ref: 9ea59b5a1293040b26306c53391a8521da75211f
dir: /src/pt2_replayer.c/
// C port of ProTracker 2.3D's replayer (with some modifications, but still accurate) // for finding memory leaks in debug mode with Visual Studio #if defined _DEBUG && defined _MSC_VER #include <crtdbg.h> #endif #include <stdio.h> #include <stdlib.h> #include <stdint.h> #include <stdbool.h> #include <math.h> #include "pt2_header.h" #include "pt2_audio.h" #include "pt2_helpers.h" #include "pt2_tables.h" #include "pt2_module_loader.h" #include "pt2_config.h" #include "pt2_sampler.h" #include "pt2_visuals.h" #include "pt2_textout.h" #include "pt2_scopes.h" #include "pt2_sync.h" static bool posJumpAssert, pBreakFlag, modRenderDone; static bool doStopSong; // from F00 (Set Speed) static int8_t pBreakPosition, oldRow, modPattern; static uint8_t pattDelTime, lowMask = 0xFF, pattDelTime2; static int16_t modOrder, oldPattern, oldOrder; static int32_t modBPM, oldBPM, oldSpeed, ciaSetBPM; static const uint8_t funkTable[16] = // EFx (FunkRepeat/InvertLoop) { 0x00, 0x05, 0x06, 0x07, 0x08, 0x0A, 0x0B, 0x0D, 0x10, 0x13, 0x16, 0x1A, 0x20, 0x2B, 0x40, 0x80 }; int8_t *allocMemForAllSamples(void) { // allocate memory for all sample data blocks (+ 2 extra, for quirk + safety) const size_t allocLen = (MOD_SAMPLES + 2) * config.maxSampleLength; return (int8_t *)calloc(allocLen, 1); } void modSetSpeed(int32_t speed) { song->currSpeed = song->speed = speed; song->tick = 0; } void doStopIt(bool resetPlayMode) { editor.songPlaying = false; resetCachedMixerPeriod(); resetCachedScopePeriod(); pattDelTime = 0; pattDelTime2 = 0; if (resetPlayMode) { editor.playMode = PLAY_MODE_NORMAL; editor.currMode = MODE_IDLE; pointerSetMode(POINTER_MODE_IDLE, DO_CARRY); } if (song != NULL) { moduleChannel_t *c = song->channels; for (int32_t i = 0; i < AMIGA_VOICES; i++, c++) { c->n_wavecontrol = 0; c->n_glissfunk = 0; c->n_finetune = 0; c->n_loopcount = 0; } } doStopSong = false; // just in case this flag was stuck from command F00 (stop song) } void setPattern(int16_t pattern) { if (pattern > MAX_PATTERNS-1) pattern = MAX_PATTERNS-1; song->currPattern = modPattern = (int8_t)pattern; } void storeTempVariables(void) // this one is accessed in other files, so non-static { oldBPM = song->currBPM; oldRow = song->currRow; oldOrder = song->currOrder; oldSpeed = song->currSpeed; oldPattern = song->currPattern; } static void setVUMeterHeight(moduleChannel_t *ch) { uint8_t vol; if (editor.muted[ch->n_chanindex]) return; vol = ch->n_volume; if ((ch->n_cmd & 0xF00) == 0xC00) // handle Cxx effect vol = ch->n_cmd & 0xFF; if (vol > 64) vol = 64; if (!editor.songPlaying) { editor.vuMeterVolumes[ch->n_chanindex] = vuMeterHeights[vol]; } else { ch->syncVuVolume = vol; ch->syncFlags |= UPDATE_VUMETER; } } static void updateFunk(moduleChannel_t *ch) { const int8_t funkSpeed = ch->n_glissfunk >> 4; if (funkSpeed == 0) return; ch->n_funkoffset += funkTable[funkSpeed]; if (ch->n_funkoffset >= 128) { ch->n_funkoffset = 0; if (ch->n_loopstart != NULL && ch->n_wavestart != NULL) // ProTracker bugfix { if (++ch->n_wavestart >= ch->n_loopstart + (ch->n_replen << 1)) ch->n_wavestart = ch->n_loopstart; *ch->n_wavestart = -1 - *ch->n_wavestart; } } } static void setGlissControl(moduleChannel_t *ch) { ch->n_glissfunk = (ch->n_glissfunk & 0xF0) | (ch->n_cmd & 0x0F); } static void setVibratoControl(moduleChannel_t *ch) { ch->n_wavecontrol = (ch->n_wavecontrol & 0xF0) | (ch->n_cmd & 0x0F); } static void setFineTune(moduleChannel_t *ch) { ch->n_finetune = ch->n_cmd & 0xF; } static void jumpLoop(moduleChannel_t *ch) { uint8_t tempParam; if (song->tick != 0) return; if ((ch->n_cmd & 0xF) == 0) { ch->n_pattpos = song->row; } else { if (ch->n_loopcount == 0) ch->n_loopcount = ch->n_cmd & 0xF; else if (--ch->n_loopcount == 0) return; pBreakPosition = ch->n_pattpos; pBreakFlag = true; // stuff used for MOD2WAV to determine if the song has reached its end if (editor.isWAVRendering) { for (tempParam = pBreakPosition; tempParam <= song->row; tempParam++) editor.rowVisitTable[(modOrder * MOD_ROWS) + tempParam] = false; } } } static void setTremoloControl(moduleChannel_t *ch) { ch->n_wavecontrol = ((ch->n_cmd & 0xF) << 4) | (ch->n_wavecontrol & 0xF); } /* This is a little used effect, despite being present in original ProTracker. ** E8x was sometimes entirely replaced with code used for demo fx syncing in ** demo mod players, so it can be turned off by looking at DISABLE_E8X in ** protracker.ini if you so desire. */ static void karplusStrong(moduleChannel_t *ch) { int8_t a, b; if (config.disableE8xEffect) return; if (ch->n_loopstart == NULL) return; // ProTracker bugfix int8_t *ptr8 = ch->n_loopstart; int16_t end = ((ch->n_replen * 2) & 0xFFFF) - 2; do { a = ptr8[0]; b = ptr8[1]; *ptr8++ = (a + b) >> 1; } while (--end >= 0); a = ptr8[0]; b = ch->n_loopstart[0]; *ptr8 = (a + b) >> 1; } static void doRetrg(moduleChannel_t *ch) { paulaSetData(ch->n_chanindex, ch->n_start); // n_start is increased on 9xx paulaSetLength(ch->n_chanindex, ch->n_length); paulaSetPeriod(ch->n_chanindex, ch->n_period); paulaStartDMA(ch->n_chanindex); // these take effect after the current DMA cycle is done paulaSetData(ch->n_chanindex, ch->n_loopstart); paulaSetLength(ch->n_chanindex, ch->n_replen); ch->syncAnalyzerVolume = ch->n_volume; ch->syncAnalyzerPeriod = ch->n_period; ch->syncFlags |= UPDATE_ANALYZER; setVUMeterHeight(ch); } static void retrigNote(moduleChannel_t *ch) { if ((ch->n_cmd & 0xF) > 0) { if (song->tick == 0 && (ch->n_note & 0xFFF) > 0) return; if (song->tick % (ch->n_cmd & 0xF) == 0) doRetrg(ch); } } static void volumeSlide(moduleChannel_t *ch) { uint8_t param = ch->n_cmd & 0xFF; if ((param & 0xF0) == 0) { ch->n_volume -= param & 0x0F; if (ch->n_volume < 0) ch->n_volume = 0; } else { ch->n_volume += param >> 4; if (ch->n_volume > 64) ch->n_volume = 64; } } static void volumeFineUp(moduleChannel_t *ch) { if (song->tick == 0) { ch->n_volume += ch->n_cmd & 0xF; if (ch->n_volume > 64) ch->n_volume = 64; } } static void volumeFineDown(moduleChannel_t *ch) { if (song->tick == 0) { ch->n_volume -= ch->n_cmd & 0xF; if (ch->n_volume < 0) ch->n_volume = 0; } } static void noteCut(moduleChannel_t *ch) { if (song->tick == (ch->n_cmd & 0xF)) ch->n_volume = 0; } static void noteDelay(moduleChannel_t *ch) { if (song->tick == (ch->n_cmd & 0xF) && (ch->n_note & 0xFFF) > 0) doRetrg(ch); } static void patternDelay(moduleChannel_t *ch) { if (song->tick == 0 && pattDelTime2 == 0) pattDelTime = (ch->n_cmd & 0xF) + 1; } static void funkIt(moduleChannel_t *ch) { if (song->tick == 0) { ch->n_glissfunk = ((ch->n_cmd & 0xF) << 4) | (ch->n_glissfunk & 0xF); if ((ch->n_glissfunk & 0xF0) > 0) updateFunk(ch); } } static void positionJump(moduleChannel_t *ch) { modOrder = (ch->n_cmd & 0xFF) - 1; // B00 results in -1, but it safely jumps to order 0 pBreakPosition = 0; posJumpAssert = true; } static void volumeChange(moduleChannel_t *ch) { ch->n_volume = ch->n_cmd & 0xFF; if ((uint8_t)ch->n_volume > 64) ch->n_volume = 64; } static void patternBreak(moduleChannel_t *ch) { pBreakPosition = (((ch->n_cmd & 0xF0) >> 4) * 10) + (ch->n_cmd & 0x0F); if ((uint8_t)pBreakPosition > 63) pBreakPosition = 0; posJumpAssert = true; } static void setSpeed(moduleChannel_t *ch) { if ((ch->n_cmd & 0xFF) > 0) { if (editor.timingMode == TEMPO_MODE_VBLANK || (ch->n_cmd & 0xFF) < 32) modSetSpeed(ch->n_cmd & 0xFF); else ciaSetBPM = ch->n_cmd & 0xFF; // the CIA chip doesn't use its new timer value until the next interrupt, so change it later } else { // F00 - stop song doStopSong = true; } } static void arpeggio(moduleChannel_t *ch) { uint8_t arpTick, arpNote; const int16_t *periods; arpTick = song->tick % 3; // 0, 1, 2 if (arpTick == 1) { arpNote = (uint8_t)(ch->n_cmd >> 4); } else if (arpTick == 2) { arpNote = ch->n_cmd & 0xF; } else // arpTick 0 { paulaSetPeriod(ch->n_chanindex, ch->n_period); return; } /* 8bitbubsy: If the finetune is -1, this can overflow up to ** 15 words outside of the table. The table is padded with ** the correct overflow values to allow this to safely happen ** and sound correct at the same