ref: 9b0fb562cd9a187dbe862b45227fa954a05d090c
dir: /codec/processing/targets.mk/
PROCESSING_PREFIX=PROCESSING PROCESSING_SRCDIR=codec/processing PROCESSING_CPP_SRCS=\ $(PROCESSING_SRCDIR)/./src/adaptivequantization/AdaptiveQuantization.cpp\ $(PROCESSING_SRCDIR)/./src/backgounddetection/BackgroundDetection.cpp\ $(PROCESSING_SRCDIR)/./src/common/memory.cpp\ $(PROCESSING_SRCDIR)/./src/common/thread.cpp\ $(PROCESSING_SRCDIR)/./src/common/util.cpp\ $(PROCESSING_SRCDIR)/./src/common/WelsFrameWork.cpp\ $(PROCESSING_SRCDIR)/./src/common/WelsFrameWorkEx.cpp\ $(PROCESSING_SRCDIR)/./src/complexityanalysis/ComplexityAnalysis.cpp\ $(PROCESSING_SRCDIR)/./src/denoise/denoise.cpp\ $(PROCESSING_SRCDIR)/./src/denoise/denoise_filter.cpp\ $(PROCESSING_SRCDIR)/./src/downsample/downsample.cpp\ $(PROCESSING_SRCDIR)/./src/downsample/downsamplefuncs.cpp\ $(PROCESSING_SRCDIR)/./src/imagerotate/imagerotate.cpp\ $(PROCESSING_SRCDIR)/./src/imagerotate/imagerotatefuncs.cpp\ $(PROCESSING_SRCDIR)/./src/scenechangedetection/SceneChangeDetection.cpp\ $(PROCESSING_SRCDIR)/./src/scenechangedetection/SceneChangeDetectionCommon.cpp\ $(PROCESSING_SRCDIR)/./src/vaacalc/vaacalcfuncs.cpp\ $(PROCESSING_SRCDIR)/./src/vaacalc/vaacalculation.cpp\ PROCESSING_OBJS += $(PROCESSING_CPP_SRCS:.cpp=.o) ifeq ($(USE_ASM), Yes) PROCESSING_ASM_SRCS=\ $(PROCESSING_SRCDIR)/./src/asm/denoisefilter.asm\ $(PROCESSING_SRCDIR)/./src/asm/downsample_bilinear.asm\ $(PROCESSING_SRCDIR)/./src/asm/intra_pred.asm\ $(PROCESSING_SRCDIR)/./src/asm/sad.asm\ $(PROCESSING_SRCDIR)/./src/asm/vaa.asm\ PROCESSING_OBJS += $(PROCESSING_ASM_SRCS:.asm=.o) endif OBJS += $(PROCESSING_OBJS) $(PROCESSING_SRCDIR)/%.o: $(PROCESSING_SRCDIR)/%.cpp $(CXX) $(CFLAGS) $(CXXFLAGS) $(INCLUDES) $(PROCESSING_CFLAGS) $(PROCESSING_INCLUDES) -c $(CXX_O) $< $(PROCESSING_SRCDIR)/%.o: $(PROCESSING_SRCDIR)/%.asm $(ASM) $(ASMFLAGS) $(ASM_INCLUDES) $(PROCESSING_ASMFLAGS) $(PROCESSING_ASM_INCLUDES) -o $@ $< $(LIBPREFIX)processing.$(LIBSUFFIX): $(PROCESSING_OBJS) rm -f $(LIBPREFIX)processing.$(LIBSUFFIX) $(AR) $(AR_OPTS) $(PROCESSING_OBJS) libraries: $(LIBPREFIX)processing.$(LIBSUFFIX) LIBRARIES += $(LIBPREFIX)processing.$(LIBSUFFIX)