%xmm1              \n"
      "add       $0x8,%1                           \n"
      "punpcklbw %%xmm1,%%xmm2                     \n"
      "movdqu    (%0),%%xmm0                       \n"
      "movdqa    %%xmm2,%%xmm1                     \n"
      "add       $0x10,%0                          \n"
      "punpcklbw %%xmm0,%%xmm1                     \n"
      "punpckhbw %%xmm0,%%xmm2                     \n"
      "movdqu    %%xmm1,(%3)                       \n"
      "movdqu    %%xmm2,0x10(%3)                   \n"
      "lea       0x20(%3),%3                       \n"
      "sub       $0x10,%4                          \n"
      "jg         1b                               \n"
      : "+r"(src_y),     // %0
        "+r"(src_u),     // %1
        "+r"(src_v),     // %2
        "+r"(dst_uyvy),  // %3
        "+rm"(width)     // %4
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif  // HAS_I422TOUYVYROW_SSE2

#ifdef HAS_I422TOYUY2ROW_AVX2
void I422ToYUY2Row_AVX2(const uint8_t* src_y,
                        const uint8_t* src_u,
                        const uint8_t* src_v,
                        uint8_t* dst_yuy2,
                        int width) {
  asm volatile(

      "sub       %1,%2                             \n"

      LABELALIGN
      "1:                                          \n"
      "vpmovzxbw  (%1),%%ymm1                      \n"
      "vpmovzxbw  0x00(%1,%2,1),%%ymm2             \n"
      "add        $0x10,%1                         \n"
      "vpsllw     $0x8,%%ymm2,%%ymm2               \n"
      "vpor       %%ymm1,%%ymm2,%%ymm2             \n"
      "vmovdqu    (%0),%%ymm0                      \n"
      "add        $0x20,%0                         \n"
      "vpunpcklbw %%ymm2,%%ymm0,%%ymm1             \n"
      "vpunpckhbw %%ymm2,%%ymm0,%%ymm2             \n"
      "vextractf128 $0x0,%%ymm1,(%3)               \n"
      "vextractf128 $0x0,%%ymm2,0x10(%3)           \n"
      "vextractf128 $0x1,%%ymm1,0x20(%3)           \n"
      "vextractf128 $0x1,%%ymm2,0x30(%3)           \n"
      "lea        0x40(%3),%3                      \n"
      "sub        $0x20,%4                         \n"
      "jg         1b                               \n"
      "vzeroupper                                  \n"
      : "+r"(src_y),     // %0
        "+r"(src_u),     // %1
        "+r"(src_v),     // %2
        "+r"(dst_yuy2),  // %3
        "+rm"(width)     // %4
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif  // HAS_I422TOYUY2ROW_AVX2

#ifdef HAS_I422TOUYVYROW_AVX2
void I422ToUYVYRow_AVX2(const uint8_t* src_y,
                        const uint8_t* src_u,
                        const uint8_t* src_v,
                        uint8_t* dst_uyvy,
                        int width) {
  asm volatile(

      "sub        %1,%2                            \n"

      LABELALIGN
      "1:                                          \n"
      "vpmovzxbw  (%1),%%ymm1                      \n"
      "vpmovzxbw  0x00(%1,%2,1),%%ymm2             \n"
      "add        $0x10,%1                         \n"
      "vpsllw     $0x8,%%ymm2,%%ymm2               \n"
      "vpor       %%ymm1,%%ymm2,%%ymm2             \n"
      "vmovdqu    (%0),%%ymm0                      \n"
      "add        $0x20,%0                         \n"
      "vpunpcklbw %%ymm0,%%ymm2,%%ymm1             \n"
      "vpunpckhbw %%ymm0,%%ymm2,%%ymm2             \n"
      "vextractf128 $0x0,%%ymm1,(%3)               \n"
      "vextractf128 $0x0,%%ymm2,0x10(%3)           \n"
      "vextractf128 $0x1,%%ymm1,0x20(%3)           \n"
      "vextractf128 $0x1,%%ymm2,0x30(%3)           \n"
      "lea        0x40(%3),%3                      \n"
      "sub        $0x20,%4                         \n"
      "jg         1b                               \n"
      "vzeroupper                                  \n"
      : "+r"(src_y),     // %0
        "+r"(src_u),     // %1
        "+r"(src_v),     // %2
        "+r"(dst_uyvy),  // %3
        "+rm"(width)     // %4
      :
      : "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif  // HAS_I422TOUYVYROW_AVX2

