ref: 7f3d6d8411309195df7a51a9c2d915484e3b36bc
dir: /codec/encoder/core/inc/wels_const.h/
/*! * \copy * Copyright (c) 2013, Cisco Systems * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * */ //wels_const.h #ifndef WELS_CONST_H__ #define WELS_CONST_H__ #include "as264_common.h" // to communicate with specific macros there, 3/18/2010 #include "codec_app_def.h" #include "wels_const_common.h" /* To control number of spatial, quality and temporal layers constraint by application layer? */ #define NUM_SPATIAL_LAYERS_CONSTRAINT #define NUM_QUALITY_LAYERS_CONSTRAINT #define STATISTICS_LOG_INTERVAL_MS (5000) // output statistics log every 5s /* Some list size */ #define MB_COEFF_LIST_SIZE (256+((MB_WIDTH_CHROMA*MB_HEIGHT_CHROMA)<<1)) #define MB_REQ_LUMA_CACHE_SIZE 40 // 8x5 Size of MB cache only luma component required to store #define MB_REQ_ALL_CACHE_SIZE 48 // 8x6 Size of MB cache all components required to store #define MB_LUMA_CACHE_SIZE 26 // 5x5+1 #define MB_CHROMA_CACHE_SIZE 10 // 3x3+1 #define MB_PARTITION_SIZE 4 // Macroblock partition size in 8x8 sub-blocks #define MB_SUB_PARTITION_SIZE 4 // Sub partition size in a 8x8 sub-block #define MB_BLOCK4x4_NUM 16 #define INTRA_4x4_MODE_NUM 8 #define MB_BLOCK8x8_NUM 4 #define MB_LUMA_CHROMA_BLOCK4x4_NUM 24 #define NAL_UNIT_HEADER_SVC_EXT_SIZE 3 // Size of NAL unit header for SVC extension in byte #define MAX_SPS_COUNT 32 // Count number of SPS #define MAX_PPS_COUNT_LIMITED 57// limit the max ID of PPS because of known limitation of receiver endpoints #define MAX_PPS_COUNT (MAX_PPS_COUNT_LIMITED)//in Standard is 256 // Count number of PPS #define PARA_SET_TYPE 3 // SPS+PPS #define PARA_SET_TYPE_AVCSPS 0 #define PARA_SET_TYPE_SUBSETSPS 1 #define PARA_SET_TYPE_PPS 2 #define MAX_VERTICAL_MV_RANGE 1024 //TODO, for allocate enough memory for transpose #define MAX_FRAME_RATE 30 // maximal frame rate to support #define MIN_FRAME_RATE 1 // minimal frame rate need support #define MAX_BIT_RATE INT_MAX // maximal bit rate to support //TODO {Sijia}: 30fps*MaxCPB in level5.1 = 30*240000*1000bits = 7 200 000 000, larger than INT_MAX which is 2147483647, but this is also very big and abnormal number, should figure out a reasonable number after discussion #define MIN_BIT_RATE 1 // minimal bit rate need support #define SVC_QUALITY_BASE_QP 26 #define SVC_QUALITY_DELTA_QP (-3) #define MAX_SLICEGROUP_IDS 8 // Count number of SSlice Groups #define MAX_THREADS_NUM 4 // assume to support up to 4 logical cores(threads) #define ALIGN_RBSP_LEN_FIX 4 #define INTPEL_NEEDED_MARGIN (3) // for safe sub-pel MC #define I420_PLANES 3 #define COMPRESS_RATIO_THR (1.0f) //set to size of the original data, which will be large enough considering MinCR #if !defined(SSEI_BUFFER_SIZE) #define SSEI_BUFFER_SIZE 128 #endif//SSEI_BUFFER_SIZE #if !defined(SPS_BUFFER_SIZE) #define SPS_BUFFER_SIZE 32 #endif//SPS_BUFFER_SIZE #if !defined(PPS_BUFFER_SIZE) #define PPS_BUFFER_SIZE 16 #endif//PPS_BUFFER_SIZE #if !defined(MAX_MACROBLOCK_SIZE_IN_BYTE) #define MAX_MACROBLOCK_SIZE_IN_BYTE 400 //3200/8, 3200 is from Annex A.3.1.