ref: 37069678c8a822cf43703ae627cdaa9768431e15
dir: /src/pt2_visuals.c/
// for finding memory leaks in debug mode with Visual Studio #if defined _DEBUG && defined _MSC_VER #include <crtdbg.h> #endif #include <stdio.h> #include <stdint.h> #include <stdbool.h> #include <math.h> // modf() #ifdef _WIN32 #define WIN32_MEAN_AND_LEAN #include <windows.h> #include <SDL2/SDL_syswm.h> #endif #include <stdint.h> #include <stdbool.h> #ifndef _WIN32 #include <unistd.h> // usleep() #endif #include <ctype.h> // tolower() #include "pt2_header.h" #include "pt2_keyboard.h" #include "pt2_mouse.h" #include "pt2_audio.h" #include "pt2_palette.h" #include "pt2_helpers.h" #include "pt2_textout.h" #include "pt2_tables.h" #include "pt2_modloader.h" #include "pt2_sampleloader.h" #include "pt2_patternviewer.h" #include "pt2_sampler.h" #include "pt2_diskop.h" #include "pt2_visuals.h" #include "pt2_helpers.h" #include "pt2_scopes.h" #include "pt2_edit.h" typedef struct sprite_t { bool visible; int8_t pixelType; uint16_t newX, newY, x, y, w, h; uint32_t colorKey, *refreshBuffer; const void *data; } sprite_t; static uint32_t vuMetersBg[4 * (10 * 48)]; static uint64_t timeNext64, timeNext64Frac, _50HzCounter; sprite_t sprites[SPRITE_NUM]; // globalized extern bool forceMixerOff; // pt_audio.c // pt_main.c extern uint32_t *pixelBuffer; extern SDL_Window *window; extern SDL_Renderer *renderer; extern SDL_Texture *texture; static const uint16_t cursorPosTable[24] = { 30, 54, 62, 70, 78, 86, 102, 126, 134, 142, 150, 158, 174, 198, 206, 214, 222, 230, 246, 270, 278, 286, 294, 302 }; bool intMusic(void); // pt_modplayer.c extern int32_t samplesPerTick; // pt_audio.c void storeTempVariables(void); // pt_modplayer.c void updateSongInfo1(void); void updateSongInfo2(void); void updateSampler(void); void updatePatternData(void); void updateMOD2WAVDialog(void); void statusAllRight(void) { setStatusMessage("ALL RIGHT", DO_CARRY); } void statusOutOfMemory(void) { displayErrorMsg("OUT OF MEMORY !!!"); } void setupPerfFreq(void) { uint64_t perfFreq64; double dInt, dFrac; perfFreq64 = SDL_GetPerformanceFrequency(); assert(perfFreq64 != 0); editor.dPerfFreq = (double)perfFreq64; editor.dPerfFreqMulMicro = 1000000.0 / editor.dPerfFreq; // calculate vblank time for performance counters and split into int/frac dFrac = modf(editor.dPerfFreq / VBLANK_HZ, &dInt); // integer part editor.vblankTimeLen = (uint32_t)dInt; // fractional part scaled to 0..2^32-1 dFrac *= UINT32_MAX; editor.vblankTimeLenFrac = (uint32_t)(dFrac + 0.5); } void setupWaitVBL(void) { // set next frame time timeNext64 = SDL_GetPerformanceCounter() + editor.vblankTimeLen; timeNext64Frac = editor.vblankTimeLenFrac; } void waitVBL(void) { // this routine almost never delays if we have 60Hz vsync, but it's still needed in some occasions int32_t time32; uint32_t diff32; uint64_t time64; time64 = SDL_GetPerformanceCounter(); if (time64 < timeNext64) { assert(timeNext64-time64 <= 0xFFFFFFFFULL); diff32 = (uint32_t)(timeNext64 - time64); // convert to microseconds and round to integer time32 = (int32_t)((diff32 * editor.dPerfFreqMulMicro) + 0.5); // delay until we have reached next tick if (time32 > 0) usleep(time32); } // update next tick time timeNext64 += editor.vblankTimeLen; timeNext64Frac += editor.vblankTimeLenFrac; if (timeNext64Frac > 0xFFFFFFFF) { timeNext64Frac &= 0xFFFFFFFF; timeNext64++; } } void renderFrame(void) { updateMOD2WAVDialog(); // must be first to avoid flickering issues updateSongInfo1(); // top left side of screen, when "disk op"/"pos ed" is hidden updateSongInfo2(); // two middle rows of screen, always visible updateEditOp(); updatePatternData(); updateDiskOp(); updateSampler(); updatePosEd(); updateVisualizer(); updateDragBars(); drawSamplerLine(); } void resetAllScreens(void) { editor.mixFlag = false; editor.swapChannelFlag = false; editor.ui.clearScreenShown = false; editor.ui.changingChordNote = false; editor.ui.changingSmpResample = false; editor.ui.pat2SmpDialogShown = false; editor.ui.disablePosEd = false; editor.ui.disableVisualizer = false; if (editor.ui.samplerScreenShown) { editor.ui.samplerVolBoxShown = false; editor.ui.samplerFiltersBoxShown = false; displaySample(); } if (editor.ui.editTextFlag) exitGetTextLine(EDIT_TEXT_NO_UPDATE); } void removeAskDialog(void) { if (!editor.ui.askScreenShown && !editor.isWAVRendering) displayMainScreen(); editor.ui.disablePosEd = false; editor.ui.disableVisualizer = false; } void renderAskDialog(void) { const uint32_t *srcPtr; uint32_t *dstPtr; editor.ui.disablePosEd = true; editor.ui.disableVisualizer = true; // render ask dialog srcPtr = editor.ui.pat2SmpDialogShown ? pat2SmpDialogBMP : yesNoDialogBMP; dstPtr = &pixelBuffer[(51 * SCREEN_W) + 160]; for (uint32_t y = 0; y < 39; y++) { memcpy(dstPtr, srcPtr, 104 * sizeof (int32_t)); srcPtr += 104; dstPtr += SCREEN_W; } } static void fillFromVuMetersBgBuffer(void) { const uint32_t *srcPtr; uint32_t *dstPtr; if (editor.ui.samplerScreenShown || editor.isWAVRendering || editor.isSMPRendering) return; srcPtr = vuMetersBg; dstPtr = &pixelBuffer[(187 * SCREEN_W) + 55]; for (uint32_t i = 0; i < AMIGA_VOICES; i++) { for (uint32_t y = 0; y < 48; y++) { for (uint32_t x = 0; x < 10; x++) dstPtr[x] = srcPtr[x]; srcPtr += 10; dstPtr -= SCREEN_W; } dstPtr += (SCREEN_W * 48) + 72; } } void fillToVuMetersBgBuffer(void) { const uint32_t *srcPtr; uint32_t *dstPtr; if (editor.ui.samplerScreenShown || editor.isWAVRendering || editor.isSMPRendering) return; srcPtr = &pixelBuffer[(187 * SCREEN_W) + 55]; dstPtr = vuMetersBg; for (uint32_t i = 0; i < AMIGA_VOICES; i++) { for (uint32_t y = 0; y < 48; y++) { for (uint32_t x = 0; x < 10; x++) dstPtr[x] = srcPtr[x]; srcPtr -= SCREEN_W; dstPtr += 10; } srcPtr += (SCREEN_W * 48) + 72; } } void renderVuMeters(void) { const uint32_t *srcPtr; uint32_t h, *dstPtr; if (editor.ui.samplerScreenShown || editor.isWAVRendering || editor.isSMPRendering) return; fillToVuMetersBgBuffer(); dstPtr = &pixelBuffer[(187 * SCREEN_W) + 55]; for (uint32_t i = 0; i < AMIGA_VOICES; i++) { if (ptConfig.realVuMeters) h = editor.realVuMeterVolumes[i]; else h = editor.vuMeterVolumes[i]; if (h > 48) h = 48; srcPtr = vuMeterBMP; for (uint32_t y = 0; y < h; y++) { for (uint32_t x = 0; x < 10; x++) dstPtr[x] = srcPtr[x]; srcPtr += 10; dstPtr -= SCREEN_W; } dstPtr += (SCREEN_W * h) + 72; } } void updateSongInfo1(void) // left side of screen, when Disk Op. is hidden { moduleSample_t *currSample; if (editor.ui.diskOpScreenShown) return; currSample = &modEntry->samples[editor.currSample]; if (editor.ui.updateSongPos) { editor.ui.updateSongPos = false; printThreeDecimalsBg(pixelBuffer, 72, 3, *editor.currPosDisp, palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateSongPattern) { editor.ui.updateSongPattern = false; printTwoDecimalsBg(pixelBuffer, 80, 14, *editor.currPatternDisp, palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateSongLength) { editor.ui.updateSongLength = false; if (!editor.isWAVRendering) printThreeDecimalsBg(pixelBuffer, 72, 25, *editor.currLengthDisp,palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateCurrSampleFineTune) { editor.ui.updateCurrSampleFineTune = false; if (!editor.isWAVRendering) { if (currSample->fineTune >= 8) { charOutBg(pixelBuffer, 80, 36, '-', palette[PAL_GENTXT], palette[PAL_GENBKG]); charOutBg(pixelBuffer, 88, 36, '0' + (0x10 - (currSample->fineTune & 0xF)), palette[PAL_GENTXT], palette[PAL_GENBKG]); } else if (currSample->fineTune > 0) { charOutBg(pixelBuffer, 80, 36, '+', palette[PAL_GENTXT], palette[PAL_GENBKG]); charOutBg(pixelBuffer, 88, 36, '0' + (currSample->fineTune & 0xF), palette[PAL_GENTXT], palette[PAL_GENBKG]); } else { charOutBg(pixelBuffer, 80, 36, ' ', palette[PAL_GENBKG], palette[PAL_GENBKG]); charOutBg(pixelBuffer, 88, 36, '0', palette[PAL_GENTXT], palette[PAL_GENBKG]); } } } if (editor.ui.updateCurrSampleNum) { editor.ui.updateCurrSampleNum = false; if (!editor.isWAVRendering) { printTwoHexBg(pixelBuffer, 80, 47, editor.sampleZero ? 