#ifdef HAS_ARGBPOLYNOMIALROW_SSE2
void ARGBPolynomialRow_SSE2(const uint8_t* src_argb,
                            uint8_t* dst_argb,
                            const float* poly,
                            int width) {
  asm volatile(

      "pxor      %%xmm3,%%xmm3                   \n"

      // 2 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movq      (%0),%%xmm0                     \n"
      "lea       0x8(%0),%0                      \n"
      "punpcklbw %%xmm3,%%xmm0                   \n"
      "movdqa    %%xmm0,%%xmm4                   \n"
      "punpcklwd %%xmm3,%%xmm0                   \n"
      "punpckhwd %%xmm3,%%xmm4                   \n"
      "cvtdq2ps  %%xmm0,%%xmm0                   \n"
      "cvtdq2ps  %%xmm4,%%xmm4                   \n"
      "movdqa    %%xmm0,%%xmm1                   \n"
      "movdqa    %%xmm4,%%xmm5                   \n"
      "mulps     0x10(%3),%%xmm0                 \n"
      "mulps     0x10(%3),%%xmm4                 \n"
      "addps     (%3),%%xmm0                     \n"
      "addps     (%3),%%xmm4                     \n"
      "movdqa    %%xmm1,%%xmm2                   \n"
      "movdqa    %%xmm5,%%xmm6                   \n"
      "mulps     %%xmm1,%%xmm2                   \n"
      "mulps     %%xmm5,%%xmm6                   \n"
      "mulps     %%xmm2,%%xmm1                   \n"
      "mulps     %%xmm6,%%xmm5                   \n"
      "mulps     0x20(%3),%%xmm2                 \n"
      "mulps     0x20(%3),%%xmm6                 \n"
      "mulps     0x30(%3),%%xmm1                 \n"
      "mulps     0x30(%3),%%xmm5                 \n"
      "addps     %%xmm2,%%xmm0                   \n"
      "addps     %%xmm6,%%xmm4                   \n"
      "addps     %%xmm1,%%xmm0                   \n"
      "addps     %%xmm5,%%xmm4                   \n"
      "cvttps2dq %%xmm0,%%xmm0                   \n"
      "cvttps2dq %%xmm4,%%xmm4                   \n"
      "packuswb  %%xmm4,%%xmm0                   \n"
      "packuswb  %%xmm0,%%xmm0                   \n"
      "movq      %%xmm0,(%1)                     \n"
      "lea       0x8(%1),%1                      \n"
      "sub       $0x2,%2                         \n"
      "jg        1b                              \n"
      : "+r"(src_argb),  // %0
        "+r"(dst_argb),  // %1
        "+r"(width)      // %2
      : "r"(poly)        // %3
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif  // HAS_ARGBPOLYNOMIALROW_SSE2

#ifdef HAS_ARGBPOLYNOMIALROW_AVX2
void ARGBPolynomialRow_AVX2(const uint8_t* src_argb,
                            uint8_t* dst_argb,
                            const float* poly,
                            int width) {
  asm volatile(
      "vbroadcastf128 (%3),%%ymm4                \n"
      "vbroadcastf128 0x10(%3),%%ymm5            \n"
      "vbroadcastf128 0x20(%3),%%ymm6            \n"
      "vbroadcastf128 0x30(%3),%%ymm7            \n"

