ref: fe6df133702f992ac2e919ff538e063b4e9510e4
dir: /sim.c/
#include "gbuffer.h" #include "mark.h" #include "sim.h" //////// Utilities static Glyph const indexed_glyphs[] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', // 0 - 11 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', // 12 - 23 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', // 24 - 35 }; enum { Glyphs_index_max = sizeof indexed_glyphs }; // Always returns 0 through (sizeof indexed_glyphs) - 1, and works on // capitalized glyphs as well. The index of the lower-cased glyph is returned // if the glyph is capitalized. #if 1 // Branchless implementation. Assumes two's complement. static Usz index_of(Glyph c) { int i = c; enum { // All number chars have this bit set. Some alpha chars do. Num_bit = 1 << 4, // All alpha chars have this bit set. No number chars do. Alpha_bit = 1 << 6, // The bits we use from a number char (0000 1111) to get an index number Lower_4 = 0xF, // The bits we use from an alpha char (0001 1111) to get an index number Lower_5 = 0x1F, }; union { uint32_t u; int32_t i; } pui; // Turn the alpha bit into a mask of all 32 bits pui.u = (uint32_t)(i & Alpha_bit) << UINT32_C(25); int alpha_mask = pui.i >> 31; // Turn the number bit into a mask of all 32 bits pui.u = (uint32_t)(i & Num_bit) << UINT32_C(27); int num_mask = pui.i >> 31; // If it's an alpha char, we add 9 to it, bringing 'a'/'A' from 1 to 10, 'b' // to 11, etc. return (Usz)((i & ((alpha_mask & Lower_5) | (num_mask & Lower_4))) + (9 & alpha_mask)); // If the glyph might be a non-valid char in certain ranges (like '^' char) // we will return a number here greater than 35. We could do % 36 here if we // wanted to be really safe. } #else // Reference implementation static Usz index_of(Glyph c) { if (c == '.') return 0; if (c >= '0' && c <= '9') return (Usz)(c - '0'); if (c >= 'A' && c <= 'Z') return (Usz)(c - 'A' + 10); if (c >= 'a' && c <= 'z') return (Usz)(c - 'a' + 10); return 0; } #endif static inline Glyph glyph_of(Usz index) { assert(index < Glyphs_index_max); return indexed_glyphs[index]; } static Glyph glyphs_add(Glyph a, Glyph b) { Usz ia = index_of(a); Usz ib = index_of(b); return indexed_glyphs[(ia + ib) % Glyphs_index_max]; } ORCA_PURE static bool oper_has_neighboring_bang(Glyph const* gbuf, Usz h, Usz w, Usz y, Usz x) { Glyph const* gp = gbuf + w * y + x; if (x < w - 1 && gp[1] == '*') return true; if (x > 0 && *(gp - 1) == '*') return true; if (y < h - 1 && gp[w] == '*') return true; // note: negative array subscript on rhs of short-circuit, may cause ub if // the arithmetic under/overflows, even if guarded the guard on lhs is false if (y > 0 && *(gp - w) == '*') return true; return false; } static U8 midi_note_number_of(Glyph g) { switch (g) { case 'C': return 0; case 'c': return 1; case 'D': return 2; case 'd': return 3; case 'E': return 4; case 'F': return 5; case 'f': return 6; case 'G': return 7; case 'g': return 8; case 'A': return 9; case 'a': return 10; case 'B': return 11; default: return UINT8_MAX; } } static ORCA_FORCE_NO_INLINE U8 midi_velocity_of(Glyph g) { Usz n = index_of(g); // scale [0,9] to [0,127] if (n < 10) return (U8)(n * 14 + 1); n -= 10; // scale [0,25] to [0,127] // js seems to send 1 when original n is < 10, and 0 when n is 11. Is that // the intended behavior? if (n == 0) return UINT8_C(0); if (n >= 26) return UINT8_C(127); return (U8)(n * 5 - 3); } ORCA_FORCE_NO_INLINE static void oper_movement_phase0(Gbuffer gbuf, Mbuffer mbuf, Usz const height, Usz const width, Usz const y, Usz const x, Mark const cell_flags, Glyph const uppercase_char, Glyph