ref: a7639e57d9ba60b4eab83a0658816b15f7c7699d
dir: /test/t/t_tone.c/
#include "soundpipe.h" #include "md5.h" #include "tap.h" #include "test.h" typedef struct { sp_noise *ns; sp_tone *tn; } UserData; int t_tone(sp_test *tst, sp_data *sp, const char *hash) { uint32_t n; int fail = 0; UserData ud; sp_noise_create(&ud.ns); sp_tone_create(&ud.tn); sp_noise_init(sp, ud.ns); sp_tone_init(sp, ud.tn); SPFLOAT in; for(n = 0; n < tst->size; n++) { sp_noise_compute(sp, ud.ns, NULL, &in); sp_tone_compute(sp, ud.tn, &in, &sp->out[0]); sp_test_add_sample(tst, sp->out[0]); } fail = sp_test_verify(tst, hash); sp_tone_destroy(&ud.tn); sp_noise_destroy(&ud.ns); if(fail) return SP_NOT_OK; else return SP_OK; }