ref: 0fec22683f252edd582d05c6b7ade4562e9d56c3
dir: /test/encoder/EncUT_ParameterSetStrategy.cpp/
#include <stdlib.h> #include "gtest/gtest.h" #include "au_set.h" #include "param_svc.h" #include "parameter_sets.h" #include "wels_const.h" #include "paraset_strategy.h" using namespace WelsEnc; class ParameterSetStrategyTest : public ::testing::Test { public: virtual void SetUp() { pMa = NULL; m_pSpsArray = NULL; m_pSubsetArray = NULL; pMa = new CMemoryAlign (0); m_pSpsArray = (SWelsSPS*)pMa->WelsMalloc (MAX_SPS_COUNT * sizeof (SWelsSPS), "m_pSpsArray"); ASSERT_TRUE (NULL != m_pSpsArray); m_pSubsetArray = (SSubsetSps*)pMa->WelsMalloc (MAX_SPS_COUNT * sizeof (SSubsetSps), "m_pSubsetArray"); ASSERT_TRUE (NULL != m_pSubsetArray); m_pSpsArrayPointer = &m_pSpsArray[0]; m_pSubsetArrayPointer = &m_pSubsetArray[0]; } virtual void TearDown() { pMa->WelsFree (m_pSpsArray, "m_pSpsArray"); pMa->WelsFree (m_pSubsetArray, "m_pSubsetArray"); delete pMa; } void GenerateParam (SWelsSvcCodingParam* pParam); public: CMemoryAlign* pMa; SWelsSPS* m_pSpsArray; SSubsetSps* m_pSubsetArray; SWelsSPS* m_pSpsArrayPointer; SSubsetSps* m_pSubsetArrayPointer; }; void ParameterSetStrategyTest::GenerateParam (SWelsSvcCodingParam* pParam) { SEncParamBase sEncParamBase; //TODO: consider randomize it sEncParamBase.iUsageType = CAMERA_VIDEO_REAL_TIME; sEncParamBase.iPicWidth = 1280; sEncParamBase.iPicHeight = 720; sEncParamBase.iTargetBitrate = 1000000; sEncParamBase.iRCMode = RC_BITRATE_MODE; sEncParamBase.fMaxFrameRate = 30.0f; pParam->ParamBaseTranscode (sEncParamBase); } TEST_F (ParameterSetStrategyTest, FindExistingSps) { int iDlayerIndex = 0; int iDlayerCount = 0; bool bUseSubsetSps = false; int iFoundId = -1; int iRet = 0; SSpatialLayerConfig* pDlayerParam; //init parameter SWelsSvcCodingParam sParam1; GenerateParam (&sParam1); //prepare first SPS int iCurSpsId = 0; int iCurSpsInUse = 1; m_pSpsArrayPointer = &m_pSpsArray[iCurSpsId]; pDlayerParam = & (sParam1.sSpatialLayers[iDlayerIndex]); iRet = WelsInitSps (m_pSpsArrayPointer, pDlayerParam, &sParam1.sDependencyLayers[iDlayerIndex], sParam1.uiIntraPeriod, sParam1.iMaxNumRefFrame, iCurSpsId, sParam1.bEnableFrameCroppingFlag, sParam1.iRCMode != RC_OFF_MODE, iDlayerCount, false); // try finding #0 iFoundId = FindExistingSps (&sParam1, bUseSubsetSps, iDlayerIndex, iDlayerCount, iCurSpsInUse, m_pSpsArray, m_pSubsetArray, false); EXPECT_EQ (iFoundId, iCurSpsId); // try not finding SWelsSvcCodingParam sParam2 = sParam1; sParam2.iMaxNumRefFrame ++; iFoundId = FindExistingSps (&sParam2, bUseSubsetSps, iDlayerIndex, iDlayerCount, iCurSpsInUse, m_pSpsArray, m_pSubsetArray, false); EXPECT_EQ (iFoundId, INVALID_ID); // add new sps iCurSpsId = 1; m_pSpsArrayPointer = &m_pSpsArray[iCurSpsId]; pDlayerParam = & (sParam2.sSpatialLayers[iDlayerIndex]); iRet = WelsInitSps (m_pSpsArrayPointer, pDlayerParam, &sParam2.sDependencyLayers[iDlayerIndex], sParam2.uiIntraPeriod, sParam2.iMaxNumRefFrame, iCurSpsId, sParam2.bEnableFrameCroppingFlag, sParam2.iRCMode != RC_OFF_MODE, iDlayerCount, false); iCurSpsInUse = 2; // try finding #1 iFoundId = FindExistingSps (&sParam2, bUseSubsetSps, iDlayerIndex, iDlayerCount, iCurSpsInUse, m_pSpsArray, m_pSubsetArray, false); EXPECT_EQ (iFoundId, iCurSpsId); // try finding #0 iFoundId = FindExistingSps (&sParam1, bUseSubsetSps, iDlayerIndex, iDlayerCount, iCurSpsInUse, m_pSpsArray, m_pSubsetArray, false); EXPECT_EQ (iFoundId, 0); // try not finding if (sParam2.sDependencyLayers[0].iActualWidth > 1) { sParam2.sDependencyLayers[0].iActualWidth--; } else { sParam2.sDependencyLayers[0].iActualWidth++; } iFoundId = FindExistingSps (&sParam2, bUseSubsetSps, iDlayerIndex, iDlayerCount, iCurSpsInUse, m_pSpsArray, m_pSubsetArray, false); EXPECT_EQ (iFoundId, INVALID_ID); (void) iRet; // Not using iRet at the moment } TEST_F (ParameterSetStrategyTest, TestVSTPParameters) { int32_t iRet = 0; bool FalseLocal = false; // EXPECT_EQ does not like "true" or "false" as its first arg // this test verifies that the client's "video signal type present" parameter values end up in SWelsSPS //init client parameters SEncParamExt sParamExt; SWelsSvcCodingParam::FillDefault(sParamExt); sParamExt.iUsageType = CAMERA_VIDEO_REAL_TIME; sParamExt.iPicWidth = 1280; sParamExt.iPicHeight = 720; sParamExt.iTargetBitrate = 1000000; sParamExt.iRCMode = RC_BITRATE_MODE; sParamExt.fMaxFrameRate = 30.0f; // VSTP parameters should be their default values (see SWelsSvcCodingParam::FillDefault()) for ( int i = 0; i < MAX_SPATIAL_LAYER_NUM; i++ ) { // expected actual EXPECT_EQ( FalseLocal, sParamExt.sSpatialLayers[i].bVideoSignalTypePresent); EXPECT_EQ( VF_UNDEF, sParamExt.sSpatialLayers[i].uiVideoFormat);//5 EXPECT_EQ( FalseLocal, sParamExt.sSpatialLayers[i].bFullRange); EXPECT_EQ( FalseLocal, sParamExt.sSpatialLayers[i].bColorDescriptionPresent); EXPECT_EQ( CP_UNDEF, sParamExt.sSpatialLayers[i].uiColorPrimaries);//2 EXPECT_EQ( TRC_UNDEF, sParamExt.sSpatialLayers[i].uiTransferCharacteristics);//2 EXPECT_EQ( CM_UNDEF, sParamExt.sSpatialLayers[i].uiColorMatrix);//2 } // set non-default VSTP values sParamExt.iSpatialLayerNum = 2; sParamExt.sSpatialLayers[0].bVideoSignalTypePresent = true; sParamExt.sSpatialLayers[0].uiVideoFormat = VF_NTSC;//2 sParamExt.sSpatialLayers[0].bFullRange = true; sParamExt.sSpatialLayers[0].bColorDescriptionPresent = true; sParamExt.sSpatialLayers[0].uiColorPrimaries = CP_BT709;//1 sParamExt.sSpatialLayers[0].uiTransferCharacteristics = TRC_BT709;//1 sParamExt.sSpatialLayers[0].uiColorMatrix = CM_BT709;//1 sParamExt.sSpatialLayers[1].bVideoSignalTypePresent = true; sParamExt.sSpatialLayers[1].uiVideoFormat = VF_PAL;//1 sParamExt.sSpatialLayers[1].bFullRange = true; sParamExt.sSpatialLayers[1].bColorDescriptionPresent = true; sParamExt.sSpatialLayers[1].uiColorPrimaries = CP_SMPTE170M;//6 sParamExt.sSpatialLayers[1].uiTransferCharacteristics = TRC_SMPTE170M;//6 sParamExt.sSpatialLayers[1].uiColorMatrix = CM_SMPTE170M;//6 // transcode parameters from client SWelsSvcCodingParam sSvcCodingParam; iRet = sSvcCodingParam.ParamTranscode(sParamExt); EXPECT_EQ (iRet, 0); // transcoded VSTP parameters should match the client values for ( int i = 0; i < sParamExt.iSpatialLayerNum; i++ ) { EXPECT_EQ( sParamExt.sSpatialLayers[i].bVideoSignalTypePresent, sSvcCodingParam.sSpatialLayers[i].bVideoSignalTypePresent); EXPECT_EQ( sParamExt.sSpatialLayers[i].uiVideoFormat, sSvcCodingParam.sSpatialLayers[i].uiVideoFormat); EXPECT_EQ( sParamExt.sSpatialLayers[i].bFullRange, sSvcCodingParam.sSpatialLayers[i].bFullRange); EXPECT_EQ( sParamExt.sSpatialLayers[i].bColorDescriptionPresent, sSvcCodingParam.sSpatialLayers[i].bColorDescriptionPresent); EXPECT_EQ( sParamExt.sSpatialLayers[i].uiColorPrimaries, sSvcCodingParam.sSpatialLayers[i].uiColorPrimaries); EXPECT_EQ( sParamExt.sSpatialLayers[i].uiTransferCharacteristics, sSvcCodingParam.sSpatialLayers[i].uiTransferCharacteristics); EXPECT_EQ( sParamExt.sSpatialLayers[i].uiColorMatrix, sSvcCodingParam.sSpatialLayers[i].uiColorMatrix); } // use transcoded parameters to initialize an SWelsSPS m_pSpsArrayPointer = &m_pSpsArray[0]; SSpatialLayerConfig* pDlayerParam = &(sSvcCodingParam.sSpatialLayers[0]); iRet = WelsInitSps ( m_pSpsArrayPointer, pDlayerParam, &sSvcCodingParam.sDependencyLayers[0], sSvcCodingParam.uiIntraPeriod, sSvcCodingParam.iMaxNumRefFrame, 0, //SpsId sSvcCodingParam.bEnableFrameCroppingFlag, sSvcCodingParam.iRCMode != RC_OFF_MODE, 0, //DlayerCount false ); EXPECT_EQ (iRet, 0); // SPS VSTP parameters should match the transcoded values EXPECT_EQ( sSvcCodingParam.sSpatialLayers[0].bVideoSignalTypePresent, m_pSpsArrayPointer->bVideoSignalTypePresent); EXPECT_EQ( sSvcCodingParam.sSpatialLayers[0].uiVideoFormat, m_pSpsArrayPointer->uiVideoFormat); EXPECT_EQ( sSvcCodingParam.sSpatialLayers[0].bFullRange, m_pSpsArrayPointer->bFullRange); EXPECT_EQ( sSvcCodingParam.sSpatialLayers[0].bColorDescriptionPresent, m_pSpsArrayPointer->bColorDescriptionPresent); EXPECT_EQ( sSvcCodingParam.sSpatialLayers[0].uiColorPrimaries, m_pSpsArrayPointer->uiColorPrimaries); EXPECT_EQ( sSvcCodingParam.sSpatialLayers[0].uiTransferCharacteristics, m_pSpsArrayPointer->uiTransferCharacteristics); EXPECT_EQ( sSvcCodingParam.sSpatialLayers[0].uiColorMatrix, m_pSpsArrayPointer->uiColorMatrix); // TODO: verify that WriteVUI (au_set.cpp) writes the SPS VSTP values to the output file (verified using FFmpeg) (void) iRet; // Not using iRet at the moment }