ref: 6a7c384764bf6d69450037b1fb2ff3dd96b5e81c
dir: /modules/data/smoothdelay.lua/
sptbl["smoothdelay"] = {
files = {
module = "smoothdelay.c",
header = "smoothdelay.h",
example = "ex_smoothdelay.c",
},
func = {
create = "sp_smoothdelay_create",
destroy = "sp_smoothdelay_destroy",
init = "sp_smoothdelay_init",
compute = "sp_smoothdelay_compute",
},
params = {
mandatory = {
{
name = "maxdel",
type = "SPFLOAT",
description = "Maximum delay time (in seconds)",
default = 1.0
},
{
name = "interp",
type = "uint32_t",
description = "interpolation time (in samples)",
default = 1024
}
},
optional = {
{
name = "feedback",
type = "SPFLOAT",
description ="",
default = 0.1
},
{
name = "del",
type = "SPFLOAT",
description = "",
default = 0.5
},
}
},
modtype = "module",
description = [[Smooth variable delay line without varispeed pitch.
Smooth delay is based off the sdelay module in Faust. The smooth delay
algorithm involves a double delay line. Any time the delay time changes,
the delay time of buffer not heard changes, then is crossfaded to
that buffer.
]],
ninputs = 1,
noutputs = 1,
inputs = {
{
name = "in",
description = "Signal input."
},
},
outputs = {
{
name = "out",
description = "Signal output."
},
}
}