ref: 8d7fffec39837b4221a9ed1cbbff032756f7f3a6
dir: /src/smploaders/pt2_load_aiff.c/
#include <stdio.h> #include <stdlib.h> #include <stdint.h> #include <stdbool.h> #include <math.h> #include "../pt2_header.h" #include "../pt2_config.h" #include "../pt2_structs.h" #include "../pt2_textout.h" #include "../pt2_visuals.h" #include "../pt2_helpers.h" #include "../pt2_replayer.h" #include "../pt2_askbox.h" #include "../pt2_downsample2x.h" #include "../pt2_audio.h" static uint32_t getAIFFSampleRate(uint8_t *in) { /* 80-bit IEEE-754 to unsigned 32-bit integer (rounded). ** Sign bit is ignored. */ #define EXP_BIAS 16383 const uint16_t exp15 = ((in[0] & 0x7F) << 8) | in[1]; const uint64_t mantissaBits = *(uint64_t *)&in[2]; const uint64_t mantissa63 = SWAP64(mantissaBits) & INT64_MAX; double dExp = exp15 - EXP_BIAS; double dMantissa = mantissa63 / (INT64_MAX+1.0); double dResult = (1.0 + dMantissa) * exp2(dExp); return (uint32_t)round(dResult); } bool loadAIFFSample(FILE *f, uint32_t filesize, moduleSample_t *s) { uint8_t sampleRateBytes[10]; uint16_t bitDepth, numChannels; uint32_t offset, sampleRate; // zero out chunk pointers and lengths uint32_t commPtr = 0; uint32_t commLen = 0; uint32_t ssndPtr = 0; uint32_t ssndLen = 0; bool unsigned8bit = false; fseek(f, 12, SEEK_SET); while (!feof(f) && (uint32_t)ftell(f) < filesize-12) { uint32_t blockName, blockSize; fread(&blockName, 4, 1, f); if (feof(f)) break; fread(&blockSize, 4, 1, f); if (feof(f)) break; blockName = SWAP32(blockName); blockSize = SWAP32(blockSize); switch (blockName) { case 0x434F4D4D: // "COMM" { commPtr = ftell(f); commLen = blockSize; } break; case 0x53534E44: // "SSND" { ssndPtr = ftell(f); ssndLen = blockSize; } break; default: break; } fseek(f, blockSize + (blockSize & 1), SEEK_CUR); } if (commPtr == 0 || commLen < 18 || ssndPtr == 0) { displayErrorMsg("NOT A VALID AIFF!"); return false; } // kludge for some really strange AIFFs if (ssndLen == 0) ssndLen = filesize - ssndPtr; if (ssndPtr+ssndLen > (uint32_t)filesize) ssndLen = filesize - ssndPtr; fseek(f, commPtr, SEEK_SET); fread(&numChannels, 2, 1, f); numChannels = SWAP16(numChannels); fseek(f, 4, SEEK_CUR); fread(&bitDepth, 2, 1, f); bitDepth = SWAP16(bitDepth); fread(sampleRateBytes, 1, 10, f); fseek(f, 4 + 2 + 1, SEEK_CUR); if (numChannels != 1 && numChannels != 2) // sample type { displayErrorMsg("UNSUPPORTED AIFF!"); return false; } if (bitDepth != 8 && bitDepth != 16 && bitDepth != 24 && bitDepth != 32) { displayErrorMsg("UNSUPPORTED AIFF!"); return false; } // read compression type (if present) if (commLen > 18) { char compType[4]; fread(&compType, 1, 4, f); if (memcmp(compType, "NONE", 4)) { displayErrorMsg("UNSUPPORTED AIFF!"); return false; } } sampleRate = getAIFFSampleRate(sampleRateBytes); // sample data chunk fseek(f, ssndPtr, SEEK_SET); fread(&offset, 4, 1, f); if (offset > 0) { displayErrorMsg("UNSUPPORTED AIFF!"); return false; } fseek(f, 4, SEEK_CUR); ssndLen -= 8; // don't include offset and blockSize datas int32_t sampleLength = ssndLen; if (sampleLength == 0) { displayErrorMsg("NOT A VALID AIFF!"); return false; } bool downSample = false; if (sampleRate > 22050 && !config.noDownsampleOnSmpLoad) { if (askBox(ASKBOX_DOWNSAMPLE, "DOWNSAMPLE ?")) downSample = true; } int8_t *smpDataPtr = &song->sampleData[s->offset]; if (bitDepth == 8) // 8-BIT INTEGER SAMPLE { if (sampleLength > config.maxSampleLength*4) sampleLength = config.maxSampleLength*4; int8_t *audioDataS8 = (int8_t *)malloc(sampleLength * sizeof (int8_t)); if (audioDataS8 == NULL) { statusOutOfMemory(); return false; } // read sample data if (fread(audioDataS8, 1, sampleLength, f) != (size_t)sampleLength) { free(audioDataS8); displayErrorMsg("I/O ERROR !"); return false; } if (unsigned8bit) { for (int32_t i = 0; i < sampleLength; i++) audioDataS8[i] ^= 0x80; } // convert from stereo to mono (if needed) if (numChannels == 2) { sampleLength >>= 1; for (int32_t i = 0; i < sampleLength-1; i++) // add right channel to left channel audioDataS8[i] = (audioDataS8[(i * 2) + 0] + audioDataS8[(i * 2) + 1]) >> 1;; } // 2x downsampling if (downSample) { downsample2x8Bit(audioDataS8, sampleLength); sampleLength >>= 1; } if (sampleLength > config.maxSampleLength) sampleLength = config.maxSampleLength; turnOffVoices(); for (int32_t i = 0; i < sampleLength; i++) smpDataPtr[i] = audioDataS8[i]; free(audioDataS8); } else if (bitDepth == 16) // 16-BIT INTEGER SAMPLE { sampleLength >>= 1; if (sampleLength > config.maxSampleLength*4) sampleLength = config.maxSampleLength*4; int16_t *audioDataS16 = (int16_t *)malloc(sampleLength * sizeof (int16_t)); if (audioDataS16 == NULL) { statusOutOfMemory(); return false; } // read sample data if (fread(audioDataS16, 2, sampleLength, f) != (size_t)sampleLength) { free(audioDataS16); displayErrorMsg("I/O ERROR !"); return false; } // fix endianness for (int32_t i = 0; i < sampleLength; i++) audioDataS16[i] = SWAP16(audioDataS16[i]); // convert from stereo to mono (if needed) if (numChannels == 2) { sampleLength >>= 1; for (int32_t i = 0; i < sampleLength-1; i++) // add right channel to left channel audioDataS16[i] = (audioDataS16[(i << 1) + 0] + audioDataS16[(i << 1) + 1]) >> 1; } // 2x downsampling if (downSample) { downsample2x16Bit(audioDataS16, sampleLength); sampleLength >>= 1; } if (sampleLength > config.maxSampleLength) sampleLength = config.maxSampleLength; double dAmp = 1.0; if (downSample) // we already normalized { dAmp = INT8_MAX / (double)INT16_MAX; } else { const double dPeak = get16BitPeak(audioDataS16, sampleLength); if (dPeak > 0.0) dAmp = INT8_MAX / dPeak; } turnOffVoices(); for (int32_t i = 0; i < sampleLength; i++) { int32_t smp32 = (int32_t)round(audioDataS16[i] * dAmp); assert(smp32 >= -128 && smp32 <= 127); // shouldn't happen according to dAmp (but just in case) smpDataPtr[i] = (int8_t)smp32; } free(audioDataS16); } else if (bitDepth == 24) // 24-BIT INTEGER SAMPLE { sampleLength /= 3; if (sampleLength > config.maxSampleLength*4) sampleLength = config.maxSampleLength*4; int32_t *audioDataS32 = (int32_t *)malloc(sampleLength * sizeof (int32_t)); if (audioDataS32 == NULL) { statusOutOfMemory(); return false; } // read sample data if (fread(&audioDataS32[sampleLength >> 2], 3, sampleLength, f) != (size_t)sampleLength) { free(audioDataS32); displayErrorMsg("I/O ERROR !"); return false; } // convert to 32-bit uint8_t *audioDataU8 = (uint8_t *)audioDataS32 + sampleLength; for (int32_t i = 0; i < sampleLength; i++) { audioDataS32[i] = (audioDataU8[0] << 24) | (audioDataU8[1] << 16) | (audioDataU8[2] << 8); audioDataU8 += 3; } // convert from stereo to mono (if needed) if (numChannels == 2) { sampleLength >>= 1; for (int32_t i = 0; i < sampleLength-1; i++) // add right channel to left channel { int64_t smp = ((int64_t)audioDataS32[(i << 1) + 0] + audioDataS32[(i << 1) + 1]) >> 1; audioDataS32[i] = (int32_t)smp; } } // 2x downsampling if (downSample) { downsample2x32Bit(audioDataS32, sampleLength); sampleLength >>= 1; } if (sampleLength > config.maxSampleLength) sampleLength = config.maxSampleLength; double dAmp = 1.0; if (downSample) // we already normalized { dAmp = INT8_MAX / (double)INT32_MAX; } else { const double dPeak = get32BitPeak(audioDataS32, sampleLength); if (dPeak > 0.0) dAmp = INT8_MAX / dPeak; } turnOffVoices(); for (int32_t i = 0; i < sampleLength; i++) { int32_t smp32 = (int32_t)round(audioDataS32[i] * dAmp); smpDataPtr[i] = (int8_t)smp32; } free(audioDataS32); } else if (bitDepth == 32) // 32-BIT INTEGER SAMPLE { sampleLength >>= 2; if (sampleLength > config.maxSampleLength*4) sampleLength = config.maxSampleLength*4; int32_t *audioDataS32 = (int32_t *)malloc(sampleLength * sizeof (int32_t)); if (audioDataS32 == NULL) { statusOutOfMemory(); return false; } // read sample data if (fread(audioDataS32, 4, sampleLength, f) != (size_t)sampleLength) { free(audioDataS32); displayErrorMsg("I/O ERROR !"); return false; } // fix endianness for (int32_t i = 0; i < sampleLength; i++) audioDataS32[i] = SWAP32(audioDataS32[i]); // convert from stereo to mono (if needed) if (numChannels == 2) { sampleLength >>= 1; for (int32_t i = 0; i < sampleLength-1; i++) // add right channel to left channel { int64_t smp = ((int64_t)audioDataS32[(i << 1) + 0] + audioDataS32[(i << 1) + 1]) >> 1; audioDataS32[i] = (int32_t)smp; } } // 2x downsampling if (downSample) { downsample2x32Bit(audioDataS32, sampleLength); sampleLength >>= 1; } if (sampleLength > config.maxSampleLength) sampleLength = config.maxSampleLength; double dAmp = 1.0; if (downSample) // we already normalized { dAmp = INT8_MAX / (double)INT32_MAX; } else { const double dPeak = get32BitPeak(audioDataS32, sampleLength); if (dPeak > 0.0) dAmp = INT8_MAX / dPeak; } turnOffVoices(); for (int32_t i = 0; i < sampleLength; i++) { int32_t smp32 = (int32_t)round(audioDataS32[i] * dAmp); smpDataPtr[i] = (int8_t)smp32; } free(audioDataS32); } if (sampleLength & 1) { if (++sampleLength > config.maxSampleLength) sampleLength = config.maxSampleLength; } s->length = sampleLength; s->fineTune = 0; s->volume = 64; s->loopStart = 0; s->loopLength = 2; return true; }