(n) #endif #define MAX_MACROBLOCK_SIZE_IN_BYTE_x2 (MAX_MACROBLOCK_SIZE_IN_BYTE<<1) #if defined(NUM_SPATIAL_LAYERS_CONSTRAINT) #define MAX_DEPENDENCY_LAYER MAX_SPATIAL_LAYER_NUM // Maximal dependency layer #else #define MAX_DEPENDENCY_LAYER 8 // Maximal dependency layer #endif//NUM_SPATIAL_LAYERS_CONSTRAINT //The max temporal level support is equal or less than MAX_TEMPORAL_LAYER_NUM defined @ codec_app_def.h #define MAX_TEMPORAL_LEVEL MAX_TEMPORAL_LAYER_NUM // Maximal temporal level #if defined(NUM_QUALITY_LAYERS_CONSTRAINT) #define MAX_QUALITY_LEVEL MAX_QUALITY_LAYER_NUM // Maximal quality level #else #define MAX_QUALITY_LEVEL 16 // Maximal quality level #endif//NUM_QUALITY_LAYERS_CONSTRAINT #if defined(MAX_GOP_SIZE) #undef MAX_GOP_SIZE #endif//MAX_GOP_SIZE #define MAX_GOP_SIZE (1<<(MAX_TEMPORAL_LEVEL-1)) #define MAX_SHORT_REF_COUNT (MAX_GOP_SIZE>>1) // 16 in standard, maximal count number of short reference pictures #define LONG_TERM_REF_NUM 2 #define LONG_TERM_REF_NUM_SCREEN 4 #define MAX_REF_PIC_COUNT 16 // 32 in standard, maximal Short + Long reference pictures #define MIN_REF_PIC_COUNT 1 // minimal count number of reference pictures, 1 short + 2 key reference based? #define MAX_MULTI_REF_PIC_COUNT 1 //maximum multi-reference number //#define TOTAL_REF_MINUS_HALF_GOP 1 // last t0 in last gop #define MAX_MMCO_COUNT 66 // adjusted numbers reference picture functionality related definition #define MAX_REFERENCE_MMCO_COUNT_NUM 4 // adjusted MAX_MMCO_COUNT(66 in standard) definition per encoder design #define MAX_REFERENCE_REORDER_COUNT_NUM 2 // adjusted MAX_REF_PIC_COUNT(32 in standard) for reference reordering definition per encoder design #define MAX_REFERENCE_PICTURE_COUNT_NUM_CAMERA (MAX_SHORT_REF_COUNT+LONG_TERM_REF_NUM) // <= MAX_REF_PIC_COUNT, memory saved if < #define MAX_REFERENCE_PICTURE_COUNT_NUM_SCREEN (MAX_SHORT_REF_COUNT+LONG_TERM_REF_NUM_SCREEN) // <= MAX_REF_PIC_COUNT, memory saved if < #define BASE_QUALITY_ID 0 #define BASE_DEPENDENCY_ID 0 #define BASE_DQ_ID 0 #define MAX_DQ_ID ((uint8_t)-1) #define MAX_DQ_LAYER_NUM (MAX_DEPENDENCY_LAYER/**MAX_QUALITY_LEVEL*/) #define UNAVAILABLE_DQ_ID ((uint8_t)(-1)) #define LAYER_NUM_EXCHANGEABLE 2 #define INVALID_ID (-1) #define NAL_HEADER_ADD_0X30BYTES 50 #define MAX_NAL_UNIT_NUM_IN_AU 256 // predefined maximal number of NAL Units in an access unit #define MAX_ACCESS_UINT_CAPACITY (1<<20) // Maximal AU capacity in bytes: 1024 KB predefined #define MAX_ACCESS_UNIT_CACHE_NUM 2 // Maximal Access Unit(AU) cache number to be processed, denote current AU and the next coming AU. #define SLICE_NUM_EXPAND_COEF 2 enum { BLOCK_16x16 = 0, BLOCK_16x8 = 1, BLOCK_8x16 = 2, BLOCK_8x8 = 3, BLOCK_4x4 = 4, // BLOCK_8x4 = 5, // BLOCK_4x8 = 6, BLOCK_SIZE_ALL = 5 }; typedef enum { RECIEVE_UNKOWN = 0, RECIEVE_SUCCESS = 1, RECIEVE_FAILED = 2 } LTR_MARKING_RECEIVE_STATE; enum { CUR_AU_IDX = 0, // index symbol for current access unit SUC_AU_IDX = 1 // index symbol for successive access unit }; enum { ENC_RETURN_SUCCESS = 0, ENC_RETURN_MEMALLOCERR = 0x01, //will free memory and uninit ENC_RETURN_UNSUPPORTED_PARA = 0x02, //unsupported setting ENC_RETURN_UNEXPECTED = 0x04, //unexpected value ENC_RETURN_CORRECTED = 0x08, //unexpected value but corrected by encoder ENC_RETURN_INVALIDINPUT = 0x10, //invalid input ENC_RETURN_MEMOVERFLOWFOUND = 0x20, ENC_RETURN_VLCOVERFLOWFOUND = 0x40 }; //TODO: need to complete the return checking in encoder and fill in more types if needed #endif//WELS_CONST_H__