ref: de68ec6f45c28f2debf0f76e9ad5f5ca588e71d2
dir: /codec/processing/targets.mk/
PROCESSING_SRCDIR=codec/processing PROCESSING_CPP_SRCS=\ $(PROCESSING_SRCDIR)/src/adaptivequantization/AdaptiveQuantization.cpp\ $(PROCESSING_SRCDIR)/src/backgrounddetection/BackgroundDetection.cpp\ $(PROCESSING_SRCDIR)/src/common/memory.cpp\ $(PROCESSING_SRCDIR)/src/common/WelsFrameWork.cpp\ $(PROCESSING_SRCDIR)/src/common/WelsFrameWorkEx.cpp\ $(PROCESSING_SRCDIR)/src/complexityanalysis/ComplexityAnalysis.cpp\ $(PROCESSING_SRCDIR)/src/denoise/denoise.cpp\ $(PROCESSING_SRCDIR)/src/denoise/denoise_filter.cpp\ $(PROCESSING_SRCDIR)/src/downsample/downsample.cpp\ $(PROCESSING_SRCDIR)/src/downsample/downsamplefuncs.cpp\ $(PROCESSING_SRCDIR)/src/imagerotate/imagerotate.cpp\ $(PROCESSING_SRCDIR)/src/imagerotate/imagerotatefuncs.cpp\ $(PROCESSING_SRCDIR)/src/scenechangedetection/SceneChangeDetection.cpp\ $(PROCESSING_SRCDIR)/src/scrolldetection/ScrollDetection.cpp\ $(PROCESSING_SRCDIR)/src/scrolldetection/ScrollDetectionFuncs.cpp\ $(PROCESSING_SRCDIR)/src/vaacalc/vaacalcfuncs.cpp\ $(PROCESSING_SRCDIR)/src/vaacalc/vaacalculation.cpp\ PROCESSING_OBJS += $(PROCESSING_CPP_SRCS:.cpp=.$(OBJ)) PROCESSING_ASM_SRCS=\ $(PROCESSING_SRCDIR)/src/x86/denoisefilter.asm\ $(PROCESSING_SRCDIR)/src/x86/downsample_bilinear.asm\ $(PROCESSING_SRCDIR)/src/x86/vaa.asm\ PROCESSING_OBJSASM += $(PROCESSING_ASM_SRCS:.asm=.$(OBJ)) ifeq ($(ASM_ARCH), x86) PROCESSING_OBJS += $(PROCESSING_OBJSASM) endif OBJS += $(PROCESSING_OBJSASM) PROCESSING_ASM_ARM_SRCS=\ $(PROCESSING_SRCDIR)/src/arm/adaptive_quantization.S\ $(PROCESSING_SRCDIR)/src/arm/down_sample_neon.S\ $(PROCESSING_SRCDIR)/src/arm/pixel_sad_neon.S\ $(PROCESSING_SRCDIR)/src/arm/vaa_calc_neon.S\ PROCESSING_OBJSARM += $(PROCESSING_ASM_ARM_SRCS:.S=.$(OBJ)) ifeq ($(ASM_ARCH), arm) PROCESSING_OBJS += $(PROCESSING_OBJSARM) endif OBJS += $(PROCESSING_OBJSARM) PROCESSING_ASM_ARM64_SRCS=\ $(PROCESSING_SRCDIR)/src/arm64/adaptive_quantization_aarch64_neon.S\ $(PROCESSING_SRCDIR)/src/arm64/down_sample_aarch64_neon.S\ $(PROCESSING_SRCDIR)/src/arm64/pixel_sad_aarch64_neon.S\ $(PROCESSING_SRCDIR)/src/arm64/vaa_calc_aarch64_neon.S\ PROCESSING_OBJSARM64 += $(PROCESSING_ASM_ARM64_SRCS:.S=.$(OBJ)) ifeq ($(ASM_ARCH), arm64) PROCESSING_OBJS += $(PROCESSING_OBJSARM64) endif OBJS += $(PROCESSING_OBJSARM64) OBJS += $(PROCESSING_OBJS) $(PROCESSING_SRCDIR)/%.$(OBJ): $(PROCESSING_SRCDIR)/%.cpp $(QUIET_CXX)$(CXX) $(CFLAGS) $(CXXFLAGS) $(INCLUDES) $(PROCESSING_CFLAGS) $(PROCESSING_INCLUDES) -c $(CXX_O) $< $(PROCESSING_SRCDIR)/%.$(OBJ): $(PROCESSING_SRCDIR)/%.asm $(QUIET_ASM)$(ASM) $(ASMFLAGS) $(ASM_INCLUDES) $(PROCESSING_ASMFLAGS) $(PROCESSING_ASM_INCLUDES) -o $@ $< $(PROCESSING_SRCDIR)/%.$(OBJ): $(PROCESSING_SRCDIR)/%.S $(QUIET_CCAS)$(CCAS) $(CCASFLAGS) $(ASMFLAGS) $(INCLUDES) $(PROCESSING_CFLAGS) $(PROCESSING_INCLUDES) -c -o $@ $< $(LIBPREFIX)processing.$(LIBSUFFIX): $(PROCESSING_OBJS) $(QUIET)rm -f $@ $(QUIET_AR)$(AR) $(AR_OPTS) $+ libraries: $(LIBPREFIX)processing.$(LIBSUFFIX) LIBRARIES += $(LIBPREFIX)processing.$(LIBSUFFIX)