const actual_char, Isz const delta_y, Isz const delta_x) { if (cell_flags & (Mark_flag_lock | Mark_flag_sleep)) return; if ((actual_char != uppercase_char) && !oper_has_neighboring_bang(gbuf, height, width, y, x)) return; Isz y0 = (Isz)y + delta_y; Isz x0 = (Isz)x + delta_x; if (y0 >= (Isz)height || x0 >= (Isz)width || y0 < 0 || x0 < 0) { gbuf[y * width + x] = '*'; return; } Glyph* restrict g_at_dest = gbuf + (Usz)y0 * width + (Usz)x0; if (*g_at_dest == '.') { *g_at_dest = actual_char; gbuf[y * width + x] = '.'; mbuf[(Usz)y0 * width + (Usz)x0] |= Mark_flag_sleep; } else { gbuf[y * width + x] = '*'; } } typedef struct { Bank* bank; Usz bank_size; Glyph* vars_slots; } Oper_phase0_extras; typedef struct { Bank* bank; Usz bank_size; Bank_cursor cursor; Glyph const* vars_slots; Piano_bits piano_bits; Oevent_list* oevent_list; } Oper_phase1_extras; static void oper_bank_store(Oper_phase0_extras* extra_params, Usz width, Usz y, Usz x, I32* restrict vals, Usz num_vals) { assert(num_vals > 0); Usz index = y * width + x; assert(index < ORCA_BANK_INDEX_MAX); extra_params->bank_size = bank_append( extra_params->bank, extra_params->bank_size, index, vals, num_vals); } static Usz oper_bank_load(Oper_phase1_extras* extra_params, Usz width, Usz y, Usz x, I32* restrict out_vals, Usz out_count) { Usz index = y * width + x; assert(index < ORCA_BANK_INDEX_MAX); return bank_read(extra_params->bank->data, extra_params->bank_size, &extra_params->cursor, index, out_vals, out_count); } static void oper_poke_and_stun(Glyph* restrict gbuffer, Mark* restrict mbuffer, Usz height, Usz width, Usz y, Usz x, Isz delta_y, Isz delta_x, Glyph g) { Isz y0 = (Isz)y + delta_y; Isz x0 = (Isz)x + delta_x; if (y0 < 0 || x0 < 0 || (Usz)y0 >= height || (Usz)x0 >= width) return; Usz offs = (Usz)y0 * width + (Usz)x0; gbuffer[offs] = g; mbuffer[offs] |= Mark_flag_sleep; } ORCA_FORCE_NO_INLINE static void oper_copy_columns(Glyph* restrict gbuffer, Mark* restrict mbuffer, Usz height, Usz width, Usz y, Usz x, Isz in_delta_y, Isz in_delta_x, Isz out_delta_y, Isz out_delta_x, Isz count, bool stun) { //Isz in_y0 = (Isz)y + in_delta_y; //Isz out_y0 = (Isz)y + out_delta_y; //if (in_y0 < 0 || (Usz)in_y0 >= height || out_y0 < 0 || (Usz)out_y0 >= height) // return; //Glyph* in_row = gbuffer + width * (Usz)in_y0; //Glyph* out_row = gbuffer + width * (Usz)out_y0; //for (Usz i = 0; i < count; ++i) { // Isz in_x0 = (Isz)x + in_delta_x + i; // Isz out_x0 = (Isz)x + out_delta_x + i; // if (out_x0 < 0 || (Usz)out_x0 >= width) continue; // Glyph g = in_x0 < 0 || (Usz)in_x0 >= width ? '.' : *(in_row + (Usz)in_x0); // out_row[(Usz)out_x0] = g; //} for (Isz i = 0; i < count; ++i) { Glyph g = gbuffer_peek_relative(gbuffer, height, width, y, x, in_delta_y, in_delta_x + i); if (stun) { oper_poke_and_stun(gbuffer, mbuffer, height, width, y, x, out_delta_y, out_delta_x + i, g); } else { gbuffer_poke_relative(gbuffer, height, width, y, x, out_delta_y, out_delta_x + i, g); } } } ORCA_FORCE_STATIC_INLINE Usz usz_clamp(Usz val, Usz min, Usz max) { if (val < min) return min; if (val > max) return max; return val; } #define ORCA_EXPAND_SOLO_OPER_CHARS(_oper_char, _oper_name) \ Orca_oper_char_##_oper_name = _oper_char, #define ORCA_EXPAND_DUAL_OPER_CHARS(_upper_oper_char, _lower_oper_char, \ _oper_name) \ Orca_oper_upper_char_##_oper_name = _upper_oper_char, \ Orca_oper_lower_char_##_oper_name = _lower_oper_char, #define ORCA_EXPAND_MOVM_OPER_CHARS(_upper_oper_char, _lower_oper_char, \ _oper_name, _delta_y, _delta_x) \ Orca_oper_upper_char_##_oper_name = _upper_oper_char, \ Orca_oper_lower_char_##_oper_name = _lower_oper_char, #define ORCA_DEFINE_OPER_CHARS(_solo_defs, _dual_defs, _movm_defs) \ enum Orca_oper_chars { \ _solo_defs(ORCA_EXPAND_SOLO_OPER_CHARS) \ _dual_defs(ORCA_EXPAND_DUAL_OPER_CHARS) \ _movm_defs(ORCA_EXPAND_MOVM_OPER_CHARS) \ }; #define ORCA_DECLARE_OPERATORS(_solo_defs, _dual_defs, _movm_defs) \ ORCA_DEFINE_OPER_CHARS(_solo_defs, _dual_defs, _movm_defs) #define OPER_PHASE_COMMON_ARGS \ Glyph *const restrict gbuffer, Mark *const restrict mbuffer, \ Usz const height, Usz const width, Usz const y, Usz const x, \ Usz Tick_number #define OPER_PHASE_0_COMMON_ARGS \ OPER_PHASE_COMMON_ARGS, Oper_phase0_extras *const extra_params, \ Mark const cell_flags #define OPER_PHASE_1_COMMON_ARGS \ OPER_PHASE_COMMON_ARGS, Oper_phase1_extras* const extra_params #define OPER_IGNORE_COMMON_ARGS() \ (void)gbuffer; \ (void)mbuffer; \ (void)height; \ (void)width; \ (void)y; \ (void)x; \ (void)Tick_number; \ (void)extra_params; #define OPER_PHASE_SPEC ORCA_FORCE_NO_INLINE static #define BEGIN_SOLO_PHASE_0(_oper_name) \ OPER_PHASE_SPEC void oper_phase0_##_oper_name(OPER_PHASE_0_COMMON_ARGS) { \ OPER_IGNORE_COMMON_ARGS() \ (void)cell_flags; \ enum { This_oper_char = Orca_oper_char_##_oper_name }; #define BEGIN_SOLO_PHASE_1(_oper_name) \ OPER_PHASE_SPEC void oper_phase1_##_oper_name(OPER_PHASE_1_COMMON_ARGS) { \ OPER_IGNORE_COMMON_ARGS() \ enum { This_oper_char = Orca_oper_char_##_oper_name }; #define BEGIN_DUAL_PHASE_0(_oper_name) \ OPER_PHASE_SPEC void oper_phase0_##_oper_name(OPER_PHASE_0_COMMON_ARGS, \ Glyph const This_oper_char) { \ OPER_IGNORE_COMMON_ARGS() \ (void)cell_flags; \ (void)This_oper_char; \ enum { Uppercase_oper_char = Orca_oper_upper_char_##_oper_name }; \ (void)Uppercase_oper_char; #define BEGIN_DUAL_PHASE_1(_oper_name) \ OPER_PHASE_SPEC void oper_phase1_##_oper_name(OPER_PHASE_1_COMMON_ARGS, \ Glyph const This_oper_char) { \ OPER_IGNORE_COMMON_ARGS() \ (void)This_oper_char; \ enum { Uppercase_oper_char = Orca_oper_upper_char_##_oper_name }; \ (void)Uppercase_oper_char; #define END_PHASE } #define PEEK(_delta_y, _delta_x) \ gbuffer_peek_relative(gbuffer, height, width, y, x, _delta_y, _delta_x) #define POKE(_delta_y, _delta_x, _glyph) \ gbuffer_poke_relative(gbuffer, height, width, y, x, _delta_y, _delta_x, \ _glyph) #define STUN(_delta_y, _delta_x) \ mbuffer_poke_relative_flags_or(mbuffer, height, width, y, x, _delta_y, \ _delta_x, Mark_flag_sleep) #define POKE_STUNNED(_delta_y, _delta_x, _glyph) \ oper_poke_and_stun(gbuffer, mbuffer, height, width, y, x, _delta_y, \ _delta_x, _glyph) #define LOCK(_delta_y, _delta_x) \ mbuffer_poke_relative_flags_or(mbuffer, height, width, y, x, _delta_y, \ _delta_x, Mark_flag_lock) #define STORE(_i32_array) \ oper_bank_store(extra_params, width, y, x, _i32_array, \ ORCA_ARRAY_COUNTOF(_i32_array)) #define LOAD(_i32_array) \ oper_bank_load(extra_params, width, y, x, _i32_array, \ ORCA_ARRAY_COUNTOF(_i32_array)) #define IN Mark_flag_input #define OUT Mark_flag_output #define NONLOCKING Mark_flag_lock #define HASTE Mark_flag_haste_input #define REALIZE_DUAL \ bool const Dual_is_active = \ (Uppercase_oper_char == This_oper_char) || \ oper_has_neighboring_bang(gbuffer, height, width, y, x); #define BEGIN_DUAL_PORTS \ { \ bool const Oper_ports_enabled = Dual_is_active; #define BEGIN_ACTIVE_PORTS \ { \ bool const Oper_ports_enabled = true; #define DUAL_IS_ACTIVE Dual_is_active #define IS_AWAKE (!