ref: d488fabe62aabd0d42421eb3e423a9308ae1fa13
dir: /src/ASCEMDEV.c/
/* ASCEMDEV.c Copyright (C) 2008 Paul C. Pratt You can redistribute this file and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation. You should have received a copy of the license along with this file; see the file COPYING. This file is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the license for more details. */ /* Apple Sound Chip EMulated DEVice */ #ifndef AllFiles #include "SYSDEPNS.h" #include "ENDIANAC.h" #include "MYOSGLUE.h" #include "EMCONFIG.h" #include "GLOBGLUE.h" #include "VIAEMDEV.h" #endif #include "ASCEMDEV.h" /* ReportAbnormalID unused 0x0F0E, 0x0F1E - 0x0FFF */ LOCALVAR ui3r SoundReg801 = 0; LOCALVAR ui3r SoundReg802 = 0; LOCALVAR ui3r SoundReg803 = 0; LOCALVAR ui3r SoundReg804 = 0; LOCALVAR ui3r SoundReg805 = 0; LOCALVAR ui3r SoundReg_Volume = 0; /* 0x806 */ /* LOCALVAR ui3r SoundReg807 = 0; */ LOCALVAR ui3b ASC_SampBuff[0x800]; struct ASC_ChanR { ui3b freq[4]; ui3b phase[4]; }; typedef struct ASC_ChanR ASC_ChanR; LOCALVAR ASC_ChanR ASC_ChanA[4]; LOCALVAR ui4b ASC_FIFO_Out = 0; LOCALVAR ui4b ASC_FIFO_InA = 0; LOCALVAR ui4b ASC_FIFO_InB = 0; LOCALVAR blnr ASC_Playing = falseblnr; #define ASC_dolog (dbglog_HAVE && 0) #ifdef ASC_interrupt_PulseNtfy IMPORTPROC ASC_interrupt_PulseNtfy(void); #endif LOCALPROC ASC_RecalcStatus(void) { if ((1 == SoundReg801) && ASC_Playing) { if (((ui4b)(ASC_FIFO_InA - ASC_FIFO_Out)) >= 0x200) { SoundReg804 &= ~ 0x01; } else { SoundReg804 |= 0x01; } if (((ui4b)(ASC_FIFO_InA - ASC_FIFO_Out)) >= 0x400) { SoundReg804 |= 0x02; } else { SoundReg804 &= ~ 0x02; } if (0 != (SoundReg802 & 2)) { if (((ui4b)(ASC_FIFO_InB - ASC_FIFO_Out)) >= 0x200) { SoundReg804 &= ~ 0x04; } else { SoundReg804 |= 0x04; } if (((ui4b)(ASC_FIFO_InB - ASC_FIFO_Out)) >= 0x400) { SoundReg804 |= 0x08; } else { SoundReg804 &= ~ 0x08; } } } } LOCALPROC ASC_ClearFIFO(void) { ASC_FIFO_Out = 0; ASC_FIFO_InA = 0; ASC_FIFO_InB = 0; ASC_Playing = falseblnr; ASC_RecalcStatus(); } GLOBALFUNC ui5b ASC_Access(ui5b Data, blnr WriteMem, CPTR addr) { if (addr < 0x800) { if (WriteMem) { if (1 == SoundReg801) { if (0 == (addr & 0x400)) { if (((ui4b)(ASC_FIFO_InA - ASC_FIFO_Out)) >= 0x400) { #if 0 /* seems to happen in tetris */ ReportAbnormalID(0x0F01, "ASC - Channel A Overflow"); #endif SoundReg804 |= 0x02; } else { ASC_SampBuff[ASC_FIFO_InA & 0x3FF] = Data; ++ASC_FIFO_InA; if (((ui4b)(ASC_FIFO_InA - ASC_FIFO_Out)) >= 0x200) { if (0 != (SoundReg804 & 0x01)) { /* happens normally */ SoundReg804 &= ~ 0x01; } } else { #if 0 /* doesn't seem to be necessary, but doesn't hurt either */ SoundReg804 |= 0x01; #endif } if (((ui4b)(ASC_FIFO_InA - ASC_FIFO_Out)) >= 0x400) { SoundReg804 |= 0x02; #if ASC_dolog dbglog_WriteNote("ASC : setting full flag A"); #endif } else { if (0 != (SoundReg804 & 0x02)) { ReportAbnormalID(0x0F02, "ASC_Access : " "full flag A not already clear"); SoundReg804 &= ~ 0x02; } } } } else { if (0 == (SoundReg802 & 2)) { ReportAbnormalID(0x0F03, "ASC - Channel B for Mono"); } if (((ui4b)(ASC_FIFO_InB - ASC_FIFO_Out)) >= 0x400) { ReportAbnormalID(0x0F04, "ASC - Channel B Overflow"); SoundReg804 |= 0x08; } else { ASC_SampBuff[0x400 + (ASC_FIFO_InB & 0x3FF)] = Data; ++ASC_FIFO_InB; if (((ui4b)(ASC_FIFO_InB - ASC_FIFO_Out)) >= 0x200) { if (0 != (SoundReg804 & 0x04)) { /* happens normally */ SoundReg804 &= ~ 0x04; } } else { #if 0 /* doesn't seem to be necessary, but doesn't hurt either */ SoundReg804 |= 0x04; #endif } if (((ui4b)(ASC_FIFO_InB - ASC_FIFO_Out)) >= 0x400) { SoundReg804 |= 0x08; #if ASC_dolog dbglog_WriteNote("ASC : setting full flag B"); #endif } else { if (0 != (SoundReg804 & 0x08)) { ReportAbnormalID(0x0F05, "ASC_Access : " "full flag B not already clear"); SoundReg804 &= ~ 0x08; } } } } #if ASC_dolog && 0 dbglog_writeCStr("ASC_InputIndex ="); dbglog_writeNum(ASC_InputIndex); dbglog_writeReturn(); #endif } else { ASC_SampBuff[addr] = Data; } } else { Data = ASC_SampBuff[addr]; } #if ASC_dolog && 1 #if 0 if (((addr & 0x1FF) >= 0x04) && ((addr & 0x1FF) < (0x200 - 0x04))) { /* don't report them all */ } else #endif { dbglog_AddrAccess("ASC_Access SampBuff", Data, WriteMem, addr); } #endif } else if (addr < 0x810) { switch (addr) { case 0x800: /* VERSION */ if (WriteMem) { ReportAbnormalID(0x0F06, "ASC - writing VERSION"); } else { Data = 0; } #if ASC_dolog && 1 dbglog_AddrAccess("ASC_Access Control (VERSION)", Data, WriteMem, addr); #endif break; case 0x801: /* ENABLE */ if (WriteMem) { if (1 == Data) { if (1 != SoundReg801) { ASC_ClearFIFO(); } } else { if (Data > 2) { ReportAbnormalID(0x0F07, "ASC - unexpected ENABLE"); } } SoundReg801 = Data; } else { Data = SoundReg801; /* happens in LodeRunner */ } #if ASC_dolog && 1 dbglog_AddrAccess("ASC_Access Control (ENABLE)", Data, WriteMem, addr); #endif break; case 0x802: /* CONTROL */ if (WriteMem) { #if 1 if (0 != SoundReg801) { if (SoundReg802 == Data) { /* this happens normally, such as in Lunar Phantom */ } else { if (1 == SoundReg801) { /* happens in dark castle, if play other sound first, such as by changing beep sound in sound control panel. */ ASC_ClearFIFO(); } #if 0 ReportAbnormalID(0x0F08, "ASC - changing CONTROL while ENABLEd"); #endif } } #endif if (0 != (Data & ~ 2)) { ReportAbnormalID(0x0F09, "ASC - unexpected CONTROL value"); } SoundReg802 = Data; } else { Data = SoundReg802; ReportAbnormalID(0x0F0A, "ASC - reading CONTROL value"); } #if ASC_dolog && 1 dbglog_AddrAccess("ASC_Access Control (CONTROL)", Data, WriteMem, addr); #endif break; case 0x803: if (WriteMem) { if (0 != (Data & ~ 