ref: 6a7c384764bf6d69450037b1fb2ff3dd96b5e81c
dir: /test/t/t_butlp.c/
#include "soundpipe.h"
#include "md5.h"
#include "tap.h"
#include "test.h"
typedef struct {
sp_noise *ns;
sp_butlp *butlp;
int counter;
} UserData;
int t_butlp(sp_test *tst, sp_data *sp, const char *hash)
{
sp_srand(sp, 0);
uint32_t n;
int fail = 0;
SPFLOAT in = 0;
SPFLOAT out = 0;
UserData ud;
ud.counter = 0;
sp_noise_create(&ud.ns);
sp_butlp_create(&ud.butlp);
sp_noise_init(sp, ud.ns);
sp_butlp_init(sp, ud.butlp);
for(n = 0; n < tst->size; n++) {
in = 0;
out = 0;
if(ud.counter == 0) {
ud.butlp->freq= 500 + sp_rand(sp) % 4000;
}
sp_noise_compute(sp, ud.ns, NULL, &in);
sp_butlp_compute(sp, ud.butlp, &in, &out);
ud.counter = (ud.counter + 1) % 5000;
sp_test_add_sample(tst, out);
}
fail = sp_test_verify(tst, hash);
sp_noise_destroy(&ud.ns);
sp_butlp_destroy(&ud.butlp);
if(fail) return SP_NOT_OK;
else return SP_OK;
}