(cell_flags & (Mark_flag_lock | Mark_flag_sleep))) #define STOP_IF_DUAL_INACTIVE \ if (!Dual_is_active) \ return #define STOP_IF_NOT_BANGED \ if (!oper_has_neighboring_bang(gbuffer, height, width, y, x)) \ return #define OPER_PORT_IO_MASK \ (Mark_flag_input | Mark_flag_output | Mark_flag_haste_input) #define OPER_PORT_CELL_ENABLING_MASK (Mark_flag_lock | Mark_flag_sleep) #define OPER_PORT_FLIP_LOCK_BIT(_flags) ((_flags) ^ Mark_flag_lock) #define PORT(_delta_y, _delta_x, _flags) \ if (Oper_ports_enabled && !(cell_flags & OPER_PORT_CELL_ENABLING_MASK)) \ mbuffer_poke_relative_flags_or(mbuffer, height, width, y, x, _delta_y, \ _delta_x, OPER_PORT_FLIP_LOCK_BIT(_flags)) #define END_PORTS } //////// Operators #define ORCA_SOLO_OPERATORS(_) \ _('!', keys) \ _('#', comment) \ _('*', bang) \ _(':', midi) \ _('=', osc) #define ORCA_DUAL_OPERATORS(_) \ _('A', 'a', add) \ _('B', 'b', banger) \ _('C', 'c', clock) \ _('D', 'd', delay) \ _('F', 'f', if) \ _('G', 'g', generator) \ _('H', 'h', halt) \ _('I', 'i', increment) \ _('J', 'j', jump) \ _('K', 'k', kill) \ _('L', 'l', loop) \ _('M', 'm', modulo) \ _('O', 'o', offset) \ _('P', 'p', push) \ _('Q', 'q', query) \ _('R', 'r', random) \ _('T', 't', track) \ _('U', 'u', uturn) \ _('V', 'v', variable) \ _('X', 'x', teleport) #define ORCA_MOVEMENT_OPERATORS(_) \ _('N', 'n', north, -1, 0) \ _('E', 'e', east, 0, 1) \ _('S', 's', south, 1, 0) \ _('W', 'w', west, 0, -1) \ _('Z', 'z', southeast, 1, 1) ORCA_DECLARE_OPERATORS(ORCA_SOLO_OPERATORS, ORCA_DUAL_OPERATORS, ORCA_MOVEMENT_OPERATORS) #define MOVEMENT_CASES \ 'N' : case 'n' : case 'E' : case 'e' : case 'S' : case 's' : case 'W' \ : case 'w' : case 'Z' : case 'z' BEGIN_SOLO_PHASE_0(keys) BEGIN_ACTIVE_PORTS PORT(0, 1, IN); PORT(1, 0, OUT); END_PORTS END_PHASE BEGIN_SOLO_PHASE_1(keys) Glyph g = PEEK(0, 1); Piano_bits pb = piano_bits_of(g); // instead of this extra branch, could maybe just leave output port unlocked // so the '*' goes away on its own? if (pb == ORCA_PIANO_BITS_NONE) return; Glyph o; if (ORCA_LIKELY((pb & extra_params->piano_bits) == ORCA_PIANO_BITS_NONE)) o = '.'; else o = '*'; POKE(1, 0, o); END_PHASE BEGIN_SOLO_PHASE_0(comment) if (!IS_AWAKE) return; // restrict probably ok here... Glyph const* restrict gline = gbuffer + y * width; Mark* restrict mline = mbuffer + y * width; Usz max_x = x + 255; if (width < max_x) max_x = width; for (Usz x0 = x + 1; x0 < max_x; ++x0) { Glyph g = gline[x0]; mline[x0] |= (Mark)Mark_flag_lock; if (g == '#') break; } END_PHASE BEGIN_SOLO_PHASE_1(comment) END_PHASE BEGIN_SOLO_PHASE_0(bang) if (IS_AWAKE) { gbuffer_poke(gbuffer, height, width, y, x, '.'); } END_PHASE BEGIN_SOLO_PHASE_1(bang) END_PHASE BEGIN_SOLO_PHASE_0(midi) BEGIN_ACTIVE_PORTS for (Usz i = 1; i < 6; ++i) { PORT(0, (Isz)i, IN); } END_PORTS END_PHASE BEGIN_SOLO_PHASE_1(midi) STOP_IF_NOT_BANGED; Glyph channel_g = PEEK(0, 1); Glyph octave_g = PEEK(0, 2); Glyph note_g = PEEK(0, 3); Glyph velocity_g = PEEK(0, 4); Glyph length_g = PEEK(0, 5); U8 octave_num = (U8)index_of(octave_g); if (octave_num == 0) return; if (octave_num > 9) octave_num = 9; U8 note_num = midi_note_number_of(note_g); if (note_num == UINT8_MAX) return; Usz channel_num = index_of(channel_g); if (channel_num > 15) channel_num = 15; Oevent_midi* oe = (Oevent_midi*)oevent_list_alloc_item(extra_params->oevent_list); oe->oevent_type = (U8)Oevent_type_midi; oe->channel = (U8)channel_num; oe->octave = (U8)usz_clamp(octave_num, 1, 9); oe->note = note_num; oe->velocity = midi_velocity_of(velocity_g); oe->bar_divisor = (U8)usz_clamp(index_of(length_g), 1, Glyphs_index_max); END_PHASE BEGIN_SOLO_PHASE_0(osc) BEGIN_ACTIVE_PORTS PORT(0, -2, IN | HASTE); PORT(0, -1, IN | HASTE); Usz len = index_of(PEEK(0, -1)) + 1; if (len > Oevent_osc_int_count) len = Oevent_osc_int_count; for (Usz i = 0; i < len; ++i) { PORT(0, (Isz)i + 1, IN); } END_PORTS END_PHASE BEGIN_SOLO_PHASE_1(osc) STOP_IF_NOT_BANGED; Glyph g = PEEK(0, -2); if (g != '.') { Usz len = index_of(PEEK(0, -1)) + 1; if (len > Oevent_osc_int_count) len = Oevent_osc_int_count; U8 buff[Oevent_osc_int_count]; for (Usz i = 0; i < len; ++i) { buff[i] = (U8)index_of(PEEK(0, (Isz)i + 1)); } Oevent_osc_ints* oe = &oevent_list_alloc_item(extra_params->oevent_list)->osc_ints; oe->oevent_type = (U8)Oevent_type_osc_ints; oe->glyph = g; oe->count = (U8)len; for (Usz i = 0; i < len; ++i) { oe->numbers[i] = buff[i]; } } END_PHASE BEGIN_DUAL_PHASE_0(add) REALIZE_DUAL; BEGIN_DUAL_PORTS PORT(0, 1, IN); PORT(0, 2, IN); PORT(1, 0, OUT); END_PORTS END_PHASE BEGIN_DUAL_PHASE_1(add) REALIZE_DUAL; STOP_IF_DUAL_INACTIVE; POKE(1, 0, glyphs_add(PEEK(0, 1), PEEK(0, 2))); END_PHASE BEGIN_DUAL_PHASE_0(banger) REALIZE_DUAL; BEGIN_DUAL_PORTS PORT(0, 1, IN | NONLOCKING); PORT(1, 0, OUT); END_PORTS END_PHASE BEGIN_DUAL_PHASE_1(banger) REALIZE_DUAL; STOP_IF_DUAL_INACTIVE; Glyph g = PEEK(0, 1); Glyph result; switch (g) { case '1': case '*': case MOVEMENT_CASES: result = '*'; break; default: result = '.'; } POKE(1, 0, result); END_PHASE BEGIN_DUAL_PHASE_0(clock) REALIZE_DUAL; BEGIN_DUAL_PORTS // This is set as haste in js, but not used during .haste(). Mistake? // Replicating here anyway. PORT(0, -1, IN | HASTE); PORT(0, 1, IN); PORT(1, 0, OUT); END_PORTS END_PHASE BEGIN_DUAL_PHASE_1(clock) REALIZE_DUAL; STOP_IF_DUAL_INACTIVE; Usz mod_num = index_of(PEEK(0, 1)) + 1; Usz rate = index_of(PEEK(0, -1)) + 1; Glyph g = glyph_of(Tick_number / rate % mod_num); POKE(1, 0, g); END_PHASE BEGIN_DUAL_PHASE_0(delay) REALIZE_DUAL; BEGIN_DUAL_PORTS PORT(0, 1, IN); PORT(0, -1, IN | HASTE); PORT(1, 0, OUT); END_PORTS END_PHASE BEGIN_DUAL_PHASE_1(delay) REALIZE_DUAL; STOP_IF_DUAL_INACTIVE; Usz offset = index_of(PEEK(0, 1)); Usz rate = index_of(PEEK(0, -1)) + 1; Glyph g = (Tick_number + offset) % rate == 0 ? '*' : '.'; POKE(1, 0, g); END_PHASE BEGIN_DUAL_PHASE_0(if) REALIZE_DUAL; BEGIN_DUAL_PORTS PORT(0, 1, IN); PORT(0, 2, IN); PORT(1, 0, OUT); END_PORTS END_PHASE BEGIN_DUAL_PHASE_1(if) REALIZE_DUAL; STOP_IF_DUAL_INACTIVE; Glyph g0 = PEEK(0, 1); Glyph g1 = PEEK(0, 2); POKE(1, 0, g0 == g1 ? '*' : '.'); END_PHASE BEGIN_DUAL_PHASE_0(generator) REALIZE_DUAL; I32 data[3]; data[0] = 0; // x data[1] = 0; // y data[2] = 0; // len if (IS_AWAKE && DUAL_IS_ACTIVE) { data[0] = (I32)index_of(PEEK(0, -3)); data[1] = (I32)index_of(PEEK(0, -2)); data[2] = (I32)index_of(PEEK(0, -1)); STORE(data); } BEGIN_DUAL_PORTS PORT(0, -3, IN | HASTE); // x PORT(0, -2, IN | HASTE); // y PORT(0, -1, IN | HASTE); // len I32 out_x = data[0]; I32 out_y = data[1] + 1; I32 len = data[2] + 1; // todo direct buffer manip for (I32 i = 0; i < len; ++i) { PORT(0, i + 1, IN); PORT(out_y, out_x + i, OUT | NONLOCKING); } END_PORTS END_PHASE BEGIN_DUAL_PHASE_1(generator) REALIZE_DUAL; STOP_IF_DUAL_INACTIVE; I32 data[3]; if (LOAD(data)) { I32 out_x = data[0]; I32 out_y = data[1] + 1; I32 len = data[2] + 1; // oper_copy_columns(gbuffer, mbuffer, height, width, y, x, 0, 1, out_y, out_x, // len, true); for (I32 i = 0; i < len; ++i) { Glyph g = PEEK(0, i + 1); POKE_STUNNED(out_y, out_x + i, g); } } END_PHASE BEGIN_DUAL_PHASE_0(halt) REALIZE_DUAL; BEGIN_DUAL_PORTS PORT(1, 0, OUT); END_PORTS END_PHASE BEGIN_DUAL_PHASE_1(halt) END_PHASE BEGIN_DUAL_PHASE_0(increment) REALIZE_DUAL; BEGIN_DUAL_PORTS PORT(0, 1, IN); PORT(0, 2, IN); PORT(1, 0, IN | OUT); END_PORTS END_PHASE BEGIN_DUAL_PHASE_1(increment) REALIZE_DUAL; STOP_IF_DUAL_INACTIVE; Usz min = index_of(PEEK(0, 1)); Usz max = index_of(PEEK(0, 2)); Usz