      // 2 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "vpmovzxbd   (%0),%%ymm0                   \n"  // 2 ARGB pixels
      "lea         0x8(%0),%0                    \n"
      "vcvtdq2ps   %%ymm0,%%ymm0                 \n"  // X 8 floats
      "vmulps      %%ymm0,%%ymm0,%%ymm2          \n"  // X * X
      "vmulps      %%ymm7,%%ymm0,%%ymm3          \n"  // C3 * X
      "vfmadd132ps %%ymm5,%%ymm4,%%ymm0          \n"  // result = C0 + C1 * X
      "vfmadd231ps %%ymm6,%%ymm2,%%ymm0          \n"  // result += C2 * X * X
      "vfmadd231ps %%ymm3,%%ymm2,%%ymm0          \n"  // result += C3 * X * X *
                                                      // X
      "vcvttps2dq  %%ymm0,%%ymm0                 \n"
      "vpackusdw   %%ymm0,%%ymm0,%%ymm0          \n"
      "vpermq      $0xd8,%%ymm0,%%ymm0           \n"
      "vpackuswb   %%xmm0,%%xmm0,%%xmm0          \n"
      "vmovq       %%xmm0,(%1)                   \n"
      "lea         0x8(%1),%1                    \n"
      "sub         $0x2,%2                       \n"
      "jg          1b                            \n"
      "vzeroupper                                \n"
      : "+r"(src_argb),  // %0
        "+r"(dst_argb),  // %1
        "+r"(width)      // %2
      : "r"(poly)        // %3
      : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
        "xmm7");
}
#endif  // HAS_ARGBPOLYNOMIALROW_AVX2

#ifdef HAS_HALFFLOATROW_SSE2
static float kScaleBias = 1.9259299444e-34f;
void HalfFloatRow_SSE2(const uint16_t* src,
                       uint16_t* dst,
                       float scale,
                       int width) {
  scale *= kScaleBias;
  asm volatile(
      "movd        %3,%%xmm4                     \n"
      "pshufd      $0x0,%%xmm4,%%xmm4            \n"
      "pxor        %%xmm5,%%xmm5                 \n"
      "sub         %0,%1                         \n"

      // 16 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movdqu      (%0),%%xmm2                   \n"  // 8 shorts
      "add         $0x10,%0                      \n"
      "movdqa      %%xmm2,%%xmm3                 \n"
      "punpcklwd   %%xmm5,%%xmm2                 \n"  // 8 ints in xmm2/1
      "cvtdq2ps    %%xmm2,%%xmm2                 \n"  // 8 floats
      "punpckhwd   %%xmm5,%%xmm3                 \n"
      "cvtdq2ps    %%xmm3,%%xmm3                 \n"
      "mulps       %%xmm4,%%xmm2                 \n"
      "mulps       %%xmm4,%%xmm3                 \n"
      "psrld       $0xd,%%xmm2                   \n"
      "psrld       $0xd,%%xmm3                   \n"
      "packssdw    %%xmm3,%%xmm2                 \n"
      "movdqu      %%xmm2,-0x10(%0,%1,1)         \n"
      "sub         $0x8,%2                       \n"
      "jg          1b                            \n"
      : "+r"(src),   // %0
        "+r"(dst),   // %1
        "+r"(width)  // %2
      : "m"(scale)   // %3
      : "memory", "cc", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif  // HAS_HALFFLOATROW_SSE2

#ifdef HAS_HALFFLOATROW_AVX2
void HalfFloatRow_AVX2(const uint16_t* src,
                       uint16_t* dst,
                       float scale,
                       int width) {
  scale *= kScaleBias;
  asm volatile(
      "vbroadcastss  %3, %%ymm4                  \n"
      "vpxor      %%ymm5,%%ymm5,%%ymm5           \n"
      "sub        %0,%1                          \n"

