shithub: openh264

ref: c05e1ad797cfd2a22c2895872e22a0400996fec3
dir: /codec/encoder/core/inc/picture.h/

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/*!
 * \copy
 *     Copyright (c)  2013, Cisco Systems
 *     All rights reserved.
 *
 *     Redistribution and use in source and binary forms, with or without
 *     modification, are permitted provided that the following conditions
 *     are met:
 *
 *        * Redistributions of source code must retain the above copyright
 *          notice, this list of conditions and the following disclaimer.
 *
 *        * Redistributions in binary form must reproduce the above copyright
 *          notice, this list of conditions and the following disclaimer in
 *          the documentation and/or other materials provided with the
 *          distribution.
 *
 *     THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 *     "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 *     LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 *     FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 *     COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
 *     INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 *     BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 *     LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
 *     CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 *     LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
 *     ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 *     POSSIBILITY OF SUCH DAMAGE.
 *
 */

//picture.h  -  reconstruction picture/ reference picture/ residual picture are declared here
#ifndef WELS_PICTURE_H__
#define WELS_PICTURE_H__

#include "typedefs.h"
#include "as264_common.h"
#include "wels_common_basis.h"

namespace WelsSVCEnc {
#define LIST_SIZE      0x10000    //(256*256)
typedef struct TagScreenBlockFeatureStorage {
//Input
uint16_t*  pFeatureOfBlockPointer;    // Pointer to pFeatureOfBlock
int32_t    iIs16x16;      //Feature block size
uint8_t      uiFeatureStrategyIndex;// index of hash strategy

//Modify
uint32_t*  pTimesOfFeatureValue;    // times of every value in Feature
uint16_t**
pLocationOfFeature;      // uint16_t *pLocationOfFeature[LIST_SIZE], pLocationOfFeature[i] saves all the location(x,y) whose Feature = i;
uint16_t*  pLocationPointer;  // buffer of position array
int32_t    iActualListSize;      // actual list size
uint32_t uiSadCostThreshold[BLOCK_SIZE_ALL];
bool      bRefBlockFeatureCalculated; // flag of whether pre-process is done
} SScreenBlockFeatureStorage; //should be stored with RefPic, one for each frame

/*
 *  Reconstructed Picture definition
 *  It is used to express reference picture, also consequent reconstruction picture for output
 */
typedef struct TagPicture {
/************************************payload pData*********************************/
uint8_t*    pBuffer;    // pointer to the first allocated byte, basical offset of pBuffer, dimension:
uint8_t*    pData[3];    // pointer to picture planes respectively
int32_t    iLineSize[3];  // iLineSize of picture planes respectively

// picture information
/*******************************from other standard syntax****************************/
/*from pSps*/
int32_t    iWidthInPixel;  // picture width in pixel
int32_t    iHeightInPixel;// picture height in pixel
int32_t    iPictureType;  // got from sSliceHeader(): eSliceType
int32_t    iFramePoc;    // frame POC

float      fFrameRate;   // MOVE
int32_t    iFrameNum;    // frame number      //for pRef pic management

uint32_t*  uiRefMbType;  // for iMbWidth*iMbHeight
uint8_t*    pRefMbQp;    // for iMbWidth*iMbHeight

int32_t*     pMbSkipSad;   //for iMbWidth*iMbHeight

SMVUnitXY*  sMvList;

/*******************************sef_definition for misc use****************************/
int32_t    iMarkFrameNum;
int32_t    iLongTermPicNum;

bool    bUsedAsRef;            //for pRef pic management
bool    bIsLongRef;  // long term reference frame flag  //for pRef pic management
bool    bIsSceneLTR;  //long term reference & large scene change
uint8_t    uiRecieveConfirmed;
uint8_t    uiTemporalId;
uint8_t    uiSpatialId;
int32_t   iFrameAverageQp;

/*******************************for screen reference frames****************************/
SScreenBlockFeatureStorage* pScreenBlockFeatureStorage;
} SPicture;

/*
 *  Residual Picture
 */
//typedef struct Rs_Picture_s{
//  int16_t    *pBuffer[4];    // base pBuffer
//  int16_t    *pData[4];    // pData pBuffer
//  int32_t    real_linesize[4];// actual iLineSize of picture planes respectively
//  int32_t    used_linesize[4];// iLineSize of picture planes respectively used currently
//  int32_t    planes;      // planes of YUV
//}Rs_Picture_t;

}  // end of namespace WelsSVCEnc {

#endif//WELS_PICTURE_H__