val = index_of(PEEK(1, 0)); ++val; if (max == 0) max = 10; if (val >= max) val = min; POKE(1, 0, glyph_of(val)); END_PHASE BEGIN_DUAL_PHASE_0(jump) REALIZE_DUAL; BEGIN_DUAL_PORTS PORT(-1, 0, IN); PORT(1, 0, OUT); END_PORTS END_PHASE BEGIN_DUAL_PHASE_1(jump) REALIZE_DUAL; STOP_IF_DUAL_INACTIVE; POKE(1, 0, PEEK(-1, 0)); END_PHASE BEGIN_DUAL_PHASE_0(kill) REALIZE_DUAL; BEGIN_DUAL_PORTS PORT(1, 0, OUT | HASTE); END_PORTS STOP_IF_DUAL_INACTIVE; if (IS_AWAKE) { POKE(1, 0, '.'); } END_PHASE BEGIN_DUAL_PHASE_1(kill) END_PHASE BEGIN_DUAL_PHASE_0(loop) REALIZE_DUAL; BEGIN_DUAL_PORTS PORT(0, -1, IN | HASTE); END_PORTS if (IS_AWAKE && DUAL_IS_ACTIVE) { Usz len = index_of(PEEK(0, -1)) + 1; I32 len_data[1]; len_data[0] = (I32)len; STORE(len_data); if (len > width - x - 1) len = width - x - 1; Mark* m = mbuffer + y * width + x + 1; for (Usz i = 0; i < len; ++i) { m[i] |= Mark_flag_lock; } } END_PHASE BEGIN_DUAL_PHASE_1(loop) REALIZE_DUAL; STOP_IF_DUAL_INACTIVE; I32 len_data[1]; // todo should at least stun the 1 column if columns is 1 if (LOAD(len_data) && len_data[0] >= 0) { Usz len = (Usz)len_data[0]; if (len > width - x - 1) len = width - x - 1; if (len == 0) return; if (len > 36) len = 36; Glyph buff[36]; Glyph* gs = gbuffer + y * width + x + 1; Glyph hopped = *gs; // ORCA_MEMCPY(buff, gs + 1, len - 1); for (Usz i = 0; i < len; ++i) { buff[i] = gs[i + 1]; } buff[len - 1] = hopped; // ORCA_MEMCPY(gs, buff, len); for (Usz i = 0; i < len; ++i) { gs[i] = buff[i]; } Mark* m = mbuffer + y * width + x + 1; for (Usz i = 0; i < len; ++i) { *m |= Mark_flag_sleep; } } END_PHASE BEGIN_DUAL_PHASE_0(modulo) REALIZE_DUAL; BEGIN_DUAL_PORTS PORT(0, 1, IN); PORT(0, 2, IN); PORT(1, 0, OUT); END_PORTS END_PHASE BEGIN_DUAL_PHASE_1(modulo) REALIZE_DUAL; STOP_IF_DUAL_INACTIVE; Usz ia = index_of(PEEK(0, 1)); Usz ib = index_of(PEEK(0, 2)); POKE(1, 0, indexed_glyphs[ib == 0 ? 0 : (ia % ib)]); END_PHASE BEGIN_DUAL_PHASE_0(offset) REALIZE_DUAL; I32 coords[2]; coords[0] = 0; // y coords[1] = 1; // x if (IS_AWAKE && DUAL_IS_ACTIVE) { coords[0] = (I32)index_of(PEEK(0, -1)); coords[1] = (I32)index_of(PEEK(0, -2)) + 1; STORE(coords); } BEGIN_DUAL_PORTS PORT(0, -1, IN | HASTE); PORT(0, -2, IN | HASTE); PORT(coords[0], coords[1], IN); PORT(1, 0, OUT); END_PORTS END_PHASE BEGIN_DUAL_PHASE_1(offset) REALIZE_DUAL; STOP_IF_DUAL_INACTIVE; I32 coords[2]; if (!LOAD(coords)) { coords[0] = 0; coords[1] = 1; } POKE(1, 0, PEEK(coords[0], coords[1])); END_PHASE BEGIN_DUAL_PHASE_0(push) REALIZE_DUAL; I32 write_val_x[1]; write_val_x[0] = 0; if (IS_AWAKE && DUAL_IS_ACTIVE) { Usz len = index_of(PEEK(0, -1)) + 1; Usz key = index_of(PEEK(0, -2)); write_val_x[0] = (I32)(key % len); STORE(write_val_x); for (Usz i = 0; i < len; ++i) { LOCK(1, (Isz)i); } } BEGIN_DUAL_PORTS PORT(0, -1, IN | HASTE); PORT(0, -2, IN | HASTE); PORT(0, 1, IN); PORT(1, (Isz)write_val_x, OUT); END_PORTS END_PHASE BEGIN_DUAL_PHASE_1(push) REALIZE_DUAL; STOP_IF_DUAL_INACTIVE; I32 write_val_x[1]; if (!LOAD(write_val_x)) { write_val_x[0] = 0; } POKE(1, write_val_x[0], PEEK(0, 1)); END_PHASE BEGIN_DUAL_PHASE_0(query) REALIZE_DUAL; I32 data[3]; data[0] = 0; // x data[1] = 0; // y data[2] = 0; // len if (IS_AWAKE && DUAL_IS_ACTIVE) { data[0] = (I32)index_of(PEEK(0, -3)); data[1] = (I32)index_of(PEEK(0, -2)); data[2] = (I32)index_of(PEEK(0, -1)); STORE(data); } BEGIN_DUAL_PORTS PORT(0, -3, IN | HASTE); // x PORT(0, -2, IN | HASTE); // y PORT(0, -1, IN | HASTE); // len I32 in_x = data[0] + 1; I32 in_y = data[1]; I32 len = data[2] + 1; I32 out_x = 1 - len; // todo direct buffer manip for (I32 i = 0; i < len; ++i) { PORT(in_y, in_x + i, IN); PORT(1, out_x + i, OUT); } END_PORTS END_PHASE BEGIN_DUAL_PHASE_1(query) REALIZE_DUAL; STOP_IF_DUAL_INACTIVE; I32 data[3]; if (LOAD(data)) { I32 in_x = data[0] + 1; I32 in_y = data[1]; I32 len = data[2] + 1; I32 out_x = 1 - len; oper_copy_columns(gbuffer, mbuffer, height, width, y, x, in_y, in_x, 1, out_x, len, false); // for (I32 i = 0; i < len; ++i) { // Glyph g = PEEK(in_y, in_x + i); // POKE(1, out_x + i, g); // } } END_PHASE static Usz hash32_shift_mult(Usz key) { Usz c2 = UINT32_C(0x27d4eb2d); key = (key ^ UINT32_C(61)) ^ (key >> UINT32_C(16)); key = key + (key << UINT32_C(3)); key = key ^ (key >> UINT32_C(4)); key = key * c2; key = key ^ (key >> UINT32_C(15)); return key; } BEGIN_DUAL_PHASE_0(random) REALIZE_DUAL; BEGIN_DUAL_PORTS PORT(0, 1, IN); PORT(0, 2, IN); PORT(1, 0, OUT); END_PORTS END_PHASE BEGIN_DUAL_PHASE_1(random) REALIZE_DUAL; STOP_IF_DUAL_INACTIVE; Usz a = index_of(PEEK(0, 1)); Usz b = index_of(PEEK(0, 2)); Usz min, max; if (a == b) { POKE(1, 0, glyph_of(a)); return; } else if (a < b) { min = a; max = b; } else { min = b; max = a; } Usz key = y * width + x; key = hash32_shift_mult((y * width + x) ^ (Tick_number << UINT32_C(16))); Usz val = key % (max + 1 - min) + min; POKE(1, 0, glyph_of(val)); END_PHASE BEGIN_DUAL_PHASE_0(track) REALIZE_DUAL; Isz read_val_x = 1; if (IS_AWAKE) { Usz len = index_of(PEEK(0, -1)) + 1; Usz key = index_of(PEEK(0, -2)); read_val_x = (Isz)(key % len) + 1; I32 ival[1]; ival[0] = (I32)read_val_x; STORE(ival); for (Usz i = 0; i < len; ++i) { LOCK(0, (Isz)(i + 1)); } } BEGIN_DUAL_PORTS PORT(0, -1, IN | HASTE); PORT(0, -2, IN | HASTE); PORT(0, (Isz)read_val_x, IN); PORT(1, 0, OUT); END_PORTS END_PHASE BEGIN_DUAL_PHASE_1(track) REALIZE_DUAL; STOP_IF_DUAL_INACTIVE; I32 ival[1]; if (!LOAD(ival)) { ival[0] = 1; } POKE(1, 0, PEEK(0, ival[0])); END_PHASE static Isz const uturn_data[] = { // clang-format off -1, 0, (Isz)'N', 0, -1, (Isz)'W', 0, 1, (Isz)'E', 1, 0, (Isz)'S', // clang-format on }; enum { Uturn_per = 3, Uturn_loop_limit = Uturn_per * 4, }; BEGIN_DUAL_PHASE_0(uturn) REALIZE_DUAL; BEGIN_DUAL_PORTS for (Usz i = 0; i < Uturn_loop_limit; i += Uturn_per) { PORT(uturn_data[i + 0], uturn_data[i + 1], IN | OUT | HASTE | NONLOCKING); } END_PORTS END_PHASE BEGIN_DUAL_PHASE_1(uturn) REALIZE_DUAL; STOP_IF_DUAL_INACTIVE; for (Usz i = 0; i < Uturn_loop_limit; i += Uturn_per) { Isz dy = uturn_data[i + 0]; Isz dx = uturn_data[i + 1]; Glyph g = PEEK(dy, dx); switch (g) { case MOVEMENT_CASES: POKE(dy, dx, (Glyph)uturn_data[i + 2]); } } END_PHASE BEGIN_DUAL_PHASE_0(variable) REALIZE_DUAL; BEGIN_DUAL_PORTS PORT(0, -1, IN | HASTE); PORT(0, 1, IN); PORT(1, 0, OUT); END_PORTS if (IS_AWAKE && DUAL_IS_ACTIVE) { Glyph left = PEEK(0, -1); Usz var_idx; if (left >= 'A' && left <= 'Z') { var_idx = (Usz)('Z' - left); } else if (left >= 'a' && left <= 'z') { var_idx = (Usz)(('Z' - 'A') + ('z' - left) + 1); } else { return; } Glyph right = PEEK(0, 1); if (right == '.') return; extra_params->vars_slots[var_idx] = right; } END_PHASE BEGIN_DUAL_PHASE_1(variable) REALIZE_DUAL; STOP_IF_DUAL_INACTIVE; Glyph left = PEEK(0, -1); if (left != '.') return; Glyph right = PEEK(0, 1); Usz var_idx; if (right >= 'A' && right <= 'Z') { var_idx = (Usz)('Z' - right); } else if (right >= 'a' && right <= 'z') { var_idx = (Usz)(('Z' - 'A') + ('z' - right) + 1); } else { return; } Glyph result = extra_params->vars_slots[var_idx]; if (result == '.') return; POKE(1, 0, result); END_PHASE BEGIN_DUAL_PHASE_0(teleport) REALIZE_DUAL; I32 coords[2]; coords[0] = 1; // y coords[1] = 0; // x if (IS_AWAKE) { coords[0] = (I32)index_of(PEEK(0, -1)) + 