shithub: sox

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SoX: Sound eXchange Installation

This distribution will compile and run on most UNIX systems.
It was originally developed on a UNIX/386 machine running AT&T V.3.2
but it's currently developed under Linux.  With little work it should
work with most UNIX-like systems.

Compiling
---------

The preferred method for compiling SoX is to use the "configure" scripts
compatible with most UNIX systems that contain "/bin/sh" or equivalent
(even the Window's Cygwin setup will work with this).

To compile and install SoX on these platforms run the following commands:

    ./configure
    make
    make install

There are several optional parameters that you may pass to the configure
script to customize SoX for your applications.  Run "./configure --help"
for a complete list of options.

If your system works with the "configure" script then you may skip
to the Optional Compiling section.


Optional Compile Features
-------------------------

A GSM library is included with SoX.  More information on this library
can be obtained from http://www.cs.tu-berlin.de/~jutta/toast.html.
If this library fails to compile on your system, you can specify
--disable-gsm to prevent it from being compiled in.

SoX can make use of Ogg Vorbis libraries to read and write Ogg
Vorbis files.  Normally, the configure script will auto detect
this library and enable support for Ogg Vorbis.  Ogg Vorbis library 
can be obtained from http://www.vorbis.com

SoX can make use of MP3 libraries to read and write MP3 files.
Normally, the configure script will auto detect these libraries and
enable support for MP3.  SoX requires libmad for reading MP3 files
and lame for writing MP3 files.  Libmad can be obtained from
http://www.underbit.com/products/mad/ and lame can be obtained from
http://mitiok.cjb.net/

If any libraries are installed in a non-standard locations in your 
system then you can use the CPPFLAGS and LDFLAGS variables to allow 
configure to find 
them.  For example:

./configure CPPFLAGS="-I/home/sox/include -I/usr/local/multimedia/include" LDFLAGS="-L/home/sox/lib -L/usr/local/multimedia/lib"

If you're not processing lots of u-law or A-law files and would
like to save around 64K of memory when SoX is executed then you
can use runtime routines to perform u-law/A-law conversions.
This is slower then the default lookup tables but results in the
same answers.  To save this memory, specify --disable-fast-ulaw and
--disable-fast-alaw.


Testing
-------

After successfully compiling SoX, try translating a sound file.
If you can play one of the supported sound file formats,
translate 'monkey.wav' to your format (we'll use 'xxx'):

        cd src
	./sox monkey.wav monkey.xxx

You may have to give the word size and rate for the file.
For example, this command will make a sound file with a data rate of
12,500 samples per second and the data formatted as signed shorts:

	./sox monkey.voc -r 12500 -s -w monkey.xxx 

If monkey.xxx plays properly (it's a very short monkey screech),
congratulations!  SoX works.

After that, running "tests.sh" and "testall.sh" ("tests.bat" and 
"testall.bat" for DOS) tests most of the  implemented file handlers to
make sure that some portability issue haven't popped up.