time. */ periods = &periodTable[ch->n_finetune * 37]; for (int32_t baseNote = 0; baseNote < 37; baseNote++) { if (ch->n_period >= periods[baseNote]) { paulaSetPeriod(ch->n_chanindex, periods[baseNote+arpNote]); break; } } } static void portaUp(moduleChannel_t *ch) { ch->n_period -= (ch->n_cmd & 0xFF) & lowMask; lowMask = 0xFF; if ((ch->n_period & 0xFFF) < 113) // PT BUG: sign removed before comparison, underflow not clamped! ch->n_period = (ch->n_period & 0xF000) | 113; paulaSetPeriod(ch->n_chanindex, ch->n_period & 0xFFF); } static void portaDown(moduleChannel_t *ch) { ch->n_period += (ch->n_cmd & 0xFF) & lowMask; lowMask = 0xFF; if ((ch->n_period & 0xFFF) > 856) ch->n_period = (ch->n_period & 0xF000) | 856; paulaSetPeriod(ch->n_chanindex, ch->n_period & 0xFFF); } static void filterOnOff(moduleChannel_t *ch) { if (song->tick == 0) // added this (just pointless to call this during all ticks!) { const bool filterOn = (ch->n_cmd & 1) ^ 1; setLEDFilter(filterOn, false); } } static void finePortaUp(moduleChannel_t *ch) { if (song->tick == 0) { lowMask = 0xF; portaUp(ch); } } static void finePortaDown(moduleChannel_t *ch) { if (song->tick == 0) { lowMask = 0xF; portaDown(ch); } } static void setTonePorta(moduleChannel_t *ch) { uint8_t i; const int16_t *portaPointer; uint16_t note; note = ch->n_note & 0xFFF; portaPointer = &periodTable[ch->n_finetune * 37]; i = 0; while (true) { // portaPointer[36] = 0, so i=36 is safe if (note >= portaPointer[i]) break; if (++i >= 37) { i = 35; break; } } if ((ch->n_finetune & 8) && i > 0) i--; ch->n_wantedperiod = portaPointer[i]; ch->n_toneportdirec = 0; if (ch->n_period == ch->n_wantedperiod) ch->n_wantedperiod = 0; else if (ch->n_period > ch->n_wantedperiod) ch->n_toneportdirec = 1; } static void tonePortNoChange(moduleChannel_t *ch) { uint8_t i; const int16_t *portaPointer; if (ch->n_wantedperiod <= 0) return; if (ch->n_toneportdirec > 0) { ch->n_period -= ch->n_toneportspeed; if (ch->n_period <= ch->n_wantedperiod) { ch->n_period = ch->n_wantedperiod; ch->n_wantedperiod = 0; } } else { ch->n_period += ch->n_toneportspeed; if (ch->n_period >= ch->n_wantedperiod) { ch->n_period = ch->n_wantedperiod; ch->n_wantedperiod = 0; } } if ((ch->n_glissfunk & 0xF) == 0) { paulaSetPeriod(ch->n_chanindex, ch->n_period); } else { portaPointer = &periodTable[ch->n_finetune * 37]; i = 0; while (true) { // portaPointer[36] = 0, so i=36 is safe if (ch->n_period >= portaPointer[i]) break; if (++i >= 37) { i = 35; break; } } paulaSetPeriod(ch->n_chanindex, portaPointer[i]); } } static void tonePortamento(moduleChannel_t *ch) { if ((ch->n_cmd & 0xFF) > 0) { ch->n_toneportspeed = ch->n_cmd & 0xFF; ch->n_cmd &= 0xFF00; } tonePortNoChange(ch); } static void vibrato2(moduleChannel_t *ch) { uint16_t vibratoData; const uint8_t vibratoPos = (ch->n_vibratopos >> 2) & 0x1F; const uint8_t vibratoType = ch->n_wavecontrol & 3; if (vibratoType == 0) // sine { vibratoData = vibratoTable[vibratoPos]; } else if (vibratoType == 1) // ramp { if (ch->n_vibratopos < 128) vibratoData = vibratoPos << 3; else vibratoData = 255 - (vibratoPos << 3); } else // square { vibratoData = 255; } vibratoData = (vibratoData * (ch->n_vibratocmd & 0xF)) >> 7; if (ch->n_vibratopos < 128) vibratoData = ch->n_period + vibratoData; else vibratoData = ch->n_period - vibratoData; paulaSetPeriod(ch->n_chanindex, vibratoData); ch->n_vibratopos += (ch->n_vibratocmd >> 2) & 0x3C; } static void vibrato(moduleChannel_t *ch) { if ((ch->n_cmd & 0x0F) > 0) ch->n_vibratocmd = (ch->n_vibratocmd & 0xF0) | (ch->n_cmd & 0x0F); if ((ch->n_cmd & 0xF0) > 0) ch->n_vibratocmd = (ch->n_cmd & 0xF0) | (ch->n_vibratocmd & 0x0F); vibrato2(ch); } static void tonePlusVolSlide(moduleChannel_t *ch) { tonePortNoChange(ch); volumeSlide(ch); } static void vibratoPlusVolSlide(moduleChannel_t *ch) { vibrato2(ch); volumeSlide(ch); } static void tremolo(moduleChannel_t *ch) { int16_t tremoloData; if ((ch->n_cmd & 0x0F) > 0) ch->n_tremolocmd = (ch->n_tremolocmd & 0xF0) | (ch->n_cmd & 0x0F); if ((ch->n_cmd & 0xF0) > 0) ch->n_tremolocmd = (ch->n_cmd & 0xF0) | (ch->n_tremolocmd & 0x0F); const uint8_t tremoloPos = (ch->n_tremolopos >> 2) & 0x1F; const uint8_t tremoloType = (ch->n_wavecontrol >> 4) & 3; if (tremoloType == 0) // sine { tremoloData = vibratoTable[tremoloPos]; } else if (tremoloType == 1) // ramp { if (ch->n_vibratopos < 128) // PT bug, should've been ch->n_tremolopos tremoloData = tremoloPos << 3; else tremoloData = 255 - (tremoloPos << 3); } else // square { tremoloData = 255; } tremoloData = ((uint16_t)tremoloData * (ch->n_tremolocmd & 0xF)) >> 6; if (ch->n_tremolopos < 128) { tremoloData = ch->n_volume + tremoloData; if (tremoloData > 64) tremoloData = 64; } else { tremoloData = ch->n_volume - tremoloData; if (tremoloData < 0) tremoloData = 0; } paulaSetVolume(ch->n_chanindex, tremoloData); ch->n_tremolopos += (ch->n_tremolocmd >> 2) & 0x3C; } static void sampleOffset(moduleChannel_t *ch) { if ((ch->n_cmd & 0xFF) > 0) ch->n_sampleoffset = ch->n_cmd & 0xFF; uint16_t newOffset = ch->n_sampleoffset << 7; // this signed test is the reason for the 9xx "sample >64kB = silence" bug if ((int16_t)newOffset < (int16_t)ch->n_length) { ch->n_length -= newOffset; ch->n_start += newOffset << 1; } else { ch->n_length = 1; } } static void E_Commands(moduleChannel_t *ch) { const uint8_t ecmd = (ch->n_cmd & 0x00F0) >> 4; switch (ecmd) { case 0x0: filterOnOff(ch); return; case 0x1: finePortaUp(ch); return; case 0x2: finePortaDown(ch); return; case 0x3: setGlissControl(ch); return; case 0x4: setVibratoControl(ch); return; case 0x5: setFineTune(ch); return; case 0x6: jumpLoop(ch); return; case 0x7: setTremoloControl(ch); return; case 0x8: karplusStrong(ch); return; case 0xE: patternDelay(ch); return; default: break; } if (editor.muted[ch->n_chanindex]) return; switch (ecmd) { case 0x9: retrigNote(ch); return; case 0xA: volumeFineUp(ch); return; case 0xB: volumeFineDown(ch); return; case 0xC: noteCut(ch); return; case 0xD: noteDelay(ch); return; case 0xF: funkIt(ch); return; default: break; } } static void checkMoreEffects(moduleChannel_t *ch) { const uint8_t cmd = (ch->n_cmd & 0x0F00) >> 8; switch (cmd) { case 0x9: sampleOffset(ch); return; // note the returns here, not breaks! case 0xB: positionJump(ch); return; case 0xD: patternBreak(ch); return; case 0xE: E_Commands(ch); return; case 0xF: setSpeed(ch); return; default: break; } if (editor.muted[ch->n_chanindex]) return; if (cmd == 0xC) { volumeChange(ch); return; } paulaSetPeriod(ch->n_chanindex, ch->n_period); } static void chkefx2(moduleChannel_t *ch) { updateFunk(ch); if ((ch->n_cmd & 0xFFF) == 0) return; const uint8_t cmd = (ch->n_cmd & 0x0F00) >> 8; switch (cmd) { case 0x0: arpeggio(ch); return; // note the returns here, not breaks! case 0x1: portaUp(ch); return; case 0x2: portaDown(ch); return; case 0x3: tonePortamento(ch); return; case 0x4: vibrato(ch); return; case 0x5: tonePlusVolSlide(ch); return; case 0x6: vibratoPlusVolSlide(ch); return; case 0xE: E_Commands(ch); return; default: break; } paulaSetPeriod(ch->n_chanindex, ch->n_period); if (cmd == 0x7) tremolo(ch); else if (cmd == 0xA) volumeSlide(ch); } static void checkEffects(moduleChannel_t *ch) { if (editor.muted[ch->n_chanindex]) return; chkefx2(ch); /* This is not very clear in the original PT replayer code, ** but the tremolo effect skips chkefx2()'s return address ** in the stack so that it jumps to checkEffects()'s return ** address instead of ending up here. In other words, volume ** is not updated here after tremolo (it's done inside the ** tremolo routine itself). */ const uint8_t cmd = (ch->n_cmd & 0x0F00) >> 8; if (cmd != 0x7) paulaSetVolume(ch->n_chanindex, ch->n_volume); } static void setPeriod(moduleChannel_t *ch) { int32_t i; uint16_t note = ch->n_note & 0xFFF; for (i = 0; i < 37; i++) { // periodTable[36] = 0, so i=36 is safe if (note >= periodTable[i]) break; } // yes it's safe if i=37 because of zero-padding ch->n_period = periodTable[(ch->n_finetune * 37) + i]; if ((ch->n_cmd & 0xFF0) != 0xED0) // no note delay { if ((ch->n_wavecontrol & 0x04) == 0) ch->n_vibratopos = 0; if ((ch->n_wavecontrol & 0x40) == 0) ch->n_tremolopos = 0; paulaSetLength(ch->n_chanindex, ch->n_length); paulaSetData(ch->n_chanindex, ch->n_start); if (ch->n_start == NULL) { ch->n_loopstart = NULL; paulaSetLength(ch->n_chanindex, 1); ch->n_replen = 1; } paulaSetPeriod(ch->n_chanindex, ch->n_period); if (!editor.muted[ch->n_chanindex]) { paulaStartDMA(ch->n_chanindex); ch->syncAnalyzerVolume = ch->n_volume; ch->syncAnalyzerPeriod = ch->n_period; ch->syncFlags |= UPDATE_ANALYZER; setVUMeterHeight(ch); } else { paulaStopDMA(ch->n_chanindex); } } checkMoreEffects(ch); } static void checkMetronome(moduleChannel_t *ch, note_t *note) { if (editor.metroFlag && editor.metroChannel > 0) { if (ch->n_chanindex == editor.metroChannel-1 && (song->row % editor.metroSpeed) == 0) { note->sample = 0x1F; note->period = (((song->row / editor.metroSpeed) % editor.metroSpeed) == 0) ? 160 : 214; } } } static void playVoice(moduleChannel_t *ch) { uint8_t cmd; moduleSample_t *s; note_t note; if (ch->n_note == 0 && ch->n_cmd == 0) paulaSetPeriod(ch->n_chanindex, ch->n_period); note = song->patterns[modPattern][(song->row * AMIGA_VOICES) + ch->n_chanindex]; checkMetronome(ch, ¬e); ch->n_note = note.period; ch->n_cmd = (note.command << 8) | note.param; if (note.sample >= 1 && note.sample <= 31) // SAFETY BUG FIX: don't handle sample-numbers >31 { ch->n_samplenum = note.sample - 1; s = &song->samples[ch->n_samplenum]; ch->n_start = &song->sampleData[s->offset]; ch->n_finetune = s->fineTune & 0xF; ch->n_volume = s->volume; ch->n_length = (uint16_t)(s->length >> 1); ch->n_replen = (uint16_t)(s->loopLength >> 1); const uint16_t repeat = (uint16_t)(s->loopStart >> 1); if (repeat > 0) { ch->n_loopstart = ch->n_start + (repeat << 1); ch->n_wavestart = ch->n_loopstart; ch->n_length = repeat + ch->n_replen; } else { ch->n_loopstart = ch->n_start; ch->n_wavestart = ch->n_start; } // non-PT2 requirement (set safe sample space for uninitialized voices - f.ex. "the ultimate beeper.mod") if (ch->n_length == 0) ch->n_loopstart = ch->n_wavestart = &song->sampleData[config.reservedSampleOffset]; // 128K reserved sample } if ((ch->n_note & 0xFFF) > 0) { if ((ch->n_cmd & 0xFF0) == 0xE50) // set finetune { setFineTune(ch); setPeriod(ch); } else { cmd = (ch->n_cmd & 0x0F00) >> 8; if (cmd == 3 || cmd == 5) { setVUMeterHeight(ch); setTonePorta(ch); checkMoreEffects(ch); } else if (cmd == 9) { checkMoreEffects(ch); setPeriod(ch); } else { setPeriod(ch); } } } else { checkMoreEffects(ch); } } static void updateUIPositions(void) { // don't update UI under MOD2WAV/PAT2SMP rendering if (editor.isWAVRendering || editor.isSMPRendering) return; song->currRow = song->row; song->currOrder = modOrder; song->currPattern = modPattern; uint16_t *currPatPtr = &song->header.order[modOrder]; editor.currPatternDisp = currPatPtr; editor.currPosEdPattDisp = currPatPtr; editor.currPatternDisp = currPatPtr; editor.currPosEdPattDisp = currPatPtr; ui.updateSongPos = true; ui.updateSongPattern = true; ui.updateCurrPattText = true; ui.updatePatternData = true; if (ui.posEdScreenShown) ui.updatePosEd = true; } static void nextPosition(void) { if (editor.isSMPRendering) modRenderDone = true; song->row = pBreakPosition; pBreakPosition = 0; posJumpAssert = false; if (editor.playMode != PLAY_MODE_PATTERN || (editor.currMode == MODE_RECORD && editor.recordMode != RECORD_PATT)) { if (editor.stepPlayEnabled) { doStopIt(true); editor.stepPlayEnabled = false; editor.stepPlayBackwards = false; song->currRow = song->row; return; } modOrder = (modOrder + 1) & 0x7F; if (modOrder >= song->header.numOrders) { modOrder = 0; if (config.compoMode) // stop song for music competitions playing { doStopIt(true); turnOffVoices(); modOrder = 0; modPattern = (int8_t)song->header.order[modOrder]; song->row = 0; updateUIPositions(); } if (editor.isWAVRendering) modRenderDone = true; } modPattern = (int8_t)song->header.order[modOrder]; if (modPattern > MAX_PATTERNS-1) modPattern = MAX_PATTERNS-1; } } static void increasePlaybackTimer(void) { // the timer is not counting in "play