0 : ((*editor.currSampleDisp) + 1), palette[PAL_GENTXT], palette[PAL_GENBKG]); } } if (editor.ui.updateCurrSampleVolume) { editor.ui.updateCurrSampleVolume = false; if (!editor.isWAVRendering) printTwoHexBg(pixelBuffer, 80, 58, *currSample->volumeDisp, palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateCurrSampleLength) { editor.ui.updateCurrSampleLength = false; if (!editor.isWAVRendering) printFourHexBg(pixelBuffer, 64, 69, *currSample->lengthDisp, palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateCurrSampleRepeat) { editor.ui.updateCurrSampleRepeat = false; printFourHexBg(pixelBuffer, 64, 80, *currSample->loopStartDisp, palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateCurrSampleReplen) { editor.ui.updateCurrSampleReplen = false; printFourHexBg(pixelBuffer, 64, 91, *currSample->loopLengthDisp, palette[PAL_GENTXT], palette[PAL_GENBKG]); } } void updateSongInfo2(void) // two middle rows of screen, always present { char tempChar; int32_t secs, MI_TimeM, MI_TimeS, x, i; moduleSample_t *currSample; if (editor.ui.updateStatusText) { editor.ui.updateStatusText = false; // clear background textOutBg(pixelBuffer, 88, 127, " ", palette[PAL_GENBKG], palette[PAL_GENBKG]); // render status text if (!editor.errorMsgActive && editor.blockMarkFlag && !editor.ui.askScreenShown && !editor.ui.clearScreenShown && !editor.swapChannelFlag) { textOut(pixelBuffer, 88, 127, "MARK BLOCK", palette[PAL_GENTXT]); charOut(pixelBuffer, 192, 127, '-', palette[PAL_GENTXT]); editor.blockToPos = modEntry->currRow; if (editor.blockFromPos >= editor.blockToPos) { printTwoDecimals(pixelBuffer, 176, 127, editor.blockToPos, palette[PAL_GENTXT]); printTwoDecimals(pixelBuffer, 200, 127, editor.blockFromPos, palette[PAL_GENTXT]); } else { printTwoDecimals(pixelBuffer, 176, 127, editor.blockFromPos, palette[PAL_GENTXT]); printTwoDecimals(pixelBuffer, 200, 127, editor.blockToPos, palette[PAL_GENTXT]); } } else { textOut(pixelBuffer, 88, 127, editor.ui.statusMessage, palette[PAL_GENTXT]); } } if (editor.ui.updateSongBPM) { editor.ui.updateSongBPM = false; if (!editor.ui.samplerScreenShown) printThreeDecimalsBg(pixelBuffer, 32, 123, modEntry->currBPM, palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateCurrPattText) { editor.ui.updateCurrPattText = false; if (!editor.ui.samplerScreenShown) printTwoDecimalsBg(pixelBuffer, 8, 127, *editor.currEditPatternDisp, palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateTrackerFlags) { editor.ui.updateTrackerFlags = false; charOutBg(pixelBuffer, 1, 113, ' ', palette[PAL_GENTXT], palette[PAL_GENBKG]); charOutBg(pixelBuffer, 8, 113, ' ', palette[PAL_GENTXT], palette[PAL_GENBKG]); if (editor.autoInsFlag) { charOut(pixelBuffer, 0, 113, 'I', palette[PAL_GENTXT]); // in Amiga PT, "auto insert" 9 means 0 if (editor.autoInsSlot == 9) charOut(pixelBuffer, 8, 113, '0', palette[PAL_GENTXT]); else charOut(pixelBuffer, 8, 113, '1' + editor.autoInsSlot, palette[PAL_GENTXT]); } charOutBg(pixelBuffer, 1, 102, ' ', palette[PAL_GENTXT], palette[PAL_GENBKG]); if (editor.metroFlag) charOut(pixelBuffer, 0, 102, 'M', palette[PAL_GENTXT]); charOutBg(pixelBuffer, 16, 102, ' ', palette[PAL_GENTXT], palette[PAL_GENBKG]); if (editor.multiFlag) charOut(pixelBuffer, 16, 102, 'M', palette[PAL_GENTXT]); charOutBg(pixelBuffer, 24, 102, '0' + editor.editMoveAdd,palette[PAL_GENTXT], palette[PAL_GENBKG]); charOutBg(pixelBuffer, 311, 128, ' ', palette[PAL_GENBKG], palette[PAL_GENBKG]); if (editor.pNoteFlag == 1) { pixelBuffer[(129 * SCREEN_W) + 314] = palette[PAL_GENTXT]; pixelBuffer[(129 * SCREEN_W) + 315] = palette[PAL_GENTXT]; } else if (editor.pNoteFlag == 2) { pixelBuffer[(128 * SCREEN_W) + 314] = palette[PAL_GENTXT]; pixelBuffer[(128 * SCREEN_W) + 315] = palette[PAL_GENTXT]; pixelBuffer[(130 * SCREEN_W) + 314] = palette[PAL_GENTXT]; pixelBuffer[(130 * SCREEN_W) + 315] = palette[PAL_GENTXT]; } } // playback timer secs = ((editor.musicTime / 256) * 5) / 512; secs -= ((secs / 3600) * 3600); if (secs <= 5999) // below 99 minutes 59 seconds { MI_TimeM = secs / 60; MI_TimeS = secs - (MI_TimeM * 60); // xx:xx printTwoDecimalsBg(pixelBuffer, 272, 102, MI_TimeM, palette[PAL_GENTXT], palette[PAL_GENBKG]); printTwoDecimalsBg(pixelBuffer, 296, 102, MI_TimeS, palette[PAL_GENTXT], palette[PAL_GENBKG]); } else { // 99:59 printTwoDecimalsBg(pixelBuffer, 272, 102, 99, palette[PAL_GENTXT], palette[PAL_GENBKG]); printTwoDecimalsBg(pixelBuffer, 296, 102, 59, palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateSongName) { editor.ui.updateSongName = false; for (x = 0; x < 20; x++) { tempChar = modEntry->head.moduleTitle[x]; if (tempChar == '\0') tempChar = '_'; charOutBg(pixelBuffer, 104 + (x * FONT_CHAR_W), 102, tempChar, palette[PAL_GENTXT], palette[PAL_GENBKG]); } } if (editor.ui.updateCurrSampleName) { editor.ui.updateCurrSampleName = false; currSample = &modEntry->samples[editor.currSample]; for (x = 0; x < 22; x++) { tempChar = currSample->text[x]; if (tempChar == '\0') tempChar = '_'; charOutBg(pixelBuffer, 104 + (x * FONT_CHAR_W), 113, tempChar, palette[PAL_GENTXT], palette[PAL_GENBKG]); } } if (editor.ui.updateSongSize) { editor.ui.updateSongSize = false; // clear background textOutBg(pixelBuffer, 264, 123, " ", palette[PAL_GENBKG], palette[PAL_GENBKG]); // calculate module length uint32_t totalSampleDataSize = 0; for (i = 0; i < MOD_SAMPLES; i++) totalSampleDataSize += modEntry->samples[i].length; uint32_t totalPatterns = 0; for (i = 0; i < MOD_ORDERS; i++) { if (modEntry->head.order[i] > totalPatterns) totalPatterns = modEntry->head.order[i]; } uint32_t moduleSize = 2108 + (totalPatterns * 1024) + totalSampleDataSize; if (moduleSize > 999999) { charOut(pixelBuffer, 304, 123, 'K', palette[PAL_GENTXT]); printFourDecimals(pixelBuffer, 272, 123, moduleSize / 1000, palette[PAL_GENTXT]); } else { printSixDecimals(pixelBuffer, 264, 123, moduleSize, palette[PAL_GENTXT]); } } if (editor.ui.updateSongTiming) { editor.ui.updateSongTiming = false; textOutBg(pixelBuffer, 288, 130, (editor.timingMode == TEMPO_MODE_CIA) ? "CIA" : "VBL", palette[PAL_GENTXT], palette[PAL_GENBKG]); } } void updateCursorPos(void) { if (!editor.ui.samplerScreenShown) setSpritePos(SPRITE_PATTERN_CURSOR, cursorPosTable[editor.cursor.pos], 188); } void updateSampler(void) { int32_t tmpSampleOffset; moduleSample_t *s; if (!editor.ui.samplerScreenShown) return; assert(editor.currSample >= 0 && editor.currSample <= 30); s = &modEntry->samples[editor.currSample]; // update 9xx offset if (input.mouse.y >= 138 && input.mouse.y <= 201 && input.mouse.x >= 3 && input.mouse.x <= 316) { if (!editor.ui.samplerVolBoxShown && !editor.ui.samplerFiltersBoxShown && s->length > 0) { tmpSampleOffset = (scr2SmpPos(input.mouse.x - 3) + 128) >> 8; tmpSampleOffset = 0x900 + CLAMP(tmpSampleOffset, 0x00, 0xFF); if (tmpSampleOffset != editor.ui.lastSampleOffset) { editor.ui.lastSampleOffset = tmpSampleOffset; editor.ui.update9xxPos = true; } } } // display 9xx offset if (editor.ui.update9xxPos) { editor.ui.update9xxPos = false; printThreeHexBg(pixelBuffer, 288, 247, editor.ui.lastSampleOffset, palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateResampleNote) { editor.ui.updateResampleNote = false; // show resample note if (editor.ui.changingSmpResample) { textOutBg(pixelBuffer, 288, 236, "---", palette[PAL_GENTXT], palette[PAL_GENBKG]); } else { assert(editor.resampleNote < 36); textOutBg(pixelBuffer, 288, 236, ptConfig.accidental ? noteNames2[editor.resampleNote] : noteNames1[editor.resampleNote], palette[PAL_GENTXT], palette[PAL_GENBKG]); } } if (editor.ui.samplerVolBoxShown) { if (editor.ui.updateVolFromText) { editor.ui.updateVolFromText = false; printThreeDecimalsBg(pixelBuffer, 176, 157, *editor.vol1Disp, palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateVolToText) { editor.ui.updateVolToText = false; printThreeDecimalsBg(pixelBuffer, 176, 168, *editor.vol2Disp, palette[PAL_GENTXT], palette[PAL_GENBKG]); } } else if (editor.ui.samplerFiltersBoxShown) { if (editor.ui.updateLPText) { editor.ui.updateLPText = false; printFourDecimalsBg(pixelBuffer, 168, 157, *editor.lpCutOffDisp, palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateHPText) { editor.ui.updateHPText = false; printFourDecimalsBg(pixelBuffer, 168, 168, *editor.hpCutOffDisp, palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateNormFlag) { editor.ui.updateNormFlag = false; if (editor.normalizeFiltersFlag) textOutBg(pixelBuffer, 208, 