shithub: openh264

ref: cc92c7db21c36e2e3ce9dd62c219f9d2e2a2b9c1
dir: /test/build/windowsphone/codec_ut/CodecUTApp/LocalizedStrings.cs/

View raw version
using CodecUTApp.Resources;

namespace CodecUTApp
{
    /// <summary>
    /// Provides access to string resources.
    /// </summary>
    public class LocalizedStrings
    {
        private static AppResources _localizedResources = new AppResources();

        public AppResources LocalizedResources { get { return _localizedResources; } }
    }
}