ref: 6a7c384764bf6d69450037b1fb2ff3dd96b5e81c
dir: /test/t/t_vocoder.c/
#include "soundpipe.h"
#include "md5.h"
#include "tap.h"
#include "test.h"
typedef struct {
sp_vocoder *vocoder;
sp_blsaw *saw[3];
sp_spa *diskin;
} UserData;
int t_vocoder(sp_test *tst, sp_data *sp, const char *hash)
{
uint32_t n;
int fail = 0;
SPFLOAT diskin = 0, vocoder = 0, saw = 0, tmp = 0;
sp_srand(sp, 1234567);
UserData ud;
int i;
int scale[] = {58, 65, 72};
sp_vocoder_create(&ud.vocoder);
sp_vocoder_init(sp, ud.vocoder);
sp_spa_create(&ud.diskin);
sp_spa_init(sp, ud.diskin, SAMPDIR "oneart.spa");
for(i = 0; i < 3; i++) {
sp_blsaw_create(&ud.saw[i]);
sp_blsaw_init(sp, ud.saw[i]);
*ud.saw[i]->freq = sp_midi2cps(scale[i]);
}
for(n = 0; n < tst->size; n++) {
diskin = 0;
vocoder = 0;
saw = 0;
tmp = 0;
sp_spa_compute(sp, ud.diskin, NULL, &diskin);
for(i = 0; i < 3; i++) {
sp_blsaw_compute(sp, ud.saw[i], NULL, &tmp);
saw += tmp;
}
saw *= 0.2;
sp_vocoder_compute(sp, ud.vocoder, &diskin, &saw, &vocoder);
sp_test_add_sample(tst, vocoder);
}
fail = sp_test_verify(tst, hash);
sp_vocoder_destroy(&ud.vocoder);
for(i = 0; i < 3; i++) {
sp_blsaw_destroy(&ud.saw[i]);
}
sp_spa_destroy(&ud.diskin);
if(fail) return SP_NOT_OK;
else return SP_OK;
}