ref: fd70206fa450eb5cb8e2fdd481aeaf0f8e906b9c
dir: /vp9/encoder/vp9_speed_features.h/
/* * Copyright (c) 2010 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef VPX_VP9_ENCODER_VP9_SPEED_FEATURES_H_ #define VPX_VP9_ENCODER_VP9_SPEED_FEATURES_H_ #include "vp9/common/vp9_enums.h" #ifdef __cplusplus extern "C" { #endif enum { INTRA_ALL = (1 << DC_PRED) | (1 << V_PRED) | (1 << H_PRED) | (1 << D45_PRED) | (1 << D135_PRED) | (1 << D117_PRED) | (1 << D153_PRED) | (1 << D207_PRED) | (1 << D63_PRED) | (1 << TM_PRED), INTRA_DC = (1 << DC_PRED), INTRA_DC_TM = (1 << DC_PRED) | (1 << TM_PRED), INTRA_DC_H_V = (1 << DC_PRED) | (1 << V_PRED) | (1 << H_PRED), INTRA_DC_TM_H_V = (1 << DC_PRED) | (1 << TM_PRED) | (1 << V_PRED) | (1 << H_PRED) }; enum { INTER_ALL = (1 << NEARESTMV) | (1 << NEARMV) | (1 << ZEROMV) | (1 << NEWMV), INTER_NEAREST = (1 << NEARESTMV), INTER_NEAREST_NEW = (1 << NEARESTMV) | (1 << NEWMV), INTER_NEAREST_ZERO = (1 << NEARESTMV) | (1 << ZEROMV), INTER_NEAREST_NEW_ZERO = (1 << NEARESTMV) | (1 << ZEROMV) | (1 << NEWMV), INTER_NEAREST_NEAR_NEW = (1 << NEARESTMV) | (1 << NEARMV) | (1 << NEWMV), INTER_NEAREST_NEAR_ZERO = (1 << NEARESTMV) | (1 << NEARMV) | (1 << ZEROMV), }; enum { DISABLE_ALL_INTER_SPLIT = (1 << THR_COMP_GA) | (1 << THR_COMP_LA) | (1 << THR_ALTR) | (1 << THR_GOLD) | (1 << THR_LAST), DISABLE_ALL_SPLIT = (1 << THR_INTRA) | DISABLE_ALL_INTER_SPLIT, DISABLE_COMPOUND_SPLIT = (1 << THR_COMP_GA) | (1 << THR_COMP_LA), LAST_AND_INTRA_SPLIT_ONLY = (1 << THR_COMP_GA) | (1 << THR_COMP_LA) | (1 << THR_ALTR) | (1 << THR_GOLD) }; typedef enum { DIAMOND = 0, NSTEP = 1, HEX = 2, BIGDIA = 3, SQUARE = 4, FAST_HEX = 5, FAST_DIAMOND = 6, MESH = 7 } SEARCH_METHODS; typedef enum { // No recode. DISALLOW_RECODE = 0, // Allow recode for KF and exceeding maximum frame bandwidth. ALLOW_RECODE_KFMAXBW = 1, // Allow recode only for KF/ARF/GF frames. ALLOW_RECODE_KFARFGF = 2, // Allow recode for ARF/GF/KF and first normal frame in each group. ALLOW_RECODE_FIRST = 3, // Allow recode for all frames based on bitrate constraints. ALLOW_RECODE = 4, } RECODE_LOOP_TYPE; typedef enum { SUBPEL_TREE = 0, SUBPEL_TREE_PRUNED = 1, // Prunes 1/2-pel searches SUBPEL_TREE_PRUNED_MORE = 2, // Prunes 1/2-pel searches more aggressively SUBPEL_TREE_PRUNED_EVENMORE = 3, // Prunes 1/2- and 1/4-pel searches // Other methods to come } SUBPEL_SEARCH_METHODS; typedef enum { NO_MOTION_THRESHOLD = 0, LOW_MOTION_THRESHOLD = 7 } MOTION_THRESHOLD; typedef enum { USE_FULL_RD = 0, USE_LARGESTALL, USE_TX_8X8 } TX_SIZE_SEARCH_METHOD; typedef enum { NOT_IN_USE = 0, RELAXED_NEIGHBORING_MIN_MAX = 1, STRICT_NEIGHBORING_MIN_MAX = 2 } AUTO_MIN_MAX_MODE; typedef enum { // Try the full image with different values. LPF_PICK_FROM_FULL_IMAGE, // Try a small portion of the image with different values. LPF_PICK_FROM_SUBIMAGE, // Estimate the level based on quantizer and frame type LPF_PICK_FROM_Q, // Pick 0 to disable LPF if LPF was enabled last frame LPF_PICK_MINIMAL_LPF } LPF_PICK_METHOD; typedef enum { // Terminate search early based on distortion so far compared to // qp step, distortion in the neighborhood of the frame, etc. FLAG_EARLY_TERMINATE = 1 << 0, // Skips comp inter modes if the best so far is an intra mode. FLAG_SKIP_COMP_BESTINTRA = 1 << 1, // Skips oblique intra modes if the best so far is an inter mode. FLAG_SKIP_INTRA_BESTINTER = 1 << 3, // Skips oblique intra modes at angles 27, 63, 117, 153 if the best // intra so far is not one of the neighboring directions. FLAG_SKIP_INTRA_DIRMISMATCH = 1 << 4, // Skips intra modes other than DC_PRED if the source variance is small FLAG_SKIP_INTRA_LOWVAR = 1 << 5, } MODE_SEARCH_SKIP_LOGIC; typedef enum { FLAG_SKIP_EIGHTTAP = 1 << EIGHTTAP, FLAG_SKIP_EIGHTTAP_SMOOTH = 1 << EIGHTTAP_SMOOTH, FLAG_SKIP_EIGHTTAP_SHARP = 1 << EIGHTTAP_SHARP, } INTERP_FILTER_MASK; typedef enum { // Search partitions using RD/NONRD criterion. SEARCH_PARTITION, // Always use a fixed size partition. FIXED_PARTITION, REFERENCE_PARTITION, // Use an arbitrary partitioning scheme based on source variance within // a 64X64 SB. VAR_BASED_PARTITION, // Use non-fixed