ref: 6a7c384764bf6d69450037b1fb2ff3dd96b5e81c
dir: /test/t/t_tone.c/
#include "soundpipe.h"
#include "md5.h"
#include "tap.h"
#include "test.h"
typedef struct {
sp_noise *ns;
sp_tone *tn;
} UserData;
int t_tone(sp_test *tst, sp_data *sp, const char *hash)
{
uint32_t n;
int fail = 0;
UserData ud;
sp_noise_create(&ud.ns);
sp_tone_create(&ud.tn);
sp_noise_init(sp, ud.ns);
sp_tone_init(sp, ud.tn);
SPFLOAT in;
for(n = 0; n < tst->size; n++) {
sp_noise_compute(sp, ud.ns, NULL, &in);
sp_tone_compute(sp, ud.tn, &in, &sp->out[0]);
sp_test_add_sample(tst, sp->out[0]);
}
fail = sp_test_verify(tst, hash);
sp_tone_destroy(&ud.tn);
sp_noise_destroy(&ud.ns);
if(fail) return SP_NOT_OK;
else return SP_OK;
}