ref: 5d295f00480a1531839272f737869f87afad93e2
dir: /src/pt2_audio.c/
// for finding memory leaks in debug mode with Visual Studio #if defined _DEBUG && defined _MSC_VER #include <crtdbg.h> #endif #include <stdio.h> #include <stdlib.h> #include <stdint.h> #include <stdbool.h> #include <SDL2/SDL.h> #ifdef _WIN32 #include <io.h> #else #include <unistd.h> #endif #include <fcntl.h> #include <sys/types.h> #include <sys/stat.h> #include <limits.h> #include "pt2_math.h" #include "pt2_audio.h" #include "pt2_header.h" #include "pt2_helpers.h" #include "pt2_blep.h" #include "pt2_config.h" #include "pt2_tables.h" #include "pt2_textout.h" #include "pt2_visuals.h" #include "pt2_scopes.h" #include "pt2_mod2wav.h" #include "pt2_pat2smp.h" #include "pt2_sync.h" #include "pt2_structs.h" #include "pt2_rcfilter.h" #include "pt2_ledfilter.h" #include "pt2_downsample2x.h" #include "pt2_hpc.h" #define STEREO_NORM_FACTOR 0.5 /* cumulative mid/side normalization factor (1/sqrt(2))*(1/sqrt(2)) */ #define INITIAL_DITHER_SEED 0x12345000 static volatile bool ledFilterEnabled; static volatile uint8_t filterModel; static bool amigaPanFlag, useA1200LowPassFilter; static int32_t randSeed = INITIAL_DITHER_SEED, stereoSeparation = 100; static uint32_t audLatencyPerfValInt, audLatencyPerfValFrac; static uint64_t tickTime64, tickTime64Frac; static double *dMixBufferL, *dMixBufferR, *dMixBufferLUnaligned, *dMixBufferRUnaligned; static double dPrngStateL, dPrngStateR, dSideFactor; static blep_t blep[AMIGA_VOICES]; static rcFilter_t filterLoA500, filterHiA500, filterLoA1200, filterHiA1200; static ledFilter_t filterLED; static SDL_AudioDeviceID dev; static void processFiltersA1200_NoLED(int32_t numSamples); static void processFiltersA1200_LED(int32_t numSamples); static void processFiltersA500_NoLED(int32_t numSamples); static void processFiltersA500_LED(int32_t numSamples); static void (*processFiltersFunc)(int32_t); // for audio/video syncing static uint32_t tickTimeLen, tickTimeLenFrac; // globalized audio_t audio; paulaVoice_t paula[AMIGA_VOICES]; bool intMusic(void); // defined in pt2_replayer.c static void updateFilterFunc(void) { if (filterModel == FILTERMODEL_A500) { if (ledFilterEnabled) processFiltersFunc = processFiltersA500_LED; else processFiltersFunc = processFiltersA500_NoLED; } else // A1200 { if (ledFilterEnabled) processFiltersFunc = processFiltersA1200_LED; else processFiltersFunc = processFiltersA1200_NoLED; } } void setLEDFilter(bool state, bool doLockAudio) { if (ledFilterEnabled == state) return; // same state as before! const bool audioWasntLocked = !audio.locked; if (doLockAudio && audioWasntLocked) lockAudio(); clearLEDFilterState(&filterLED); editor.useLEDFilter = state; ledFilterEnabled = editor.useLEDFilter; updateFilterFunc(); if (doLockAudio && audioWasntLocked) unlockAudio(); } void toggleLEDFilter(void) { const bool audioWasntLocked = !audio.locked; if (audioWasntLocked) lockAudio(); clearLEDFilterState(&filterLED); editor.useLEDFilter ^= 1; ledFilterEnabled = editor.useLEDFilter; updateFilterFunc(); if (audioWasntLocked) unlockAudio(); } static void calcAudioLatencyVars(int32_t audioBufferSize, int32_t audioFreq) { double dInt, dFrac; if (audioFreq == 0) return; const double dAudioLatencySecs = audioBufferSize / (double)audioFreq; dFrac = modf(dAudioLatencySecs * hpcFreq.dFreq, &dInt); // integer part audLatencyPerfValInt = (uint32_t)dInt; // fractional part (scaled to 0..2^32-1) audLatencyPerfValFrac = (uint32_t)((dFrac * (UINT32_MAX+1.0)) + 0.5); // rounded } void setSyncTickTimeLen(uint32_t timeLen, uint32_t timeLenFrac) { tickTimeLen = timeLen; tickTimeLenFrac = timeLenFrac; } void lockAudio(void) { if (dev != 0) SDL_LockAudioDevice(dev); audio.locked = true; audio.resetSyncTickTimeFlag = true; resetChSyncQueue(); } void unlockAudio(void) { if (dev != 0) SDL_UnlockAudioDevice(dev); audio.resetSyncTickTimeFlag = true; resetChSyncQueue(); audio.locked = false; } void mixerUpdateLoops(void) // updates Paula loop (+ scopes) { const bool audioWasntLocked = !audio.locked; if (audioWasntLocked) lockAudio(); for (int32_t i = 0; i < AMIGA_VOICES; i++) { const moduleChannel_t *ch = &song->channels[i]; if (ch->n_samplenum == editor.currSample) { const moduleSample_t *s = &song->samples[editor.currSample]; paulaSetData(i, ch->n_start + s->loopStart); paulaSetLength(i, (uint16_t)(s->loopLength >> 1)); } } if (audioWasntLocked) unlockAudio(); } void mixerKillVoice(int32_t ch) { const bool audioWasntLocked = !audio.locked; if (audioWasntLocked) lockAudio(); memset(&paula[ch], 0, sizeof (paulaVoice_t)); memset(&blep[ch], 0, sizeof (blep_t)); stopScope(ch); // it should be safe to clear the scope now memset(&scope[ch], 0, sizeof (scope_t)); if (audioWasntLocked) unlockAudio(); } void turnOffVoices(void) { const bool audioWasntLocked = !audio.locked; if (audioWasntLocked) lockAudio(); for (int32_t i = 0; i < AMIGA_VOICES; i++) mixerKillVoice(i); clearRCFilterState(&filterLoA500); clearRCFilterState(&filterLoA1200); clearRCFilterState(&filterHiA500); clearRCFilterState(&filterHiA1200); clearLEDFilterState(&filterLED); resetAudioDithering(); editor.tuningFlag = false; if (audioWasntLocked) unlockAudio(); } void resetCachedMixerPeriod(void) { paulaVoice_t *v = paula; for (int32_t i = 0; i < AMIGA_VOICES; i++, v++) { v->oldPeriod = -1; v->dOldVoiceDelta = 0.0; v->dOldVoiceDeltaMul = 1.0; } } // the following routines are only called from the mixer thread. void paulaSetPeriod(int32_t ch, uint16_t period) { double dPeriodToDeltaDiv; paulaVoice_t *v = &paula[ch]; int32_t realPeriod = period; if (realPeriod == 0) realPeriod = 1+65535; // confirmed behavior on real Amiga else if (realPeriod < 113) realPeriod = 113; // close to what happens on real Amiga (and needed for BLEP synthesis) if (editor.songPlaying) { v->syncPeriod = realPeriod; v->syncFlags |= SET_SCOPE_PERIOD; } else { scopeSetPeriod(ch, realPeriod); } // if the new period was the same as the previous period, use cached delta if (realPeriod != v->oldPeriod) { v->oldPeriod = realPeriod; // this period is not cached, calculate mixer deltas // during PAT2SMP, use different audio output rates if (editor.isSMPRendering) dPeriodToDeltaDiv = editor.pat2SmpHQ ? (PAULA_PAL_CLK / PAT2SMP_HI_FREQ) : (PAULA_PAL_CLK / PAT2SMP_LO_FREQ); else dPeriodToDeltaDiv = audio.dPeriodToDeltaDiv; v->dOldVoiceDelta = dPeriodToDeltaDiv / realPeriod; if (audio.oversamplingFlag || editor.isSMPRendering) v->dOldVoiceDelta *= 0.5; // /2 since we do 2x oversampling // for BLEP synthesis (prevents division in inner mix loop) v->dOldVoiceDeltaMul = 1.0 / v->dOldVoiceDelta; } // to be read on next sampling step (or on DMA restart) v->AUD_PER_delta = v->dOldVoiceDelta; v->AUD_PER_deltamul = v->dOldVoiceDeltaMul; // set BLEP stuff if (v->dLastDelta == 0.0) v->dLastDelta = v->AUD_PER_delta; if (v->dLastDeltaMul == 0.0) v->dLastDeltaMul = v->AUD_PER_deltamul; } void paulaSetVolume(int32_t ch, uint16_t vol) { paulaVoice_t *v = &paula[ch]; int32_t realVol = vol; // this is what WinUAE does realVol &= 127; if (realVol > 64) realVol = 64; // ------------------------ // multiplying by this also scales the sample from -128..127 -> -1.0 .. ~0.99 v->AUD_VOL = realVol * (1.0 / (128.0 * 64.0)); if (editor.songPlaying) { v->syncVolume = (uint8_t)realVol; v->syncFlags |= SET_SCOPE_VOLUME; } else { scope[ch].volume = (uint8_t)realVol; } } void paulaSetLength(int32_t ch, uint16_t len) { paulaVoice_t *v = &paula[ch]; v->AUD_LEN = len; if (editor.songPlaying) v->syncFlags |= SET_SCOPE_LENGTH; else scope[ch].newLength = len*2; } void paulaSetData(int32_t ch, const int8_t *src) { paulaVoice_t *v = &paula[ch]; if (src == NULL) src = &song->sampleData[config.reservedSampleOffset]; // 128K reserved sample v->AUD_LC = src; if (editor.songPlaying) v->syncFlags |= SET_SCOPE_DATA; else scope[ch].newData = src; } void paulaStopDMA(int32_t ch) { paulaVoice_t *v = &paula[ch]; v->DMA_active = false; if (editor.songPlaying) v->syncFlags |= STOP_SCOPE; else scope[ch].active = false; } void paulaStartDMA(int32_t ch) { paulaVoice_t *v = &paula[ch]; if (v->AUD_LC == NULL) v->AUD_LC = &song->sampleData[config.reservedSampleOffset]; // 128K reserved sample /* This is not really accurate to what happens on Paula ** during DMA start, but it's good enough. */ v->dDelta = v->AUD_PER_delta; v->location = v->AUD_LC; v->lengthCounter = v->AUD_LEN; // pre-fill AUDxDAT buffer v->AUD_DAT[0] = *v->location++; v->AUD_DAT[1] = *v->location++; v->sampleCounter = 2; // set current sample point v->dSample = v->AUD_DAT[0] * v->AUD_VOL; // progress AUD_DAT buffer v->AUD_DAT[0] = v->AUD_DAT[1]; v->sampleCounter--; // set BLEP stuff v->dDeltaMul = v->AUD_PER_deltamul; v->dLastPhase = 0.0; v->dLastDelta = v->dDelta; v->dLastDeltaMul = v->dDeltaMul; v->dBlepOffset = 0.0; v->dPhase = 0.0; v->DMA_active = true; if (editor.songPlaying) { v->syncTriggerData = v->AUD_LC; v->syncTriggerLength = v->AUD_LEN * 2; v->syncFlags |= TRIGGER_SCOPE; } else { scope_t *s = &scope[ch]; s->newData = v->AUD_LC; s->newLength = v->AUD_LEN * 2; scopeTrigger(ch); } } void toggleFilterModel(void) { const bool audioWasntLocked = !audio.locked; if (audioWasntLocked) lockAudio(); clearRCFilterState(&filterLoA500); clearRCFilterState(&filterLoA1200); clearRCFilterState(&filterHiA500); clearRCFilterState(&filterHiA1200); clearLEDFilterState(&filterLED); filterModel ^= 1; updateFilterFunc(); if (filterModel == FILTERMODEL_A500) displayMsg("AUDIO: AMIGA 500"); else displayMsg("AUDIO: AMIGA 1200"); if (audioWasntLocked) unlockAudio(); } void mixChannels(int32_t numSamples) { double *dMixBufSelect[AMIGA_VOICES] = { dMixBufferL, dMixBufferR, dMixBufferR, dMixBufferL }; memset(dMixBufferL, 0, numSamples * sizeof (double)); memset(dMixBufferR, 0, numSamples * sizeof (double)); paulaVoice_t *v = paula; blep_t *bSmp = blep; for (int32_t i = 0; i < AMIGA_VOICES; i++, v++, bSmp++) { /* We only need to test for a NULL-pointer once. ** When pointers are messed with in the tracker, the mixer ** is temporarily forced offline, and its voice pointers are ** cleared to prevent expired pointer addresses. */ if (!v->DMA_active || v->location == NULL || v->AUD_LC == NULL) continue; double *dMixBuf = dMixBufSelect[i]; // what output channel to mix into (L, R, R, L) for (int32_t j = 0; j < numSamples; j++) { double dSmp = v->dSample; if (dSmp != bSmp->dLastValue) { if (v->dLastDelta > v->dLastPhase) blepAdd(bSmp, v->dBlepOffset, bSmp->dLastValue - dSmp); bSmp->dLastValue = dSmp; } if (bSmp->samplesLeft > 0) dSmp = blepRun(bSmp, dSmp); dMixBuf[j] += dSmp; v->dPhase += v->dDelta; if (v->dPhase >= 1.0) // deltas can't be >= 1.0, so this is safe { v->dPhase -= 1.0; // set BLEP stuff v->dLastPhase = v->dPhase; v->dLastDelta = v->dDelta; v->dLastDeltaMul = v->dDeltaMul; v->dBlepOffset = v->dLastPhase * v->dLastDeltaMul; // Paula only updates period (delta) during period refetching (this stage) v->dDelta = v->AUD_PER_delta; v->dDeltaMul = v->AUD_PER_deltamul; if (v->sampleCounter == 0) { // it's time to read new samples from DMA if (--v->lengthCounter == 0) { v->lengthCounter = v->AUD_LEN; v->location = v->AUD_LC; } // fill DMA data buffer v->AUD_DAT[0] = *v->location++; v->AUD_DAT[1] = *v->location++; v->sampleCounter = 2; } /* Pre-compute current sample point. ** Output volume is only read from AUDxVOL at this stage, ** and we don't emulate volume PWM anyway, so we can ** pre-multiply by volume here. */ v->dSample = v->AUD_DAT[0] * v->AUD_VOL; // -128..127 * 0.0 .. 1.0 // progress AUD_DAT buffer v->AUD_DAT[0] = v->AUD_DAT[1]; v->sampleCounter--; } } } } void resetAudioDithering(void) { randSeed = INITIAL_DITHER_SEED; dPrngStateL = 0.0; dPrngStateR = 0.0; } static inline int32_t random32(void) { // LCG random 32-bit generator (quite good and fast) randSeed *= 134775813; randSeed++; return randSeed; } static void processFiltersA1200_NoLED(int32_t numSamples) { if (useA1200LowPassFilter) { for (int32_t i = 0; i < numSamples; i++) { double dOut[2]; dOut[0] = dMixBufferL[i]; dOut[1] = dMixBufferR[i]; // low-pass filter RCLowPassFilterStereo(&filterLoA1200, dOut, dOut); // high-pass RC filter RCHighPassFilterStereo(&filterHiA1200, dOut, dOut); dMixBufferL[i] = dOut[0]; dMixBufferR[i] = dOut[1]; } } else { for (int32_t i = 0; i < numSamples; i++) { double dOut[2]; dOut[0] = dMixBufferL[i]; dOut[1] = dMixBufferR[i]; // high-pass RC filter RCHighPassFilterStereo(&filterHiA1200, dOut, dOut); dMixBufferL[i] = dOut[0]; dMixBufferR[i] = dOut[1]; } } } static void processFiltersA1200_LED(int32_t