partitions based on source variance. SOURCE_VAR_BASED_PARTITION, // Make partition decisions with machine learning models. ML_BASED_PARTITION } PARTITION_SEARCH_TYPE; typedef enum { // Does a dry run to see if any of the contexts need to be updated or not, // before the final run. TWO_LOOP = 0, // No dry run, also only half the coef contexts and bands are updated. // The rest are not updated at all. ONE_LOOP_REDUCED = 1 } FAST_COEFF_UPDATE; typedef enum { EIGHTH_PEL, QUARTER_PEL, HALF_PEL, FULL_PEL } SUBPEL_FORCE_STOP; typedef struct ADAPT_SUBPEL_FORCE_STOP { // Threshold for full pixel motion vector; int mv_thresh; // subpel_force_stop if full pixel MV is below the threshold. SUBPEL_FORCE_STOP force_stop_below; // subpel_force_stop if full pixel MV is equal to or above the threshold. SUBPEL_FORCE_STOP force_stop_above; } ADAPT_SUBPEL_FORCE_STOP; typedef struct MV_SPEED_FEATURES { // Motion search method (Diamond, NSTEP, Hex, Big Diamond, Square, etc). SEARCH_METHODS search_method; // This parameter controls which step in the n-step process we start at. // It's changed adaptively based on circumstances. int reduce_first_step_size; // If this is set to 1, we limit the motion search range to 2 times the // largest motion vector found in the last frame. int auto_mv_step_size; // Subpel_search_method can only be subpel_tree which does a subpixel // logarithmic search that keeps stepping at 1/2 pixel units until // you stop getting a gain, and then goes on to 1/4 and repeats // the same process. Along the way it skips many diagonals. SUBPEL_SEARCH_METHODS subpel_search_method; // Subpel MV search level. Can take values 0 - 2. Higher values mean more // extensive subpel search. int subpel_search_level; // When to stop subpel motion search. SUBPEL_FORCE_STOP subpel_force_stop; // If it's enabled, different subpel_force_stop will be used for different MV. int enable_adaptive_subpel_force_stop; ADAPT_SUBPEL_FORCE_STOP adapt_subpel_force_stop; // This variable sets the step_param used in full pel motion search. int fullpel_search_step_param; } MV_SPEED_FEATURES; typedef struct PARTITION_SEARCH_BREAKOUT_THR { int64_t dist; int rate; } PARTITION_SEARCH_BREAKOUT_THR; #define MAX_MESH_STEP 4 typedef struct MESH_PATTERN { int range; int interval; } MESH_PATTERN; typedef enum { // No reaction to rate control on a detected slide/scene change. NO_DETECTION = 0, // Set to larger Q (max_q set by user) based only on the // detected slide/scene change and current/past Q. FAST_DETECTION_MAXQ = 1, // Based on (first pass) encoded frame, if large frame size is detected // then set to higher Q for the second re-encode. This involves 2 pass // encoding on slide change, so slower than 1, but more accurate for // detecting overshoot. RE_ENCODE_MAXQ = 2 } OVERSHOOT_DETECTION_CBR_RT; typedef enum { USE_2_TAPS = 0, USE_4_TAPS, USE_8_TAPS, USE_8_TAPS_SHARP, } SUBPEL_SEARCH_TYPE; typedef struct SPEED_FEATURES { MV_SPEED_FEATURES mv; // Frame level coding parameter update int frame_parameter_update; RECODE_LOOP_TYPE recode_loop; // Trellis (dynamic programming) optimization of quantized values (+1, 0). int optimize_coefficients; // Always set to 0. If on it enables 0 cost background transmission // (except for the initial transmission of the segmentation). The feature is // disabled because the addition of very large block sizes make the // backgrounds very to cheap to encode, and the segmentation we have // adds overhead. int static_segmentation; // If 1 we iterate finding a best reference for 2 ref frames together - via // a log search that iterates 4 times (check around mv for last for best // error of combined predictor then check around mv for alt). If 0 we // we just use the best motion vector found for each frame by itself. BLOCK_SIZE comp_inter_joint_search_thresh; // This variable is used to cap the maximum number of times we skip testing a // mode to be evaluated. A high value means we will be faster. // Turned off when (row_mt_bit_exact == 1 && adaptive_rd_thresh_row_mt == 0). int adaptive_rd_thresh; // Flag to use adaptive_rd_thresh when row-mt it enabled, only