      // 16 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "vmovdqu    (%0),%%ymm2                    \n"  // 16 shorts
      "add        $0x20,%0                       \n"
      "vpunpckhwd %%ymm5,%%ymm2,%%ymm3           \n"  // mutates
      "vpunpcklwd %%ymm5,%%ymm2,%%ymm2           \n"
      "vcvtdq2ps  %%ymm3,%%ymm3                  \n"
      "vcvtdq2ps  %%ymm2,%%ymm2                  \n"
      "vmulps     %%ymm3,%%ymm4,%%ymm3           \n"
      "vmulps     %%ymm2,%%ymm4,%%ymm2           \n"
      "vpsrld     $0xd,%%ymm3,%%ymm3             \n"
      "vpsrld     $0xd,%%ymm2,%%ymm2             \n"
      "vpackssdw  %%ymm3, %%ymm2, %%ymm2         \n"  // unmutates
      "vmovdqu    %%ymm2,-0x20(%0,%1,1)          \n"
      "sub        $0x10,%2                       \n"
      "jg         1b                             \n"

      "vzeroupper                                \n"
      : "+r"(src),   // %0
        "+r"(dst),   // %1
        "+r"(width)  // %2
#if defined(__x86_64__)
      : "x"(scale)  // %3
#else
      : "m"(scale)  // %3
#endif
      : "memory", "cc", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif  // HAS_HALFFLOATROW_AVX2

#ifdef HAS_HALFFLOATROW_F16C
void HalfFloatRow_F16C(const uint16_t* src,
                       uint16_t* dst,
                       float scale,
                       int width) {
  asm volatile(
      "vbroadcastss  %3, %%ymm4                  \n"
      "sub        %0,%1                          \n"

      // 16 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "vpmovzxwd   (%0),%%ymm2                   \n"  // 16 shorts -> 16 ints
      "vpmovzxwd   0x10(%0),%%ymm3               \n"
      "vcvtdq2ps   %%ymm2,%%ymm2                 \n"
      "vcvtdq2ps   %%ymm3,%%ymm3                 \n"
      "vmulps      %%ymm2,%%ymm4,%%ymm2          \n"
      "vmulps      %%ymm3,%%ymm4,%%ymm3          \n"
      "vcvtps2ph   $3, %%ymm2, %%xmm2            \n"
      "vcvtps2ph   $3, %%ymm3, %%xmm3            \n"
      "vmovdqu     %%xmm2,0x00(%0,%1,1)          \n"
      "vmovdqu     %%xmm3,0x10(%0,%1,1)          \n"
      "add         $0x20,%0                      \n"
      "sub         $0x10,%2                      \n"
      "jg          1b                            \n"
      "vzeroupper                                \n"
      : "+r"(src),   // %0
        "+r"(dst),   // %1
        "+r"(width)  // %2
#if defined(__x86_64__)
      : "x"(scale)  // %3
#else
      : "m"(scale)  // %3
#endif
      : "memory", "cc", "xmm2", "xmm3", "xmm4");
}
#endif  // HAS_HALFFLOATROW_F16C

#ifdef HAS_HALFFLOATROW_F16C
void HalfFloat1Row_F16C(const uint16_t* src, uint16_t* dst, float, int width) {
  asm volatile(
      "sub        %0,%1                          \n"
      // 16 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "vpmovzxwd   (%0),%%ymm2                   \n"  // 16 shorts -> 16 ints
      "vpmovzxwd   0x10(%0),%%ymm3               \n"
      "vcvtdq2ps   %%ymm2,%%ymm2                 \n"
      "vcvtdq2ps   %%ymm3,%%ymm3                 \n"
      "vcvtps2ph   $3, %%ymm2, %%xmm2            \n"
      "vcvtps2ph   $3, %%ymm3, %%xmm3            \n"
      "vmovdqu     %%xmm2,0x00(%0,%1,1)          \n"
      "vmovdqu     %%xmm3,0x10(%0,%1,1)          \n"
      "add         $0x20,%0                      \n"
      "sub         $0x10,%2                      \n"
      "jg          1b                            \n"
      "vzeroupper                                \n"
      : "+r"(src),   // %0
        "+r"(dst),   // %1
        "+r"(width)  // %2
      :
      : "memory", "cc", "xmm2", "xmm3");
}
#endif  // HAS_HALFFLOATROW_F16C

