ref: 6a7c384764bf6d69450037b1fb2ff3dd96b5e81c
dir: /test/t/t_fog.c/
#include "soundpipe.h"
#include "md5.h"
#include "tap.h"
#include "test.h"
typedef struct {
sp_fog *fog;
sp_ftbl *wav;
sp_ftbl *win;
sp_phasor *phs;
} UserData;
int t_fog(sp_test *tst, sp_data *sp, const char *hash)
{
uint32_t n;
int fail = 0;
SPFLOAT phs = 0, fog = 0;
sp_srand(sp, 1234567);
UserData ud;
sp_ftbl_loadfile(sp, &ud.wav, SAMPDIR "oneart.wav");
sp_ftbl_create(sp, &ud.win, 1024);
sp_fog_create(&ud.fog);
sp_phasor_create(&ud.phs);
sp_gen_composite(sp, ud.win, "0.5 0.5 270 0.5");
sp_fog_init(sp, ud.fog, ud.wav, ud.win, 100, 0);
ud.fog->trans = 0.9;
sp_phasor_init(sp, ud.phs, 0);
ud.phs->freq = 0.3 / ((SPFLOAT)ud.wav->size / sp->sr);
for(n = 0; n < tst->size; n++) {
phs = 0;
fog = 0;
sp_phasor_compute(sp, ud.phs, NULL, &phs);
ud.fog->spd = phs;
sp_fog_compute(sp, ud.fog, NULL, &fog);
sp_test_add_sample(tst, fog);
}
fail = sp_test_verify(tst, hash);
sp_fog_destroy(&ud.fog);
sp_ftbl_destroy(&ud.wav);
sp_ftbl_destroy(&ud.win);
sp_phasor_destroy(&ud.phs);
if(fail) return SP_NOT_OK;
else return SP_OK;
}