ref: 585a0447fc00c6fb6c4d1b4d87020daee0bf0191
dir: /src/pt2_visuals.c/
// for finding memory leaks in debug mode with Visual Studio #if defined _DEBUG && defined _MSC_VER #include <crtdbg.h> #endif #include <stdio.h> #include <stdint.h> #include <stdbool.h> #include <string.h> #include <math.h> // modf() #ifdef _WIN32 #define WIN32_MEAN_AND_LEAN #include <windows.h> #include <SDL2/SDL_syswm.h> #endif #include <stdint.h> #include <stdbool.h> #ifndef _WIN32 #include <unistd.h> // usleep() #endif #include <ctype.h> // tolower() #include "pt2_header.h" #include "pt2_keyboard.h" #include "pt2_mouse.h" #include "pt2_audio.h" #include "pt2_helpers.h" #include "pt2_textout.h" #include "pt2_tables.h" #include "pt2_module_loader.h" #include "pt2_module_saver.h" #include "pt2_sample_loader.h" #include "pt2_sample_saver.h" #include "pt2_pattern_viewer.h" #include "pt2_sampler.h" #include "pt2_diskop.h" #include "pt2_visuals.h" #include "pt2_scopes.h" #include "pt2_edit.h" #include "pt2_pat2smp.h" #include "pt2_mod2wav.h" #include "pt2_config.h" #include "pt2_bmp.h" #include "pt2_sampling.h" #include "pt2_chordmaker.h" typedef struct sprite_t { bool visible; int8_t pixelType; int16_t newX, newY, x, y, w, h; uint32_t colorKey, *refreshBuffer; const void *data; } sprite_t; static uint32_t vuMetersBg[4 * (10 * 48)]; static uint64_t timeNext64, timeNext64Frac; sprite_t sprites[SPRITE_NUM]; // globalized static const uint16_t cursorPosTable[24] = { 30, 54, 62, 70, 78, 86, 102, 126, 134, 142, 150, 158, 174, 198, 206, 214, 222, 230, 246, 270, 278, 286, 294, 302 }; void updateSongInfo1(void); void updateSongInfo2(void); void updateSampler(void); void updatePatternData(void); void updateMOD2WAVDialog(void); void blit32(int32_t x, int32_t y, int32_t w, int32_t h, const uint32_t *src) { const uint32_t *srcPtr = src; uint32_t *dstPtr = &video.frameBuffer[(y * SCREEN_W) + x]; for (int32_t yy = 0; yy < h; yy++) { memcpy(dstPtr, srcPtr, w * sizeof (int32_t)); srcPtr += w; dstPtr += SCREEN_W; } } void putPixel(int32_t x, int32_t y, const uint32_t pixelColor) { video.frameBuffer[(y * SCREEN_W) + x] = pixelColor; } void hLine(int32_t x, int32_t y, int32_t w, const uint32_t pixelColor) { uint32_t *dstPtr = &video.frameBuffer[(y * SCREEN_W) + x]; for (int32_t xx = 0; xx < w; xx++) dstPtr[xx] = pixelColor; } void vLine(int32_t x, int32_t y, int32_t h, const uint32_t pixelColor) { uint32_t *dstPtr = &video.frameBuffer[(y * SCREEN_W) + x]; for (int32_t yy = 0; yy < h; yy++) { *dstPtr = pixelColor; dstPtr += SCREEN_W; } } void drawFramework1(int32_t x, int32_t y, int32_t w, int32_t h) { hLine(x, y, w-1, video.palette[PAL_BORDER]); vLine(x, y+1, h-2, video.palette[PAL_BORDER]); hLine(x+1, y+h-1, w-1, video.palette[PAL_GENBKG2]); vLine(x+w-1, y+1, h-2, video.palette[PAL_GENBKG2]); putPixel(x, y+h-1, video.palette[PAL_GENBKG]); putPixel(x+w-1, y, video.palette[PAL_GENBKG]); fillRect(x+1, y+1, w-2, h-2, video.palette[PAL_GENBKG]); } void drawFramework2(int32_t x, int32_t y, int32_t w, int32_t h) { hLine(x, y, w-1, video.palette[PAL_GENBKG2]); vLine(x, y+1, h-2, video.palette[PAL_GENBKG2]); hLine(x+1, y+h-1, w-1, video.palette[PAL_BORDER]); vLine(x+w-1, y+1, h-2, video.palette[PAL_BORDER]); putPixel(x, y+h-1, video.palette[PAL_GENBKG]); putPixel(x+w-1, y, video.palette[PAL_GENBKG]); fillRect(x+1, y+1, w-2, h-2, video.palette[PAL_BACKGRD]); } void fillRect(int32_t x, int32_t y, int32_t w, int32_t h, const uint32_t pixelColor) { uint32_t *dstPtr = &video.frameBuffer[(y * SCREEN_W) + x]; for (int32_t yy = 0; yy < h; yy++) { for (int32_t xx = 0; xx < w; xx++) dstPtr[xx] = pixelColor; dstPtr += SCREEN_W; } } void drawButton(int32_t x, int32_t y, int32_t w, const char *text) { if (w < 2) return; const int32_t textW = (int32_t)strlen(text) * (FONT_CHAR_W-1); const int32_t textX = x + (((w - 2) - textW) >> 1); drawFramework1(x, y, w, 11); textOut2(textX, y+3, text); } void drawUpButton(int32_t x, int32_t y) { drawFramework1(x, y, 11, 11); textOut2(x+1, y+2, ARROW_UP_STR); } void drawDownButton(int32_t x, int32_t y) { drawFramework1(x, y, 11, 11); textOut2(x+1, y+2, ARROW_DOWN_STR); } void statusAllRight(void) { setStatusMessage("ALL RIGHT", DO_CARRY); } void statusOutOfMemory(void) { displayErrorMsg("OUT OF MEMORY !!!"); } void statusSampleIsEmpty(void) { displayErrorMsg("SAMPLE IS EMPTY"); } void changeStatusText(const char *text) { fillRect(88, 127, 17*FONT_CHAR_W, FONT_CHAR_H, video.palette[PAL_GENBKG]); textOut(88, 127, text, video.palette[PAL_GENTXT]); } void statusNotSampleZero(void) { /* This rather confusing error message actually means that ** you can't load a sample to sample slot #0 (which isn't a ** real sample slot). */ displayErrorMsg("NOT SAMPLE 0 !"); } void setupPerfFreq(void) { uint64_t perfFreq64; double dInt, dFrac; perfFreq64 = SDL_GetPerformanceFrequency(); assert(perfFreq64 != 0); editor.dPerfFreq = (double)perfFreq64; editor.dPerfFreqMulMicro = 1000000.0 / editor.dPerfFreq; // calculate vblank time for performance counters and split into int/frac dFrac = modf(editor.dPerfFreq / VBLANK_HZ, &dInt); // integer part editor.vblankTimeLen = (int32_t)dInt; // fractional part (scaled to 0..2^32-1) dFrac *= UINT32_MAX+1.0; editor.vblankTimeLenFrac = (uint32_t)dFrac; } void setupWaitVBL(void) { // set next frame time timeNext64 = SDL_GetPerformanceCounter() + editor.vblankTimeLen; timeNext64Frac = editor.vblankTimeLenFrac; } void waitVBL(void) { // this routine almost never delays if we have 60Hz vsync, but it's still needed in some occasions uint64_t time64 = SDL_GetPerformanceCounter(); if (time64 < timeNext64) { time64 = timeNext64 - time64; if (time64 > UINT32_MAX) time64 = UINT32_MAX; const uint32_t diff32 = (uint32_t)time64; // convert to microseconds and round to integer const int32_t time32 = (int32_t)((diff32 * editor.dPerfFreqMulMicro) + 0.5); // delay until we have reached the next frame if (time32 > 0) usleep(time32); } // update next tick time timeNext64 += editor.vblankTimeLen; timeNext64Frac += editor.vblankTimeLenFrac; if (timeNext64Frac > 0xFFFFFFFF) { timeNext64Frac &= 0xFFFFFFFF; timeNext64++; } } void renderFrame(void) { updateMOD2WAVDialog(); // must be first to avoid flickering issues updateSongInfo1(); // top left side of screen, when "disk op"/"pos ed" is hidden updateSongInfo2(); // two middle rows of screen, always visible updateEditOp(); updatePatternData(); updateDiskOp(); updateSampler(); updatePosEd(); updateVisualizer(); handleLastGUIObjectDown(); drawSamplerLine(); writeSampleMonitorWaveform(); } void resetAllScreens(void) // prepare GUI for "really quit?" dialog { editor.mixFlag = false; editor.swapChannelFlag = false; ui.clearScreenShown = false; ui.changingChordNote = false; ui.changingSmpResample = false; ui.changingSamplingNote = false; ui.changingDrumPadNote = false; ui.pat2SmpDialogShown = false; ui.disablePosEd = false; ui.disableVisualizer = false; if (ui.samplerScreenShown) { if (ui.samplingBoxShown) { ui.samplingBoxShown = false; removeSamplingBox(); } ui.samplerVolBoxShown = false; ui.samplerFiltersBoxShown = false; displaySample(); // removes volume/filter box } if (ui.editTextFlag) exitGetTextLine(EDIT_TEXT_NO_UPDATE); } void removeAskDialog(void) { if (!ui.askScreenShown && !editor.isWAVRendering) displayMainScreen(); ui.disablePosEd = false; ui.disableVisualizer = false; } void renderAskDialog(void) { ui.disablePosEd = true; ui.disableVisualizer = true; const uint32_t *srcPtr = ui.pat2SmpDialogShown ? pat2SmpDialogBMP : yesNoDialogBMP; blit32(160, 51, 104, 39, srcPtr); } void renderBigAskDialog(void) { ui.disablePosEd = true; ui.disableVisualizer = true; blit32(120, 44, 200, 55, bigYesNoDialogBMP); } void showDownsampleAskDialog(void) { ui.askScreenShown = true; ui.askScreenType = ASK_LOAD_DOWNSAMPLE; pointerSetMode(POINTER_MODE_MSG1, NO_CARRY); setStatusMessage("PLEASE SELECT", NO_CARRY); renderBigAskDialog(); textOutTight(133, 49, "THE SAMPLE'S FREQUENCY IS", video.palette[PAL_BACKGRD]); textOutTight(178, 57, "ABOVE 22KHZ.", video.palette[PAL_BACKGRD]); textOutTight(133, 65, "DO YOU WANT TO DOWNSAMPLE", video.palette[PAL_BACKGRD]); textOutTight(156, 73, "BEFORE LOADING IT?", video.palette[PAL_BACKGRD]); } static void fillFromVuMetersBgBuffer(void) { const uint32_t *srcPtr; uint32_t *dstPtr; if (ui.samplerScreenShown || editor.isWAVRendering || editor.isSMPRendering) return; srcPtr = vuMetersBg; dstPtr = &video.frameBuffer[(187 * SCREEN_W) + 55]; for (uint32_t i = 0; i < AMIGA_VOICES; i++) { for (uint32_t y = 0; y < 48; y++) { for (uint32_t x = 0; x < 10; x++) dstPtr[x] = srcPtr[x]; srcPtr += 10; dstPtr -= SCREEN_W; } dstPtr += (SCREEN_W * 48) + 72; } } void fillToVuMetersBgBuffer(void) { const uint32_t *srcPtr; uint32_t *dstPtr; if (ui.samplerScreenShown || editor.isWAVRendering || editor.isSMPRendering) return; srcPtr = &video.frameBuffer[(187 * SCREEN_W) + 55]; dstPtr = vuMetersBg; for (uint32_t i = 0; i < AMIGA_VOICES; i++) { for (uint32_t y = 0; y < 48; y++) { for (uint32_t x = 0; x < 10; x++) dstPtr[x] = srcPtr[x]; srcPtr -= SCREEN_W; dstPtr += 10; } srcPtr += (SCREEN_W * 48) + 72; } } void renderVuMeters(void) { const uint32_t *srcPtr; uint32_t h, *dstPtr; if (ui.samplerScreenShown || editor.isWAVRendering || editor.isSMPRendering) return; fillToVuMetersBgBuffer(); dstPtr = &video.frameBuffer[(187 * SCREEN_W) + 55]; for (uint32_t i = 0; i < AMIGA_VOICES; i++) { if (config.realVuMeters) h = editor.realVuMeterVolumes[i]; else h = editor.vuMeterVolumes[i]; if (h > 48) h = 48; srcPtr = vuMeterBMP; for (uint32_t y = 0; y < h; y++) { for (uint32_t x = 0; x < 10; x++) dstPtr[x] = srcPtr[x]; srcPtr += 10; dstPtr -= SCREEN_W; } dstPtr += (SCREEN_W * h) + 72; } } void updateSongInfo1(void) // left side of screen, when Disk Op. is hidden { moduleSample_t *currSample; if (ui.diskOpScreenShown) return; currSample = &song->samples[editor.currSample]; if (ui.updateSongPos) { ui.updateSongPos = false; printThreeDecimalsBg(72, 3, *editor.currPosDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateSongPattern) { ui.updateSongPattern = false; printTwoDecimalsBg(80, 14, *editor.currPatternDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateSongLength) { ui.updateSongLength = false; if (!editor.isWAVRendering) printThreeDecimalsBg(72, 25, *editor.currLengthDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateCurrSampleFineTune) { ui.updateCurrSampleFineTune = false; if (!editor.isWAVRendering) textOutBg(80, 36, ftuneStrTab[currSample->fineTune & 0xF], video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateCurrSampleNum) { ui.updateCurrSampleNum = false; if (!editor.isWAVRendering) { printTwoHexBg(80, 47, editor.sampleZero ? 0 : ((*editor.currSampleDisp) + 1), video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } if (ui.updateCurrSampleVolume) { ui.updateCurrSampleVolume = false; if (!editor.isWAVRendering) printTwoHexBg(80, 58, *currSample->volumeDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateCurrSampleLength) { ui.updateCurrSampleLength = false; if (!editor.isWAVRendering) printFourHexBg(64, 69, *currSample->lengthDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateCurrSampleRepeat) { ui.updateCurrSampleRepeat = false; printFourHexBg(64, 80, *currSample->loopStartDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateCurrSampleReplen) { ui.updateCurrSampleReplen = false; printFourHexBg(64, 91, *currSample->loopLengthDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } void updateSongInfo2(void) // two middle rows of screen, always present { char tempChar; int32_t x, i; moduleSample_t *currSample; if (ui.updateStatusText) { ui.updateStatusText = false; // clear background fillRect(88, 127, 17*FONT_CHAR_W, FONT_CHAR_H, video.palette[PAL_GENBKG]); // render status text if (!editor.errorMsgActive && editor.blockMarkFlag && !ui.askScreenShown && !ui.clearScreenShown && !editor.swapChannelFlag) { textOut(88, 127, "MARK BLOCK", video.palette[PAL_GENTXT]); charOut(192, 127, '-', video.palette[PAL_GENTXT]); editor.blockToPos = song->currRow; if (editor.blockFromPos >= editor.blockToPos) { printTwoDecimals(176, 127, editor.blockToPos, video.palette[PAL_GENTXT]); printTwoDecimals(200, 127, editor.blockFromPos, video.palette[PAL_GENTXT]); } else { printTwoDecimals(176, 127, editor.blockFromPos, video.palette[PAL_GENTXT]); printTwoDecimals(200, 127, editor.blockToPos, video.palette[PAL_GENTXT]); } } else { textOut(88, 127, ui.statusMessage, video.palette[PAL_GENTXT]); } } if (ui.updateSongBPM) { ui.updateSongBPM = false; if (!ui.samplerScreenShown) printThreeDecimalsBg(32, 123, song->currBPM, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateCurrPattText) { ui.updateCurrPattText = false; if (!ui.samplerScreenShown) printTwoDecimalsBg(8, 127, *editor.currEditPatternDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateTrackerFlags) { ui.updateTrackerFlags = false; charOutBg(1, 113, ' ', video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); charOutBg(8, 113, ' ', video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); if (editor.autoInsFlag) { charOut(0, 113, 'I', video.palette[PAL_GENTXT]); // in Amiga PT, "auto insert" 9 means 0 if (editor.autoInsSlot == 9) charOut(8, 113, '0', video.palette[PAL_GENTXT]); else charOut(8, 113, '1' + editor.autoInsSlot, video.palette[PAL_GENTXT]); } charOutBg(1, 102, ' ', video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); if (editor.metroFlag) charOut(0, 102, 