0x80)) { ReportAbnormalID(0x0F0B, "ASC - unexpected FIFO MODE"); } if (0 != (Data & 0x80)) { if (0 != (SoundReg803 & 0x80)) { ReportAbnormalID(0x0F0C, "ASC - set clear FIFO again"); } else if (1 != SoundReg801) { #if 0 /* happens in system 6, such as with Lunar Phantom */ ReportAbnormalID(0x0F0D, "ASC - clear FIFO when not FIFO mode"); #endif } else { ASC_ClearFIFO(); /* ASC_interrupt_PulseNtfy(); Doesn't seem to be needed, but doesn't hurt either. */ } } SoundReg803 = Data; } else { Data = SoundReg803; } #if ASC_dolog && 1 dbglog_AddrAccess("ASC_Access Control (FIFO MODE)", Data, WriteMem, addr); #endif break; case 0x804: if (WriteMem) { #if 0 if ((0 != SoundReg804) && (0 != Data)) { ReportAbnormalID(0x0F0F, "ASC - set FIFO IRQ STATUS when not 0"); } #endif SoundReg804 = Data; if (0 != SoundReg804) { ASC_interrupt_PulseNtfy(); /* Generating this interrupt seems to be the point of writing to this register. */ } #if ASC_dolog && 1 dbglog_AddrAccess( "ASC_Access Control (FIFO IRQ STATUS)", Data, WriteMem, addr); #endif } else { Data = SoundReg804; #if 0 if (1 != SoundReg801) { /* no, ok, part of normal interrupt handling */ ReportAbnormalID(0x0F10, "ASC - read STATUS when not FIFO"); } #endif /* SoundReg804 = 0; */ SoundReg804 &= ~ 0x01; SoundReg804 &= ~ 0x04; /* In lunar phantom, observe checking full flag before first write, but status was read previous. */ #if ASC_dolog && 1 #if 0 if (0 != Data) #endif { dbglog_AddrAccess( "ASC_Access Control (FIFO IRQ STATUS)", Data, WriteMem, addr); } #endif } break; case 0x805: if (WriteMem) { SoundReg805 = Data; /* cleared in LodeRunner */ } else { Data = SoundReg805; ReportAbnormalID(0x0F11, "ASC - reading WAVE CONTROL register"); } #if ASC_dolog && 1 dbglog_AddrAccess("ASC_Access Control (WAVE CONTROL)", Data, WriteMem, addr); #endif break; case 0x806: /* VOLUME */ if (WriteMem) { SoundReg_Volume = Data >> 5; if (0 != (Data & 0x1F)) { ReportAbnormalID(0x0F12, "ASC - unexpected volume value"); } } else { Data = SoundReg_Volume << 5; ReportAbnormalID(0x0F13, "ASC - reading volume register"); } #if ASC_dolog && 1 dbglog_AddrAccess("ASC_Access Control (VOLUME)", Data, WriteMem, addr); #endif break; case 0x807: /* CLOCK RATE */ if (WriteMem) { /* SoundReg807 = Data; */ if (0 != Data) { ReportAbnormalID(0x0F14, "ASC - nonstandard CLOCK RATE"); } } else { /* Data = SoundReg807; */ ReportAbnormalID(0x0F15, "ASC - reading CLOCK RATE"); } #if ASC_dolog && 1 dbglog_AddrAccess("ASC_Access Control (CLOCK RATE)", Data, WriteMem, addr); #endif break; case 0x808: /* CONTROL */ if (WriteMem) { ReportAbnormalID(0x0F16, "ASC - write to 808"); } else { /* happens on boot System 7.5.5 */ Data = 0; } #if ASC_dolog && 1 dbglog_AddrAccess("ASC_Access Control (CONTROL)", Data, WriteMem, addr); #endif break; case 0x80A: /* ? */ if (WriteMem) { ReportAbnormalID(0x0F17, "ASC - write to 80A"); } else { /* happens in system 6, Lunar Phantom, soon after new game. */ Data = 0; } #if ASC_dolog && 1 dbglog_AddrAccess("ASC_Access Control (80A)", Data, WriteMem, addr); #endif break; default: if (WriteMem) { } else { Data = 0; } ReportAbnormalID(0x0F18, "ASC - unknown ASC reg"); #if ASC_dolog && 1 dbglog_AddrAccess("ASC_Access Control (?)", Data, WriteMem, addr); #endif break; } } else if (addr < 0x830) { ui3r b = addr & 3; ui3r chan = ((addr - 0x810) >> 3) & 3; if (0 != (addr & 4)) { if (WriteMem) { ASC_ChanA[chan].freq[b] = Data; } else { Data = ASC_ChanA[chan].freq[b]; } #if ASC_dolog && 1 dbglog_AddrAccess("ASC_Access Control (frequency)", Data, WriteMem, addr); #endif #if ASC_dolog && 0 dbglog_writeCStr("freq b="); dbglog_writeNum(WriteMem); dbglog_writeCStr(", chan="); dbglog_writeNum(chan); dbglog_writeReturn(); #endif } else { if (WriteMem) { ASC_ChanA[chan].phase[b] = Data; } else { Data = ASC_ChanA[chan].phase[b]; } #if ASC_dolog && 1 dbglog_AddrAccess("ASC_Access Control (phase)", Data, WriteMem, addr); #endif } } else if (addr < 0x838) { #if ASC_dolog && 1 dbglog_AddrAccess("ASC_Access Control *** unknown reg", Data, WriteMem, addr); #endif } else { #if ASC_dolog && 1 dbglog_AddrAccess("ASC_Access Control ? *** unknown reg", Data, WriteMem, addr); #endif ReportAbnormalID(0x0F19, "unknown ASC reg"); } return Data; } /* approximate volume levels of vMac, so: x * vol_mult[SoundVolume] >> 16 + vol_offset[SoundVolume] = {approx} (x - kCenterSound) / (8 - SoundVolume) + kCenterSound; */ LOCALVAR const ui4b vol_mult[] = { 8192, 9362, 10922, 13107, 16384, 21845, 32768 }; LOCALVAR const trSoundSamp vol_offset[] = { #if 3 == kLn2SoundSampSz 112, 110, 107, 103, 96, 86, 64, 0 #elif 4 == kLn2SoundSampSz 28672, 28087, 27307, 26215, 24576, 21846, 16384, 0 #else #error "unsupported kLn2SoundSampSz" #endif }; LOCALVAR const ui3r SubTick_n[kNumSubTicks] = { 23, 23, 23, 23, 23, 23, 23, 24, 23, 23, 23, 23, 23, 23, 23, 24 }; GLOBALPROC ASC_SubTick(int SubTick) { ui4r actL; #if MySoundEnabled tpSoundSamp p; #endif ui4r i; ui4r n = SubTick_n[SubTick]; #if MySoundEnabled ui3b SoundVolume = SoundReg_Volume; #endif #if MySoundEnabled label_retry: p = MySound_BeginWrite(n, &actL); #else actL = n; #endif if (actL > 0) { if (1 == SoundReg801) { #if MySoundEnabled ui3p addr; #endif if (0 != (SoundReg802 & 2)) { if (! ASC_Playing) { if (((ui4b)(ASC_FIFO_InA - ASC_FIFO_Out)) >= 0x200) { if (((ui4b)(ASC_FIFO_InB - ASC_FIFO_Out)) >= 0x200) { SoundReg804 &= ~ 0x01; SoundReg804 &= ~ 0x04; ASC_Playing = trueblnr; #if ASC_dolog dbglog_WriteNote("ASC : start stereo playing"); #endif } else { if (((ui4b)(ASC_FIFO_InB - ASC_FIFO_Out)) == 0) if (((ui4b)(ASC_FIFO_InA - ASC_FIFO_Out)) >= 370) { #if