pattern" mode if (editor.playMode != PLAY_MODE_PATTERN && modBPM >= 32 && modBPM <= 255) editor.musicTime64 += musicTimeTab64[modBPM-32]; } static void setCurrRowToVisited(void) // for MOD2WAV { if (editor.isWAVRendering) editor.rowVisitTable[(modOrder * MOD_ROWS) + song->row] = true; } static bool renderEndCheck(void) // for MOD2WAV/PAT2SMP { if (!editor.isWAVRendering && !editor.isSMPRendering) return true; // we're not doing MOD2WAV/PAT2SMP bool noPatternDelay = pattDelTime2 == 0; if (noPatternDelay && song->tick == song->speed-1) { if (editor.isSMPRendering) { if (modRenderDone) return false; // we're done rendering } if (editor.isWAVRendering) { bool rowVisited = editor.rowVisitTable[(modOrder * MOD_ROWS) + song->row]; if (rowVisited || modRenderDone) return false; // we're done rendering } } return true; } bool intMusic(void) // replayer ticker { // quirk: CIA BPM changes are delayed by one tick in PT, so handle previous tick's BPM change now if (ciaSetBPM != -1) { const int32_t newBPM = ciaSetBPM; modSetTempo(newBPM, false); ciaSetBPM = -1; } increasePlaybackTimer(); if (!editor.stepPlayEnabled) song->tick++; bool readNewNote = false; if ((uint32_t)song->tick >= (uint32_t)song->speed) { song->tick = 0; readNewNote = true; } if (readNewNote || editor.stepPlayEnabled) // tick 0 { if (pattDelTime2 == 0) // no pattern delay, time to read note data { setCurrRowToVisited(); // for MOD2WAV/PAT2SMP updateUIPositions(); // update current song positions in UI // read note data and trigger voices moduleChannel_t *c = song->channels; for (int32_t i = 0; i < AMIGA_VOICES; i++, c++) { playVoice(c); paulaSetVolume(i, c->n_volume); // these take effect after the current DMA cycle is done paulaSetData(i, c->n_loopstart); paulaSetLength(i, c->n_replen); } } else // pattern delay is on-going { moduleChannel_t *c = song->channels; for (int32_t i = 0; i < AMIGA_VOICES; i++, c++) checkEffects(c); } // increase row if (!editor.stepPlayBackwards) { song->row++; song->rowsCounter++; // for MOD2WAV's progress bar } if (pattDelTime > 0) { pattDelTime2 = pattDelTime; pattDelTime = 0; } // undo row increase if pattern delay is on-going if (pattDelTime2 > 0) { pattDelTime2--; if (pattDelTime2 > 0) { song->row--; song->rowsCounter--; // for MOD2WAV's progress bar } } if (pBreakFlag) { song->row = pBreakPosition; pBreakPosition = 0; pBreakFlag = false; } // step-play handling if (editor.stepPlayEnabled) { doStopIt(true); song->currRow = song->row & 0x3F; editor.stepPlayEnabled = false; editor.stepPlayBackwards = false; ui.updatePatternData = true; return true; } if (song->row >= MOD_ROWS || posJumpAssert) nextPosition(); // for pattern block mark feature if (editor.blockMarkFlag) ui.updateStatusText = true; } else // tick > 0 (handle effects) { moduleChannel_t *c = song->channels; for (int32_t i = 0; i < AMIGA_VOICES; i++, c++) checkEffects(c); if (posJumpAssert) nextPosition(); } // command F00 = stop song, do it here (so that the scopes are updated properly) if (doStopSong) { doStopSong = false; editor.songPlaying = false; editor.playMode = PLAY_MODE_NORMAL; editor.currMode = MODE_IDLE; pointerResetThreadSafe(); // set normal gray mouse pointer } return renderEndCheck(); // MOD2WAV/PAT2SMP listens to the return value (true = not done yet) } void modSetPattern(uint8_t pattern) { modPattern = pattern; song->currPattern = modPattern; ui.updateCurrPattText = true; } void modSetPos(int16_t order, int16_t row) { int16_t posEdPos; if (row != -1) { row = CLAMP(row, 0, 63); song->tick = 0; song->row = (int8_t)row; song->currRow = (int8_t)row; } if (order != -1) { if (order >= 0) { modOrder = order; song->currOrder = order; ui.updateSongPos = true; if (editor.currMode == MODE_PLAY && editor.playMode == PLAY_MODE_NORMAL) { modPattern = (int8_t)song->header.order[order]; if (modPattern > MAX_PATTERNS-1) modPattern = MAX_PATTERNS-1; song->currPattern = modPattern; ui.updateCurrPattText = true; } ui.updateSongPattern = true; editor.currPatternDisp = &song->header.order[modOrder]; posEdPos = song->currOrder; if (posEdPos > song->header.numOrders-1) posEdPos = song->header.numOrders-1; editor.currPosEdPattDisp = &song->header.order[posEdPos]; if (ui.posEdScreenShown) ui.updatePosEd = true; } } ui.updatePatternData = true; if (editor.blockMarkFlag) ui.updateStatusText = true; } void modSetTempo(int32_t bpm, bool doLockAudio) { if (bpm < 32 || bpm > 255) return; const bool audioWasntLocked = !audio.locked; if (doLockAudio && audioWasntLocked) lockAudio(); modBPM = bpm; if (!editor.isSMPRendering && !editor.isWAVRendering) { song->currBPM = bpm; ui.updateSongBPM = true; } bpm -= 32; // 32..255 -> 0..223 int64_t samplesPerTick64; if (editor.isSMPRendering) samplesPerTick64 = editor.pat2SmpHQ ? audio.bpmTable28kHz[bpm] : audio.bpmTable20kHz[bpm]; else samplesPerTick64 = audio.bpmTable[bpm]; audio.samplesPerTick64 = samplesPerTick64; // calculate tick time length for audio/video sync timestamp const uint64_t tickTimeLen64 = audio.tickLengthTable[bpm]; const uint32_t tickTimeLen = tickTimeLen64 >> 32; const uint32_t tickTimeLenFrac = (uint32_t)tickTimeLen64; setSyncTickTimeLen(tickTimeLen, tickTimeLenFrac); if (doLockAudio && audioWasntLocked) unlockAudio(); } void modStop(void) { editor.songPlaying = false; turnOffVoices(); if (song != NULL) { moduleChannel_t *c = song->channels; for (int32_t i = 0; i < AMIGA_VOICES; i++, c++) { c->n_wavecontrol = 0; c->n_glissfunk = 0; c->n_finetune = 0; c->n_loopcount = 0; } } pBreakFlag = false; pattDelTime = 0; pattDelTime2 = 0; pBreakPosition = 0; posJumpAssert = false; modRenderDone = true; doStopSong = false; // just in case this flag was stuck from command F00 (stop song) } void playPattern(int8_t startRow) { if (!editor.stepPlayEnabled) pointerSetMode(POINTER_MODE_PLAY, DO_CARRY); audio.tickSampleCounter64 = 0; // zero tick sample counter so that it will instantly initiate a tick song->currRow = song->row = startRow & 0x3F; song->tick = song->speed; ciaSetBPM = -1; editor.playMode = PLAY_MODE_PATTERN; editor.currMode = MODE_PLAY; editor.didQuantize = false; editor.songPlaying = true; } void incPatt(void) { modPattern++; if (modPattern > MAX_PATTERNS-1) modPattern = 0; song->currPattern = modPattern; ui.updatePatternData = true; ui.updateCurrPattText = true; } void decPatt(void) { modPattern--; if (modPattern < 0) modPattern = MAX_PATTERNS - 1; song->currPattern = modPattern; ui.updatePatternData = true; ui.updateCurrPattText = true; } void modPlay(int16_t patt, int16_t order, int8_t row) { uint8_t oldPlayMode, oldMode; const bool audioWasntLocked = !audio.locked; if (audioWasntLocked) lockAudio(); doStopIt(false); turnOffVoices(); audio.tickSampleCounter64 = 0; // zero tick sample counter so that it will instantly initiate a tick ciaSetBPM = -1; if (row != -1) { if (row >= 0 && row <= 63) { song->row = row; song->currRow = row; } } else { song->row = 0; song->currRow = 0; } if (editor.playMode != PLAY_MODE_PATTERN) { if (modOrder >= song->header.numOrders) { modOrder = 0; song->currOrder = 0; } if (order >= 0 && order < song->header.numOrders) { modOrder = order; song->currOrder = order; } if (order >= song->header.numOrders) { modOrder = 0; song->currOrder = 0; } } if (patt >= 0 && patt <= MAX_PATTERNS-1) song->currPattern = modPattern = (int8_t)patt; else song->currPattern = modPattern = (int8_t)song->header.order[modOrder]; editor.currPatternDisp = &song->header.order[modOrder]; editor.currPosEdPattDisp = &song->header.order[modOrder]; oldPlayMode = editor.playMode; oldMode = editor.currMode; editor.playMode = oldPlayMode; editor.currMode = oldMode; song->tick = song->speed-1; modRenderDone = false; editor.songPlaying = true; editor.didQuantize = false; if (editor.playMode != PLAY_MODE_PATTERN) editor.musicTime64 = 0; // don't reset playback counter in "play/rec pattern" mode if (audioWasntLocked) unlockAudio(); if (!editor.isSMPRendering && !editor.isWAVRendering) { ui.updateSongPos = true; ui.updatePatternData = true; ui.updateSongPattern = true; ui.updateCurrPattText = true; } } void clearSong(void) { uint8_t i; moduleChannel_t *ch; assert(song != NULL); if (song == NULL) return; memset(song->header.order, 0, sizeof (song->header.order)); memset(song->header.name, 0, sizeof (song->header.name)); editor.muted[0] = false; editor.muted[1] = false; editor.muted[2] = false; editor.muted[3] = false; editor.f6Pos = 0; editor.f7Pos = 16; editor.f8Pos = 32; editor.f9Pos = 48; editor.f10Pos = 63; editor.musicTime64 = 0; editor.metroFlag = false; editor.currSample = 0; editor.editMoveAdd = 1; editor.blockMarkFlag = false; editor.swapChannelFlag = false; song->header.numOrders = 1; for (i = 0; i < MAX_PATTERNS; i++) memset(song->patterns[i], 0, (MOD_ROWS * AMIGA_VOICES) * sizeof (note_t)); for (i = 0; i < AMIGA_VOICES; i++) { ch = &song->channels[i]; ch->n_wavecontrol = 0; ch->n_glissfunk = 0; ch->n_finetune = 0; ch->n_loopcount = 0; } modSetPos(0, 0); // this also refreshes pattern data song->currOrder = 0; song->currPattern = 0; editor.currPatternDisp = &song->header.order[0]; editor.currPosEdPattDisp = &song->header.order[0]; modSetTempo(editor.initialTempo, true); modSetSpeed(editor.initialSpeed); setLEDFilter(false, true); // real PT doesn't do this there, but that's insane updateCurrSample(); ui.updateSongSize = true; renderMuteButtons(); updateWindowTitle(MOD_IS_MODIFIED); } void clearSamples(void) { moduleSample_t *s; assert(song != NULL); if (song == NULL) return; for (uint8_t i = 0; i < MOD_SAMPLES; i++) { s = &song->samples[i]; s->fineTune = 0; s->length = 0; s->loopLength = 2; s->loopStart = 0; s->volume = 0; memset(s->text, 0, sizeof (s->text)); } memset(song->sampleData, 0, (MOD_SAMPLES + 1) * config.maxSampleLength); editor.currSample = 0; editor.hiLowInstr = 0; editor.sampleZero = false; ui.editOpScreenShown = false; ui.aboutScreenShown = false; editor.blockMarkFlag = false; editor.samplePos = 0; updateCurrSample(); updateWindowTitle(MOD_IS_MODIFIED); } void clearAll(void) { clearSamples(); clearSong(); updateWindowTitle(MOD_NOT_MODIFIED); } void modFree(void) { uint8_t i; if (song == NULL) return; // not allocated const bool audioWasntLocked = !audio.locked; if (audioWasntLocked) lockAudio(); turnOffVoices(); for (i = 0; i < MAX_PATTERNS; i++) { if (song->patterns[i] != NULL) free(song->patterns[i]); } if (song->sampleData != NULL) free(song->sampleData); free(song); song = NULL; if (audioWasntLocked) unlockAudio(); } void restartSong(void) // for the beginning of MOD2WAV/PAT2SMP { if (editor.songPlaying) modStop(); editor.playMode = PLAY_MODE_NORMAL; editor.blockMarkFlag = false; audio.forceSoundCardSilence = true; song->row = 0; song->currRow = 0; song->rowsCounter = 0; memset(editor.rowVisitTable, 0, MOD_ORDERS * MOD_ROWS); // for MOD2WAV if (editor.isSMPRendering) { modPlay(DONT_SET_PATTERN, DONT_SET_ORDER, DONT_SET_ROW); } else { song->currSpeed = 6; song->currBPM = 125; modSetSpeed(6); modSetTempo(125, true); modPlay(DONT_SET_PATTERN, 0, 0); } } // this function is meant for the end of MOD2WAV/PAT2SMP void resetSong(void) // only call this after storeTempVariables() has been called! { modStop(); editor.songPlaying = false; editor.playMode = PLAY_MODE_NORMAL; editor.currMode = MODE_IDLE; turnOffVoices(); memset((int8_t *)editor.vuMeterVolumes, 0, sizeof (editor.vuMeterVolumes)); memset((int8_t *)editor.realVuMeterVolumes, 0, sizeof (editor.realVuMeterVolumes)); memset((int8_t *)editor.spectrumVolumes, 0, sizeof (editor.spectrumVolumes)); memset(song->channels, 0, sizeof (song->channels)); for (uint8_t i = 0; i < AMIGA_VOICES; i++) song->channels[i].n_chanindex = i; modOrder = oldOrder; modPattern = (int8_t)oldPattern; song->row = oldRow; song->currRow = oldRow; song->currBPM = oldBPM; song->currOrder = oldOrder; song->currPattern = oldPattern; editor.currPosDisp = &song->currOrder; editor.currEditPatternDisp = &song->currPattern; editor.currPatternDisp = &song->header.order[song->currOrder]; editor.currPosEdPattDisp = &song->header.order[song->currOrder]; modSetSpeed(oldSpeed); modSetTempo(oldBPM, true); doStopIt(true); song->tick = 0; modRenderDone = false; audio.forceSoundCardSilence = false; }