179, "YES", palette[PAL_GENTXT], palette[PAL_GENBKG]); else textOutBg(pixelBuffer, 208, 179, "NO ", palette[PAL_GENTXT], palette[PAL_GENBKG]); } } } void showVolFromSlider(void) { uint32_t *dstPtr, pixel, bgPixel, sliderStart, sliderEnd; sliderStart = (editor.vol1 * 3) / 10; sliderEnd = sliderStart + 4; pixel = palette[PAL_QADSCP]; bgPixel = palette[PAL_BACKGRD]; dstPtr = &pixelBuffer[(158 * SCREEN_W) + 105]; for (uint32_t y = 0; y < 3; y++) { for (uint32_t x = 0; x < 65; x++) { if (x >= sliderStart && x <= sliderEnd) dstPtr[x] = pixel; else dstPtr[x] = bgPixel; } dstPtr += SCREEN_W; } } void showVolToSlider(void) { uint32_t *dstPtr, pixel, bgPixel, sliderStart, sliderEnd; sliderStart = (editor.vol2 * 3) / 10; sliderEnd = sliderStart + 4; pixel = palette[PAL_QADSCP]; bgPixel = palette[PAL_BACKGRD]; dstPtr = &pixelBuffer[(169 * SCREEN_W) + 105]; for (uint32_t y = 0; y < 3; y++) { for (uint32_t x = 0; x < 65; x++) { if (x >= sliderStart && x <= sliderEnd) dstPtr[x] = pixel; else dstPtr[x] = bgPixel; } dstPtr += SCREEN_W; } } void renderSamplerVolBox(void) { const uint32_t *srcPtr; uint32_t *dstPtr; srcPtr = samplerVolumeBMP; dstPtr = &pixelBuffer[(154 * SCREEN_W) + 72]; for (uint32_t y = 0; y < 33; y++) { memcpy(dstPtr, srcPtr, 136 * sizeof (int32_t)); srcPtr += 136; dstPtr += SCREEN_W; } editor.ui.updateVolFromText = true; editor.ui.updateVolToText = true; showVolFromSlider(); showVolToSlider(); // hide loop sprites hideSprite(SPRITE_LOOP_PIN_LEFT); hideSprite(SPRITE_LOOP_PIN_RIGHT); } void removeSamplerVolBox(void) { displaySample(); } void renderSamplerFiltersBox(void) { const uint32_t *srcPtr; uint32_t *dstPtr; srcPtr = samplerFiltersBMP; dstPtr = &pixelBuffer[(154 * SCREEN_W) + 65]; for (uint32_t y = 0; y < 33; y++) { memcpy(dstPtr, srcPtr, 186 * sizeof (int32_t)); srcPtr += 186; dstPtr += SCREEN_W; } textOut(pixelBuffer, 200, 157, "HZ", palette[PAL_GENTXT]); textOut(pixelBuffer, 200, 168, "HZ", palette[PAL_GENTXT]); editor.ui.updateLPText = true; editor.ui.updateHPText = true; editor.ui.updateNormFlag = true; // hide loop sprites hideSprite(SPRITE_LOOP_PIN_LEFT); hideSprite(SPRITE_LOOP_PIN_RIGHT); } void removeSamplerFiltersBox(void) { displaySample(); } void renderDiskOpScreen(void) { memcpy(pixelBuffer, diskOpScreenBMP, (99 * 320) * sizeof (int32_t)); editor.ui.updateDiskOpPathText = true; editor.ui.updatePackText = true; editor.ui.updateSaveFormatText = true; editor.ui.updateLoadMode = true; editor.ui.updateDiskOpFileList = true; } void updateDiskOp(void) { char tmpChar; const uint32_t *srcPtr; uint32_t *dstPtr; if (!editor.ui.diskOpScreenShown || editor.ui.posEdScreenShown) return; if (editor.ui.updateDiskOpFileList) { editor.ui.updateDiskOpFileList = false; diskOpRenderFileList(pixelBuffer); } if (editor.ui.updateLoadMode) { editor.ui.updateLoadMode = false; // clear backgrounds charOutBg(pixelBuffer, 147, 3, ' ', palette[PAL_GENBKG], palette[PAL_GENBKG]); charOutBg(pixelBuffer, 147, 14, ' ', palette[PAL_GENBKG], palette[PAL_GENBKG]); // draw load mode arrow srcPtr = arrowBMP; dstPtr = &pixelBuffer[(((11 * editor.diskop.mode) + 3) * SCREEN_W) + 148]; for (uint32_t y = 0; y < 5; y++) { for (uint32_t x = 0; x < 6; x++) dstPtr[x] = srcPtr[x]; srcPtr += 6; dstPtr += SCREEN_W; } } if (editor.ui.updatePackText) { editor.ui.updatePackText = false; textOutBg(pixelBuffer, 120, 3, editor.diskop.modPackFlg ? "ON " : "OFF", palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateSaveFormatText) { editor.ui.updateSaveFormatText = false; if (editor.diskop.smpSaveType == DISKOP_SMP_WAV) textOutBg(pixelBuffer, 120, 14, "WAV", palette[PAL_GENTXT], palette[PAL_GENBKG]); else if (editor.diskop.smpSaveType == DISKOP_SMP_IFF) textOutBg(pixelBuffer, 120, 14, "IFF", palette[PAL_GENTXT], palette[PAL_GENBKG]); else if (editor.diskop.smpSaveType == DISKOP_SMP_RAW) textOutBg(pixelBuffer, 120, 14, "RAW", palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateDiskOpPathText) { editor.ui.updateDiskOpPathText = false; // print disk op. path for (uint32_t i = 0; i < 26; i++) { tmpChar = editor.currPath[editor.textofs.diskOpPath+i]; if (tmpChar == '\0') tmpChar = '_'; charOutBg(pixelBuffer, 24 + (i * FONT_CHAR_W), 25, tmpChar, palette[PAL_GENTXT], palette[PAL_GENBKG]); } } } void updatePosEd(void) { int16_t posEdPosition; int32_t x, y, y2; uint32_t *dstPtr, bgPixel; if (!editor.ui.posEdScreenShown || !editor.ui.updatePosEd) return; editor.ui.updatePosEd = false; if (!editor.ui.disablePosEd) { bgPixel = palette[PAL_BACKGRD]; posEdPosition = modEntry->currOrder; if (posEdPosition > modEntry->head.orderCount-1) posEdPosition = modEntry->head.orderCount-1; // top five for (y = 0; y < 5; y++) { if (posEdPosition-(5-y) >= 0) { printThreeDecimalsBg(pixelBuffer, 128, 23+(y*6), posEdPosition-(5-y), palette[PAL_QADSCP], palette[PAL_BACKGRD]); printTwoDecimalsBg(pixelBuffer, 160, 23+(y*6), modEntry->head.order[posEdPosition-(5-y)], palette[PAL_QADSCP], palette[PAL_BACKGRD]); } else { dstPtr = &pixelBuffer[((23+(y*6)) * SCREEN_W) + 128]; for (y2 = 0; y2 < 5; y2++) { for (x = 0; x < FONT_CHAR_W*22; x++) dstPtr[x] = bgPixel; dstPtr += SCREEN_W; } } } // middle printThreeDecimalsBg(pixelBuffer, 128, 53, posEdPosition, palette[PAL_GENTXT], palette[PAL_GENBKG]); printTwoDecimalsBg(pixelBuffer, 160, 53, *editor.currPosEdPattDisp, palette[PAL_GENTXT], palette[PAL_GENBKG]); // bottom six for (y = 0; y < 6; y++) { if (posEdPosition+y < modEntry->head.orderCount-1) { printThreeDecimalsBg(pixelBuffer, 128, 59+(y*6), posEdPosition+(y+1), palette[PAL_QADSCP], palette[PAL_BACKGRD]); printTwoDecimalsBg(pixelBuffer, 160, 59+(y*6), modEntry->head.order[posEdPosition+(y+1)], palette[PAL_QADSCP], palette[PAL_BACKGRD]); } else { dstPtr = &pixelBuffer[((59+(y*6)) * SCREEN_W) + 128]; for (y2 = 0; y2 < 5; y2++) { for (x = 0; x < FONT_CHAR_W*22; x++) dstPtr[x] = bgPixel; dstPtr += SCREEN_W; } } } // kludge to fix bottom part of text edit marker in pos ed if (editor.ui.editTextFlag && editor.ui.editObject == PTB_PE_PATT) renderTextEditMarker(); } } void renderPosEdScreen(void) { const uint32_t *srcPtr; uint32_t *dstPtr; srcPtr = posEdBMP; dstPtr = &pixelBuffer[120]; for (uint32_t y = 0; y < 99; y++) { memcpy(dstPtr, srcPtr, 200 * sizeof (int32_t)); srcPtr += 200; dstPtr += SCREEN_W; } } void renderMuteButtons(void) { const uint32_t *srcPtr; uint32_t *dstPtr, srcPitch; if (editor.ui.diskOpScreenShown || editor.ui.posEdScreenShown) return; dstPtr = &pixelBuffer[(3 * SCREEN_W) + 310]; for (uint32_t i = 0; i < AMIGA_VOICES; i++) { if (editor.muted[i]) { srcPtr = &muteButtonsBMP[i * (6 * 7)]; srcPitch = 7; } else { srcPtr = &trackerFrameBMP[((3 + (i * 11)) * SCREEN_W) + 310]; srcPitch = SCREEN_W; } for (uint32_t y = 0; y < 6; y++) { for (uint32_t x = 0; x < 7; x++) dstPtr[x] = srcPtr[x]; srcPtr += srcPitch; dstPtr += SCREEN_W; } dstPtr += SCREEN_W * 5; } } void renderClearScreen(void) { const uint32_t *srcPtr; uint32_t *dstPtr; editor.ui.disablePosEd = true; editor.ui.disableVisualizer = true; srcPtr = clearDialogBMP; dstPtr = &pixelBuffer[(51 * SCREEN_W) + 160]; for (uint32_t y = 0; y < 39; y++) { memcpy(dstPtr, srcPtr, 104 * sizeof (int32_t)); srcPtr += 104; dstPtr += SCREEN_W; } } void removeClearScreen(void) { displayMainScreen(); editor.ui.disablePosEd = false; editor.ui.disableVisualizer = false; } void updateCurrSample(void) { editor.ui.updateCurrSampleName = true; editor.ui.updateSongSize = true; if (!editor.ui.diskOpScreenShown) { editor.ui.updateCurrSampleFineTune = true; editor.ui.updateCurrSampleNum = true; editor.ui.updateCurrSampleVolume = true; editor.ui.updateCurrSampleLength = true; editor.ui.updateCurrSampleRepeat = true; editor.ui.updateCurrSampleReplen = true; } if (editor.ui.samplerScreenShown) redrawSample(); updateSamplePos(); recalcChordLength(); editor.sampler.tmpLoopStart = 0; editor.sampler.tmpLoopLength = 0; } void updatePatternData(void) { if (editor.ui.updatePatternData) { editor.ui.updatePatternData = false; if (!editor.ui.samplerScreenShown) redrawPattern(pixelBuffer); } } void removeTextEditMarker(void) { uint32_t *dstPtr, pixel; if (!editor.ui.editTextFlag) return; dstPtr = &pixelBuffer[((editor.ui.lineCurY - 1) * SCREEN_W) + (editor.ui.lineCurX - 4)]; if (editor.ui.editObject == PTB_PE_PATT) { // position