ref: 7a1edbafd3c96d21696bb655bd657da6efbca450
dir: /codec/build/windowsphone/all/CodecApp/layer2.cfg/
# Layer Configuration File #============================== INPUT / OUTPUT ============================== FrameWidth 160 # Input frame width FrameHeight 96 # Input frame height FrameRateOut 12 # Output frame rate [Hz] ReconFile rec_layer2.yuv # Reconstructed file #============================== CODING ============================== ProfileIdc 66 # value of profile_idc (or 0 for auto detection) InitialQP 24 # Quantization parameters for base quality layer #================================ RATE CONTROL =============================== SpatialBitrate 600 # Unit: kbps, controled by DisableRC also MaxSpatialBitrate 800 # Unit: kbps, max bitrate for current layer #============================== MultiSlice Slice Argument ============================== # for S/M Slice(s) mode settings SliceMode 0 # 0: sigle slice mode; >0: multiple slices mode, see below; SliceSize 1500 SliceNum 1 # multiple slices number specified SlicesAssign0 960 # count number of MBs in slice #0 SlicesAssign1 0 # count number of MBs in slice #1 SlicesAssign2 0 # count number of MBs in slice #2 SlicesAssign3 0 # count number of MBs in slice #3 -- seting here is for better testing SlicesAssign4 0 # count number of MBs in slice #4 SlicesAssign5 0 # count number of MBs in slice #5 SlicesAssign6 0 # count number of MBs in slice #6 SlicesAssign7 0 # count number of MBs in slice #7 ### DESIGN OF SLICE MODE #### # 0 SM_SINGLE_SLICE | SliceNum==1 # 1 SM_FIXEDSLCNUM_SLICE | according to SliceNum | Enabled dynamic slicing for multi-thread # 2 SM_RASTER_SLICE | according to SlicesAssign | Need input of MB numbers each slice. In addition, if other constraint in slice_argument is presented, need to follow the constraints. Typically if MB num and slice size are both constrained, re-encoding may be involved. # 3 SM_ROWMB_SLICE | according to PictureMBHeight | Typical of single row of mbs each slice?+ slice size constraint which including re-encoding # 4 SM_DYN_SLICE | according to SliceSize | Dynamic slicing (have no idea about slice_nums until encoding current frame) # 5 SM_AUTO_SLICE | according to thread number | the number of slices is decided by the number of threads,SliceNum is ignored