1; coords[1] = (I32)index_of(PEEK(0, -2)); STORE(coords); } BEGIN_DUAL_PORTS PORT(0, -1, IN | HASTE); // y PORT(0, -2, IN | HASTE); // x PORT(0, 1, IN); PORT(coords[0], coords[1], OUT | NONLOCKING); END_PORTS END_PHASE BEGIN_DUAL_PHASE_1(teleport) REALIZE_DUAL; STOP_IF_DUAL_INACTIVE; I32 coords[2]; if (!LOAD(coords)) { coords[0] = 1; coords[1] = 0; } POKE_STUNNED(coords[0], coords[1], PEEK(0, 1)); END_PHASE //////// Run simulation #define SIM_EXPAND_SOLO_PHASE_0(_oper_char, _oper_name) \ case _oper_char: \ oper_phase0_##_oper_name(gbuf, mbuf, height, width, iy, ix, tick_number, \ extra_params, cell_flags); \ break; #define SIM_EXPAND_SOLO_PHASE_1(_oper_char, _oper_name) \ case _oper_char: \ oper_phase1_##_oper_name(gbuf, mbuf, height, width, iy, ix, tick_number, \ extra_params); \ break; #define SIM_EXPAND_DUAL_PHASE_0(_upper_oper_char, _lower_oper_char, \ _oper_name) \ case _upper_oper_char: \ case _lower_oper_char: \ oper_phase0_##_oper_name(gbuf, mbuf, height, width, iy, ix, tick_number, \ extra_params, cell_flags, glyph_char); \ break; #define SIM_EXPAND_DUAL_PHASE_1(_upper_oper_char, _lower_oper_char, \ _oper_name) \ case _upper_oper_char: \ case _lower_oper_char: \ oper_phase1_##_oper_name(gbuf, mbuf, height, width, iy, ix, tick_number, \ extra_params, glyph_char); \ break; #define SIM_EXPAND_MOVM_PHASE_0(_upper_oper_char, _lower_oper_char, \ _oper_name, _delta_y, _delta_x) \ case _upper_oper_char: \ case _lower_oper_char: \ oper_movement_phase0(gbuf, mbuf, height, width, iy, ix, cell_flags, \ _upper_oper_char, glyph_char, _delta_y, _delta_x); \ break; static void sim_phase_0(Gbuffer gbuf, Mbuffer mbuf, Usz height, Usz width, Usz tick_number, Oper_phase0_extras* extra_params) { for (Usz iy = 0; iy < height; ++iy) { Glyph const* glyph_row = gbuf + iy * width; Mark const* mark_row = mbuf + iy * width; for (Usz ix = 0; ix < width; ++ix) { Glyph glyph_char = glyph_row[ix]; if (ORCA_LIKELY(glyph_char == '.')) continue; Mark cell_flags = mark_row[ix] & (Mark_flag_lock | Mark_flag_sleep); switch (glyph_char) { ORCA_SOLO_OPERATORS(SIM_EXPAND_SOLO_PHASE_0) ORCA_DUAL_OPERATORS(SIM_EXPAND_DUAL_PHASE_0) ORCA_MOVEMENT_OPERATORS(SIM_EXPAND_MOVM_PHASE_0) } } } } static void sim_phase_1(Gbuffer gbuf, Mbuffer mbuf, Usz height, Usz width, Usz tick_number, Oper_phase1_extras* extra_params) { for (Usz iy = 0; iy < height; ++iy) { Glyph const* glyph_row = gbuf + iy * width; Mark const* mark_row = mbuf + iy * width; for (Usz ix = 0; ix < width; ++ix) { Glyph glyph_char = glyph_row[ix]; if (ORCA_LIKELY(glyph_char == '.')) continue; if (mark_row[ix] & (Mark_flag_lock | Mark_flag_sleep)) continue; switch (glyph_char) { ORCA_SOLO_OPERATORS(SIM_EXPAND_SOLO_PHASE_1) ORCA_DUAL_OPERATORS(SIM_EXPAND_DUAL_PHASE_1) } } } } void orca_run(Gbuffer gbuf, Mbuffer mbuf, Usz height, Usz width, Usz tick_number, Bank* bank, Oevent_list* oevent_list, Piano_bits piano_bits) { Glyph vars_slots[('Z' - 'A' + 1) + ('z' - 'a' + 1)]; memset(vars_slots, '.', sizeof(vars_slots)); mbuffer_clear(mbuf, height, width); oevent_list_clear(oevent_list); Oper_phase0_extras phase0_extras; phase0_extras.bank = bank; phase0_extras.bank_size = 0; phase0_extras.vars_slots = &vars_slots[0]; sim_phase_0(gbuf, mbuf, height, width, tick_number, &phase0_extras); Oper_phase1_extras phase1_extras; phase1_extras.bank = bank; phase1_extras.bank_size = phase0_extras.bank_size; bank_cursor_reset(&phase1_extras.cursor); phase1_extras.vars_slots = &vars_slots[0]; phase1_extras.piano_bits = piano_bits; phase1_extras.oevent_list = oevent_list; sim_phase_1(gbuf, mbuf, height, width, tick_number, &phase1_extras); }