ref: cd0aca91b1f46fe31dfaf4e77bb40169e8d945bc
dir: /vpx_dsp/ppc/bitdepth_conversion_vsx.h/
/* * Copyright (c) 2017 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef VPX_VPX_DSP_PPC_BITDEPTH_CONVERSION_VSX_H_ #define VPX_VPX_DSP_PPC_BITDEPTH_CONVERSION_VSX_H_ #include "./vpx_config.h" #include "vpx/vpx_integer.h" #include "vpx_dsp/vpx_dsp_common.h" #include "vpx_dsp/ppc/types_vsx.h" // Load 8 16 bit values. If the source is 32 bits then pack down with // saturation. static INLINE int16x8_t load_tran_low(int32_t c, const tran_low_t *s) { #if CONFIG_VP9_HIGHBITDEPTH int32x4_t u = vec_vsx_ld(c, s); int32x4_t v = vec_vsx_ld(c, s + 4); return vec_packs(u, v); #else return vec_vsx_ld(c, s); #endif } // Store 8 16 bit values. If the destination is 32 bits then sign extend the // values by multiplying by 1. static INLINE void store_tran_low(int16x8_t v, int32_t c, tran_low_t *s) { #if CONFIG_VP9_HIGHBITDEPTH const int16x8_t one = vec_splat_s16(1); const int32x4_t even = vec_mule(v, one); const int32x4_t odd = vec_mulo(v, one); const int32x4_t high = vec_mergeh(even, odd); const int32x4_t low = vec_mergel(even, odd); vec_vsx_st(high, c, s); vec_vsx_st(low, c, s + 4); #else vec_vsx_st(v, c, s); #endif } #endif // VPX_VPX_DSP_PPC_BITDEPTH_CONVERSION_VSX_H_