editor text editing pixel = palette[PAL_GENBKG2]; for (uint32_t x = 0; x < 7; x++) dstPtr[x] = pixel; // no need to clear the second row of pixels editor.ui.updatePosEd = true; } else { // all others pixel = palette[PAL_GENBKG]; for (uint32_t y = 0; y < 2; y++) { for (uint32_t x = 0; x < 7; x++) dstPtr[x] = pixel; dstPtr += SCREEN_W; } } } void renderTextEditMarker(void) { uint32_t *dstPtr, pixel; if (!editor.ui.editTextFlag) return; dstPtr = &pixelBuffer[((editor.ui.lineCurY - 1) * SCREEN_W) + (editor.ui.lineCurX - 4)]; pixel = palette[PAL_TEXTMARK]; for (uint32_t y = 0; y < 2; y++) { for (uint32_t x = 0; x < 7; x++) dstPtr[x] = pixel; dstPtr += SCREEN_W; } } void updateDragBars(void) { if (editor.ui.sampleMarkingPos >= 0) samplerSamplePressed(MOUSE_BUTTON_HELD); if (editor.ui.forceSampleDrag) samplerBarPressed(MOUSE_BUTTON_HELD); if (editor.ui.forceSampleEdit) samplerEditSample(MOUSE_BUTTON_HELD); if (editor.ui.forceVolDrag) volBoxBarPressed(MOUSE_BUTTON_HELD); } void updateVisualizer(void) { const uint32_t *srcPtr; int32_t tmpVol; uint32_t *dstPtr, pixel; if (editor.ui.disableVisualizer || editor.ui.diskOpScreenShown || editor.ui.posEdScreenShown || editor.ui.editOpScreenShown || editor.ui.aboutScreenShown || editor.ui.askScreenShown || editor.isWAVRendering) { return; } if (editor.ui.visualizerMode == VISUAL_SPECTRUM) { // spectrum analyzer dstPtr = &pixelBuffer[(59 * SCREEN_W) + 129]; for (uint32_t i = 0; i < SPECTRUM_BAR_NUM; i++) { srcPtr = spectrumAnaBMP; pixel = palette[PAL_GENBKG]; tmpVol = editor.spectrumVolumes[i]; if (tmpVol > SPECTRUM_BAR_HEIGHT) tmpVol = SPECTRUM_BAR_HEIGHT; for (int32_t y = SPECTRUM_BAR_HEIGHT-1; y >= 0; y--) { if (y < tmpVol) pixel = srcPtr[y]; for (uint32_t x = 0; x < SPECTRUM_BAR_WIDTH; x++) dstPtr[x] = pixel; dstPtr += SCREEN_W; } dstPtr -= (SCREEN_W * SPECTRUM_BAR_HEIGHT) - (SPECTRUM_BAR_WIDTH + 2); } } else { drawScopes(); } } void renderQuadrascopeBg(void) { const uint32_t *srcPtr; uint32_t *dstPtr; srcPtr = &trackerFrameBMP[(44 * SCREEN_W) + 120]; dstPtr = &pixelBuffer[(44 * SCREEN_W) + 120]; for (uint32_t y = 0; y < 55; y++) { memcpy(dstPtr, srcPtr, 200 * sizeof (int32_t)); srcPtr += SCREEN_W; dstPtr += SCREEN_W; } for (uint32_t i = 0; i < AMIGA_VOICES; i++) scopeExt[i].emptyScopeDrawn = false; } void renderSpectrumAnalyzerBg(void) { const uint32_t *srcPtr; uint32_t *dstPtr; srcPtr = spectrumVisualsBMP; dstPtr = &pixelBuffer[(44 * SCREEN_W) + 120]; for (uint32_t y = 0; y < 55; y++) { memcpy(dstPtr, srcPtr, 200 * sizeof (int32_t)); srcPtr += 200; dstPtr += SCREEN_W; } } void renderAboutScreen(void) { char verString[16]; const uint32_t *srcPtr; uint32_t verStringX, *dstPtr; if (!editor.ui.aboutScreenShown || editor.ui.diskOpScreenShown || editor.ui.posEdScreenShown || editor.ui.editOpScreenShown) return; srcPtr = aboutScreenBMP; dstPtr = &pixelBuffer[(44 * SCREEN_W) + 120]; for (uint32_t y = 0; y < 55; y++) { memcpy(dstPtr, srcPtr, 200 * sizeof (int32_t)); srcPtr += 200; dstPtr += SCREEN_W; } // draw version string sprintf(verString, "v%s", PROG_VER_STR); verStringX = 260 + (63 - ((uint32_t)strlen(verString) * (FONT_CHAR_W - 1))) / 2; textOutTight(pixelBuffer, verStringX, 67, verString, palette[PAL_GENBKG2]); } void renderEditOpMode(void) { const uint32_t *srcPtr; uint32_t *dstPtr; // select what character box to render switch (editor.ui.editOpScreen) { default: case 0: srcPtr = &editOpModeCharsBMP[editor.sampleAllFlag ? EDOP_MODE_BMP_A_OFS : EDOP_MODE_BMP_S_OFS]; break; case 1: { if (editor.trackPattFlag == 0) srcPtr = &editOpModeCharsBMP[EDOP_MODE_BMP_T_OFS]; else if (editor.trackPattFlag == 1) srcPtr = &editOpModeCharsBMP[EDOP_MODE_BMP_P_OFS]; else srcPtr = &editOpModeCharsBMP[EDOP_MODE_BMP_S_OFS]; } break; case 2: srcPtr = &editOpModeCharsBMP[editor.halfClipFlag ? EDOP_MODE_BMP_C_OFS : EDOP_MODE_BMP_H_OFS]; break; case 3: srcPtr = (editor.newOldFlag == 0) ? &editOpModeCharsBMP[EDOP_MODE_BMP_N_OFS] : &editOpModeCharsBMP[EDOP_MODE_BMP_O_OFS]; break; } // render it... dstPtr = &pixelBuffer[(47 * SCREEN_W) + 310]; for (uint32_t y = 0; y < 6; y++) { for (uint32_t x = 0; x < 7; x++) dstPtr[x] = srcPtr[x]; srcPtr += 7; dstPtr += SCREEN_W; } } void renderEditOpScreen(void) { const uint32_t *srcPtr; uint32_t *dstPtr; // select which background to render switch (editor.ui.editOpScreen) { default: case 0: srcPtr = editOpScreen1BMP; break; case 1: srcPtr = editOpScreen2BMP; break; case 2: srcPtr = editOpScreen3BMP; break; case 3: srcPtr = editOpScreen4BMP; break; } // render background dstPtr = &pixelBuffer[(44 * SCREEN_W) + 120]; for (uint32_t y = 0; y < 55; y++) { memcpy(dstPtr, srcPtr, 200 * sizeof (int32_t)); srcPtr += 200; dstPtr += SCREEN_W; } renderEditOpMode(); // render text and content if (editor.ui.editOpScreen == 0) { textOut(pixelBuffer, 128, 47, " TRACK PATTERN ", palette[PAL_GENTXT]); } else if (editor.ui.editOpScreen == 1) { textOut(pixelBuffer, 128, 47, " RECORD SAMPLES ", palette[PAL_GENTXT]); editor.ui.updateRecordText = true; editor.ui.updateQuantizeText = true; editor.ui.updateMetro1Text = true; editor.ui.updateMetro2Text = true; editor.ui.updateFromText = true; editor.ui.updateKeysText = true; editor.ui.updateToText = true; } else if (editor.ui.editOpScreen == 2) { textOut(pixelBuffer, 128, 47, " SAMPLE EDITOR ", palette[PAL_GENTXT]); charOut(pixelBuffer, 272, 91, '%', palette[PAL_GENTXT]); // for Volume text editor.ui.updatePosText = true; editor.ui.updateModText = true; editor.ui.updateVolText = true; } else if (editor.ui.editOpScreen == 3) { textOut(pixelBuffer, 128, 47, " SAMPLE CHORD EDITOR ", palette[PAL_GENTXT]); editor.ui.updateLengthText = true; editor.ui.updateNote1Text = true; editor.ui.updateNote2Text = true; editor.ui.updateNote3Text = true; editor.ui.updateNote4Text = true; } } void renderMOD2WAVDialog(void) { const uint32_t *srcPtr; uint32_t *dstPtr; srcPtr = mod2wavBMP; dstPtr = &pixelBuffer[(27 * SCREEN_W) + 64]; for (uint32_t y = 0; y < 48; y++) { memcpy(dstPtr, srcPtr, 192 * sizeof (int32_t)); srcPtr += 192; dstPtr += SCREEN_W; } } void updateMOD2WAVDialog(void) { int32_t barLength, percent; uint32_t *dstPtr, bgPixel, pixel; if (!editor.ui.updateMod2WavDialog) return; editor.ui.updateMod2WavDialog = false; if (editor.isWAVRendering) { if (editor.ui.mod2WavFinished) { editor.ui.mod2WavFinished = false; resetSong(); pointerSetMode(POINTER_MODE_IDLE, DO_CARRY); if (editor.abortMod2Wav) { displayErrorMsg("MOD2WAV ABORTED !"); } else { displayMsg("MOD RENDERED !"); setMsgPointer(); } editor.isWAVRendering = false; displayMainScreen(); } else { // render progress bar percent = (uint8_t)((modEntry->rowsCounter * 100) / modEntry->rowsInTotal); if (percent > 100) percent = 100; barLength = (percent * 180) / 100; dstPtr = &pixelBuffer[(42 * SCREEN_W) + 70]; pixel = palette[PAL_GENBKG2]; bgPixel = palette[PAL_BORDER]; for (int32_t y = 0; y < 11; y++) { for (int32_t x = 0; x < 180; x++) dstPtr[x] = (x < barLength) ? pixel : bgPixel; dstPtr += SCREEN_W; } // render percentage pixel = palette[PAL_GENTXT]; if (percent > 99) printThreeDecimals(pixelBuffer, 144, 45, percent, pixel); else printTwoDecimals(pixelBuffer, 152, 45, percent, pixel); charOut(pixelBuffer, 168, 45, '%', pixel); } } } void updateEditOp(void) { if (!editor.ui.editOpScreenShown || editor.ui.posEdScreenShown || editor.ui.diskOpScreenShown) return; if (editor.ui.editOpScreen == 1) { if (editor.ui.updateRecordText) { editor.ui.updateRecordText = false; textOutBg(pixelBuffer, 176, 58, (editor.recordMode == RECORD_PATT) ? "PATT" : "SONG", palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateQuantizeText) { editor.ui.updateQuantizeText = false; printTwoDecimalsBg(pixelBuffer, 192, 69, *editor.quantizeValueDisp, palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateMetro1Text) { editor.ui.updateMetro1Text = false; printTwoDecimalsBg(pixelBuffer, 168, 80, *editor.metroSpeedDisp, palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateMetro2Text) { editor.ui.updateMetro2Text = false; printTwoDecimalsBg(pixelBuffer, 192, 80, *editor.metroChannelDisp, palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateFromText) { editor.ui.updateFromText = false; printTwoHexBg(pixelBuffer, 264, 