shithub: openh264

ref: 99faf1ec4a47c5362a6bde552d6097166e2fda16
dir: /processing/src/scenechangedetection/SceneChangeDetection.cpp/

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/*!
 * \copy
 *     Copyright (c)  2013, Cisco Systems
 *     All rights reserved.
 *
 *     Redistribution and use in source and binary forms, with or without
 *     modification, are permitted provided that the following conditions
 *     are met:
 *
 *        * Redistributions of source code must retain the above copyright
 *          notice, this list of conditions and the following disclaimer.
 *
 *        * Redistributions in binary form must reproduce the above copyright
 *          notice, this list of conditions and the following disclaimer in
 *          the documentation and/or other materials provided with the
 *          distribution.
 *
 *     THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 *     "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 *     LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 *     FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 *     COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
 *     INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 *     BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 *     LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
 *     CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 *     LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
 *     ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 *     POSSIBILITY OF SUCH DAMAGE.
 *
 */

#include "SceneChangeDetection.h"
#include "../common/cpu.h"

WELSVP_NAMESPACE_BEGIN

#define HIGH_MOTION_BLOCK_THRESHOLD 320
#define SCENE_CHANGE_MOTION_RATIO	0.85f



///////////////////////////////////////////////////////////////////////////////////////////////////////////////

CSceneChangeDetection::CSceneChangeDetection(int32_t iCpuFlag)
{
	m_iCpuFlag = iCpuFlag;
	m_eMethod   = METHOD_SCENE_CHANGE_DETECTION;
	m_pfSad   = NULL;
	WelsMemset( &m_sSceneChangeParam, 0, sizeof(m_sSceneChangeParam) );
	InitSadFuncs(m_pfSad, m_iCpuFlag);
}

CSceneChangeDetection::~CSceneChangeDetection()
{	
}

EResult CSceneChangeDetection::Process(int32_t iType, SPixMap *pSrcPixMap, SPixMap *pRefPixMap)
{
	EResult eReturn = RET_INVALIDPARAM;

	int32_t iWidth                  = pSrcPixMap->sRect.iRectWidth;
	int32_t iHeight                 = pSrcPixMap->sRect.iRectHeight;	
	int32_t iBlock8x8Width      = iWidth  >> 3;
	int32_t iBlock8x8Height	 = iHeight >> 3;
	int32_t iBlock8x8Num       = iBlock8x8Width * iBlock8x8Height;
	int32_t iSceneChangeThreshold = WelsStaticCast(int32_t, SCENE_CHANGE_MOTION_RATIO * iBlock8x8Num + 0.5f + PESN);

	int32_t iBlockSad = 0;
	int32_t iMotionBlockNum = 0;

	uint8_t *pRefY = NULL, *pCurY = NULL;
	int32_t iRefStride = 0, iCurStride = 0;
	int32_t iRefRowStride = 0, iCurRowStride = 0;

	uint8_t *pRefTmp = NULL, *pCurTmp = NULL;

	pRefY = (uint8_t *)pRefPixMap->pPixel[0];
	pCurY = (uint8_t *)pSrcPixMap->pPixel[0];

	iRefStride  = pRefPixMap->iStride[0];
	iCurStride  = pSrcPixMap->iStride[0];

	iRefRowStride  = pRefPixMap->iStride[0] << 3;
	iCurRowStride  = pSrcPixMap->iStride[0] << 3;

	m_sSceneChangeParam.bSceneChangeFlag = 0;

	for (int32_t j = 0; j < iBlock8x8Height; j ++ ) 
	{
		pRefTmp	= pRefY;
		pCurTmp 	= pCurY;

		for (int32_t i = 0; i < iBlock8x8Width; i++ )
		{
			iBlockSad = m_pfSad(pRefTmp, iRefStride, pCurTmp, iCurStride);

			iMotionBlockNum += (iBlockSad > HIGH_MOTION_BLOCK_THRESHOLD);
			
			pRefTmp += 8;
			pCurTmp += 8;
		}

		pRefY += iRefRowStride;
		pCurY += iCurRowStride;
	}

	if ( iMotionBlockNum >= iSceneChangeThreshold ) 
	{ 
		m_sSceneChangeParam.bSceneChangeFlag = 1;
	}

	eReturn = RET_SUCCESS;

	return eReturn;
}


EResult CSceneChangeDetection::Get(int32_t iType, void *pParam)
{
	if (pParam == NULL)
	{
		return RET_INVALIDPARAM;
	}

	 *(SSceneChangeResult *)pParam = m_sSceneChangeParam;

	return RET_SUCCESS;
}

///////////////////////////////////////////////////////////////////////////////////////////////

void CSceneChangeDetection::InitSadFuncs(SadFuncPtr &pfSad,  int32_t iCpuFlag)
{
	pfSad = WelsSampleSad8x8_c;

#ifdef X86_ASM	
	if ( iCpuFlag & WELS_CPU_SSE2 )
	{
		pfSad = WelsSampleSad8x8_sse21;
	}
#endif
}


WELSVP_NAMESPACE_END