ASC_dolog dbglog_WriteNote("ASC : switch to mono"); #endif SoundReg802 &= ~ 2; /* cludge to get Tetris to work, may not actually work on real machine. */ } } } } for (i = 0; i < actL; i++) { if (((ui4b)(ASC_FIFO_InA - ASC_FIFO_Out)) == 0) { ASC_Playing = falseblnr; } if (((ui4b)(ASC_FIFO_InB - ASC_FIFO_Out)) == 0) { ASC_Playing = falseblnr; } if (! ASC_Playing) { #if MySoundEnabled *p++ = 0x80; #endif } else { #if MySoundEnabled addr = ASC_SampBuff + (ASC_FIFO_Out & 0x3FF); #if ASC_dolog && 1 dbglog_StartLine(); dbglog_writeCStr("out sound "); dbglog_writeCStr("["); dbglog_writeHex(ASC_FIFO_Out); dbglog_writeCStr("]"); dbglog_writeCStr(" = "); dbglog_writeHex(*addr); dbglog_writeCStr(" , "); dbglog_writeHex(addr[0x400]); dbglog_writeReturn(); #endif *p++ = ((addr[0] + addr[0x400]) #if 4 == kLn2SoundSampSz << 8 #endif ) >> 1; #endif /* MySoundEnabled */ ASC_FIFO_Out += 1; } } } else { /* mono */ if (! ASC_Playing) { if (((ui4b)(ASC_FIFO_InA - ASC_FIFO_Out)) >= 0x200) { SoundReg804 &= ~ 0x01; ASC_Playing = trueblnr; #if ASC_dolog dbglog_WriteNote("ASC : start mono playing"); #endif } } for (i = 0; i < actL; i++) { if (((ui4b)(ASC_FIFO_InA - ASC_FIFO_Out)) == 0) { ASC_Playing = falseblnr; } if (! ASC_Playing) { #if MySoundEnabled *p++ = 0x80; #endif } else { #if MySoundEnabled addr = ASC_SampBuff + (ASC_FIFO_Out & 0x3FF); #if ASC_dolog && 1 dbglog_StartLine(); dbglog_writeCStr("out sound "); dbglog_writeCStr("["); dbglog_writeHex(ASC_FIFO_Out); dbglog_writeCStr("]"); dbglog_writeCStr(" = "); dbglog_writeHex(*addr); dbglog_writeCStr(", in buff: "); dbglog_writeHex((ui4b)(ASC_FIFO_InA - ASC_FIFO_Out)); dbglog_writeReturn(); #endif *p++ = (addr[0]) #if 4 == kLn2SoundSampSz << 8 #endif ; #endif /* MySoundEnabled */ /* Move the address on */ /* *addr = 0x80; */ /* addr += 2; */ ASC_FIFO_Out += 1; } } } } else if (2 == SoundReg801) { #if MySoundEnabled ui4r v; ui4r i0; ui4r i1; ui4r i2; ui4r i3; #endif ui5r freq0 = do_get_mem_long(ASC_ChanA[0].freq); ui5r freq1 = do_get_mem_long(ASC_ChanA[1].freq); ui5r freq2 = do_get_mem_long(ASC_ChanA[2].freq); ui5r freq3 = do_get_mem_long(ASC_ChanA[3].freq); ui5r phase0 = do_get_mem_long(ASC_ChanA[0].phase); ui5r phase1 = do_get_mem_long(ASC_ChanA[1].phase); ui5r phase2 = do_get_mem_long(ASC_ChanA[2].phase); ui5r phase3 = do_get_mem_long(ASC_ChanA[3].phase); #if ASC_dolog && 1 dbglog_writeCStr("freq0="); dbglog_writeNum(freq0); dbglog_writeCStr(", freq1="); dbglog_writeNum(freq1); dbglog_writeCStr(", freq2="); dbglog_writeNum(freq2); dbglog_writeCStr(", freq3="); dbglog_writeNum(freq3); dbglog_writeReturn(); #endif for (i = 0; i < actL; i++) { phase0 += freq0; phase1 += freq1; phase2 += freq2; phase3 += freq3; #if MySoundEnabled #if 1 i0 = ((phase0 + 0x4000) >> 15) & 0x1FF; i1 = ((phase1 + 0x4000) >> 