ref: 3cc247773294861e50209f6e4f11224dd89112fb
dir: /modules/butbp.c/
/* * Butbp * * This is an implementation of a 2nd-order butterworth * bandpass filter, discretized using the bilinear transform. * * For more information on using the BLT on 2nd-order * butterworth filters, see: * * https://ccrma.stanford.edu/~jos/filters/Example_Second_Order_Butterworth_Lowpass.html */ #include <math.h> #include <stdint.h> #include <stdlib.h> #define ROOT2 (1.4142135623730950488) #ifndef M_PI #define M_PI 3.14159265358979323846 /* pi */ #endif #include "soundpipe.h" int sp_butbp_create(sp_butbp **p) { *p = malloc(sizeof(sp_butbp)); return SP_OK; } int sp_butbp_destroy(sp_butbp **p) { free(*p); return SP_OK; } int sp_butbp_init(sp_data *sp, sp_butbp *p) { p->freq = 1000; p->bw = 10; p->pidsr = M_PI / sp->sr * 1.0; p->tpidsr = 2 * M_PI / sp->sr * 1.0; p->a[5] = p->a[6] = 0.0; p->lfreq = 0.0; p->lbw = 0.0; return SP_OK; } int sp_butbp_compute(sp_data *sp, sp_butbp *p, SPFLOAT *in, SPFLOAT *out) { SPFLOAT *a; SPFLOAT t, y; SPFLOAT bw, fr; a = p->a; if (p->bw <= 0.0) { *out = 0; return SP_OK; } bw = p->bw; fr = p->freq; if (bw != p->lbw || fr != p->lfreq) { SPFLOAT c, d; p->lfreq = fr; p->lbw = bw; /* Perform BLT and store components */ c = 1.0 / tan((SPFLOAT)(p->pidsr * bw)); d = 2.0 * cos((SPFLOAT)(p->tpidsr * fr)); a[0] = 1.0 / (1.0 + c); a[1] = 0.0; a[2] = -a[0]; a[3] = - c * d * a[0]; a[4] = (c - 1.0) * a[0]; } /* a5 = t(n - 1); a6 = t(n - 2) */ t = *in - a[3]*a[5] - a[4]*a[6]; y = t*a[0] + a[1]*a[5] + a[2]*a[6]; a[6] = a[5]; a[5] = t; *out = y; return SP_OK; }