ref: b89be487f952392a1ccd2788f2dcac1023f0358d
dir: /tui_main.c/
#include "bank.h" #include "base.h" #include "field.h" #include "gbuffer.h" #include "mark.h" #include "sim.h" #include <getopt.h> #include <locale.h> #include <ncurses.h> #define AND_CTRL(c) ((c)&037) static void usage() { // clang-format off fprintf(stderr, "Usage: orca [options] [file]\n\n" "Options:\n" " --margins <number> Set cosmetic margins.\n" " Default: 2\n" " -h or --help Print this message and exit.\n" ); // clang-format on } typedef enum { Tui_input_mode_normal = 0, Tui_input_mode_append = 1, Tui_input_mode_piano = 2, } Tui_input_mode; typedef enum { C_natural, C_black, C_red, C_green, C_yellow, C_blue, C_magenta, C_cyan, C_white, } Color_name; enum { Colors_count = C_white + 1, }; enum { Cdef_normal = COLOR_PAIR(1), }; typedef enum { A_normal = A_NORMAL, A_bold = A_BOLD, A_dim = A_DIM, A_standout = A_STANDOUT, A_reverse = A_REVERSE, } Term_attr; ORCA_FORCE_INLINE int fg_bg(Color_name fg, Color_name bg) { return COLOR_PAIR(1 + fg * Colors_count + bg); } typedef enum { Glyph_class_unknown, Glyph_class_grid, Glyph_class_comment, Glyph_class_uppercase, Glyph_class_lowercase, Glyph_class_movement, Glyph_class_numeric, Glyph_class_bang, } Glyph_class; static Glyph_class glyph_class_of(Glyph glyph) { if (glyph == '.') return Glyph_class_grid; if (glyph >= '0' && glyph <= '9') return Glyph_class_numeric; switch (glyph) { case 'N': case 'n': case 'E': case 'e': case 'S': case 's': case 'W': case 'w': case 'Z': case 'z': return Glyph_class_movement; case '!': return Glyph_class_uppercase; case '*': return Glyph_class_bang; case '#': return Glyph_class_comment; } if (glyph >= 'A' && glyph <= 'Z') return Glyph_class_uppercase; if (glyph >= 'a' && glyph <= 'z') return Glyph_class_lowercase; return Glyph_class_unknown; } static int term_attrs_of_cell(Glyph g, Mark m) { Glyph_class gclass = glyph_class_of(g); int attr = A_normal; switch (gclass) { case Glyph_class_unknown: attr = A_bold | fg_bg(C_red, C_natural); break; case Glyph_class_grid: attr = A_bold | fg_bg(C_black, C_natural); break; case Glyph_class_comment: attr = A_dim | Cdef_normal; break; case Glyph_class_uppercase: attr = A_normal | fg_bg(C_black, C_cyan); break; case Glyph_class_lowercase: case Glyph_class_movement: case Glyph_class_numeric: attr = A_bold | Cdef_normal; break; case Glyph_class_bang: attr = A_bold | Cdef_normal; break; } if (gclass != Glyph_class_comment) { if ((m & (Mark_flag_lock | Mark_flag_input)) == (Mark_flag_lock | Mark_flag_input)) { attr = A_normal | Cdef_normal; } else if (m & Mark_flag_lock) { attr = A_dim | Cdef_normal; } } if (m & Mark_flag_output) { attr = A_reverse; } if (m & Mark_flag_haste_input) { attr = A_bold | fg_bg(C_cyan, C_natural); } return attr; } typedef struct { Usz y; Usz x; } Tui_cursor; void tui_cursor_init(Tui_cursor* tc) { tc->y = 0; tc->x = 0; } void tui_cursor_move_relative(Tui_cursor* tc, Usz field_h, Usz field_w, Isz delta_y, Isz delta_x) { Isz y0 = (Isz)tc->y + delta_y; Isz x0 = (Isz)tc->x + delta_x; if (y0 >= (Isz)field_h) y0 = (Isz)field_h - 1; if (y0 < 0) y0 = 0; if (x0 >= (Isz)field_w) x0 = (Isz)field_w - 1; if (x0 < 0) x0 = 0; tc->y = (Usz)y0; tc->x = (Usz)x0; } void tdraw_tui_cursor(WINDOW* win, int win_h, int win_w, Glyph const* gbuffer, Usz field_h, Usz field_w, Usz ruler_spacing_y, Usz ruler_spacing_x, Usz cursor_y, Usz cursor_x, Tui_input_mode