for non-rd // pickmode. int adaptive_rd_thresh_row_mt; // Enables skipping the reconstruction step (idct, recon) in the // intermediate steps assuming the last frame didn't have too many intra // blocks and the q is less than a threshold. int skip_encode_sb; int skip_encode_frame; // Speed feature to allow or disallow skipping of recode at block // level within a frame. int allow_skip_recode; // Coefficient probability model approximation step size int coeff_prob_appx_step; // Enable uniform quantizer followed by trellis coefficient optimization int allow_quant_coeff_opt; double quant_opt_thresh; // Enable asymptotic closed-loop encoding decision for key frame and // alternate reference frames. int allow_acl; // Temporal dependency model based encoding mode optimization int enable_tpl_model; // Use transform domain distortion. Use pixel domain distortion in speed 0 // and certain situations in higher speed to improve the RD model precision. int allow_txfm_domain_distortion; double tx_domain_thresh; // The threshold is to determine how slow the motino is, it is used when // use_lastframe_partitioning is set to LAST_FRAME_PARTITION_LOW_MOTION MOTION_THRESHOLD lf_motion_threshold; // Determine which method we use to determine transform size. We can choose // between options like full rd, largest for prediction size, largest // for intra and model coefs for the rest. TX_SIZE_SEARCH_METHOD tx_size_search_method; // How many levels of tx size to search, starting from the largest. int tx_size_search_depth; // Low precision 32x32 fdct keeps everything in 16 bits and thus is less // precise but significantly faster than the non lp version. int use_lp32x32fdct; // After looking at the first set of modes (set by index here), skip // checking modes for reference frames that don't match the reference frame // of the best so far. int mode_skip_start; // TODO(JBB): Remove this. int reference_masking; PARTITION_SEARCH_TYPE partition_search_type; // Used if partition_search_type = FIXED_SIZE_PARTITION BLOCK_SIZE always_this_block_size; // Skip rectangular partition test when partition type none gives better // rd than partition type split. int less_rectangular_check; // Disable testing non square partitions(eg 16x32) for block sizes larger than // use_square_only_thresh_high or smaller than use_square_only_thresh_low. int use_square_partition_only; BLOCK_SIZE use_square_only_thresh_high; BLOCK_SIZE use_square_only_thresh_low; // Prune reference frames for rectangular partitions. int prune_ref_frame_for_rect_partitions; // Sets min and max partition sizes for this 64x64 region based on the // same 64x64 in last encoded frame, and the left and above neighbor. AUTO_MIN_MAX_MODE auto_min_max_partition_size; // Ensures the rd based auto partition search will always // go down at least to the specified level. BLOCK_SIZE rd_auto_partition_min_limit; // Min and max partition size we enable (block_size) as per auto // min max, but also used by adjust partitioning, and pick_partitioning. BLOCK_SIZE default_min_partition_size; BLOCK_SIZE default_max_partition_size; // Whether or not we allow partitions one smaller or one greater than the last // frame's partitioning. Only used if use_lastframe_partitioning is set. int adjust_partitioning_from_last_frame; // How frequently we re do the partitioning from scratch. Only used if // use_lastframe_partitioning is set. int last_partitioning_redo_frequency; // Disables sub 8x8 blocksizes in different scenarios: Choices are to disable // it always, to allow it for only Last frame and Intra, disable it for all // inter modes or to enable it always. int disable_split_mask; // TODO(jingning): combine the related motion search speed features // This allows us to use motion search at other sizes as a starting // point for this motion search and limits the search range around it. int adaptive_motion_search; // Do extra full pixel motion search to obtain better motion vector. int enhanced_full_pixel_motion_search; // Threshold for allowing exhaistive motion search. int exhaustive_searches_thresh; // Pattern to be used for any