'M', video.palette[PAL_GENTXT]); charOutBg(16, 102, ' ', video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); if (editor.multiFlag) charOut(16, 102, 'M', video.palette[PAL_GENTXT]); charOutBg(24, 102, '0' + editor.editMoveAdd, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); charOutBg(311, 128, ' ', video.palette[PAL_GENBKG], video.palette[PAL_GENBKG]); if (editor.pNoteFlag == 1) { putPixel(314, 129, video.palette[PAL_GENTXT]); putPixel(315, 129, video.palette[PAL_GENTXT]); } else if (editor.pNoteFlag == 2) { putPixel(314, 128, video.palette[PAL_GENTXT]); putPixel(315, 128, video.palette[PAL_GENTXT]); putPixel(314, 130, video.palette[PAL_GENTXT]); putPixel(315, 130, video.palette[PAL_GENTXT]); } } // playback timer const uint32_t ms1024 = editor.musicTime64 >> 32; // milliseconds (scaled from 1000 to 1024) uint32_t seconds = ms1024 >> 10; if (seconds <= 5999) // below 100 minutes (99:59 is max for the UI) { const uint32_t MI_TimeM = seconds / 60; const uint32_t MI_TimeS = seconds - (MI_TimeM * 60); // xx:xx printTwoDecimalsBg(272, 102, MI_TimeM, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); printTwoDecimalsBg(296, 102, MI_TimeS, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } else { // 99:59 printTwoDecimalsBg(272, 102, 99, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); printTwoDecimalsBg(296, 102, 59, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateSongName) { ui.updateSongName = false; for (x = 0; x < 20; x++) { tempChar = song->header.name[x]; if (tempChar == '\0') tempChar = '_'; charOutBg(104 + (x * FONT_CHAR_W), 102, tempChar, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } if (ui.updateCurrSampleName) { ui.updateCurrSampleName = false; currSample = &song->samples[editor.currSample]; for (x = 0; x < 22; x++) { tempChar = currSample->text[x]; if (tempChar == '\0') tempChar = '_'; charOutBg(104 + (x * FONT_CHAR_W), 113, tempChar, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } if (ui.updateSongSize) { ui.updateSongSize = false; // clear background fillRect(264, 123, 6*FONT_CHAR_W, FONT_CHAR_H, video.palette[PAL_GENBKG]); // calculate module length uint32_t totalSampleDataSize = 0; for (i = 0; i < MOD_SAMPLES; i++) totalSampleDataSize += song->samples[i].length; uint32_t totalPatterns = 0; for (i = 0; i < MOD_ORDERS; i++) { if (song->header.order[i] > totalPatterns) totalPatterns = song->header.order[i]; } uint32_t moduleSize = 2108 + (totalPatterns * 1024) + totalSampleDataSize; if (moduleSize > 999999) { charOut(304, 123, 'K', video.palette[PAL_GENTXT]); printFourDecimals(272, 123, moduleSize / 1000, video.palette[PAL_GENTXT]); } else { printSixDecimals(264, 123, moduleSize, video.palette[PAL_GENTXT]); } } if (ui.updateSongTiming) { ui.updateSongTiming = false; textOutBg(288, 130, (editor.timingMode == TEMPO_MODE_CIA) ? "CIA" : "VBL", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } void updateCursorPos(void) { if (!ui.samplerScreenShown) setSpritePos(SPRITE_PATTERN_CURSOR, cursorPosTable[cursor.pos], 188); } void updateSampler(void) { int32_t tmpSampleOffset; moduleSample_t *s; if (!ui.samplerScreenShown || ui.samplingBoxShown) return; assert(editor.currSample >= 0 && editor.currSample <= 30); s = &song->samples[editor.currSample]; // update 9xx offset if (mouse.y >= 138 && mouse.y <= 201 && mouse.x >= 3 && mouse.x <= 316) { if (!ui.samplerVolBoxShown && !ui.samplerFiltersBoxShown && s->length > 0) { tmpSampleOffset = (scr2SmpPos(mouse.x-3) + (1 << 7)) >> 8; // rounded tmpSampleOffset = 0x900 + CLAMP(tmpSampleOffset, 0x00, 0xFF); if (tmpSampleOffset != ui.lastSampleOffset) { ui.lastSampleOffset = (uint16_t)tmpSampleOffset; ui.update9xxPos = true; } } } // display 9xx offset if (ui.update9xxPos) { ui.update9xxPos = false; printThreeHexBg(288, 247, ui.lastSampleOffset, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateResampleNote) { ui.updateResampleNote = false; // show resample note if (ui.changingSmpResample) { textOutBg(288, 236, "---", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } else { assert(editor.resampleNote < 36); textOutBg(288, 236, config.accidental ? noteNames2[2+editor.resampleNote] : noteNames1[2+editor.resampleNote], video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } if (ui.samplerVolBoxShown) { if (ui.updateVolFromText) { ui.updateVolFromText = false; printThreeDecimalsBg(176, 157, *editor.vol1Disp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateVolToText) { ui.updateVolToText = false; printThreeDecimalsBg(176, 168, *editor.vol2Disp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } else if (ui.samplerFiltersBoxShown) { if (ui.updateLPText) { ui.updateLPText = false; printFourDecimalsBg(168, 157, *editor.lpCutOffDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateHPText) { ui.updateHPText = false; printFourDecimalsBg(168, 168, *editor.hpCutOffDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateNormFlag) { ui.updateNormFlag = false; if (editor.normalizeFiltersFlag) textOutBg(208, 179, "YES", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); else textOutBg(208, 179, "NO ", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } } void showVolFromSlider(void) { uint32_t *dstPtr, pixel, bgPixel, sliderStart, sliderEnd; sliderStart = ((editor.vol1 * 3) + 5) / 10; sliderEnd = sliderStart + 4; pixel = video.palette[PAL_QADSCP]; bgPixel = video.palette[PAL_BACKGRD]; dstPtr = &video.frameBuffer[(158 * SCREEN_W) + 105]; for (uint32_t y = 0; y < 3; y++) { for (uint32_t x = 0; x < 65; x++) { if (x >= sliderStart && x <= sliderEnd) dstPtr[x] = pixel; else dstPtr[x] = bgPixel; } dstPtr += SCREEN_W; } } void showVolToSlider(void) { uint32_t *dstPtr, pixel, bgPixel, sliderStart, sliderEnd; sliderStart = ((editor.vol2 * 3) + 5) / 10; sliderEnd = sliderStart + 4; pixel = video.palette[PAL_QADSCP]; bgPixel = video.palette[PAL_BACKGRD]; dstPtr = &video.frameBuffer[(169 * SCREEN_W) + 105]; for (uint32_t y = 0; y < 3; y++) { for (uint32_t x = 0; x < 65; x++) { if (x >= sliderStart && x <= sliderEnd) dstPtr[x] = pixel; else dstPtr[x] = bgPixel; } dstPtr += SCREEN_W; } } void renderSamplerVolBox(void) { blit32(72, 154, 136, 33, samplerVolumeBMP); ui.updateVolFromText = true; ui.updateVolToText = true; showVolFromSlider(); showVolToSlider(); // hide loop sprites hideSprite(SPRITE_LOOP_PIN_LEFT); hideSprite(SPRITE_LOOP_PIN_RIGHT); } void removeSamplerVolBox(void) { displaySample(); } void renderSamplerFiltersBox(void) { blit32(65, 154, 186, 33, samplerFiltersBMP); textOut(200, 157, "HZ", video.palette[PAL_GENTXT]); textOut(200, 168, "HZ", video.palette[PAL_GENTXT]); ui.updateLPText = true; ui.updateHPText = true; ui.updateNormFlag = true; // hide loop sprites