input_mode, bool is_playing) { (void)ruler_spacing_y; (void)ruler_spacing_x; (void)input_mode; if (cursor_y >= field_h || cursor_x >= field_w || (int)cursor_y >= win_h || (int)cursor_x >= win_w) return; Glyph beneath = gbuffer[cursor_y * field_w + cursor_x]; char displayed; if (beneath == '.') { displayed = is_playing ? '@' : '~'; } else { displayed = beneath; } chtype ch = (chtype)(displayed | (A_reverse | A_bold | fg_bg(C_yellow, C_natural))); wmove(win, (int)cursor_y, (int)cursor_x); waddchnstr(win, &ch, 1); } typedef struct Undo_node { Field field; Usz tick_num; struct Undo_node* prev; struct Undo_node* next; } Undo_node; typedef struct { Undo_node* first; Undo_node* last; Usz count; } Undo_history; void undo_history_init(Undo_history* hist) { hist->first = NULL; hist->last = NULL; hist->count = 0; } void undo_history_deinit(Undo_history* hist) { Undo_node* a = hist->first; while (a) { Undo_node* b = a->next; field_deinit(&a->field); free(a); a = b; } } enum { Undo_history_max = 500 }; void undo_history_push(Undo_history* hist, Field* field, Usz tick_num) { Undo_node* new_node; if (hist->count == Undo_history_max) { new_node = hist->first; if (new_node == hist->last) { hist->first = NULL; hist->last = NULL; } else { hist->first = new_node->next; hist->first->prev = NULL; } } else { new_node = malloc(sizeof(Undo_node)); ++hist->count; field_init(&new_node->field); } field_copy(field, &new_node->field); new_node->tick_num = tick_num; if (hist->last) { hist->last->next = new_node; new_node->prev = hist->last; } else { hist->first = new_node; hist->last = new_node; new_node->prev = NULL; } new_node->next = NULL; hist->last = new_node; } void undo_history_pop(Undo_history* hist, Field* out_field, Usz* out_tick_num) { Undo_node* last = hist->last; if (!last) return; field_copy(&last->field, out_field); *out_tick_num = last->tick_num; if (hist->first == last) { hist->first = NULL; hist->last = NULL; } else { Undo_node* new_last = last->prev; new_last->next = NULL; hist->last = new_last; } field_deinit(&last->field); free(last); --hist->count; } Usz undo_history_count(Undo_history* hist) { return hist->count; } void tdraw_hud(WINDOW* win, int win_y, int win_x, int height, int width, const char* filename, Usz field_h, Usz field_w, Usz ruler_spacing_y, Usz ruler_spacing_x, Usz tick_num, Tui_cursor* const tui_cursor, Tui_input_mode input_mode) { (void)height; (void)width; wmove(win, win_y, win_x); wprintw(win, "%dx%d\t%d/%d\t%df\t120\t-------", (int)field_w, (int)field_h, (int)ruler_spacing_x, (int)ruler_spacing_y, (int)tick_num); wclrtoeol(win); wmove(win, win_y + 1, win_x); wprintw(win, "%d,%d\t1:1\tcell\t", (int)tui_cursor->x, (int)tui_cursor->y); switch (input_mode) { case Tui_input_mode_normal: wattrset(win, A_normal); wprintw(win, "insert"); break; case Tui_input_mode_append: wattrset(win, A_bold); wprintw(win, "append"); break; case Tui_input_mode_piano: wattrset(win, A_reverse); wprintw(win, "trigger"); break; } wattrset(win, A_normal); wprintw(win, "\t%s", filename); wclrtoeol(win); } void tdraw_field(WINDOW* win, int term_h, int term_w, int pos_y, int pos_x, Glyph const* gbuffer, Mark const* mbuffer, Usz field_h, Usz field_w, Usz ruler_spacing_y, Usz ruler_spacing_x) { enum { Bufcount = 4096 }; (void)term_h; (void)term_w; if (field_w > Bufcount) return; if (pos_y >= term_h || pos_x >= term_w) return; Usz num_y = (Usz)term_h - (Usz)pos_y; Usz