exhaustive mesh searches. MESH_PATTERN mesh_patterns[MAX_MESH_STEP]; int schedule_mode_search; // Allows sub 8x8 modes to use the prediction filter that was determined // best for 8x8 mode. If set to 0 we always re check all the filters for // sizes less than 8x8, 1 means we check all filter modes if no 8x8 filter // was selected, and 2 means we use 8 tap if no 8x8 filter mode was selected. int adaptive_pred_interp_filter; // Adaptive prediction mode search int adaptive_mode_search; // Chessboard pattern prediction filter type search int cb_pred_filter_search; int cb_partition_search; int motion_field_mode_search; int alt_ref_search_fp; // Fast quantization process path int use_quant_fp; // Use finer quantizer in every other few frames that run variable block // partition type search. int force_frame_boost; // Maximally allowed base quantization index fluctuation. int max_delta_qindex; // Implements various heuristics to skip searching modes // The heuristics selected are based on flags // defined in the MODE_SEARCH_SKIP_HEURISTICS enum unsigned int mode_search_skip_flags; // A source variance threshold below which filter search is disabled // Choose a very large value (UINT_MAX) to use 8-tap always unsigned int disable_filter_search_var_thresh; // These bit masks allow you to enable or disable intra modes for each // transform size separately. int intra_y_mode_mask[TX_SIZES]; int intra_uv_mode_mask[TX_SIZES]; // These bit masks allow you to enable or disable intra modes for each // prediction block size separately. int intra_y_mode_bsize_mask[BLOCK_SIZES]; // This variable enables an early break out of mode testing if the model for // rd built from the prediction signal indicates a value that's much // higher than the best rd we've seen so far. int use_rd_breakout; // This enables us to use an estimate for intra rd based on dc mode rather // than choosing an actual uv mode in the stage of encoding before the actual // final encode. int use_uv_intra_rd_estimate; // This feature controls how the loop filter level is determined. LPF_PICK_METHOD lpf_pick; // This feature limits the number of coefficients updates we actually do // by only looking at counts from 1/2 the bands. FAST_COEFF_UPDATE use_fast_coef_updates; // This flag controls the use of non-RD mode decision. int use_nonrd_pick_mode; // A binary mask indicating if NEARESTMV, NEARMV, ZEROMV, NEWMV // modes are used in order from LSB to MSB for each BLOCK_SIZE. int inter_mode_mask[BLOCK_SIZES]; // This feature controls whether we do the expensive context update and // calculation in the rd coefficient costing loop. int use_fast_coef_costing; // This feature controls the tolerence vs target used in deciding whether to // recode a frame. It has no meaning if recode is disabled. int recode_tolerance_low; int recode_tolerance_high; // This variable controls the maximum block size where intra blocks can be // used in inter frames. // TODO(aconverse): Fold this into one of the other many mode skips BLOCK_SIZE max_intra_bsize; // The frequency that we check if SOURCE_VAR_BASED_PARTITION or // FIXED_PARTITION search type should be used. int search_type_check_frequency; // When partition is pre-set, the inter prediction result from pick_inter_mode // can be reused in final block encoding process. It is enabled only for real- // time mode speed 6. int reuse_inter_pred_sby; // This variable sets the encode_breakout threshold. Currently, it is only // enabled in real time mode. int encode_breakout_thresh; // default interp filter choice INTERP_FILTER default_interp_filter; // Early termination in transform size search, which only applies while // tx_size_search_method is USE_FULL_RD. int tx_size_search_breakout; // adaptive interp_filter search to allow skip of certain filter types. int adaptive_interp_filter_search; // mask for skip evaluation of certain interp_filter type. INTERP_FILTER_MASK interp_filter_search_mask; // Partition search early breakout thresholds. PARTITION_SEARCH_BREAKOUT_THR partition_search_breakout_thr; struct { // Use ML-based partition search early breakout. int