hideSprite(SPRITE_LOOP_PIN_LEFT); hideSprite(SPRITE_LOOP_PIN_RIGHT); } void removeSamplerFiltersBox(void) { displaySample(); } void updatePosEd(void) { if (!ui.posEdScreenShown || !ui.updatePosEd) return; ui.updatePosEd = false; if (!ui.disablePosEd) { int32_t posEdPosition = song->currOrder; if (posEdPosition > song->header.numOrders-1) posEdPosition = song->header.numOrders-1; // top five for (int32_t y = 0; y < 5; y++) { if (posEdPosition-(5-y) >= 0) { printThreeDecimalsBg(128, 23+(y*6), posEdPosition-(5-y), video.palette[PAL_QADSCP], video.palette[PAL_BACKGRD]); printTwoDecimalsBg(160, 23+(y*6), song->header.order[posEdPosition-(5-y)], video.palette[PAL_QADSCP], video.palette[PAL_BACKGRD]); } else { fillRect(128, 23+(y*6), 22*FONT_CHAR_W, FONT_CHAR_H, video.palette[PAL_BACKGRD]); } } // middle printThreeDecimalsBg(128, 53, posEdPosition, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); printTwoDecimalsBg(160, 53, *editor.currPosEdPattDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); // bottom six for (int32_t y = 0; y < 6; y++) { if (posEdPosition+y < song->header.numOrders-1) { printThreeDecimalsBg(128, 59+(y*6), posEdPosition+(y+1), video.palette[PAL_QADSCP], video.palette[PAL_BACKGRD]); printTwoDecimalsBg(160, 59+(y*6), song->header.order[posEdPosition+(y+1)], video.palette[PAL_QADSCP], video.palette[PAL_BACKGRD]); } else { fillRect(128, 59+(y*6), 22*FONT_CHAR_W, FONT_CHAR_H, video.palette[PAL_BACKGRD]); } } // kludge to fix bottom part of text edit marker in pos ed if (ui.editTextFlag && ui.editObject == PTB_PE_PATT) renderTextEditMarker(); } } void renderPosEdScreen(void) { blit32(120, 0, 200, 99, posEdBMP); } void renderMuteButtons(void) { const uint32_t *srcPtr; uint32_t *dstPtr, srcPitch; if (ui.diskOpScreenShown || ui.posEdScreenShown) return; dstPtr = &video.frameBuffer[(3 * SCREEN_W) + 310]; for (uint32_t i = 0; i < AMIGA_VOICES; i++) { if (editor.muted[i]) { srcPtr = &muteButtonsBMP[i * (6 * 7)]; srcPitch = 7; } else { srcPtr = &trackerFrameBMP[((3 + (i * 11)) * SCREEN_W) + 310]; srcPitch = SCREEN_W; } for (uint32_t y = 0; y < 6; y++) { for (uint32_t x = 0; x < 7; x++) dstPtr[x] = srcPtr[x]; srcPtr += srcPitch; dstPtr += SCREEN_W; } dstPtr += SCREEN_W * 5; } } void renderClearScreen(void) { ui.disablePosEd = true; ui.disableVisualizer = true; blit32(160, 51, 104, 39, clearDialogBMP); } void removeClearScreen(void) { displayMainScreen(); ui.disablePosEd = false; ui.disableVisualizer = false; } void updateCurrSample(void) { ui.updateCurrSampleName = true; ui.updateSongSize = true; if (!ui.diskOpScreenShown) { ui.updateCurrSampleFineTune = true; ui.updateCurrSampleNum = true; ui.updateCurrSampleVolume = true; ui.updateCurrSampleLength = true; ui.updateCurrSampleRepeat = true; ui.updateCurrSampleReplen = true; } if (ui.samplerScreenShown) redrawSample(); updateSamplePos(); recalcChordLength(); sampler.tmpLoopStart = 0; sampler.tmpLoopLength = 0; } void updatePatternData(void) { if (ui.updatePatternData) { ui.updatePatternData = false; if (!ui.samplerScreenShown) redrawPattern(); } } void removeTextEditMarker(void) { if (!ui.editTextFlag) return; if (ui.editObject == PTB_PE_PATT) { // position editor text editing hLine(ui.lineCurX - 4, ui.lineCurY - 1, 7, video.palette[PAL_GENBKG2]); // no need to clear the second row of pixels ui.updatePosEd = true; } else { // all others fillRect(ui.lineCurX - 4, ui.lineCurY - 1, 7, 2, video.palette[PAL_GENBKG]); } } void renderTextEditMarker(void) { if (!ui.editTextFlag) return; fillRect(ui.lineCurX - 4, ui.lineCurY - 1, 7, 2, video.palette[PAL_TEXTMARK]); } static void sendMouseButtonUpEvent(uint8_t button) { SDL_Event event; memset(&event, 0, sizeof (event)); event.type = SDL_MOUSEBUTTONUP; event.button.button = button; SDL_PushEvent(&event); } void handleLastGUIObjectDown(void) { bool testMouseButtonRelease = false; if (ui.sampleMarkingPos >= 0) { samplerSamplePressed(MOUSE_BUTTON_HELD); testMouseButtonRelease = true; } if (ui.forceSampleDrag) { samplerBarPressed(MOUSE_BUTTON_HELD); testMouseButtonRelease = true; } if (ui.forceSampleEdit) { samplerEditSample(MOUSE_BUTTON_HELD); testMouseButtonRelease = true; } if (ui.forceVolDrag) { volBoxBarPressed(MOUSE_BUTTON_HELD); testMouseButtonRelease = true; } /* Hack to send "mouse button up" events if we released the mouse button(s) ** outside of the window... */ if (testMouseButtonRelease) { if (mouse.x < 0 || mouse.x >= SCREEN_W || mouse.y < 0 || mouse.y >= SCREEN_H) { if (mouse.leftButtonPressed && !(mouse.buttonState & SDL_BUTTON_LMASK)) sendMouseButtonUpEvent(SDL_BUTTON_LEFT); if (mouse.rightButtonPressed && !(mouse.buttonState & SDL_BUTTON_RMASK)) sendMouseButtonUpEvent(SDL_BUTTON_RIGHT); } } } void updateVisualizer(void) { if (ui.disableVisualizer || ui.diskOpScreenShown || ui.posEdScreenShown || ui.editOpScreenShown || ui.aboutScreenShown || ui.askScreenShown || editor.isWAVRendering || ui.samplingBoxShown) { return; } if (ui.visualizerMode == VISUAL_SPECTRUM) { // spectrum analyzer uint32_t *dstPtr = &video.frameBuffer[(59 * SCREEN_W) + 129]; for (uint32_t i = 0; i < SPECTRUM_BAR_NUM; i++) { const uint32_t *srcPtr = analyzerColorsRGB24; uint32_t pixel = video.palette[PAL_GENBKG]; int32_t tmpVol = editor.spectrumVolumes[i]; if (tmpVol > SPECTRUM_BAR_HEIGHT) tmpVol = SPECTRUM_BAR_HEIGHT; for (int32_t y = SPECTRUM_BAR_HEIGHT-1; y >= 0; y--) { if (y < tmpVol) pixel = srcPtr[y]; for (uint32_t x = 0; x < SPECTRUM_BAR_WIDTH; x++) dstPtr[x] = pixel; dstPtr += SCREEN_W; } dstPtr -= (SCREEN_W * SPECTRUM_BAR_HEIGHT) - (SPECTRUM_BAR_WIDTH + 2); } } else { drawScopes(); } } void renderQuadrascopeBg(void) { const uint32_t *srcPtr; uint32_t *dstPtr; srcPtr = &trackerFrameBMP[(44 * SCREEN_W) + 120]; dstPtr = &video.frameBuffer[(44 * SCREEN_W) + 120]; for (uint32_t y = 0; y < 55; y++) { memcpy(dstPtr, srcPtr, 200 * sizeof (int32_t)); srcPtr += SCREEN_W; dstPtr += SCREEN_W; } for (int32_t i = 0; i < AMIGA_VOICES; i++) scope[i].emptyScopeDrawn = false; } void renderSpectrumAnalyzerBg(void) { blit32(120, 44, 200, 55, spectrumVisualsBMP); } void renderAboutScreen(void) { char verString[16]; uint32_t verStringX; if (!ui.aboutScreenShown || ui.diskOpScreenShown || ui.posEdScreenShown || ui.editOpScreenShown) return; blit32(120, 44, 200, 55, aboutScreenBMP); // draw version string sprintf(verString, "v%s", PROG_VER_STR); verStringX = 260 + (((63 - ((uint32_t)strlen(verString) * (FONT_CHAR_W - 1))) + 1) / 2); textOutTight(verStringX, 67, verString, video.palette[PAL_GENBKG2]); } void renderEditOpMode(void) { const uint32_t *srcPtr; // select what character box to render switch (ui.editOpScreen) { default: case 0: srcPtr = &editOpModeCharsBMP[editor.sampleAllFlag ? EDOP_MODE_BMP_A_OFS : EDOP_MODE_BMP_S_OFS]; break; case 1: { if (editor.trackPattFlag == 0) srcPtr = &editOpModeCharsBMP[EDOP_MODE_BMP_T_OFS]; else if (editor.trackPattFlag == 1) srcPtr = &editOpModeCharsBMP[EDOP_MODE_BMP_P_OFS]; else srcPtr = &editOpModeCharsBMP[EDOP_MODE_BMP_S_OFS]; } break; case 2: srcPtr = &editOpModeCharsBMP[editor.halfClipFlag ? EDOP_MODE_BMP_C_OFS : EDOP_MODE_BMP_H_OFS]; break; case 3: srcPtr = (editor.newOldFlag == 0) ? &editOpModeCharsBMP[EDOP_MODE_BMP_N_OFS] : &editOpModeCharsBMP[EDOP_MODE_BMP_O_OFS]; break; } // render it... blit32(310, 47, 7, 6, srcPtr); } void renderEditOpScreen(void) { const uint32_t *srcPtr; // select which graphics to render switch (ui.editOpScreen) { default: case 0: srcPtr = editOpScreen1BMP; break; case 1: srcPtr = editOpScreen2BMP; break; case 2: srcPtr = editOpScreen3BMP; break; case 3: srcPtr = editOpScreen4BMP; break; } blit32(120, 44, 200, 55, srcPtr); renderEditOpMode(); // render text and content if (ui.editOpScreen == 0) { textOut(128, 47, " TRACK PATTERN ", video.palette[PAL_GENTXT]); } else if (ui.editOpScreen == 1) { textOut(128, 47, " RECORD SAMPLES ", video.palette[PAL_GENTXT]); ui.updateRecordText = true; ui.updateQuantizeText = true; ui.updateMetro1Text = true; ui.updateMetro2Text = true; ui.updateFromText = true; ui.updateKeysText = true; ui.updateToText = true; } else if (ui.editOpScreen == 2) { textOut(128, 47, " SAMPLE EDITOR ", video.palette[PAL_GENTXT]); charOut(272, 91, '%', video.palette[PAL_GENTXT]); // for Volume text ui.updatePosText = true; ui.updateModText = true; ui.updateVolText = true; } else if (ui.editOpScreen == 3) { textOut(128, 47, " SAMPLE CHORD EDITOR ", video.palette[PAL_GENTXT]); ui.updateLengthText = true; ui.updateNote1Text = true; ui.updateNote2Text = true; ui.updateNote3Text = true; ui.updateNote4Text = true; } } void renderMOD2WAVDialog(void) { blit32(64, 27, 192, 48, mod2wavBMP); } void updateMOD2WAVDialog(void) { if (!ui.updateMod2WavDialog) return; ui.updateMod2WavDialog = false; if (editor.isWAVRendering) { if (ui.mod2WavFinished) { ui.mod2WavFinished = false; resetSong(); pointerSetMode(POINTER_MODE_IDLE, DO_CARRY); if (editor.abortMod2Wav) { displayErrorMsg("MOD2WAV ABORTED !"); } else { displayMsg("MOD RENDERED !"); setMsgPointer(); } editor.isWAVRendering = false; modSetTempo(song->currBPM, true); // update BPM with normal audio output rate displayMainScreen(); } else { if (song->rowsInTotal == 0) return; // render progress bar int32_t percent = (song->rowsCounter * 100) / song->rowsInTotal; if (percent > 100) percent = 100; // foreground (progress) const int32_t progressBarWidth = ((percent * 180) + 50) / 100; if (progressBarWidth > 0) fillRect(70, 42, progressBarWidth, 11, video.palette[PAL_GENBKG2]); // foreground (progress) // background int32_t bgWidth = 180 - progressBarWidth; if (bgWidth > 0) fillRect(70+progressBarWidth, 42, bgWidth, 11, video.palette[PAL_BORDER]); // draw percentage text if (percent > 99) printThreeDecimals(144, 45, percent, video.palette[PAL_GENTXT]); else printTwoDecimals(152, 45, percent, video.palette[PAL_GENTXT]); charOut(168, 45, '%', video.palette[PAL_GENTXT]); } } } void updateEditOp(void) { if (!ui.editOpScreenShown || ui.posEdScreenShown || ui.diskOpScreenShown) return; if (ui.editOpScreen == 1) { if (ui.updateRecordText) { ui.updateRecordText = false; textOutBg(176, 58, (editor.recordMode == RECORD_PATT) ? "PATT" : "SONG", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateQuantizeText) { ui.updateQuantizeText = false; printTwoDecimalsBg(192, 69, *editor.quantizeValueDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateMetro1Text) { ui.updateMetro1Text = false; printTwoDecimalsBg(168, 80, *editor.metroSpeedDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateMetro2Text) { ui.updateMetro2Text = false; printTwoDecimalsBg(192, 80, *editor.metroChannelDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateFromText) { ui.updateFromText = false; printTwoHexBg(264, 80, *editor.sampleFromDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateKeysText) { ui.updateKeysText = false; textOutBg(160, 91, editor.multiFlag ? "MULTI " : "SINGLE", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateToText) { ui.updateToText = false; printTwoHexBg(264, 91, *editor.sampleToDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } else if (ui.editOpScreen == 2) { if (ui.updateMixText) { ui.updateMixText = false; if (editor.mixFlag) { textOutBg(128, 47, editor.mixText, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); textOutBg(248, 47, " ", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } else { textOutBg(128, 47, " SAMPLE EDITOR ", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } if (ui.updatePosText) { ui.updatePosText = false; printFourHexBg(248, 58, *editor.samplePosDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateModText) { ui.updateModText = false; printThreeDecimalsBg(256, 69, (editor.modulateSpeed < 0) ? (0 - editor.modulateSpeed) : editor.modulateSpeed, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); if (editor.modulateSpeed < 0) charOutBg(248, 69, '-', video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); else charOutBg(248, 69, ' ', video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateVolText) { ui.updateVolText = false; printThreeDecimalsBg(248, 91, *editor.sampleVolDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } else if (ui.editOpScreen == 3) { if (ui.updateLengthText) { ui.updateLengthText = false; // clear background textOutBg(168, 91, " ", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); charOut(198, 91, ':', video.palette[PAL_GENBKG]); if (song->samples[editor.currSample].loopLength > 2 || song->samples[editor.currSample].loopStart >= 2) { textOut(168, 91, "LOOP", video.palette[PAL_GENTXT]); } else { printFourHex(168, 91, *editor.chordLengthDisp, video.palette[PAL_GENTXT]); // chord max length charOut(198, 91, (editor.chordLengthMin) ? '.' : ':', video.palette[PAL_GENTXT]); // min/max flag } } if (ui.updateNote1Text) { ui.updateNote1Text = false; if (editor.note1 > 35) textOutBg(256, 58, "---", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); else textOutBg(256, 58, config.accidental ? noteNames2[2+editor.note1] : noteNames1[2+editor.note1], video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateNote2Text) { ui.updateNote2Text = false; if (editor.note2 > 35) textOutBg(256, 69, "---", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); else textOutBg(256, 69, config.accidental ? noteNames2[2+editor.note2] : noteNames1[2+editor.note2], video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateNote3Text) { ui.updateNote3Text = false; if (editor.note3 > 35) textOutBg(256, 