#ifdef HAS_ARGBCOLORTABLEROW_X86
// Tranform ARGB pixels with color table.
void ARGBColorTableRow_X86(uint8_t* dst_argb,
                           const uint8_t* table_argb,
                           int width) {
  uintptr_t pixel_temp;
  asm volatile(
      // 1 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movzb     (%0),%1                         \n"
      "lea       0x4(%0),%0                      \n"
      "movzb     0x00(%3,%1,4),%1                \n"
      "mov       %b1,-0x4(%0)                    \n"
      "movzb     -0x3(%0),%1                     \n"
      "movzb     0x01(%3,%1,4),%1                \n"
      "mov       %b1,-0x3(%0)                    \n"
      "movzb     -0x2(%0),%1                     \n"
      "movzb     0x02(%3,%1,4),%1                \n"
      "mov       %b1,-0x2(%0)                    \n"
      "movzb     -0x1(%0),%1                     \n"
      "movzb     0x03(%3,%1,4),%1                \n"
      "mov       %b1,-0x1(%0)                    \n"
      "dec       %2                              \n"
      "jg        1b                              \n"
      : "+r"(dst_argb),     // %0
        "=&d"(pixel_temp),  // %1
        "+r"(width)         // %2
      : "r"(table_argb)     // %3
      : "memory", "cc");
}
#endif  // HAS_ARGBCOLORTABLEROW_X86

#ifdef HAS_RGBCOLORTABLEROW_X86
// Tranform RGB pixels with color table.
void RGBColorTableRow_X86(uint8_t* dst_argb,
                          const uint8_t* table_argb,
                          int width) {
  uintptr_t pixel_temp;
  asm volatile(
      // 1 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movzb     (%0),%1                         \n"
      "lea       0x4(%0),%0                      \n"
      "movzb     0x00(%3,%1,4),%1                \n"
      "mov       %b1,-0x4(%0)                    \n"
      "movzb     -0x3(%0),%1                     \n"
      "movzb     0x01(%3,%1,4),%1                \n"
      "mov       %b1,-0x3(%0)                    \n"
      "movzb     -0x2(%0),%1                     \n"
      "movzb     0x02(%3,%1,4),%1                \n"
      "mov       %b1,-0x2(%0)                    \n"
      "dec       %2                              \n"
      "jg        1b                              \n"
      : "+r"(dst_argb),     // %0
        "=&d"(pixel_temp),  // %1
        "+r"(width)         // %2
      : "r"(table_argb)     // %3
      : "memory", "cc");
}
#endif  // HAS_RGBCOLORTABLEROW_X86

#ifdef HAS_ARGBLUMACOLORTABLEROW_SSSE3
// Tranform RGB pixels with luma table.
void ARGBLumaColorTableRow_SSSE3(const uint8_t* src_argb,
                                 uint8_t* dst_argb,
                                 int width,
                                 const uint8_t* luma,
                                 uint32_t lumacoeff) {
  uintptr_t pixel_temp;
  uintptr_t table_temp;
  asm volatile(
      "movd      %6,%%xmm3                       \n"
      "pshufd    $0x0,%%xmm3,%%xmm3              \n"
      "pcmpeqb   %%xmm4,%%xmm4                   \n"
      "psllw     $0x8,%%xmm4                     \n"
      "pxor      %%xmm5,%%xmm5                   \n"

      // 4 pixel loop.
      LABELALIGN
      "1:                                        \n"
      "movdqu    (%2),%%xmm0                     \n"
      "pmaddubsw %%xmm3,%%xmm0                   \n"
      "phaddw    %%xmm0,%%xmm0                   \n"
      "pand      %%xmm4,%%xmm0                   \n"
      "punpcklwd %%xmm5,%%xmm0                   \n"
      "movd      %%xmm0,%k1                      \n"  // 32 bit offset
      "add       %5,%1                           \n"
      "pshufd    $0x39,%%xmm0,%%xmm0             \n"