search_breakout; // Higher values mean more aggressiveness for partition search breakout that // results in better encoding speed but worse compression performance. float search_breakout_thresh[3]; // Machine-learning based partition search early termination int search_early_termination; // Machine-learning based partition search pruning using prediction residue // variance. int var_pruning; // Threshold values used for ML based rectangular partition search pruning. // If < 0, the feature is turned off. // Higher values mean more aggressiveness to skip rectangular partition // search that results in better encoding speed but worse coding // performance. int prune_rect_thresh[4]; } rd_ml_partition; // Fast approximation of vp9_model_rd_from_var_lapndz int simple_model_rd_from_var; // Skip a number of expensive mode evaluations for blocks with zero source // variance. int short_circuit_flat_blocks; // Skip a number of expensive mode evaluations for blocks with very low // temporal variance. If the low temporal variance flag is set for a block, // do the following: // 1: Skip all golden modes and ALL INTRA for bsize >= 32x32. // 2: Skip golden non-zeromv and newmv-last for bsize >= 16x16, skip ALL // INTRA for bsize >= 32x32 and vert/horz INTRA for bsize 16x16, 16x32 and // 32x16. // 3: Same as (2), but also skip golden zeromv. int short_circuit_low_temp_var; // Limits the rd-threshold update for early exit for the newmv-last mode, // for non-rd mode. int limit_newmv_early_exit; // Adds a bias against golden reference, for non-rd mode. int bias_golden; // Bias to use base mv and skip 1/4 subpel search when use base mv in // enhancement layer. int base_mv_aggressive; // Global flag to enable partition copy from the previous frame. int copy_partition_flag; // Compute the source sad for every superblock of the frame, // prior to encoding the frame, to be used to bypass some encoder decisions. int use_source_sad; int use_simple_block_yrd; // If source sad of superblock is high (> adapt_partition_thresh), will switch // from VARIANCE_PARTITION to REFERENCE_PARTITION (which selects partition // based on the nonrd-pickmode). int adapt_partition_source_sad; int adapt_partition_thresh; // Enable use of alt-refs in 1 pass VBR. int use_altref_onepass; // Enable use of compound prediction, for nonrd_pickmode with nonzero lag. int use_compound_nonrd_pickmode; // Always use nonrd_pick_intra for all block sizes on keyframes. int nonrd_keyframe; // For SVC: enables use of partition from lower spatial resolution. int svc_use_lowres_part; // Flag to indicate process for handling overshoot on slide/scene change, // for real-time CBR mode. OVERSHOOT_DETECTION_CBR_RT overshoot_detection_cbr_rt; // Disable partitioning of 16x16 blocks. int disable_16x16part_nonkey; // Allow for disabling golden reference. int disable_golden_ref; // Allow sub-pixel search to use interpolation filters with different taps in // order to achieve accurate motion search result. SUBPEL_SEARCH_TYPE use_accurate_subpel_search; // Search method used by temporal filtering in full_pixel_motion_search. SEARCH_METHODS temporal_filter_search_method; // Use machine learning based partition search. int nonrd_use_ml_partition; // Multiplier for base thresold for variance partitioning. int variance_part_thresh_mult; // Force subpel motion filter to always use SMOOTH_FILTER. int force_smooth_interpol; // For real-time mode: force DC only under intra search when content // does not have high souce SAD. int rt_intra_dc_only_low_content; // The encoder has a feature that skips forward transform and quantization // based on a model rd estimation to reduce encoding time. // However, this feature is dangerous since it could lead to bad perceptual // quality. This flag is added to guard the feature. int allow_skip_txfm_ac_dc; } SPEED_FEATURES; struct VP9_COMP; void vp9_set_speed_features_framesize_independent(struct VP9_COMP *cpi, int speed); void vp9_set_speed_features_framesize_dependent(struct VP9_COMP *cpi, int speed); #ifdef __cplusplus } // extern "C" #endif #endif // VPX_VP9_ENCODER_VP9_SPEED_FEATURES_H_