numSamples) { if (useA1200LowPassFilter) { for (int32_t i = 0; i < numSamples; i++) { double dOut[2]; dOut[0] = dMixBufferL[i]; dOut[1] = dMixBufferR[i]; // low-pass filter RCLowPassFilterStereo(&filterLoA1200, dOut, dOut); // "LED" Sallen-Key filter LEDFilter(&filterLED, dOut, dOut); // high-pass RC filter RCHighPassFilterStereo(&filterHiA1200, dOut, dOut); dMixBufferL[i] = dOut[0]; dMixBufferR[i] = dOut[1]; } } else { for (int32_t i = 0; i < numSamples; i++) { double dOut[2]; dOut[0] = dMixBufferL[i]; dOut[1] = dMixBufferR[i]; // "LED" Sallen-Key filter LEDFilter(&filterLED, dOut, dOut); // high-pass RC filter RCHighPassFilterStereo(&filterHiA1200, dOut, dOut); dMixBufferL[i] = dOut[0]; dMixBufferR[i] = dOut[1]; } } } static void processFiltersA500_NoLED(int32_t numSamples) { for (int32_t i = 0; i < numSamples; i++) { double dOut[2]; dOut[0] = dMixBufferL[i]; dOut[1] = dMixBufferR[i]; // low-pass RC filter RCLowPassFilterStereo(&filterLoA500, dOut, dOut); // high-pass RC filter RCHighPassFilterStereo(&filterHiA500, dOut, dOut); dMixBufferL[i] = dOut[0]; dMixBufferR[i] = dOut[1]; } } static void processFiltersA500_LED(int32_t numSamples) { for (int32_t i = 0; i < numSamples; i++) { double dOut[2]; dOut[0] = dMixBufferL[i]; dOut[1] = dMixBufferR[i]; // low-pass RC filter RCLowPassFilterStereo(&filterLoA500, dOut, dOut); // "LED" Sallen-Key filter LEDFilter(&filterLED, dOut, dOut); // high-pass RC filter RCHighPassFilterStereo(&filterHiA500, dOut, dOut); dMixBufferL[i] = dOut[0]; dMixBufferR[i] = dOut[1]; } } #define NORM_FACTOR 2.0 /* nominally correct, but can clip from high-pass filter overshoot */ static inline void processMixedSamplesAmigaPanning(int32_t i, int16_t *out) { int32_t smp32; double dPrng; double dL = dMixBufferL[i]; double dR = dMixBufferR[i]; // normalize w/ phase-inversion (A500/A1200 has a phase-inverted audio signal) dL *= NORM_FACTOR * (-INT16_MAX / (double)AMIGA_VOICES); dR *= NORM_FACTOR * (-INT16_MAX / (double)AMIGA_VOICES); // left channel - 1-bit triangular dithering (high-pass filtered) dPrng = random32() * (0.5 / INT32_MAX); // -0.5..0.5 dL = (dL + dPrng) - dPrngStateL; dPrngStateL = dPrng; smp32 = (int32_t)dL; CLAMP16(smp32); out[0] = (int16_t)smp32; // right channel - 1-bit triangular dithering (high-pass filtered) dPrng = random32() * (0.5 / INT32_MAX); // -0.5..0.5 dR = (dR + dPrng) - dPrngStateR; dPrngStateR = dPrng; smp32 = (int32_t)dR; CLAMP16(smp32); out[1] = (int16_t)smp32; } static inline void processMixedSamples(int32_t i, int16_t *out) { int32_t smp32; double dPrng; double dL = dMixBufferL[i]; double dR = dMixBufferR[i]; // apply stereo separation const double dOldL = dL; const double dOldR = dR; double dMid = (dOldL + dOldR) * STEREO_NORM_FACTOR; double dSide = (dOldL - dOldR) * dSideFactor; dL = dMid + dSide; dR = dMid - dSide; // normalize w/ phase-inversion (A500/A1200 has a phase-inverted audio signal) dL *= NORM_FACTOR * (-INT16_MAX / (double)AMIGA_VOICES); dR *= NORM_FACTOR * (-INT16_MAX / (double)AMIGA_VOICES); // left channel - 1-bit triangular dithering (high-pass filtered) dPrng = random32() * (0.5 / INT32_MAX); // -0.5..0.5 dL = (dL + dPrng) - dPrngStateL; dPrngStateL = dPrng; smp32 = (int32_t)dL; CLAMP16(smp32); out[0] = (int16_t)smp32; // right channel - 1-bit triangular dithering (high-pass filtered) dPrng = random32() * (0.5 / INT32_MAX); // -0.5..0.5 dR = (dR + dPrng) - dPrngStateR; dPrngStateR = dPrng; smp32 = (int32_t)dR; CLAMP16(smp32); out[1] = (int16_t)smp32; } static inline void processMixedSamplesAmigaPanning_2x(int32_t i, int16_t *out) // 2x oversampling { int32_t smp32; double dPrng, dL, dR; // 2x downsampling (decimation) const uint32_t offset1 = (i << 1) + 0; const uint32_t offset2 = (i << 1) + 1; dL = decimate2x_L(dMixBufferL[offset1], dMixBufferL[offset2]); dR = decimate2x_R(dMixBufferR[offset1], dMixBufferR[offset2]); // normalize w/ phase-inversion (A500/A1200 has a phase-inverted audio signal) dL *= NORM_FACTOR * (-INT16_MAX / (double)AMIGA_VOICES); dR *= NORM_FACTOR * (-INT16_MAX / (double)AMIGA_VOICES); // left channel - 1-bit triangular dithering (high-pass filtered) dPrng = random32() * (0.5 / INT32_MAX); // -0.5..0.5 dL = (dL + dPrng) - dPrngStateL; dPrngStateL = dPrng; smp32 = (int32_t)dL; CLAMP16(smp32); out[0] = (int16_t)smp32; // right channel - 1-bit triangular dithering (high-pass filtered) dPrng = random32() * (0.5 / INT32_MAX); // -0.5..0.5 dR = (dR + dPrng) - dPrngStateR; dPrngStateR = dPrng; smp32 = (int32_t)dR; CLAMP16(smp32); out[1] = (int16_t)smp32; } static inline void processMixedSamples_2x(int32_t i, int16_t *out) // 2x oversampling { int32_t smp32; double dPrng, dL, dR; // 2x downsampling (decimation) const uint32_t offset1 = (i << 1) + 0; const uint32_t offset2 = (i << 1) + 1; dL = decimate2x_L(dMixBufferL[offset1], dMixBufferL[offset2]); dR = decimate2x_R(dMixBufferR[offset1], dMixBufferR[offset2]); // apply stereo separation const double dOldL = dL; const double dOldR = dR; double dMid = (dOldL + dOldR) * STEREO_NORM_FACTOR; double dSide = (dOldL - dOldR) * dSideFactor; dL = dMid + dSide; dR = dMid - dSide; // normalize w/ phase-inversion (A500/A1200 has a phase-inverted audio signal) dL *= NORM_FACTOR * (-INT16_MAX / (double)AMIGA_VOICES); dR *= NORM_FACTOR * (-INT16_MAX / (double)AMIGA_VOICES); // left channel - 1-bit triangular dithering (high-pass filtered) dPrng = random32() * (0.5 / INT32_MAX); // -0.5..0.5 dL = (dL + dPrng) - dPrngStateL; dPrngStateL = dPrng; smp32 = (int32_t)dL; CLAMP16(smp32); out[0] = (int16_t)smp32; // right channel - 1-bit triangular dithering (high-pass filtered) dPrng = random32() * (0.5 / INT32_MAX); // -0.5..0.5 dR = (dR + dPrng) - dPrngStateR; dPrngStateR = dPrng; smp32 = (int32_t)dR; CLAMP16(smp32); out[1] = (int16_t)smp32; } void outputAudio(int16_t *target, int32_t numSamples) { if (editor.isSMPRendering) { // render to sample (PAT2SMP) int32_t samplesTodo = numSamples; if (editor.pat2SmpPos+samplesTodo > config.maxSampleLength) samplesTodo = config.maxSampleLength-editor.pat2SmpPos; // mix channels (with 2x oversampling, PAT2SMP needs it) mixChannels(samplesTodo*2); double *dOutStream = &editor.dPat2SmpBuf[editor.pat2SmpPos]; for (int32_t i = 0; i < samplesTodo; i++) { // 2x downsampling (decimation) double dL, dR; const uint32_t offset1 = (i << 1) + 0; const uint32_t offset2 = (i << 1) + 1; dL = decimate2x_L(dMixBufferL[offset1], dMixBufferL[offset2]); dR = decimate2x_R(dMixBufferR[offset1], dMixBufferR[offset2]); dOutStream[i] = (dL + dR) * 0.5; // normalized to -128..127 later } editor.pat2SmpPos += samplesTodo; if (editor.pat2SmpPos >= config.maxSampleLength) { editor.smpRenderingDone = true; updateWindowTitle(MOD_IS_MODIFIED); } } else { if (audio.oversamplingFlag) // 2x oversampling { // mix and filter channels (at 2x rate) mixChannels(numSamples*2); processFiltersFunc(numSamples*2); // downsample, normalize and dither int16_t out[2]; int16_t *outStream = target; if (stereoSeparation == 100) { for (int32_t i = 0; i < numSamples; i++) { processMixedSamplesAmigaPanning_2x(i, out); *outStream++ = out[0]; *outStream++ = out[1]; } } else { for (int32_t i = 0; i < numSamples; i++) { processMixedSamples_2x(i, out); *outStream++ = out[0]; *outStream++ = out[1]; } } } else { // mix and filter channels mixChannels(numSamples); processFiltersFunc(numSamples); // normalize and dither int16_t out[2]; int16_t *outStream = target; if (stereoSeparation == 100) { for (int32_t i = 0; i < numSamples; i++) { processMixedSamplesAmigaPanning(i, out); *outStream++ = out[0]; *outStream++ = out[1]; } } else { for (int32_t i = 0; i < numSamples; i++) { processMixedSamples(i, out); *outStream++ = out[0]; *outStream++ = out[1]; } } } } } static void fillVisualsSyncBuffer(void) { chSyncData_t chSyncData; if (audio.resetSyncTickTimeFlag) { audio.resetSyncTickTimeFlag = false; tickTime64 = SDL_GetPerformanceCounter() + audLatencyPerfValInt; tickTime64Frac = audLatencyPerfValFrac; } moduleChannel_t *c = song->channels; paulaVoice_t *v = paula; syncedChannel_t *s = chSyncData.channels; for (int32_t i = 0; i < AMIGA_VOICES; i++, c++, s++, v++) { s->flags = v->syncFlags | c->syncFlags; c->syncFlags = v->syncFlags = 0; // clear sync flags s->volume = v->syncVolume; s->period = v->syncPeriod; s->triggerData = v->syncTriggerData; s->triggerLength = v->syncTriggerLength; s->newData = v->AUD_LC; s->newLength = v->AUD_LEN * 2; s->vuVolume = c->syncVuVolume; s->analyzerVolume = c->syncAnalyzerVolume; s->analyzerPeriod = c->syncAnalyzerPeriod; } chSyncData.timestamp = tickTime64; chQueuePush(chSyncData); tickTime64 += tickTimeLen; tickTime64Frac += tickTimeLenFrac; if (tickTime64Frac > 0xFFFFFFFF) { tickTime64Frac &= 0xFFFFFFFF; tickTime64++; } } static void SDLCALL audioCallback(void *userdata, Uint8 *stream, int len) { if (audio.forceSoundCardSilence) // during MOD2WAV { memset(stream, 0, len); return; } int16_t *streamOut = (int16_t *)stream; int32_t samplesLeft = len >> 2; while (samplesLeft > 0) { if (audio.tickSampleCounter64 <= 0) { // new replayer tick if (editor.songPlaying) { intMusic(); fillVisualsSyncBuffer(); } audio.tickSampleCounter64 += audio.samplesPerTick64; } const int32_t remainingTick = (audio.tickSampleCounter64 + UINT32_MAX) >> 32; // ceil rounding (upwards) int32_t samplesToMix = samplesLeft; if (samplesToMix > remainingTick) samplesToMix = remainingTick; outputAudio(streamOut, samplesToMix); streamOut += samplesToMix<<1; samplesLeft -= samplesToMix; audio.tickSampleCounter64 -= (int64_t)samplesToMix << 32; } (void)userdata; } static void calculateFilterCoeffs(void) { /* Amiga 500/1200 filter emulation ** ** aciddose: ** First comes a static low-pass 6dB formed by the supply current ** from the Paula's mixture of channels A+B / C+D into the opamp with ** 0.1uF capacitor and 360 ohm resistor feedback in inverting mode biased by ** dac vRef (used to center the output). ** ** R = 360 ohm ** C = 0.1uF ** Low Hz = 4420.97~ = 1 / (2pi * 360 * 0.0000001) ** ** Under spice simulation the circuit yields -3dB = 4400Hz. ** In the Amiga 1200, the low-pass cutoff is ~34kHz, so the ** static low-pass filter is disabled in the mixer in A1200 mode. ** ** Next comes a bog-standard Sallen-Key filter ("LED") with: ** R1 = 10K ohm ** R2 = 10K ohm ** C1 = 6800pF ** C2 = 3900pF ** Q ~= 1/sqrt(2) ** ** This filter is optionally bypassed by an MPF-102 JFET chip when ** the LED filter is turned off. ** ** Under spice simulation the circuit yields -3dB = 2800Hz. ** 90 degrees phase = 3000Hz (so, should oscillate at 3kHz!) ** ** The buffered output of the Sallen-Key passes into an RC high-pass with: ** R = 1.39K ohm (1K ohm + 390 ohm) ** C = 22uF (also C = 330nF, for improved high-frequency) ** ** High Hz = 5.2~ = 1 / (2pi * 1390 * 0.000022) ** Under spice simulation the circuit yields -3dB = 5.2Hz. ** ** 8bitbubsy: ** Keep in mind that many of the Amiga schematics that are floating around on ** the internet have wrong RC values! They were most likely very early schematics ** that didn't change before production (or changes that never reached production). ** This has been confirmed by measuring the components on several Amiga motherboards. ** ** Correct values for A500, >rev3 (?) (A500_R6.pdf): ** - 1-pole RC 6dB/oct low-pass: R=360 ohm, C=0.1uF ** - Sallen-key low-pass ("LED"): R1/R2=10k ohm, C1=6800pF, C2=3900pF ** - 1-pole RC 6dB/oct high-pass: R=1390 ohm (1000+390), C=22.33uF (22+0.33) ** ** Correct values for A1200, all revs (A1200_R2.pdf): ** - 1-pole RC 6dB/oct low-pass: R=680 ohm, C=6800pF ** - Sallen-key low-pass ("LED"): R1/R2=10k ohm, C1=6800pF, C2=3900pF (same as A500) ** - 1-pole RC 6dB/oct high-pass: R=1390 ohm (1000+390), C=22uF */ double dAudioFreq = audio.outputRate; double R, C, R1, R2, C1, C2, fc, fb; if (audio.oversamplingFlag) dAudioFreq *= 2.0; // 2x oversampling // A500 1-pole (6db/oct) static RC low-pass filter: R = 360.0; // R321 (360 ohm) C = 1e-7; // C321 (0.1uF) fc = 1.0 / (PT2_TWO_PI * R * C); // cutoff = ~4420.97Hz calcRCFilterCoeffs(dAudioFreq, fc, &filterLoA500); // A1200 1-pole (6db/oct) static RC low-pass filter: R = 680.0; // R321 (680 ohm) C = 6.8e-9; // C321 (6800pF) fc = 1.0 / (PT2_TWO_PI * R * C); // cutoff = ~34419.32Hz useA1200LowPassFilter = false; if (dAudioFreq/2.0 > fc) { calcRCFilterCoeffs(dAudioFreq, fc, &filterLoA1200); useA1200LowPassFilter = true; } // Sallen-Key filter ("LED" filter, same values on A500/A1200): R1 = 10000.0; // R322 (10K ohm) R2 = 10000.0; // R323 (10K ohm) C1 = 