num_x = (Usz)term_w - (Usz)pos_x; if (field_h < num_y) num_y = field_h; if (field_w < num_x) num_x = field_w; chtype buffer[Bufcount]; bool use_rulers = ruler_spacing_y != 0 && ruler_spacing_x != 0; for (Usz y = 0; y < num_y; ++y) { Glyph const* gline = gbuffer + y * field_w; Mark const* mline = mbuffer + y * field_w; bool use_y_ruler = use_rulers && y % ruler_spacing_y == 0; for (Usz x = 0; x < num_x; ++x) { Glyph g = gline[x]; Mark m = mline[x]; int attrs = term_attrs_of_cell(g, m); if (g == '.') { if (use_y_ruler && x % ruler_spacing_x == 0) g = '+'; } buffer[x] = (chtype)((int)g | attrs); } wmove(win, pos_y + (int)y, pos_x); waddchnstr(win, buffer, (int)num_x); // Trying to clear to eol with 0 chars remaining on line will clear whole // line from start if (pos_x + (int)num_x != term_w) { wmove(win, pos_y + (int)y, pos_x + (int)num_x); wclrtoeol(win); } } } void tui_cursor_confine(Tui_cursor* tc, Usz height, Usz width) { if (height == 0 || width == 0) return; if (tc->y >= height) tc->y = height - 1; if (tc->x >= width) tc->x = width - 1; } void tui_resize_grid(Field* field, Markmap_reusable* markmap, Usz new_height, Usz new_width, Usz tick_num, Field* scratch_field, Undo_history* undo_hist, Tui_cursor* tui_cursor, bool* needs_remarking) { assert(new_height > 0 && new_width > 0); undo_history_push(undo_hist, field, tick_num); field_copy(field, scratch_field); field_resize_raw(field, new_height, new_width); // junky copies until i write a smarter thing memset(field->buffer, '.', new_height * new_width * sizeof(Glyph)); gbuffer_copy_subrect(scratch_field->buffer, field->buffer, scratch_field->height, scratch_field->width, field->height, field->width, 0, 0, 0, 0, scratch_field->height, scratch_field->width); tui_cursor_confine(tui_cursor, new_height, new_width); markmap_reusable_ensure_size(markmap, new_height, new_width); *needs_remarking = true; } static Usz adjust_humanized_snapped(Usz ruler, Usz in, Isz delta_rulers) { // slightly more confusing because desired grid sizes are +1 (e.g. ruler of // length 8 wants to snap to 25 and 33, not 24 and 32). also this math is // sloppy. assert(ruler > 0); if (in == 0) { return delta_rulers > 0 ? ruler * (Usz)delta_rulers : 1; } // could overflow if inputs are big if (delta_rulers < 0) in += ruler - 1; Isz n = ((Isz)in - 1) / (Isz)ruler + delta_rulers; if (n < 0) n = 0; return ruler * (Usz)n + 1; } // Resizes by number of ruler divisions, and snaps size to closest division in // a way a human would expect. Adds +1 to the output, so grid resulting size is // 1 unit longer than the actual ruler length. void tui_resize_grid_snap_ruler(Field* field, Markmap_reusable* markmap, Usz ruler_y, Usz ruler_x, Isz delta_h, Isz delta_w, Usz tick_num, Field* scratch_field, Undo_history* undo_hist, Tui_cursor* tui_cursor, bool* needs_remarking) { assert(ruler_y > 0); assert(ruler_x > 0); Usz field_h = field->height; Usz field_w = field->width; assert(field_h > 0); assert(field_w > 0); if (ruler_y == 0 || ruler_x == 0 || field_h == 0 || field_w == 0) return; Usz new_field_h = field_h; Usz new_field_w = field_w; if (delta_h != 0) new_field_h = adjust_humanized_snapped(ruler_y, field_h, delta_h); if (delta_w != 0) new_field_w = adjust_humanized_snapped(ruler_x, field_w, delta_w); if (new_field_h == field_h && new_field_w == field_w) return; tui_resize_grid(field, markmap, new_field_h, new_field_w, tick_num, scratch_field, undo_hist, tui_cursor, needs_remarking); } enum { Argopt_margins = UCHAR_MAX + 1 }; int main(int argc, char** argv) { static struct option tui_options[] = { {"margins", required_argument, 0, Argopt_margins}, {"help", no_argument, 0, 'h'}, {NULL, 0, NULL, 0}}; char* input_file = NULL; int margin_thickness = 2; for (;;) { int c = getopt_long(argc, argv, "h", tui_options, NULL); if (c == -1) break; switch (c) { case 'h': usage(); return 0; case Argopt_margins: margin_thickness = atoi(optarg); if (margin_thickness == 0 && strcmp(optarg, "0")) { fprintf(stderr, "Bad margins argument %s.\n" "Must be 0 or positive integer.\n", optarg); return 1; } break; case '?': usage(); return 1; } } if (margin_thickness < 0) { fprintf(stderr, "Margins must be >= 0.\n"); usage(); return 1; } if (optind == argc - 1) { input_file = argv[optind]; } else if (optind < argc - 1) { fprintf(stderr, "Expected only 1 file argument.\n"); return 1; } Field field; if (input_file) { field_init(&field); Field_load_error fle = field_load_file(input_file, &field); if (fle != Field_load_error_ok) { field_deinit(&field); char const* errstr = "Unknown"; switch (fle) { case Field_load_error_ok: break; case Field_load_error_cant_open_file: errstr = "Unable to open file"; break; case Field_load_error_too_many_columns: errstr = "Grid file has too many columns"; break; case Field_load_error_too_many_rows: errstr = "Grid file has too many rows"; break; case Field_load_error_no_rows_read: errstr = "Grid file has no rows"; break; case Field_load_error_not_a_rectangle: errstr = "Grid file is not a rectangle"; break; } fprintf(stderr, "File load error: %s.\n", errstr); return 1; } } else { input_file = "unnamed"; field_init_fill(&field, 25, 57, '.'); } Markmap_reusable markmap_r; markmap_reusable_init(&markmap_r); markmap_reusable_ensure_size(&markmap_r, field.height, field.width); mbuffer_clear(markmap_r.buffer, field.height, field.width); Bank bank; bank_init(&bank); Undo_history undo_hist; undo_history_init(&undo_hist); // Enable UTF-8 by explicitly initializing our locale before initializing // ncurses. setlocale(LC_ALL, ""); // Initialize ncurses initscr(); // Allow ncurses to control newline translation. Fine to use with any modern // terminal, and will let ncurses run faster. nonl(); // Set interrupt keys (interrupt, break, quit...) to not flush. Helps keep // ncurses state consistent, at the cost of less responsive terminal // interrupt. (This will rarely happen.) intrflush(stdscr, FALSE); // Receive keyboard input immediately, and receive shift, control, etc. as // separate events, instead of combined with individual characters. // raw(); // Don't echo keyboard input noecho(); // Also receive arrow keys, etc. keypad(stdscr, TRUE); // Hide the terminal cursor curs_set(0); // Don't block on calls like getch() -- have it ERR immediately if the user // hasn't typed anything. That way we can mix other timers in our code, // instead of being a slave only to terminal input. // nodelay(stdscr, TRUE); // Enable color start_color(); use_default_colors(); for (int ifg = 0; ifg < Colors_count; ++ifg) { for (int ibg = 0; ibg < Colors_count; ++ibg) { int res = init_pair((short int)(1 + ifg * Colors_count + ibg), (short int)(ifg - 1), (short int)(ibg - 1)); if (res == ERR) { endwin(); fprintf(stderr, "Error initializing color\n"); exit(1); } } } WINDOW* cont_win = NULL; int