80, "---", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); else textOutBg(256, 80, config.accidental ? noteNames2[2+editor.note3] : noteNames1[2+editor.note3], video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateNote4Text) { ui.updateNote4Text = false; if (editor.note4 > 35) textOutBg(256, 91, "---", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); else textOutBg(256, 91, config.accidental ? noteNames2[2+editor.note4] : noteNames1[2+editor.note4], video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } } void displayMainScreen(void) { editor.blockMarkFlag = false; ui.updateSongName = true; ui.updateSongSize = true; ui.updateSongTiming = true; ui.updateTrackerFlags = true; ui.updateStatusText = true; ui.updateCurrSampleName = true; if (!ui.diskOpScreenShown) { ui.updateCurrSampleFineTune = true; ui.updateCurrSampleNum = true; ui.updateCurrSampleVolume = true; ui.updateCurrSampleLength = true; ui.updateCurrSampleRepeat = true; ui.updateCurrSampleReplen = true; } if (ui.samplerScreenShown) { if (!ui.diskOpScreenShown) blit32(0, 0, 320, 121, trackerFrameBMP); } else { if (!ui.diskOpScreenShown) blit32(0, 0, 320, 255, trackerFrameBMP); else blit32(0, 121, 320, 134, &trackerFrameBMP[121 * SCREEN_W]); ui.updateSongBPM = true; ui.updateCurrPattText = true; ui.updatePatternData = true; } if (ui.diskOpScreenShown) { renderDiskOpScreen(); } else { ui.updateSongPos = true; ui.updateSongPattern = true; ui.updateSongLength = true; // draw zeroes that will never change (to the left of numbers) charOut(64, 3, '0', video.palette[PAL_GENTXT]); textOut(64, 14, "00", video.palette[PAL_GENTXT]); if (!editor.isWAVRendering) { charOut(64, 25, '0', video.palette[PAL_GENTXT]); textOut(64, 47, "00", video.palette[PAL_GENTXT]); textOut(64, 58, "00", video.palette[PAL_GENTXT]); } if (ui.posEdScreenShown) { renderPosEdScreen(); ui.updatePosEd = true; } else { if (ui.editOpScreenShown) { renderEditOpScreen(); } else { if (ui.aboutScreenShown) { renderAboutScreen(); } else { if (ui.visualizerMode == VISUAL_QUADRASCOPE) renderQuadrascopeBg(); else if (ui.visualizerMode == VISUAL_SPECTRUM) renderSpectrumAnalyzerBg(); } } renderMuteButtons(); } } } static void restoreStatusAndMousePointer(void) { editor.errorMsgActive = false; editor.errorMsgBlock = false; editor.errorMsgCounter = 0; pointerSetPreviousMode(); setPrevStatusMessage(); } void handleAskNo(void) { ui.pat2SmpDialogShown = false; switch (ui.askScreenType) { case ASK_SAVEMOD_OVERWRITE: { restoreStatusAndMousePointer(); saveModule(DONT_CHECK_IF_FILE_EXIST, GIVE_NEW_FILENAME); } break; case ASK_SAVESMP_OVERWRITE: { restoreStatusAndMousePointer(); saveSample(DONT_CHECK_IF_FILE_EXIST, GIVE_NEW_FILENAME); } break; case ASK_LOAD_DOWNSAMPLE: { restoreStatusAndMousePointer(); extLoadWAVOrAIFFSampleCallback(DONT_DOWNSAMPLE); } break; default: restoreStatusAndMousePointer(); break; } removeAskDialog(); } void handleAskYes(void) { char fileName[20 + 4 + 1]; int8_t oldSample; uint32_t i; moduleSample_t *s; switch (ui.askScreenType) { case ASK_DISCARD_SONG: { restoreStatusAndMousePointer(); diskOpLoadFile2(); } break; case ASK_DISCARD_SONG_DRAGNDROP: { restoreStatusAndMousePointer(); loadDroppedFile2(); } break; case ASK_RESTORE_SAMPLE: { restoreStatusAndMousePointer(); redoSampleData(editor.currSample); } break; case ASK_PAT2SMP: { restoreStatusAndMousePointer(); doPat2Smp(); } break; case ASK_SAVE_ALL_SAMPLES: { editor.errorMsgActive = false; editor.errorMsgBlock = false; editor.errorMsgCounter = 0; oldSample = editor.currSample; for (i = 0; i < MOD_SAMPLES; i++) { editor.currSample = (int8_t)i; if (song->samples[i].length > 2) saveSample(DONT_CHECK_IF_FILE_EXIST, GIVE_NEW_FILENAME); } editor.currSample = oldSample; displayMsg("SAMPLES SAVED !"); setMsgPointer(); } break; case ASK_MAKE_CHORD: { restoreStatusAndMousePointer(); mixChordSample(); } break; case ASK_BOOST_ALL_SAMPLES: { restoreStatusAndMousePointer(); for (i = 0; i < MOD_SAMPLES; i++) boostSample(i, true); if (ui.samplerScreenShown) redrawSample(); updateWindowTitle(MOD_IS_MODIFIED); } break; case ASK_FILTER_ALL_SAMPLES: { restoreStatusAndMousePointer(); for (i = 0; i < MOD_SAMPLES; i++) filterSample(i, true); if (ui.samplerScreenShown) redrawSample(); updateWindowTitle(MOD_IS_MODIFIED); } break; case ASK_UPSAMPLE: { restoreStatusAndMousePointer(); upSample(); } break; case ASK_DOWNSAMPLE: { restoreStatusAndMousePointer(); downSample(); } break; case ASK_KILL_SAMPLE: { restoreStatusAndMousePointer(); if (editor.sampleZero) { statusNotSampleZero(); break; } turnOffVoices(); s = &song->samples[editor.currSample]; s->fineTune = 0; s->volume = 0; s->length = 0; s->loopStart = 0; s->loopLength = 2; memset(s->text, 0, sizeof (s->text)); memset(&song->sampleData[(editor.currSample * MAX_SAMPLE_LEN)], 0, MAX_SAMPLE_LEN); editor.samplePos = 0; updateCurrSample(); ui.updateSongSize = true; updateWindowTitle(MOD_IS_MODIFIED); } break; case ASK_RESAMPLE: { restoreStatusAndMousePointer(); samplerResample(); } break; case ASK_LOAD_DOWNSAMPLE: { // for WAV and AIFF sample loader restoreStatusAndMousePointer(); extLoadWAVOrAIFFSampleCallback(DO_DOWNSAMPLE); } break; case ASK_MOD2WAV_OVERWRITE: { memset(fileName, 0, sizeof (fileName)); if (song->header.name[0] != '\0') { for (i = 0; i < 20; i++) { fileName[i] = (char)tolower(song->header.name[i]); if (fileName[i] == '\0') break; sanitizeFilenameChar(&fileName[i]); } strcat(fileName, ".wav"); } else { strcpy(fileName, "untitled.wav"); } renderToWav(fileName, DONT_CHECK_IF_FILE_EXIST); } break; case ASK_MOD2WAV: { memset(fileName, 0, sizeof (fileName)); if (song->header.name[0] != '\0') { for (i = 0; i < 20; i++) { fileName[i] = (char)tolower(song->header.name[i]); if (fileName[i] == '\0') break; sanitizeFilenameChar(&fileName[i]); } strcat(fileName, ".wav"); } else { strcpy(fileName, "untitled.wav"); } renderToWav(fileName, CHECK_IF_FILE_EXIST); } break; case ASK_QUIT: { restoreStatusAndMousePointer(); ui.throwExit = true; } break; case ASK_SAVE_SAMPLE: { restoreStatusAndMousePointer(); saveSample(CHECK_IF_FILE_EXIST, DONT_GIVE_NEW_FILENAME); } break; case ASK_SAVESMP_OVERWRITE: { restoreStatusAndMousePointer(); saveSample(DONT_CHECK_IF_FILE_EXIST, DONT_GIVE_NEW_FILENAME); } break; case ASK_SAVE_MODULE: { restoreStatusAndMousePointer(); saveModule(CHECK_IF_FILE_EXIST, DONT_GIVE_NEW_FILENAME); } break; case ASK_SAVEMOD_OVERWRITE: { restoreStatusAndMousePointer(); saveModule(DONT_CHECK_IF_FILE_EXIST, DONT_GIVE_NEW_FILENAME); } break; default: break; } removeAskDialog(); } void videoClose(void) { SDL_DestroyTexture(video.texture); SDL_DestroyRenderer(video.renderer); SDL_DestroyWindow(video.window); free(video.frameBufferUnaligned); } void setupSprites(void) { memset(sprites, 