ref: 6b2df7a57294c528efc25765d7069407e9bdd4e8
dir: /HOW-TO-COMPILE.txt/
---- Guide on how to compile the PT2 clone for Windows/macOS/Linux --- LINUX NOTE: This code is NOT big-endian compatible! The clone might also behave slightly wrong if bitshift-right on signed numbers is compiled into using logical shift (LSR/SHR) instead of arithmetic shift (ASR/SAR). Most CPUs have ASR/SAR instructions. Compiled Windows/macOS binaries are always available at 16-bits.org/pt2.php == COMPILING ON LINUX (little-endian only!) == 1. Install the following packages: Ubuntu/Debian and similar: build-essential libsdl2-dev Fedora: gcc gcc-c++ alsa-lib-devel SDL2-devel Others: www.google.com (you want gcc, g++ (or c++), alsa dev and SDL2 dev) 2. Compile the PT2 clone: (folder: "pt2-clone") chmod +x make-linux.sh (only needed once) ./make-linux.sh 3. Move pt2-clone/release/other/protracker.ini to ~/.protracker/ == COMPILING ON WINDOWS 7 SP1 OR NEWER == 1. Download Visual Studio Community 2019 (it's free) 2. Start the installer and select the "Desktop development with C++" package 3. Install and wait for it to finish... 4. Open "pt2-clone\vs2019_project\pt2-clone.sln" 5. If you're missing the Windows 10 SDK, then you need to change the Windows SDK version used in the project settings for both debug and release x86/x64. 6. Compile (make sure it's in Release mode. Also note x86/x64) == COMPILING ON MAC OS X 10.15 OR NEWER == 1. Download and install the "Command Line Tools" XCode package (google it) 2. Download the SDL 2.0.14 framework here: https://www.libsdl.org/release/SDL2-2.0.14.dmg 3. Inside the package, copy SDL2.framework to /Library/Frameworks/ 4. Compile the PT2 clone: (folder: "pt2-clone") chmod +x make-macos.sh (only needed once) ./make-macos.sh 5. If you have more than one user in your OS, move pt2-clone/release/macos/protracker.ini to ~/.protracker/