ref: 0eabd603f8768063fb423d7b065fe1124837e2f2
dir: /libnpe/ldexpf.c/
#include <math.h> /* taken from musl */ float ldexpf(float x, int n) { union {float f; u32int i;} u; float y = x; union { float f; u32int x; }oneP[] = { {.x = 0x7f000000}, {.x = 0x800000}, {.x = 0x4b800000}, }; if (n > 127) { y *= oneP[0].f; n -= 127; if (n > 127) { y *= oneP[0].f; n -= 127; if (n > 127) n = 127; } } else if (n < -126) { y *= oneP[1].f * oneP[2].f; n += 126 - 24; if (n < -126) { y *= oneP[1].f * oneP[2].f; n += 126 - 24; if (n < -126) n = -126; } } u.i = (u32int)(0x7f+n)<<23; x = y * u.f; return x; }