6.8e-9; // C322 (6800pF) C2 = 3.9e-9; // C323 (3900pF) fc = 1.0 / (PT2_TWO_PI * pt2_sqrt(R1 * R2 * C1 * C2)); // cutoff = ~3090.53Hz fb = 0.125/2.0; // Fb = 0.125 : Q ~= 1/sqrt(2) (Butterworth) (8bb: was 0.125, but /2 gives a closer gain!) calcLEDFilterCoeffs(dAudioFreq, fc, fb, &filterLED); // A500 1-pole (6dB/oct) static RC high-pass filter: R = 1390.0; // R324 (1K ohm) + R325 (390 ohm) C = 2.233e-5; // C334 (22uF) + C335 (0.33uF) fc = 1.0 / (PT2_TWO_PI * R * C); // cutoff = ~5.13Hz calcRCFilterCoeffs(dAudioFreq, fc, &filterHiA500); // A1200 1-pole (6dB/oct) static RC high-pass filter: R = 1390.0; // R324 (1K ohm resistor) + R325 (390 ohm resistor) C = 2.2e-5; // C334 (22uF capacitor) fc = 1.0 / (PT2_TWO_PI * R * C); // cutoff = ~5.20Hz calcRCFilterCoeffs(dAudioFreq, fc, &filterHiA1200); } void mixerSetStereoSeparation(uint8_t percentage) // 0..100 (percentage) { assert(percentage <= 100); stereoSeparation = percentage; dSideFactor = (percentage / 100.0) * STEREO_NORM_FACTOR; } static double ciaBpm2Hz(int32_t bpm) { if (bpm == 0) return 0.0; const uint32_t ciaPeriod = 1773447 / bpm; // yes, PT truncates here return (double)CIA_PAL_CLK / (ciaPeriod+1); // +1, CIA triggers on underflow } static void generateBpmTables(bool vblankTimingFlag) { for (int32_t bpm = 32; bpm <= 255; bpm++) { double dBpmHz; if (vblankTimingFlag) dBpmHz = AMIGA_PAL_VBLANK_HZ; else dBpmHz = ciaBpm2Hz(bpm); const double dSamplesPerTick = audio.outputRate / dBpmHz; const double dSamplesPerTick28kHz = PAT2SMP_HI_FREQ / dBpmHz; // PAT2SMP hi quality const double dSamplesPerTick20kHz = PAT2SMP_LO_FREQ / dBpmHz; // PAT2SMP low quality // convert to rounded 32.32 fixed-point const int32_t i = bpm - 32; audio.bpmTable[i] = (int64_t)((dSamplesPerTick * (UINT32_MAX+1.0)) + 0.5); audio.bpmTable28kHz[i] = (int64_t)((dSamplesPerTick28kHz * (UINT32_MAX+1.0)) + 0.5); audio.bpmTable20kHz[i] = (int64_t)((dSamplesPerTick20kHz * (UINT32_MAX+1.0)) + 0.5); } } static void generateTickLengthTable(bool vblankTimingFlag) { for (int32_t bpm = 32; bpm <= 255; bpm++) { double dHz; if (vblankTimingFlag) dHz = AMIGA_PAL_VBLANK_HZ; else dHz = ciaBpm2Hz(bpm); // BPM -> Hz -> tick length for performance counter (syncing visuals to audio) double dTimeInt; double dTimeFrac = modf(hpcFreq.dFreq / dHz, &dTimeInt); const int32_t timeInt = (int32_t)dTimeInt; dTimeFrac = floor((dTimeFrac * (UINT32_MAX+1.0)) + 0.5); // fractional part (scaled to 0..2^32-1) audio.tickLengthTable[bpm-32] = ((uint64_t)timeInt << 32) | (uint32_t)dTimeFrac; } } void updateReplayerTimingMode(void) { const bool audioWasntLocked = !audio.locked; if (audioWasntLocked) lockAudio(); const bool vblankTimingMode = (editor.timingMode == TEMPO_MODE_VBLANK); generateBpmTables(vblankTimingMode); generateTickLengthTable(vblankTimingMode); if (audioWasntLocked) unlockAudio(); } bool setupAudio(void) { SDL_AudioSpec want, have; want.freq = config.soundFrequency; want.samples = (uint16_t)config.soundBufferSize; want.format = AUDIO_S16; want.channels = 2; want.callback = audioCallback; want.userdata = NULL; dev = SDL_OpenAudioDevice(NULL, 0, &want, &have, 0); if (dev == 0) { showErrorMsgBox("Unable to open audio device: %s", SDL_GetError()); return false; } // lower than this is not safe for the BLEP synthesis in the mixer const int32_t minFreq = (int32_t)(PAULA_PAL_CLK / 113.0 / 2.0)+1; // /2 because we do 2x oversampling if (have.freq < minFreq) { showErrorMsgBox("Unable to open audio: An audio rate below %dHz can't be used!", minFreq); return false; } if (have.format != want.format) { showErrorMsgBox("Unable to open audio: The sample format (signed 16-bit) couldn't be used!"); return false; } audio.outputRate = have.freq; audio.audioBufferSize = have.samples; audio.dPeriodToDeltaDiv = (double)PAULA_PAL_CLK / audio.outputRate; // we do 2x oversampling if the audio output rate is below 96kHz audio.oversamplingFlag = (audio.outputRate < 96000); updateReplayerTimingMode(); // also generates the BPM tables used below const int32_t lowestBPM = 32; const int32_t pat2SmpMaxSamples = (audio.bpmTable20kHz[lowestBPM-32] + (1LL + 31)) >> 32; // ceil (rounded upwards) const int32_t renderMaxSamples = (audio.bpmTable[lowestBPM-32] + (1LL + 31)) >> 32; // ceil (rounded upwards) const int32_t maxSamplesToMix = MAX(pat2SmpMaxSamples, renderMaxSamples) * 2; // *2 because PAT2SMP uses 2x oversampling all the time dMixBufferLUnaligned = (double *)MALLOC_PAD(maxSamplesToMix * sizeof (double), 256); dMixBufferRUnaligned = (double *)MALLOC_PAD(maxSamplesToMix * sizeof (double), 256); if (dMixBufferLUnaligned == NULL || dMixBufferRUnaligned == NULL) { showErrorMsgBox("Out of memory!"); return false; } dMixBufferL = (double *)ALIGN_PTR(dMixBufferLUnaligned, 256); dMixBufferR = (double *)ALIGN_PTR(dMixBufferRUnaligned, 256); mixerSetStereoSeparation(config.stereoSeparation); filterModel = config.filterModel; ledFilterEnabled = false; calculateFilterCoeffs(); audio.samplesPerTick64 = audio.bpmTable[125-32]; // BPM 125 audio.tickSampleCounter64 = 0; // zero tick sample counter so that it will instantly initiate a tick calcAudioLatencyVars(audio.audioBufferSize, audio.outputRate); resetCachedMixerPeriod(); clearMixerDownsamplerStates(); audio.resetSyncTickTimeFlag = true; updateFilterFunc(); SDL_PauseAudioDevice(dev, false); return true; } void audioClose(void) { if (dev > 0) { SDL_PauseAudioDevice(dev, true); SDL_CloseAudioDevice(dev); dev = 0; } if (dMixBufferLUnaligned != NULL) { free(dMixBufferLUnaligned); dMixBufferLUnaligned = NULL; } if (dMixBufferRUnaligned != NULL) { free(dMixBufferRUnaligned); dMixBufferRUnaligned = NULL; } } void toggleAmigaPanMode(void) { const bool audioWasntLocked = !audio.locked; if (audioWasntLocked) lockAudio(); amigaPanFlag ^= 1; if (!amigaPanFlag) { mixerSetStereoSeparation(config.stereoSeparation); displayMsg("AMIGA PANNING OFF"); } else { mixerSetStereoSeparation(100); displayMsg("AMIGA PANNING ON"); } if (audioWasntLocked) unlockAudio(); } uint16_t get16BitPeak(int16_t *sampleData, uint32_t sampleLength) { uint16_t samplePeak = 0; for (uint32_t i = 0; i < sampleLength; i++) { uint16_t sample = ABS(sampleData[i]); if (samplePeak < sample) samplePeak = sample; } return samplePeak; } uint32_t get32BitPeak(int32_t *sampleData, uint32_t sampleLength) { uint32_t samplePeak = 0; for (uint32_t i = 0; i < sampleLength; i++) { uint32_t sample = ABS(sampleData[i]); if (samplePeak < sample) samplePeak = sample; } return samplePeak; } float getFloatPeak(float *fSampleData, uint32_t sampleLength) { float fSamplePeak = 0.0f; for (uint32_t i = 0; i < sampleLength; i++) { const float fSample = fabsf(fSampleData[i]); if (fSamplePeak < fSample) fSamplePeak = fSample; } return fSamplePeak; } double getDoublePeak(double *dSampleData, uint32_t sampleLength) { double dSamplePeak = 0.0; for (uint32_t i = 0; i < sampleLength; i++) { const double dSample = fabs(dSampleData[i]); if (dSamplePeak < dSample) dSamplePeak = dSample; } return dSamplePeak; } void normalize16BitTo8Bit(int16_t *sampleData, uint32_t sampleLength) { const uint16_t samplePeak = get16BitPeak(sampleData, sampleLength); if (samplePeak == 0 || samplePeak >= INT16_MAX) return; const double dGain = (double)INT16_MAX / samplePeak; for (uint32_t i = 0; i < sampleLength; i++) { const int32_t sample = (const int32_t)(sampleData[i] * dGain); sampleData[i] = (int16_t)sample; } } void normalize32BitTo8Bit(int32_t *sampleData, uint32_t sampleLength) { const uint32_t samplePeak = get32BitPeak(sampleData, sampleLength); if (samplePeak == 0 || samplePeak >= INT32_MAX) return; const double dGain = (double)INT32_MAX / samplePeak; for (uint32_t i = 0; i < sampleLength; i++) { const int32_t sample = (const int32_t)(sampleData[i] * dGain); sampleData[i] = (int32_t)sample; } } void normalizeFloatTo8Bit(float *fSampleData, uint32_t sampleLength) { const float fSamplePeak = getFloatPeak(fSampleData, sampleLength); if (fSamplePeak <= 0.0f) return; const float fGain = INT8_MAX / fSamplePeak; for (uint32_t i = 0; i < sampleLength; i++) fSampleData[i] *= fGain; } void normalizeDoubleTo8Bit(double *dSampleData, uint32_t sampleLength) { const double dSamplePeak = getDoublePeak(dSampleData, sampleLength); if (dSamplePeak <= 0.0) return; const double dGain = INT8_MAX / dSamplePeak; for (uint32_t i = 0; i < sampleLength; i++) dSampleData[i] *= dGain; }