0, sizeof (sprites)); sprites[SPRITE_MOUSE_POINTER].data = mousePointerBMP; sprites[SPRITE_MOUSE_POINTER].pixelType = SPRITE_TYPE_PALETTE; sprites[SPRITE_MOUSE_POINTER].colorKey = PAL_COLORKEY; sprites[SPRITE_MOUSE_POINTER].w = 16; sprites[SPRITE_MOUSE_POINTER].h = 16; hideSprite(SPRITE_MOUSE_POINTER); sprites[SPRITE_PATTERN_CURSOR].data = patternCursorBMP; sprites[SPRITE_PATTERN_CURSOR].pixelType = SPRITE_TYPE_RGB; sprites[SPRITE_PATTERN_CURSOR].colorKey = video.palette[PAL_COLORKEY]; sprites[SPRITE_PATTERN_CURSOR].w = 11; sprites[SPRITE_PATTERN_CURSOR].h = 14; hideSprite(SPRITE_PATTERN_CURSOR); sprites[SPRITE_LOOP_PIN_LEFT].data = loopPinsBMP; sprites[SPRITE_LOOP_PIN_LEFT].pixelType = SPRITE_TYPE_RGB; sprites[SPRITE_LOOP_PIN_LEFT].colorKey = video.palette[PAL_COLORKEY]; sprites[SPRITE_LOOP_PIN_LEFT].w = 4; sprites[SPRITE_LOOP_PIN_LEFT].h = 64; hideSprite(SPRITE_LOOP_PIN_LEFT); sprites[SPRITE_LOOP_PIN_RIGHT].data = &loopPinsBMP[4 * 64]; sprites[SPRITE_LOOP_PIN_RIGHT].pixelType = SPRITE_TYPE_RGB; sprites[SPRITE_LOOP_PIN_RIGHT].colorKey = video.palette[PAL_COLORKEY]; sprites[SPRITE_LOOP_PIN_RIGHT].w = 4; sprites[SPRITE_LOOP_PIN_RIGHT].h = 64; hideSprite(SPRITE_LOOP_PIN_RIGHT); sprites[SPRITE_SAMPLING_POS_LINE].data = samplingPosBMP; sprites[SPRITE_SAMPLING_POS_LINE].pixelType = SPRITE_TYPE_RGB; sprites[SPRITE_SAMPLING_POS_LINE].colorKey = video.palette[PAL_COLORKEY]; sprites[SPRITE_SAMPLING_POS_LINE].w = 1; sprites[SPRITE_SAMPLING_POS_LINE].h = 64; hideSprite(SPRITE_SAMPLING_POS_LINE); // setup refresh buffer (used to clear sprites after each frame) for (uint32_t i = 0; i < SPRITE_NUM; i++) sprites[i].refreshBuffer = (uint32_t *)malloc((sprites[i].w * sprites[i].h) * sizeof (int32_t)); } void freeSprites(void) { for (int32_t i = 0; i < SPRITE_NUM; i++) free(sprites[i].refreshBuffer); } void setSpritePos(int32_t sprite, int32_t x, int32_t y) { sprites[sprite].newX = (int16_t)x; sprites[sprite].newY = (int16_t)y; } void hideSprite(int32_t sprite) { sprites[sprite].newX = SCREEN_W; } void eraseSprites(void) { int32_t sx, sy, x, y, sw, sh, srcPitch, dstPitch; const uint32_t *src32; uint32_t *dst32; sprite_t *s; for (int32_t i = SPRITE_NUM-1; i >= 0; i--) // erasing must be done in reverse order { s = &sprites[i]; if (s->x >= SCREEN_W || s->y >= SCREEN_H) // sprite is hidden, don't draw nor fill clear buffer continue; assert(s->refreshBuffer != NULL); sw = s->w; sh = s->h; sx = s->x; sy = s->y; // if x is negative, adjust variables if (sx < 0) { sw += sx; // subtraction sx = 0; } // if y is negative, adjust variables if (sy < 0) { sh += sy; // subtraction sy = 0; } dst32 = &video.frameBuffer[(sy * SCREEN_W) + sx]; src32 = s->refreshBuffer; // handle x/y clipping if (sx+sw >= SCREEN_W) sw = SCREEN_W - sx; if (sy+sh >= SCREEN_H) sh = SCREEN_H - sy; srcPitch = s->w - sw; dstPitch = SCREEN_W - sw; for (y = 0; y < sh; y++) { for (x = 0; x < sw; x++) *dst32++ = *src32++; src32 += srcPitch; dst32 += dstPitch; } } fillFromVuMetersBgBuffer(); // let's put it here even though it's not sprite-based } void renderSprites(void) { const uint8_t *src8; int32_t sx, sy, x, y, srcPtrBias, sw, sh, srcPitch, dstPitch; const uint32_t *src32; uint32_t *dst32, *clr32, colorKey; sprite_t *s; renderVuMeters(); // let's put it here even though it's not sprite-based for (int32_t i = 0; i < SPRITE_NUM; i++) { s = &sprites[i]; // set new sprite position s->x = s->newX; s->y = s->newY; if (s->x >= SCREEN_W || s->y >= SCREEN_H) // sprite is hidden, don't draw nor fill clear buffer continue; assert(s->data != NULL && s->refreshBuffer != NULL); sw = s->w; sh = s->h; sx = s->x; sy = s->y; srcPtrBias = 0; // if x is negative, adjust variables if (sx < 0) { sw += sx; // subtraction srcPtrBias += -sx; sx = 0; } // if y is negative, adjust variables if (sy < 0) { sh += sy; // subtraction srcPtrBias += (-sy * s->w); sy = 0; } dst32 = &video.frameBuffer[(sy * SCREEN_W) + sx]; clr32 = s->refreshBuffer; // handle x/y clipping if (sx+sw >= SCREEN_W) sw = SCREEN_W - sx; if (sy+sh >= SCREEN_H) sh = SCREEN_H - sy; srcPitch = s->w - sw; dstPitch = SCREEN_W - sw; colorKey = sprites[i].colorKey; if (sprites[i].pixelType == SPRITE_TYPE_RGB) { // 24-bit RGB sprite src32 = ((uint32_t *)sprites[i].data) + srcPtrBias; for (y = 0; y < sh; y++) { for (x = 0; x < sw; x++) { *clr32++ = *dst32; // fill clear buffer if (*src32 != colorKey) *dst32 = *src32; dst32++; src32++; } clr32 += srcPitch; src32 += srcPitch; dst32 += dstPitch; } } else { // 8-bit paletted sprite src8 = ((uint8_t *)sprites[i].data) + srcPtrBias; for (y = 0; y < sh; y++) { for (x = 0; x < sw; x++) { *clr32++ = *dst32; // fill clear buffer if (*src8 != colorKey) { assert(*src8 < PALETTE_NUM); *dst32 = video.palette[*src8]; } dst32++; src8++; } clr32 += srcPitch; src8 += srcPitch; dst32 += dstPitch; } } } } void flipFrame(void) { renderSprites(); SDL_UpdateTexture(video.texture, NULL, video.frameBuffer, SCREEN_W * sizeof (int32_t)); SDL_RenderClear(video.renderer); SDL_RenderCopy(video.renderer, video.texture, NULL, NULL); SDL_RenderPresent(video.renderer); eraseSprites(); if (!video.vsync60HzPresent) { waitVBL(); // we have no VSync, do crude thread sleeping to sync to ~60Hz } else { uint32_t windowFlags = SDL_GetWindowFlags(video.window); /* We have VSync, but it can unexpectedly get inactive in certain scenarios. ** We have to force thread sleeping (to ~60Hz) if so. */ #ifdef __APPLE__ // macOS: VSync gets disabled if the window is 100% covered by another window. Let's add a (crude) fix: if ((windowFlags & SDL_WINDOW_MINIMIZED) || !(windowFlags & SDL_WINDOW_INPUT_FOCUS)) waitVBL(); #elif __unix__ // *NIX: VSync gets disabled in fullscreen mode (at least on some distros/systems). Let's add a fix: if ((windowFlags & SDL_WINDOW_MINIMIZED) || video.fullscreen) waitVBL(); #else if (windowFlags & SDL_WINDOW_MINIMIZED) waitVBL(); #endif } } void updateSpectrumAnalyzer(int8_t vol, int16_t period) { const uint8_t maxHeight = SPECTRUM_BAR_HEIGHT + 1; // +1 because of audio latency - allows full height to be seen int8_t scaledVol; int32_t scaledNote; if (ui.visualizerMode != VISUAL_SPECTRUM || vol <= 0) return; scaledVol = (vol * 24600L) >> 16; // scaledVol = (vol << 8) / 682 period = CLAMP(period, 113, 856); scaledNote = 856 - period; scaledNote *= scaledNote; scaledNote = ((int64_t)scaledNote * 171162) >> 32; // scaledNote /= 25093 // scaledNote now ranges 0..22, no need to clamp // increment main spectrum bar editor.spectrumVolumes[scaledNote] += scaledVol; if (editor.spectrumVolumes[scaledNote] > maxHeight) editor.spectrumVolumes[scaledNote] = maxHeight; // increment left side of spectrum bar with half volume if (scaledNote > 0) { editor.spectrumVolumes[scaledNote-1] += scaledVol >> 1; if (editor.spectrumVolumes[scaledNote-1] > maxHeight) editor.spectrumVolumes[scaledNote-1] = maxHeight; } // increment right side of spectrum bar with half volume if (scaledNote < SPECTRUM_BAR_NUM-1) { editor.spectrumVolumes[scaledNote+1] += scaledVol >> 1; if (editor.spectrumVolumes[scaledNote+1] > maxHeight) editor.spectrumVolumes[scaledNote+1] = maxHeight; } } void sinkVisualizerBars(void) { int32_t i; // sink stuff @ 49.92Hz (Amiga PAL) rate static uint64_t counter50Hz; const uint64_t counter50HzDelta = (uint64_t)(((UINT32_MAX+1.0) * (AMIGA_PAL_VBLANK_HZ / (double)VBLANK_HZ)) + 0.5); counter50Hz += counter50HzDelta; // 32.32 fixed-point counter if (counter50Hz > 0xFFFFFFFF) { counter50Hz &= 0xFFFFFFFF; // sink VU-meters for (i = 0; i < AMIGA_VOICES; i++) { if (editor.vuMeterVolumes[i] > 0) editor.vuMeterVolumes[i]--; } // sink "spectrum analyzer" bars for (i = 0; i < SPECTRUM_BAR_NUM; i++) { if (editor.spectrumVolumes[i] > 0) editor.spectrumVolumes[i]--; } } } void updateRenderSizeVars(void) { int32_t di; #ifdef __APPLE__ int32_t actualScreenW, actualScreenH; double dXUpscale, dYUpscale; #endif float fXScale, fYScale; SDL_DisplayMode dm; di = SDL_GetWindowDisplayIndex(video.window); if (di < 0) di = 0; // return display index 0 (default) on error SDL_GetDesktopDisplayMode(di, &dm); video.displayW = dm.w; video.displayH = dm.h; if (video.fullscreen) { if (config.fullScreenStretch) { video.renderW = video.displayW; video.renderH = video.displayH; video.renderX = 0; video.renderY = 0; } else { SDL_RenderGetScale(video.renderer, &fXScale, &fYScale); video.renderW = (int32_t)(SCREEN_W * fXScale); video.renderH = (int32_t)(SCREEN_H * fYScale); #ifdef __APPLE__ // retina high-DPI hackery (SDL2 is bad at reporting actual rendering sizes on macOS w/ high-DPI) SDL_GL_GetDrawableSize(video.window, &actualScreenW, &actualScreenH); SDL_GetDesktopDisplayMode(0, &dm); dXUpscale = (double)actualScreenW / video.displayW; dYUpscale = (double)actualScreenH / video.displayH; // downscale back to correct sizes if (dXUpscale != 0.0) video.renderW = (int32_t)(video.renderW / dXUpscale); if (dYUpscale != 0.0) video.renderH = (int32_t)(video.renderH / dYUpscale); #endif video.renderX = (video.displayW - video.renderW) >> 1; video.renderY = (video.displayH - video.renderH) >> 1; } } else { SDL_GetWindowSize(video.window, &video.renderW, &video.renderH); video.renderX = 0; video.renderY = 0; } // for mouse cursor creation video.xScale = (int32_t)((video.renderW * (1.0 / SCREEN_W)) + 0.5); video.yScale = (int32_t)((video.renderH * (1.0 / SCREEN_H)) + 0.5); createMouseCursors(); } void toggleFullScreen(void) { SDL_DisplayMode dm; video.fullscreen ^= 1; if (video.fullscreen) { if (config.fullScreenStretch) { SDL_GetDesktopDisplayMode(0, &dm); SDL_RenderSetLogicalSize(video.renderer, dm.w, dm.h); } else { SDL_RenderSetLogicalSize(video.renderer, SCREEN_W, SCREEN_H); } SDL_SetWindowSize(video.window, SCREEN_W, SCREEN_H); SDL_SetWindowFullscreen(video.window, SDL_WINDOW_FULLSCREEN_DESKTOP); SDL_SetWindowGrab(video.window, SDL_TRUE); } else { SDL_SetWindowFullscreen(video.window, 0); SDL_RenderSetLogicalSize(video.renderer, SCREEN_W, SCREEN_H); SDL_SetWindowSize(video.window, SCREEN_W * config.videoScaleFactor, SCREEN_H * config.videoScaleFactor); SDL_SetWindowPosition(video.window, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED); SDL_SetWindowGrab(video.window, SDL_FALSE); } updateRenderSizeVars(); updateMouseScaling(); if (video.fullscreen) { mouse.setPosX = video.displayW >> 1; mouse.setPosY = video.displayH >> 1; } else { mouse.setPosX = video.renderW >> 1; mouse.setPosY = video.renderH >> 1; } mouse.setPosFlag = true; } bool setupVideo(void) { int32_t screenW, screenH; uint32_t rendererFlags; SDL_DisplayMode dm; screenW = SCREEN_W * config.videoScaleFactor; screenH = SCREEN_H * config.videoScaleFactor; rendererFlags = 0; #ifdef _WIN32 #if SDL_PATCHLEVEL >= 4 SDL_SetHint(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4, "1"); // this is for Windows only #endif #endif #if SDL_PATCHLEVEL >= 5 SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1"); #endif video.vsync60HzPresent = false; if (!config.vsyncOff) { SDL_GetDesktopDisplayMode(0, &dm); if (dm.refresh_rate >= 59 && dm.refresh_rate <= 61) { video.vsync60HzPresent = true; rendererFlags |= SDL_RENDERER_PRESENTVSYNC; } } uint32_t windowFlags = SDL_WINDOW_HIDDEN | SDL_WINDOW_ALLOW_HIGHDPI; video.window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, screenW, screenH, windowFlags); if (video.window == NULL) { showErrorMsgBox("Couldn't create SDL window:\n%s", SDL_GetError()); return false; } video.renderer = SDL_CreateRenderer(video.window, -1, rendererFlags); if (video.renderer == NULL) { if (video.vsync60HzPresent) // try again without vsync flag { video.vsync60HzPresent = false; rendererFlags &= ~SDL_RENDERER_PRESENTVSYNC; video.renderer = SDL_CreateRenderer(video.window, -1, rendererFlags); } if (video.renderer == NULL) { showErrorMsgBox("Couldn't create SDL renderer:\n%s\n\n" \ "Is your GPU (+ driver) too old?", SDL_GetError()); return false; } } SDL_RenderSetLogicalSize(video.renderer, SCREEN_W, SCREEN_H); #if SDL_PATCHLEVEL >= 5 SDL_RenderSetIntegerScale(video.renderer, config.integerScaling ? SDL_TRUE : SDL_FALSE); #endif SDL_SetRenderDrawBlendMode(video.renderer, SDL_BLENDMODE_NONE); if (config.pixelFilter == PIXELFILTER_LINEAR) SDL_SetHint("SDL_RENDER_SCALE_QUALITY", "linear"); else if (config.pixelFilter == PIXELFILTER_BEST) SDL_SetHint("SDL_RENDER_SCALE_QUALITY", "best"); else SDL_SetHint("SDL_RENDER_SCALE_QUALITY", "nearest"); video.texture = SDL_CreateTexture(video.renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, SCREEN_W, SCREEN_H); if (video.texture == NULL) { showErrorMsgBox("Couldn't create %dx%d GPU texture:\n%s\n\n" \ "Is your GPU (+ driver) too old?", SCREEN_W, SCREEN_H, SDL_GetError()); return false; } SDL_SetTextureBlendMode(video.texture, SDL_BLENDMODE_NONE); // frame buffer used by SDL (for texture) video.frameBufferUnaligned = (uint32_t *)MALLOC_PAD(SCREEN_W * SCREEN_H * sizeof (int32_t), 256); if (video.frameBufferUnaligned == NULL) { showErrorMsgBox("Out of memory!"); return false; } // we want an aligned pointer video.frameBuffer = (uint32_t *)ALIGN_PTR(video.frameBufferUnaligned, 256); updateRenderSizeVars(); updateMouseScaling(); if (config.hwMouse) SDL_ShowCursor(SDL_TRUE); else SDL_ShowCursor(SDL_FALSE); // Workaround: SDL_GetGlobalMouseState() doesn't work with KMSDRM video.useDesktopMouseCoords = true; const char *videoDriver = SDL_GetCurrentVideoDriver(); if (videoDriver != NULL && strcmp("KMSDRM", videoDriver) == 0) video.useDesktopMouseCoords = false; return true; }