80, *editor.sampleFromDisp, palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateKeysText) { editor.ui.updateKeysText = false; textOutBg(pixelBuffer, 160, 91, editor.multiFlag ? "MULTI " : "SINGLE", palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateToText) { editor.ui.updateToText = false; printTwoHexBg(pixelBuffer, 264, 91, *editor.sampleToDisp, palette[PAL_GENTXT], palette[PAL_GENBKG]); } } else if (editor.ui.editOpScreen == 2) { if (editor.ui.updateMixText) { editor.ui.updateMixText = false; if (editor.mixFlag) { textOutBg(pixelBuffer, 128, 47, editor.mixText, palette[PAL_GENTXT], palette[PAL_GENBKG]); textOutBg(pixelBuffer, 248, 47, " ", palette[PAL_GENTXT], palette[PAL_GENBKG]); } else { textOutBg(pixelBuffer, 128, 47, " SAMPLE EDITOR ", palette[PAL_GENTXT], palette[PAL_GENBKG]); } } if (editor.ui.updatePosText) { editor.ui.updatePosText = false; printFourHexBg(pixelBuffer, 248, 58, *editor.samplePosDisp, palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateModText) { editor.ui.updateModText = false; printThreeDecimalsBg(pixelBuffer, 256, 69, (editor.modulateSpeed < 0) ? (0 - editor.modulateSpeed) : editor.modulateSpeed, palette[PAL_GENTXT], palette[PAL_GENBKG]); if (editor.modulateSpeed < 0) charOutBg(pixelBuffer, 248, 69, '-', palette[PAL_GENTXT], palette[PAL_GENBKG]); else charOutBg(pixelBuffer, 248, 69, ' ', palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateVolText) { editor.ui.updateVolText = false; printThreeDecimalsBg(pixelBuffer, 248, 91, *editor.sampleVolDisp, palette[PAL_GENTXT], palette[PAL_GENBKG]); } } else if (editor.ui.editOpScreen == 3) { if (editor.ui.updateLengthText) { editor.ui.updateLengthText = false; // clear background textOutBg(pixelBuffer, 168, 91, " ", palette[PAL_GENTXT], palette[PAL_GENBKG]); charOut(pixelBuffer, 198, 91, ':', palette[PAL_GENBKG]); if (modEntry->samples[editor.currSample].loopLength > 2 || modEntry->samples[editor.currSample].loopStart >= 2) { textOut(pixelBuffer, 168, 91, "LOOP", palette[PAL_GENTXT]); } else { printFourHex(pixelBuffer, 168, 91, *editor.chordLengthDisp, palette[PAL_GENTXT]); // CHORD MAX LENGTH charOut(pixelBuffer, 198, 91, (editor.chordLengthMin) ? '.' : ':', palette[PAL_GENTXT]); // MIN/MAX FLAG } } if (editor.ui.updateNote1Text) { editor.ui.updateNote1Text = false; if (editor.note1 > 35) textOutBg(pixelBuffer, 256, 58, "---", palette[PAL_GENTXT], palette[PAL_GENBKG]); else textOutBg(pixelBuffer, 256, 58, ptConfig.accidental ? noteNames2[editor.note1] : noteNames1[editor.note1], palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateNote2Text) { editor.ui.updateNote2Text = false; if (editor.note2 > 35) textOutBg(pixelBuffer, 256, 69, "---", palette[PAL_GENTXT], palette[PAL_GENBKG]); else textOutBg(pixelBuffer, 256, 69, ptConfig.accidental ? noteNames2[editor.note2] : noteNames1[editor.note2], palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateNote3Text) { editor.ui.updateNote3Text = false; if (editor.note3 > 35) textOutBg(pixelBuffer, 256, 80, "---", palette[PAL_GENTXT], palette[PAL_GENBKG]); else textOutBg(pixelBuffer, 256, 80, ptConfig.accidental ? noteNames2[editor.note3] : noteNames1[editor.note3], palette[PAL_GENTXT], palette[PAL_GENBKG]); } if (editor.ui.updateNote4Text) { editor.ui.updateNote4Text = false; if (editor.note4 > 35) textOutBg(pixelBuffer, 256, 91, "---", palette[PAL_GENTXT], palette[PAL_GENBKG]); else textOutBg(pixelBuffer, 256, 91, ptConfig.accidental ? noteNames2[editor.note4] : noteNames1[editor.note4], palette[PAL_GENTXT], palette[PAL_GENBKG]); } } } void displayMainScreen(void) { editor.blockMarkFlag = false; editor.ui.updateSongName = true; editor.ui.updateSongSize = true; editor.ui.updateSongTiming = true; editor.ui.updateTrackerFlags = true; editor.ui.updateStatusText = true; editor.ui.updateCurrSampleName = true; if (!editor.ui.diskOpScreenShown) { editor.ui.updateCurrSampleFineTune = true; editor.ui.updateCurrSampleNum = true; editor.ui.updateCurrSampleVolume = true; editor.ui.updateCurrSampleLength = true; editor.ui.updateCurrSampleRepeat = true; editor.ui.updateCurrSampleReplen = true; } if (editor.ui.samplerScreenShown) { if (!editor.ui.diskOpScreenShown) memcpy(pixelBuffer, trackerFrameBMP, 320 * 121 * sizeof (int32_t)); } else { if (!editor.ui.diskOpScreenShown) memcpy(pixelBuffer, trackerFrameBMP, 320 * 255 * sizeof (int32_t)); else memcpy(&pixelBuffer[121 * SCREEN_W], &trackerFrameBMP[121 * SCREEN_W], 320 * 134 * sizeof (int32_t)); editor.ui.updateSongBPM = true; editor.ui.updateCurrPattText = true; editor.ui.updatePatternData = true; } if (editor.ui.diskOpScreenShown) { renderDiskOpScreen(); } else { editor.ui.updateSongPos = true; editor.ui.updateSongPattern = true; editor.ui.updateSongLength = true; // zeroes (can't integrate zeroes in the graphics, the palette entry is above the 2-bit range) charOut(pixelBuffer, 64, 3, '0', palette[PAL_GENTXT]); textOut(pixelBuffer, 64, 14, "00", palette[PAL_GENTXT]); if (!editor.isWAVRendering) { charOut(pixelBuffer, 64, 25, '0', palette[PAL_GENTXT]); textOut(pixelBuffer, 64, 47, "00", palette[PAL_GENTXT]); textOut(pixelBuffer, 64, 58, "00", palette[PAL_GENTXT]); } if (editor.ui.posEdScreenShown) { renderPosEdScreen(); editor.ui.updatePosEd = true; } else { if (editor.ui.editOpScreenShown) { renderEditOpScreen(); } else { if (editor.ui.aboutScreenShown) { renderAboutScreen(); } else { if (editor.ui.visualizerMode == VISUAL_QUADRASCOPE) renderQuadrascopeBg(); else if (editor.ui.visualizerMode == VISUAL_SPECTRUM) renderSpectrumAnalyzerBg(); } } renderMuteButtons(); } } } static void restoreStatusAndMousePointer(void) { editor.errorMsgActive = false; editor.errorMsgBlock = false; editor.errorMsgCounter = 0; pointerSetPreviousMode(); setPrevStatusMessage(); } void handleAskNo(void) { editor.ui.pat2SmpDialogShown = false; switch (editor.ui.askScreenType) { case ASK_SAVEMOD_OVERWRITE: { restoreStatusAndMousePointer(); saveModule(DONT_CHECK_IF_FILE_EXIST, GIVE_NEW_FILENAME); } break; case ASK_SAVESMP_OVERWRITE: { restoreStatusAndMousePointer(); saveSample(DONT_CHECK_IF_FILE_EXIST, GIVE_NEW_FILENAME); } break; case ASK_DOWNSAMPLING: { restoreStatusAndMousePointer(); extLoadWAVOrAIFFSampleCallback(DONT_DOWNSAMPLE); } break; default: { restoreStatusAndMousePointer(); editor.errorMsgActive = true; editor.errorMsgBlock = true; editor.errorMsgCounter = 0; setErrPointer(); } break; } removeAskDialog(); } void handleAskYes(void) { char fileName[20 + 4 + 1]; int8_t *tmpSmpBuffer, oldSample, oldRow; int32_t j, newLength, oldSamplesPerTick, loopStart, loopLength; uint32_t i; moduleSample_t *s; switch (editor.ui.askScreenType) { case ASK_DISCARD_SONG: { restoreStatusAndMousePointer(); diskOpLoadFile2(); } break; case ASK_DISCARD_SONG_DRAGNDROP: { restoreStatusAndMousePointer(); loadDroppedFile2(); } break; case ASK_RESTORE_SAMPLE: { restoreStatusAndMousePointer(); redoSampleData(editor.currSample); } break; case ASK_PAT2SMP: { restoreStatusAndMousePointer(); editor.ui.pat2SmpDialogShown = false; editor.pat2SmpBuf = (int16_t *)malloc(MAX_SAMPLE_LEN * sizeof (int16_t)); if (editor.pat2SmpBuf == NULL) { statusOutOfMemory(); return; } oldRow = editor.songPlaying ? 