ref: 6a7c384764bf6d69450037b1fb2ff3dd96b5e81c
dir: /test/p/p_smoothdelay.c/
#include <stdlib.h>
#include <stdio.h>
#include "soundpipe.h"
#include "config.h"
int main() {
sp_data *sp;
sp_create(&sp);
sp_srand(sp, 12345);
sp->sr = SR;
sp->len = sp->sr * LEN;
uint32_t t, u;
SPFLOAT in = 0, out = 0;
sp_smoothdelay *unit[NUM];
for(u = 0; u < NUM; u++) {
sp_smoothdelay_create(&unit[u]);
sp_smoothdelay_init(sp, unit[u], 1.0, 1024);
}
for(t = 0; t < sp->len; t++) {
for(u = 0; u < NUM; u++) sp_smoothdelay_compute(sp, unit[u], &in, &out);
}
for(u = 0; u < NUM; u++) sp_smoothdelay_destroy(&unit[u]);
sp_destroy(&sp);
return 0;
}