ref: 05bf57a2af593ff8d946b8619262ece147ab5fa9
dir: /codec/processing/src/scenechangedetection/SceneChangeDetection.h/
/*! * \copy * Copyright (c) 2011-2013, Cisco Systems * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * \file : SceneChangeDetection.h * * \brief : scene change detection class of wels video processor class * * \date : 2011/03/14 * * \description : 1. rewrite the package code of scene change detection class * ************************************************************************************* */ #ifndef WELSVP_SCENECHANGEDETECTION_H #define WELSVP_SCENECHANGEDETECTION_H #include "../common/util.h" #include "../common/memory.h" #include "../common/WelsFrameWork.h" #include "../../interface/IWelsVP.h" #include "SceneChangeDetectionCommon.h" WELSVP_NAMESPACE_BEGIN class CSceneChangeDetection : public IStrategy { public: CSceneChangeDetection (int32_t iCpuFlag); ~CSceneChangeDetection(); EResult Process (int32_t iType, SPixMap* pSrc, SPixMap* pRef); EResult Get (int32_t iType, void* pParam); private: void InitSadFuncs (SadFuncPtr& pfSadFunc, int32_t iCpuFlag); private: SadFuncPtr m_pfSad; int32_t m_iCpuFlag; SSceneChangeResult m_sSceneChangeParam; }; WELSVP_NAMESPACE_END #endif