0 : modEntry->currRow; oldSamplesPerTick = samplesPerTick; editor.isSMPRendering = true; // this must be set before restartSong() storeTempVariables(); restartSong(); modEntry->row = oldRow; modEntry->currRow = modEntry->row; editor.blockMarkFlag = false; pointerSetMode(POINTER_MODE_MSG2, NO_CARRY); setStatusMessage("RENDERING...", NO_CARRY); modSetTempo(modEntry->currBPM); editor.pat2SmpPos = 0; editor.smpRenderingDone = false; while (!editor.smpRenderingDone) { if (!intMusic()) editor.smpRenderingDone = true; outputAudio(NULL, samplesPerTick); } editor.isSMPRendering = false; resetSong(); // set back old row and samplesPerTick modEntry->row = oldRow; modEntry->currRow = modEntry->row; mixerSetSamplesPerTick(oldSamplesPerTick); // normalize 16-bit samples normalize16bitSigned(editor.pat2SmpBuf, MIN(editor.pat2SmpPos, MAX_SAMPLE_LEN)); s = &modEntry->samples[editor.currSample]; // quantize to 8-bit for (i = 0; i < editor.pat2SmpPos; i++) modEntry->sampleData[s->offset+i] = editor.pat2SmpBuf[i] >> 8; // clear the rest of the sample if (editor.pat2SmpPos < MAX_SAMPLE_LEN) memset(&modEntry->sampleData[s->offset+editor.pat2SmpPos], 0, MAX_SAMPLE_LEN - editor.pat2SmpPos); // free temp mixing buffer free(editor.pat2SmpBuf); // zero out sample text memset(s->text, 0, sizeof (s->text)); // set new sample text if (editor.pat2SmpHQ) { strcpy(s->text, "pat2smp (a-3 tune:+5)"); s->fineTune = 5; } else { strcpy(s->text, "pat2smp (f-3 tune:+1)"); s->fineTune = 1; } // new sample attributes s->length = editor.pat2SmpPos; s->volume = 64; s->loopStart = 0; s->loopLength = 2; pointerSetMode(POINTER_MODE_IDLE, DO_CARRY); displayMsg("ROWS RENDERED!"); setMsgPointer(); editor.samplePos = 0; fixSampleBeep(s); updateCurrSample(); } break; case ASK_SAVE_ALL_SAMPLES: { editor.errorMsgActive = false; editor.errorMsgBlock = false; editor.errorMsgCounter = 0; oldSample = editor.currSample; for (i = 0; i < MOD_SAMPLES; i++) { editor.currSample = (int8_t)i; if (modEntry->samples[i].length > 2) saveSample(DONT_CHECK_IF_FILE_EXIST, GIVE_NEW_FILENAME); } editor.currSample = oldSample; displayMsg("SAMPLES SAVED !"); setMsgPointer(); } break; case ASK_MAKE_CHORD: { restoreStatusAndMousePointer(); mixChordSample(); } break; case ASK_BOOST_ALL_SAMPLES: { restoreStatusAndMousePointer(); for (i = 0; i < MOD_SAMPLES; i++) boostSample(i, true); if (editor.ui.samplerScreenShown) redrawSample(); updateWindowTitle(MOD_IS_MODIFIED); } break; case ASK_FILTER_ALL_SAMPLES: { restoreStatusAndMousePointer(); for (i = 0; i < MOD_SAMPLES; i++) filterSample(i, true); if (editor.ui.samplerScreenShown) redrawSample(); updateWindowTitle(MOD_IS_MODIFIED); } break; case ASK_UPSAMPLE: { restoreStatusAndMousePointer(); s = &modEntry->samples[editor.currSample]; tmpSmpBuffer = (int8_t *)malloc(s->length); if (tmpSmpBuffer == NULL) { statusOutOfMemory(); return; } newLength = (s->length / 2) & 0xFFFE; if (newLength < 2) return; turnOffVoices(); memcpy(tmpSmpBuffer, &modEntry->sampleData[s->offset], s->length); // upsample for (j = 0; j < newLength; j++) modEntry->sampleData[s->offset + j] = tmpSmpBuffer[j * 2]; if (newLength < MAX_SAMPLE_LEN) memset(&modEntry->sampleData[s->offset + newLength], 0, MAX_SAMPLE_LEN - newLength); free(tmpSmpBuffer); s->length = newLength; s->loopStart = (s->loopStart / 2) & 0xFFFE; s->loopLength = (s->loopLength / 2) & 0xFFFE; if (s->loopLength < 2) { s->loopStart = 0; s->loopLength = 2; } fixSampleBeep(s); updateCurrSample(); editor.ui.updateSongSize = true; updateWindowTitle(MOD_IS_MODIFIED); } break; case ASK_DOWNSAMPLE: { restoreStatusAndMousePointer(); s = &modEntry->samples[editor.currSample]; tmpSmpBuffer = (int8_t *)malloc(s->length); if (tmpSmpBuffer == NULL) { statusOutOfMemory(); return; } newLength = s->length * 2; if (newLength > MAX_SAMPLE_LEN) newLength = MAX_SAMPLE_LEN; turnOffVoices(); memcpy(tmpSmpBuffer, &modEntry->sampleData[s->offset], s->length); // downsample for (j = 0; j < newLength; j++) modEntry->sampleData[s->offset+j] = tmpSmpBuffer[j >> 1]; if (newLength < MAX_SAMPLE_LEN) memset(&modEntry->sampleData[s->offset+newLength], 0, MAX_SAMPLE_LEN - newLength); free(tmpSmpBuffer); s->length = newLength; if (s->loopLength > 2) { loopStart = s->loopStart * 2; loopLength = s->loopLength * 2; if (loopStart+loopLength > s->length) { loopStart = 0; loopLength = 2; } s->loopStart = (uint16_t)loopStart; s->loopLength = (uint16_t)loopLength; } fixSampleBeep(s); updateCurrSample(); editor.ui.updateSongSize = true; updateWindowTitle(MOD_IS_MODIFIED); } break; case ASK_KILL_SAMPLE: { restoreStatusAndMousePointer(); turnOffVoices(); s = &modEntry->samples[editor.currSample]; s->fineTune = 0; s->volume = 0; s->length = 0; s->loopStart = 0; s->loopLength = 2; memset(s->text, 0, sizeof (s->text)); memset(&modEntry->sampleData[(editor.currSample * MAX_SAMPLE_LEN)], 0, MAX_SAMPLE_LEN); editor.samplePos = 0; updateCurrSample(); editor.ui.updateSongSize = true; updateWindowTitle(MOD_IS_MODIFIED); } break; case ASK_RESAMPLE: { restoreStatusAndMousePointer(); samplerResample(); } break; case ASK_DOWNSAMPLING: { // for WAV and AIFF sample loader restoreStatusAndMousePointer(); extLoadWAVOrAIFFSampleCallback(DO_DOWNSAMPLE); } break; case ASK_MOD2WAV_OVERWRITE: { memset(fileName, 0, sizeof (fileName)); if (modEntry->head.moduleTitle[0] != '\0') { for (i = 0; i < 20; i++) { fileName[i] = (char)tolower(modEntry->head.moduleTitle[i]); if (fileName[i] == '\0') break; sanitizeFilenameChar(&fileName[i]); } strcat(fileName, ".wav"); } else { strcpy(fileName, "untitled.wav"); } renderToWav(fileName, DONT_CHECK_IF_FILE_EXIST); } break; case ASK_MOD2WAV: { memset(fileName, 0, sizeof (fileName)); if (modEntry->head.moduleTitle[0] != '\0') { for (i = 0; i < 20; i++) { fileName[i] = (char)(tolower(modEntry->head.moduleTitle[i])); if (fileName[i] == '\0') break; sanitizeFilenameChar(&fileName[i]); } strcat(fileName, ".wav"); } else { strcpy(fileName, "untitled.wav"); } renderToWav(fileName, CHECK_IF_FILE_EXIST); } break; case ASK_QUIT: { restoreStatusAndMousePointer(); editor.ui.throwExit = true; } break; case ASK_SAVE_SAMPLE: { restoreStatusAndMousePointer(); saveSample(CHECK_IF_FILE_EXIST, DONT_GIVE_NEW_FILENAME); } break; case ASK_SAVESMP_OVERWRITE: { restoreStatusAndMousePointer(); saveSample(DONT_CHECK_IF_FILE_EXIST, DONT_GIVE_NEW_FILENAME); } break; case ASK_SAVE_MODULE: { restoreStatusAndMousePointer(); saveModule(CHECK_IF_FILE_EXIST, DONT_GIVE_NEW_FILENAME); } break; case ASK_SAVEMOD_OVERWRITE: { restoreStatusAndMousePointer(); saveModule(DONT_CHECK_IF_FILE_EXIST, DONT_GIVE_NEW_FILENAME); } break; default: break; } removeAskDialog(); } void createBitmaps(void) { uint8_t r8, g8, b8, r8_2, g8_2, b8_2; uint16_t pixel12; uint32_t i, j, x, y, pixel24; pixel24 = palette[PAL_PATCURSOR]; for (y = 0; y < 14; y++) { // top two rows have a lighter color if (y < 2) { r8 = R24(pixel24); g8 = G24(pixel24); b8 = B24(pixel24); if (r8 <= 0xFF-0x33) r8 += 0x33; else r8 = 0xFF; if (g8 <= 0xFF-0x33) g8 += 0x33; else g8 = 0xFF; if (b8 <= 0xFF-0x33) b8 += 0x33; else b8 = 0xFF; for (x = 0; x < 11; x++) patternCursorBMP[(y * 11) + x] = RGB24(r8, g8, b8); } // sides (same color) if (y >= 2 && y <= 12) { patternCursorBMP[(y * 11) + 0] = pixel24; for (x = 1; x < 10; x++) patternCursorBMP[(y * 11) + x] = palette[PAL_COLORKEY]; patternCursorBMP[(y * 11) + 10] = pixel24; } // bottom two rows have a darker color if (y > 11) { r8 = R24(pixel24); g8 = G24(pixel24); b8 = B24(pixel24); if (r8 >= 0x33) r8 -= 0x33; else r8 = 0x00; if (g8 >= 0x33) g8 -= 0x33; else g8 = 0x00; if (b8 >= 0x33) b8 -= 0x33; else b8 = 0x00; for (x = 0; x < 11; x++) patternCursorBMP[(y * 11) + x] = RGB24(r8, g8, b8); } } // create spectrum analyzer bar graphics for (i = 0; i < 36; i++) spectrumAnaBMP[i] = RGB12_to_RGB24(analyzerColors[35-i]); // create VU-Meter bar graphics for (i = 0; i < 48; i++) { pixel12 = vuMeterColors[47-i]; r8_2 = r8 = R12_to_R24(pixel12); g8_2 = g8 = G12_to_G24(pixel12); b8_2 = b8 = B12_to_B24(pixel12); // brighter pixels on the left side if (r8_2 <= 0xFF-0x33) r8_2 += 0x33; else r8_2 = 0xFF; if (g8_2 <= 0xFF-0x33) g8_2 += 0x33; else g8_2 = 0xFF; if (b8_2 <= 0xFF-0x33) b8_2 += 0x33; else b8_2 = 0xFF; pixel24 = RGB24(r8_2, g8_2, b8_2); vuMeterBMP[(i * 10) + 0] = pixel24; vuMeterBMP[(i * 10) + 1] = pixel24; // main pixels for (j = 2; j < 8; j++) vuMeterBMP[(i * 10) + j] = RGB24(r8, g8, b8); // darker pixels on the right side r8_2 = r8; g8_2 = g8; b8_2 = b8; if (r8_2 >= 0x33) r8_2 -= 0x33; else r8_2 = 0x00; if (g8_2 >= 0x33) g8_2 -= 0x33; else g8_2 = 0x00; if (b8_2 >= 0x33) b8_2 -= 0x33; else b8_2 = 0x00; pixel24 = RGB24(r8_2, g8_2, b8_2); vuMeterBMP[(i * 10) + 8] = pixel24; vuMeterBMP[(i * 10) + 9] = pixel24; } for (i = 0; i < 30; i++) arrowBMP[i] = palette[arrowPaletteBMP[i]]; for (i = 0; i < 64; i++) samplingPosBMP[i] = samplingPosBMP[i]; for (i = 0; i < 512; i++) loopPinsBMP[i] = loopPinsBMP[i]; } void freeBMPs(void) { if (trackerFrameBMP != NULL) free(trackerFrameBMP); if (samplerScreenBMP != NULL) free(samplerScreenBMP); if (samplerVolumeBMP != NULL) free(samplerVolumeBMP); if (samplerFiltersBMP != NULL) free(samplerFiltersBMP); if (clearDialogBMP != NULL) free(clearDialogBMP); if (diskOpScreenBMP != NULL) free(diskOpScreenBMP); if (mod2wavBMP != NULL) free(mod2wavBMP); if (posEdBMP != NULL) free(posEdBMP); if (spectrumVisualsBMP != NULL) free(spectrumVisualsBMP); if (yesNoDialogBMP != NULL) free(yesNoDialogBMP); if (pat2SmpDialogBMP != NULL) free(pat2SmpDialogBMP); if (editOpScreen1BMP != NULL) free(editOpScreen1BMP); if (editOpScreen2BMP != NULL) free(editOpScreen2BMP); if (editOpScreen3BMP != NULL) free(editOpScreen3BMP); if (editOpScreen4BMP != NULL) free(editOpScreen4BMP); if (aboutScreenBMP != NULL) free(aboutScreenBMP); if (muteButtonsBMP != NULL) free(muteButtonsBMP); if (editOpModeCharsBMP != NULL) free(editOpModeCharsBMP); if (arrowBMP != NULL) free(arrowBMP); } uint32_t *unpackBMP(const uint8_t *src, uint32_t packedLen) { const uint8_t *packSrc; uint8_t *tmpBuffer, *packDst, byteIn; int16_t count; uint32_t *dst, decodedLength, i; // RLE decode decodedLength = (src[0] << 24) | (src[1] << 16) | (src[2] << 8) | src[3]; // 2-bit to 8-bit conversion dst = (uint32_t *)malloc((decodedLength * 4) * sizeof (int32_t)); if (dst == NULL) return NULL; tmpBuffer = (uint8_t *)malloc(decodedLength + 512); // some margin is needed, the packer is buggy if (tmpBuffer == NULL) { free(dst); return NULL; } packSrc = src + 4; packDst = tmpBuffer; i = packedLen - 4; while (i > 0) { byteIn = *packSrc++; if (byteIn == 0xCC) // compactor code { count = *packSrc++; byteIn = *packSrc++; while (count-- >= 0) *packDst++ = byteIn; i -= 2; } else { *packDst++ = byteIn; } i--; } for (i = 0; i < decodedLength; i++) { byteIn = (tmpBuffer[i] & 0xC0) >> 6; assert(byteIn < PALETTE_NUM); dst[(i * 4) + 0] = palette[byteIn]; byteIn = (tmpBuffer[i] & 0x30) >> 4; assert(byteIn < PALETTE_NUM); dst[(i * 4) + 1] = palette[byteIn]; byteIn = (tmpBuffer[i] & 0x0C) >> 2; assert(byteIn < PALETTE_NUM); dst[(i * 4) + 2] = palette[byteIn]; byteIn = (tmpBuffer[i] & 0x03) >> 0; assert(byteIn < PALETTE_NUM); dst[(i * 4) + 3] = palette[byteIn]; } free(tmpBuffer); return dst; } bool unpackBMPs(void) { trackerFrameBMP = unpackBMP(trackerFramePackedBMP, sizeof (trackerFramePackedBMP)); samplerScreenBMP = unpackBMP(samplerScreenPackedBMP, sizeof (samplerScreenPackedBMP)); samplerVolumeBMP = unpackBMP(samplerVolumePackedBMP, sizeof (samplerVolumePackedBMP)); samplerFiltersBMP = unpackBMP(samplerFiltersPackedBMP, sizeof (samplerFiltersPackedBMP)); clearDialogBMP = unpackBMP(clearDialogPackedBMP, sizeof (clearDialogPackedBMP)); diskOpScreenBMP = unpackBMP(diskOpScreenPackedBMP, sizeof (diskOpScreenPackedBMP)); mod2wavBMP = unpackBMP(mod2wavPackedBMP, sizeof (mod2wavPackedBMP)); posEdBMP = unpackBMP(posEdPackedBMP, sizeof (posEdPackedBMP)); spectrumVisualsBMP = unpackBMP(spectrumVisualsPackedBMP, sizeof (spectrumVisualsPackedBMP)); yesNoDialogBMP = unpackBMP(yesNoDialogPackedBMP, sizeof (yesNoDialogPackedBMP)); pat2SmpDialogBMP = unpackBMP(pat2SmpDialogPackedBMP, sizeof (pat2SmpDialogPackedBMP)); editOpScreen1BMP = unpackBMP(editOpScreen1PackedBMP, sizeof (editOpScreen1PackedBMP)); editOpScreen2BMP = unpackBMP(editOpScreen2PackedBMP, sizeof (editOpScreen2PackedBMP)); editOpScreen3BMP = unpackBMP(editOpScreen3PackedBMP, sizeof (editOpScreen3PackedBMP)); editOpScreen4BMP = unpackBMP(editOpScreen4PackedBMP, sizeof (editOpScreen4PackedBMP)); aboutScreenBMP = unpackBMP(aboutScreenPackedBMP, sizeof (aboutScreenPackedBMP)); muteButtonsBMP = unpackBMP(muteButtonsPackedBMP, sizeof (muteButtonsPackedBMP)); editOpModeCharsBMP = unpackBMP(editOpModeCharsPackedBMP, sizeof (editOpModeCharsPackedBMP)); arrowBMP = (uint32_t *)malloc(30 * sizeof (int32_t)); // different format if (trackerFrameBMP == NULL || samplerScreenBMP == NULL || samplerVolumeBMP == NULL || clearDialogBMP == NULL || diskOpScreenBMP == NULL || mod2wavBMP == NULL || posEdBMP == NULL || spectrumVisualsBMP == NULL || yesNoDialogBMP == NULL || editOpScreen1BMP == NULL || editOpScreen2BMP == NULL || editOpScreen3BMP == NULL || editOpScreen4BMP == NULL || aboutScreenBMP == NULL || muteButtonsBMP == NULL || editOpModeCharsBMP == NULL || arrowBMP == NULL || samplerFiltersBMP == NULL || yesNoDialogBMP == NULL) { showErrorMsgBox("Out of memory!"); return false; // BMPs are free'd in cleanUp() } createBitmaps(); return true; } void videoClose(void) { SDL_DestroyTexture(texture); SDL_DestroyRenderer(renderer); SDL_DestroyWindow(window); free(pixelBuffer); } void setupSprites(void) { memset(sprites, 0, sizeof (sprites)); sprites[SPRITE_MOUSE_POINTER].data = mousePointerBMP; sprites[SPRITE_MOUSE_POINTER].pixelType = SPRITE_TYPE_PALETTE; sprites[SPRITE_MOUSE_POINTER].colorKey = PAL_COLORKEY; sprites[SPRITE_MOUSE_POINTER].w = 16; sprites[SPRITE_MOUSE_POINTER].h = 16; hideSprite(SPRITE_MOUSE_POINTER); sprites[SPRITE_PATTERN_CURSOR].data = patternCursorBMP; sprites[SPRITE_PATTERN_CURSOR].pixelType = SPRITE_TYPE_RGB; sprites[SPRITE_PATTERN_CURSOR].colorKey = palette[PAL_COLORKEY]; sprites[SPRITE_PATTERN_CURSOR].w = 11; sprites[SPRITE_PATTERN_CURSOR].h = 14; hideSprite(SPRITE_PATTERN_CURSOR); sprites[SPRITE_LOOP_PIN_LEFT].data = loopPinsBMP; sprites[SPRITE_LOOP_PIN_LEFT].pixelType = SPRITE_TYPE_RGB; sprites[SPRITE_LOOP_PIN_LEFT].colorKey = palette[PAL_COLORKEY]; sprites[SPRITE_LOOP_PIN_LEFT].w = 4; sprites[SPRITE_LOOP_PIN_LEFT].h = 64; hideSprite(SPRITE_LOOP_PIN_LEFT); sprites[SPRITE_LOOP_PIN_RIGHT].data = &loopPinsBMP[4 * 64]; sprites[SPRITE_LOOP_PIN_RIGHT].pixelType = SPRITE_TYPE_RGB; sprites[SPRITE_LOOP_PIN_RIGHT].colorKey = palette[PAL_COLORKEY]; sprites[SPRITE_LOOP_PIN_RIGHT].w = 4; sprites[SPRITE_LOOP_PIN_RIGHT].h = 64; hideSprite(SPRITE_LOOP_PIN_RIGHT); sprites[SPRITE_SAMPLING_POS_LINE].data = samplingPosBMP; sprites[SPRITE_SAMPLING_POS_LINE].pixelType = SPRITE_TYPE_RGB; sprites[SPRITE_SAMPLING_POS_LINE].colorKey = palette[PAL_COLORKEY]; sprites[SPRITE_SAMPLING_POS_LINE].w = 1; sprites[SPRITE_SAMPLING_POS_LINE].h = 64; hideSprite(SPRITE_SAMPLING_POS_LINE); // setup refresh buffer (used to clear sprites after each frame) for (uint32_t i = 0; i < SPRITE_NUM; i++) sprites[i].refreshBuffer = (uint32_t *)malloc((sprites[i].w * sprites[i].h) * sizeof (int32_t)); } void freeSprites(void) { for (uint8_t i = 0; i < SPRITE_NUM; i++) free(sprites[i].refreshBuffer); } void setSpritePos(uint8_t sprite, uint16_t x, uint16_t y) { sprites[sprite].newX = x; sprites[sprite].newY = y; } void hideSprite(uint8_t sprite) { sprites[sprite].newX = SCREEN_W; } void eraseSprites(void) { int32_t sw, sh, srcPitch, dstPitch; const uint32_t *src32; uint32_t *dst32; sprite_t *s; for (int32_t i = SPRITE_NUM-1; i >= 0; i--) // erasing must be done in reverse order { s = &sprites[i]; if (s->x >= SCREEN_W) // sprite is hidden, don't erase continue; assert(s->x >= 0 && s->y >= 0 && s->refreshBuffer != NULL); sw = s->w; sh = s->h; dst32 = &pixelBuffer[(s->y * SCREEN_W) + s->x]; src32 = s->refreshBuffer; // handle xy clipping if (s->y+sh >= SCREEN_H) sh = SCREEN_H - s->y; if (s->x+sw >= SCREEN_W) sw = SCREEN_W - s->x; srcPitch = s->w - sw; dstPitch = SCREEN_W - sw; for (int32_t y = 0; y < sh; y++) { for (int32_t x = 0; x < sw; x++) *dst32++ = *src32++; src32 += srcPitch; dst32 += dstPitch; } } fillFromVuMetersBgBuffer(); // let's put it here even though it's not sprite-based } void renderSprites(void) { const uint8_t *src8; int32_t x, y, sw, sh, srcPitch, dstPitch; const uint32_t *src32; uint32_t *dst32, *clr32; register uint32_t colorKey; sprite_t *s; renderVuMeters(); // let's put it here even though it's not sprite-based for (int32_t i = 0; i < SPRITE_NUM; i++) { s = &sprites[i]; // set new sprite position s->x = s->newX; s->y = s->newY; if (s->x >= SCREEN_W) // sprite is hidden, don't draw nor fill clear buffer continue; assert(s->x >= 0 && s->y >= 0 && s->data != NULL && s->refreshBuffer != NULL); sw = s->w; sh = s->h; dst32 = &pixelBuffer[(s->y * SCREEN_W) + s->x]; clr32 = s->refreshBuffer; // handle xy clipping if (s->y+sh >= SCREEN_H) sh = SCREEN_H - s->y; if (s->x+sw >= SCREEN_W) sw = SCREEN_W - s->x; srcPitch = s->w - sw; dstPitch = SCREEN_W - sw; colorKey = sprites[i].colorKey; if (sprites[i].pixelType == SPRITE_TYPE_RGB) { // 24-bit RGB sprite src32 = (uint32_t *)sprites[i].data; for (y = 0; y < sh; y++) { for (x = 0; x < sw; x++) { *clr32++ = *dst32; // fill clear buffer if (*src32 != colorKey) *dst32 = *src32; dst32++; src32++; } clr32 += srcPitch; src32 += srcPitch; dst32 += dstPitch; } } else { // 8-bit paletted sprite src8 = (uint8_t *)sprites[i].data; for (y = 0; y < sh; y++) { for (x = 0; x < sw; x++) { *clr32++ = *dst32; // fill clear buffer if (*src8 != colorKey) { assert(*src8 < PALETTE_NUM); *dst32 = palette[*src8]; } dst32++; src8++; } clr32 += srcPitch; src8 += srcPitch; dst32 += dstPitch; } } } } void flipFrame(void) { uint32_t windowFlags = SDL_GetWindowFlags(window); renderSprites(); SDL_UpdateTexture(texture, NULL, pixelBuffer, SCREEN_W * sizeof (int32_t)); SDL_RenderClear(renderer); SDL_RenderCopy(renderer, texture, NULL, NULL); SDL_RenderPresent(renderer); eraseSprites(); if (!editor.ui.vsync60HzPresent) { waitVBL(); // we have no VSync, do crude thread sleeping to sync to ~60Hz } else { /* We have VSync, but it can unexpectedly get inactive in certain scenarios. ** We have to force thread sleeping (to ~60Hz) if so. */ #ifdef __APPLE__ // macOS: VSync gets disabled if the window is 100% covered by another window. Let's add a (crude) fix: if ((windowFlags & SDL_WINDOW_MINIMIZED) || !