cont_win_h = 0; int cont_win_w = 0; Field scratch_field; field_init(&scratch_field); Tui_cursor tui_cursor; tui_cursor_init(&tui_cursor); Tui_input_mode input_mode = Tui_input_mode_normal; Piano_bits piano_bits = ORCA_PIANO_BITS_NONE; Usz tick_num = 0; Usz ruler_spacing_y = 8; Usz ruler_spacing_x = 8; bool is_playing = false; bool needs_remarking = true; for (;;) { int term_height = getmaxy(stdscr); int term_width = getmaxx(stdscr); assert(term_height >= 0 && term_width >= 0); // We can predictavely step the next simulation tick and then use the // resulting markmap buffer for better UI visualization. If we don't do // this, after loading a fresh file or after the user performs some edit // (or even after a regular simulation step), the new glyph buffer won't // have had phase 0 of the simulation run, which means the ports and other // flags won't be set on the markmap buffer, so the colors for disabled // cells, ports, etc. won't be set. // // We can just perform a simulation step using the current state, keep the // markmap buffer that it produces, then roll back the glyph buffer to // where it was before. This should produce results similar to having // specialized UI code that looks at each glyph and figures out the ports, // etc. if (needs_remarking) { field_resize_raw_if_necessary(&scratch_field, field.height, field.width); field_copy(&field, &scratch_field); orca_run(field.buffer, markmap_r.buffer, field.height, field.width, tick_num, &bank, piano_bits); field_copy(&scratch_field, &field); needs_remarking = false; } int content_y = 0; int content_x = 0; int content_h = term_height; int content_w = term_width; int margins_2 = margin_thickness * 2; if (margin_thickness > 0 && term_height > margins_2 && term_width > margins_2) { content_y += margin_thickness; content_x += margin_thickness; content_h -= margins_2; content_w -= margins_2; } if (cont_win == NULL || cont_win_h != content_h || cont_win_w != content_w) { if (cont_win) { delwin(cont_win); } wclear(stdscr); cont_win = derwin(stdscr, content_h, content_w, content_y, content_x); cont_win_h = content_h; cont_win_w = content_w; } tdraw_field(cont_win, content_h, content_w, 0, 0, field.buffer, markmap_r.buffer, field.height, field.width, ruler_spacing_y, ruler_spacing_x); for (int y = field.height; y < content_h - 1; ++y) { wmove(cont_win, y, 0); wclrtoeol(cont_win); } tdraw_tui_cursor(cont_win, cont_win_h, cont_win_w, field.buffer, field.height, field.width, ruler_spacing_y, ruler_spacing_x, tui_cursor.y, tui_cursor.x, input_mode, is_playing); if (content_h > 3) { tdraw_hud(cont_win, content_h - 2, 0, 2, content_w, input_file, field.height, field.width, ruler_spacing_y, ruler_spacing_x, tick_num, &tui_cursor, input_mode); } wrefresh(cont_win); int key; // ncurses gives us ERR if there was no user input. We'll sleep for 0 // seconds, so that we'll yield CPU time to the OS instead of looping as // fast as possible. This avoids battery drain/excessive CPU usage. There // are better ways to do this that waste less CPU, but they require doing a // little more work on each individual platform (Linux, Mac, etc.) for (;;) { key = wgetch(stdscr); if (key != ERR) break; sleep(0); } switch (key) { case AND_CTRL('q'): goto quit; case KEY_UP: case AND_CTRL('k'): tui_cursor_move_relative(&tui_cursor, field.height, field.width, -1, 0); break; case AND_CTRL('j'): case KEY_DOWN: tui_cursor_move_relative(&tui_cursor, field.height, field.width, 1, 0); break; case KEY_BACKSPACE: case AND_CTRL('h'): case KEY_LEFT: tui_cursor_move_relative(&tui_cursor, field.height, field.width, 0, -1); break; case AND_CTRL('l'): case KEY_RIGHT: tui_cursor_move_relative(&tui_cursor, field.height, field.width, 0, 1); break; case AND_CTRL('u'): if (undo_history_count(&undo_hist) > 0) { undo_history_pop(&undo_hist, &field, &tick_num); needs_remarking = true; } break; case '[': if (ruler_spacing_x > 4) --ruler_spacing_x; break; case ']': if (ruler_spacing_x < 16) ++ruler_spacing_x; break; case '{': if (ruler_spacing_y > 4) --ruler_spacing_y; break; case '}': if (ruler_spacing_y < 16) ++ruler_spacing_y; break; case '(': tui_resize_grid_snap_ruler( &field, &markmap_r, ruler_spacing_y, ruler_spacing_x, 0, -1, tick_num, &scratch_field, &undo_hist, &tui_cursor, &needs_remarking); break; case ')': tui_resize_grid_snap_ruler( &field, &markmap_r, ruler_spacing_y, ruler_spacing_x, 0, 1, tick_num, &scratch_field, &undo_hist, &tui_cursor, &needs_remarking); break; case '_': tui_resize_grid_snap_ruler( &field, &markmap_r, ruler_spacing_y, ruler_spacing_x, -1, 0, tick_num, &scratch_field, &undo_hist, &tui_cursor, &needs_remarking); break; case '+': tui_resize_grid_snap_ruler( &field, &markmap_r, ruler_spacing_y, ruler_spacing_x, 1, 0, tick_num, &scratch_field, &undo_hist, &tui_cursor, &needs_remarking); break; case '\r': case KEY_ENTER: if (input_mode == Tui_input_mode_append) { input_mode = Tui_input_mode_normal; } else { input_mode = Tui_input_mode_append; } break; case '/': if (input_mode == Tui_input_mode_piano) { input_mode = Tui_input_mode_normal; } else { input_mode = Tui_input_mode_piano; } break; case AND_CTRL('f'): undo_history_push(&undo_hist, &field, tick_num); orca_run(field.buffer, markmap_r.buffer, field.height, field.width, tick_num, &bank, piano_bits); ++tick_num; piano_bits = ORCA_PIANO_BITS_NONE; needs_remarking = true; break; case ' ': if (is_playing) { is_playing = false; nodelay(stdscr, FALSE); } else { is_playing = true; nodelay(stdscr, TRUE); } break; default: switch (input_mode) { case Tui_input_mode_normal: case Tui_input_mode_append: { if (key >= '!' && key <= '~') { undo_history_push(&undo_hist, &field, tick_num); gbuffer_poke(field.buffer, field.height, field.width, tui_cursor.y, tui_cursor.x, (char)key); // Indicate we want the next simulation step to be run predictavely, // so that we can use the reulsting mark buffer for UI visualization. // This is "expensive", so it could be skipped for non-interactive // input in situations where max throughput is necessary. needs_remarking = true; if (input_mode == Tui_input_mode_append) { tui_cursor_move_relative(&tui_cursor, field.height, field.width, 0, 1); } } } break; case Tui_input_mode_piano: { if (key >= '!' && key <= '~') { Piano_bits added_bits = piano_bits_of((Glyph)key); piano_bits |= added_bits; } } break; } #if 0 else { fprintf(stderr, "Unknown key number: %d\n", key); } #endif break; } // ncurses gives us the special value KEY_RESIZE if the user didn't // actually type anything, but the terminal resized. // bool ignored_input = ch < CHAR_MIN || ch > CHAR_MAX || ch == KEY_RESIZE; } quit: if (cont_win) { delwin(cont_win); } endwin(); markmap_reusable_deinit(&markmap_r); bank_deinit(&bank); field_deinit(&field); field_deinit(&scratch_field); undo_history_deinit(&undo_hist); return 0; }