      "movzb     (%2),%0                         \n"
      "movzb     0x00(%1,%0,1),%0                \n"
      "mov       %b0,(%3)                        \n"
      "movzb     0x1(%2),%0                      \n"
      "movzb     0x00(%1,%0,1),%0                \n"
      "mov       %b0,0x1(%3)                     \n"
      "movzb     0x2(%2),%0                      \n"
      "movzb     0x00(%1,%0,1),%0                \n"
      "mov       %b0,0x2(%3)                     \n"
      "movzb     0x3(%2),%0                      \n"
      "mov       %b0,0x3(%3)                     \n"

      "movd      %%xmm0,%k1                      \n"  // 32 bit offset
      "add       %5,%1                           \n"
      "pshufd    $0x39,%%xmm0,%%xmm0             \n"

      "movzb     0x4(%2),%0                      \n"
      "movzb     0x00(%1,%0,1),%0                \n"
      "mov       %b0,0x4(%3)                     \n"
      "movzb     0x5(%2),%0                      \n"
      "movzb     0x00(%1,%0,1),%0                \n"
      "mov       %b0,0x5(%3)                     \n"
      "movzb     0x6(%2),%0                      \n"
      "movzb     0x00(%1,%0,1),%0                \n"
      "mov       %b0,0x6(%3)                     \n"
      "movzb     0x7(%2),%0                      \n"
      "mov       %b0,0x7(%3)                     \n"

      "movd      %%xmm0,%k1                      \n"  // 32 bit offset
      "add       %5,%1                           \n"
      "pshufd    $0x39,%%xmm0,%%xmm0             \n"

      "movzb     0x8(%2),%0                      \n"
      "movzb     0x00(%1,%0,1),%0                \n"
      "mov       %b0,0x8(%3)                     \n"
      "movzb     0x9(%2),%0                      \n"
      "movzb     0x00(%1,%0,1),%0                \n"
      "mov       %b0,0x9(%3)                     \n"
      "movzb     0xa(%2),%0                      \n"
      "movzb     0x00(%1,%0,1),%0                \n"
      "mov       %b0,0xa(%3)                     \n"
      "movzb     0xb(%2),%0                      \n"
      "mov       %b0,0xb(%3)                     \n"

      "movd      %%xmm0,%k1                      \n"  // 32 bit offset
      "add       %5,%1                           \n"

      "movzb     0xc(%2),%0                      \n"
      "movzb     0x00(%1,%0,1),%0                \n"
      "mov       %b0,0xc(%3)                     \n"
      "movzb     0xd(%2),%0                      \n"
      "movzb     0x00(%1,%0,1),%0                \n"
      "mov       %b0,0xd(%3)                     \n"
      "movzb     0xe(%2),%0                      \n"
      "movzb     0x00(%1,%0,1),%0                \n"
      "mov       %b0,0xe(%3)                     \n"
      "movzb     0xf(%2),%0                      \n"
      "mov       %b0,0xf(%3)                     \n"
      "lea       0x10(%2),%2                     \n"
      "lea       0x10(%3),%3                     \n"
      "sub       $0x4,%4                         \n"
      "jg        1b                              \n"
      : "=&d"(pixel_temp),  // %0
        "=&a"(table_temp),  // %1
        "+r"(src_argb),     // %2
        "+r"(dst_argb),     // %3
        "+rm"(width)        // %4
      : "r"(luma),          // %5
        "rm"(lumacoeff)     // %6
      : "memory", "cc", "xmm0", "xmm3", "xmm4", "xmm5");
}
#endif  // HAS_ARGBLUMACOLORTABLEROW_SSSE3

#endif  // defined(__x86_64__) || defined(__i386__)

#ifdef __cplusplus
}  // extern "C"
}  // namespace libyuv
#endif