15) & 0x1FF; i2 = ((phase2 + 0x4000) >> 15) & 0x1FF; i3 = ((phase3 + 0x4000) >> 15) & 0x1FF; #else i0 = ((phase0 + 0x8000) >> 16) & 0x1FF; i1 = ((phase1 + 0x8000) >> 16) & 0x1FF; i2 = ((phase2 + 0x8000) >> 16) & 0x1FF; i3 = ((phase3 + 0x8000) >> 16) & 0x1FF; #endif v = ASC_SampBuff[i0] + ASC_SampBuff[0x0200 + i1] + ASC_SampBuff[0x0400 + i2] + ASC_SampBuff[0x0600 + i3]; #if ASC_dolog && 1 dbglog_StartLine(); dbglog_writeCStr("i0="); dbglog_writeNum(i0); dbglog_writeCStr(", i1="); dbglog_writeNum(i1); dbglog_writeCStr(", i2="); dbglog_writeNum(i2); dbglog_writeCStr(", i3="); dbglog_writeNum(i3); dbglog_writeCStr(", output sound v="); dbglog_writeNum(v); dbglog_writeReturn(); #endif *p++ = (v >> 2); #endif /* MySoundEnabled */ } do_put_mem_long(ASC_ChanA[0].phase, phase0); do_put_mem_long(ASC_ChanA[1].phase, phase1); do_put_mem_long(ASC_ChanA[2].phase, phase2); do_put_mem_long(ASC_ChanA[3].phase, phase3); } else { #if MySoundEnabled for (i = 0; i < actL; i++) { *p++ = kCenterSound; } #endif } #if MySoundEnabled if (SoundVolume < 7) { /* Usually have volume at 7, so this is just for completeness. */ ui5b mult = (ui5b)vol_mult[SoundVolume]; trSoundSamp offset = vol_offset[SoundVolume]; p -= actL; for (i = 0; i < actL; i++) { *p = (trSoundSamp)((ui5b)(*p) * mult >> 16) + offset; ++p; } } MySound_EndWrite(actL); n -= actL; if (n > 0) { goto label_retry; } #endif } #if 1 if ((1 == SoundReg801) && ASC_Playing) { if (((ui4b)(ASC_FIFO_InA - ASC_FIFO_Out)) >= 0x200) { if (0 != (SoundReg804 & 0x01)) { ReportAbnormalID(0x0F1A, "half flag A not already clear"); SoundReg804 &= ~ 0x01; } } else { if (0 != (SoundReg804 & 0x01)) { /* happens in lode runner */ } else { #if ASC_dolog dbglog_WriteNote("setting half flag A"); #endif ASC_interrupt_PulseNtfy(); SoundReg804 |= 0x01; } } if (((ui4b)(ASC_FIFO_InA - ASC_FIFO_Out)) >= 0x400) { if (0 == (SoundReg804 & 0x02)) { ReportAbnormalID(0x0F1B, "full flag A not already set"); SoundReg804 |= 0x02; } } else { if (0 != (SoundReg804 & 0x02)) { /* ReportAbnormal("full flag A not already clear"); */ SoundReg804 &= ~ 0x02; } } if (0 != (SoundReg802 & 2)) { if (((ui4b)(ASC_FIFO_InB - ASC_FIFO_Out)) >= 0x200) { if (0 != (SoundReg804 & 0x04)) { ReportAbnormalID(0x0F1C, "half flag B not already clear"); SoundReg804 &= ~ 0x04; } } else { if (0 != (SoundReg804 & 0x04)) { /* happens in Lunar Phantom */ } else { #if ASC_dolog dbglog_WriteNote("setting half flag B"); #endif ASC_interrupt_PulseNtfy(); SoundReg804 |= 0x04; } } if (((ui4b)(ASC_FIFO_InB - ASC_FIFO_Out)) >= 0x400) { if (0 == (SoundReg804 & 0x08)) { ReportAbnormalID(0x0F1D, "full flag B not already set"); SoundReg804 |= 0x08; } } else { if (0 != (SoundReg804 & 0x08)) { /* ReportAbnormal("full flag B not already clear"); */ SoundReg804 &= ~ 0x08; } } } } #endif }