ref: 6a7c384764bf6d69450037b1fb2ff3dd96b5e81c
dir: /test/t/t_butbp.c/
#include "soundpipe.h"
#include "md5.h"
#include "tap.h"
#include "test.h"
typedef struct {
sp_noise *ns;
sp_butbp *butbp;
int counter;
} UserData;
int t_butbp(sp_test *tst, sp_data *sp, const char *hash)
{
sp_srand(sp, 0);
uint32_t n;
int fail = 0;
SPFLOAT in = 0;
SPFLOAT out = 0;
UserData ud;
ud.counter = 0;
sp_noise_create(&ud.ns);
sp_butbp_create(&ud.butbp);
sp_noise_init(sp, ud.ns);
sp_butbp_init(sp, ud.butbp);
for(n = 0; n < tst->size; n++) {
in = 0;
out = 0;
if(ud.counter == 0) {
ud.butbp->freq= 500 + sp_rand(sp) % 4000;
}
sp_noise_compute(sp, ud.ns, NULL, &in);
sp_butbp_compute(sp, ud.butbp, &in, &out);
ud.counter = (ud.counter + 1) % 5000;
sp_test_add_sample(tst, out);
}
fail = sp_test_verify(tst, hash);
sp_noise_destroy(&ud.ns);
sp_butbp_destroy(&ud.butbp);
if(fail) return SP_NOT_OK;
else return SP_OK;
}