(windowFlags & SDL_WINDOW_INPUT_FOCUS)) waitVBL(); #elif __unix__ // *NIX: VSync gets disabled in fullscreen mode (at least on some distros/systems). Let's add a fix: if ((windowFlags & SDL_WINDOW_MINIMIZED) || editor.fullscreen) waitVBL(); #else if (windowFlags & SDL_WINDOW_MINIMIZED) waitVBL(); #endif } } void updateSpectrumAnalyzer(int8_t vol, int16_t period) { const uint8_t maxHeight = SPECTRUM_BAR_HEIGHT + 1; // +1 because of audio latency - allows full height to be seen int16_t scaledVol; int32_t scaledNote; if (editor.ui.visualizerMode != VISUAL_SPECTRUM || vol <= 0) return; scaledVol = (vol * 256) / ((64 * 256) / (SPECTRUM_BAR_NUM+1)); // 64 = max sample vol period = CLAMP(period, 113, 856); // 856 = C-1 period, 113 = B-3 period scaledNote = (856-113) - (period - 113); scaledNote *= scaledNote; scaledNote /= ((856 - 113) * (856 - 113)) / (SPECTRUM_BAR_NUM-1); // scaledNote now ranges 0..22, no need to clamp // increment main spectrum bar editor.spectrumVolumes[scaledNote] += scaledVol; if (editor.spectrumVolumes[scaledNote] > maxHeight) editor.spectrumVolumes[scaledNote] = maxHeight; // increment left side of spectrum bar with half volume if (scaledNote > 0) { editor.spectrumVolumes[scaledNote-1] += scaledVol >> 1; if (editor.spectrumVolumes[scaledNote-1] > maxHeight) editor.spectrumVolumes[scaledNote-1] = maxHeight; } // increment right side of spectrum bar with half volume if (scaledNote < SPECTRUM_BAR_NUM-1) { editor.spectrumVolumes[scaledNote+1] += scaledVol >> 1; if (editor.spectrumVolumes[scaledNote+1] > maxHeight) editor.spectrumVolumes[scaledNote+1] = maxHeight; } } void sinkVisualizerBars(void) { // sink stuff @ 50Hz rate const uint64_t _50HzCounterDelta = ((uint64_t)AMIGA_PAL_VBLANK_HZ << 32) / VBLANK_HZ; _50HzCounter += _50HzCounterDelta; // 32.32 fixed-point counter if (_50HzCounter > 0xFFFFFFFF) { _50HzCounter &= 0xFFFFFFFF; // sink VU-meters for (uint32_t i = 0; i < AMIGA_VOICES; i++) { if (editor.vuMeterVolumes[i] > 0) editor.vuMeterVolumes[i]--; } // sink "spectrum analyzer" bars for (uint32_t i = 0; i < SPECTRUM_BAR_NUM; i++) { if (editor.spectrumVolumes[i] > 0) editor.spectrumVolumes[i]--; } } } void updateRenderSizeVars(void) { int32_t di; #ifdef __APPLE__ int32_t actualScreenW, actualScreenH; double dXUpscale, dYUpscale; #endif float fXScale, fYScale; SDL_DisplayMode dm; di = SDL_GetWindowDisplayIndex(window); if (di < 0) di = 0; /* return display index 0 (default) on error */ SDL_GetDesktopDisplayMode(di, &dm); editor.ui.displayW = dm.w; editor.ui.displayH = dm.h; if (editor.fullscreen) { if (ptConfig.fullScreenStretch) { editor.ui.renderW = editor.ui.displayW; editor.ui.renderH = editor.ui.displayH; editor.ui.renderX = 0; editor.ui.renderY = 0; } else { SDL_RenderGetScale(renderer, &fXScale, &fYScale); editor.ui.renderW = (int32_t)(SCREEN_W * fXScale); editor.ui.renderH = (int32_t)(SCREEN_H * fYScale); #ifdef __APPLE__ // retina high-DPI hackery (SDL2 is bad at reporting actual rendering sizes on macOS w/ high-DPI) SDL_GL_GetDrawableSize(window, &actualScreenW, &actualScreenH); SDL_GetDesktopDisplayMode(0, &dm); dXUpscale = ((double)actualScreenW / editor.ui.displayW); dYUpscale = ((double)actualScreenH / editor.ui.displayH); // downscale back to correct sizes if (dXUpscale != 0.0) editor.ui.renderW = (int32_t)(editor.ui.renderW / dXUpscale); if (dYUpscale != 0.0) editor.ui.renderH = (int32_t)(editor.ui.renderH / dYUpscale); #endif editor.ui.renderX = (editor.ui.displayW - editor.ui.renderW) / 2; editor.ui.renderY = (editor.ui.displayH - editor.ui.renderH) / 2; } } else { SDL_GetWindowSize(window, &editor.ui.renderW, &editor.ui.renderH); editor.ui.renderX = 0; editor.ui.renderY = 0; } // for mouse cursor creation editor.ui.xScale = (int32_t)((editor.ui.renderW / (double)SCREEN_W) + 0.5); editor.ui.yScale = (int32_t)((editor.ui.renderH / (double)SCREEN_H) + 0.5); createMouseCursors(); } void toggleFullScreen(void) { SDL_DisplayMode dm; editor.fullscreen ^= 1; if (editor.fullscreen) { if (ptConfig.fullScreenStretch) { SDL_GetDesktopDisplayMode(0, &dm); SDL_RenderSetLogicalSize(renderer, dm.w, dm.h); } else { SDL_RenderSetLogicalSize(renderer, SCREEN_W, SCREEN_H); } SDL_SetWindowSize(window, SCREEN_W, SCREEN_H); SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP); SDL_SetWindowGrab(window, SDL_TRUE); } else { SDL_SetWindowFullscreen(window, 0); SDL_RenderSetLogicalSize(renderer, SCREEN_W, SCREEN_H); SDL_SetWindowSize(window, SCREEN_W * ptConfig.videoScaleFactor, SCREEN_H * ptConfig.videoScaleFactor); SDL_SetWindowPosition(window, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED); SDL_SetWindowGrab(window, SDL_FALSE); } updateRenderSizeVars(); updateMouseScaling(); if (editor.fullscreen) { input.mouse.setPosX = editor.ui.displayW / 2; input.mouse.setPosY = editor.ui.displayH / 2; } else { input.mouse.setPosX = editor.ui.renderW / 2; input.mouse.setPosY = editor.ui.renderH / 2; } input.mouse.setPosFlag = true; } bool setupVideo(void) { int32_t screenW, screenH; uint32_t rendererFlags; SDL_DisplayMode dm; screenW = SCREEN_W * ptConfig.videoScaleFactor; screenH = SCREEN_H * ptConfig.videoScaleFactor; rendererFlags = 0; #ifdef _WIN32 #if SDL_PATCHLEVEL >= 4 SDL_SetHint(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4, "1"); // this is for Windows only #endif #endif #if SDL_PATCHLEVEL >= 5 SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1"); #endif editor.ui.vsync60HzPresent = false; if (!ptConfig.vsyncOff) { SDL_GetDesktopDisplayMode(0, &dm); if (dm.refresh_rate >= 59 && dm.refresh_rate <= 61) { editor.ui.vsync60HzPresent = true; rendererFlags |= SDL_RENDERER_PRESENTVSYNC; } } window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, screenW, screenH, SDL_WINDOW_HIDDEN | SDL_WINDOW_ALLOW_HIGHDPI); if (window == NULL) { showErrorMsgBox("Couldn't create SDL window:\n%s", SDL_GetError()); return false; } renderer = SDL_CreateRenderer(window, -1, rendererFlags); if (renderer == NULL) { if (editor.ui.vsync60HzPresent) // try again without vsync flag { editor.ui.vsync60HzPresent = false; rendererFlags &= ~SDL_RENDERER_PRESENTVSYNC; renderer = SDL_CreateRenderer(window, -1, rendererFlags); } if (renderer == NULL) { showErrorMsgBox("Couldn't create SDL renderer:\n%s\n\n" \ "Is your GPU (+ driver) too old?", SDL_GetError()); return false; } } SDL_RenderSetLogicalSize(renderer, SCREEN_W, SCREEN_H); #if SDL_PATCHLEVEL >= 5 SDL_RenderSetIntegerScale(renderer, SDL_TRUE); #endif SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE); SDL_SetHint("SDL_RENDER_SCALE_QUALITY", "nearest"); texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, SCREEN_W, SCREEN_H); if (texture == NULL) { showErrorMsgBox("Couldn't create %dx%d GPU texture:\n%s\n\n" \ "Is your GPU (+ driver) too old?", SCREEN_W, SCREEN_H, SDL_GetError()); return false; } SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_NONE); // frame buffer used by SDL (for texture) pixelBuffer = (uint32_t *)malloc(SCREEN_W * SCREEN_H * sizeof (int32_t)); if (pixelBuffer == NULL) { showErrorMsgBox("Out of memory!"); return false; } updateRenderSizeVars(); updateMouseScaling(); if (ptConfig.hwMouse) SDL_ShowCursor(SDL_TRUE); else SDL_ShowCursor(SDL_FALSE); return true; }