ref: 8b840a1da8dbc686a315eac274e8eee747867a5a
dir: /src/libgsm/add.c/
/* * Copyright 1992 by Jutta Degener and Carsten Bormann, Technische * Universitaet Berlin. See the accompanying file "COPYRIGHT" for * details. THERE IS ABSOLUTELY NO WARRANTY FOR THIS SOFTWARE. */ /* * See private.h for the more commonly used macro versions. */ #include <stdio.h> #include <assert.h> #include "private.h" #include "gsm.h" #define saturate(x) \ ((x) < MIN_WORD ? MIN_WORD : (x) > MAX_WORD ? MAX_WORD: (x)) word gsm_add (word a, word b) { longword sum = (longword)a + (longword)b; return saturate(sum); } word gsm_sub (word a, word b) { longword diff = (longword)a - (longword)b; return saturate(diff); } word gsm_mult (word a, word b) { if (a == MIN_WORD && b == MIN_WORD) return MAX_WORD; else return SASR( (longword)a * (longword)b, 15 ); } static unsigned char const bitoff[ 256 ] = { 8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; word gsm_norm (longword a ) /* * the number of left shifts needed to normalize the 32 bit * variable L_var1 for positive values on the interval * * with minimum of * minimum of 1073741824 (01000000000000000000000000000000) and * maximum of 2147483647 (01111111111111111111111111111111) * * * and for negative values on the interval with * minimum of -2147483648 (-10000000000000000000000000000000) and * maximum of -1073741824 ( -1000000000000000000000000000000). * * in order to normalize the result, the following * operation must be done: L_norm_var1 = L_var1 << norm( L_var1 ); * * (That's 'ffs', only from the left, not the right..) */ { assert(a != 0); if (a < 0) { if (a <= -1073741824) return 0; a = ~a; } return a & 0xffff0000 ? ( a & 0xff000000 ? -1 + bitoff[ 0xFF & (a >> 24) ] : 7 + bitoff[ 0xFF & (a >> 16) ] ) : ( a & 0xff00 ? 15 + bitoff[ 0xFF & (a >> 8) ] : 23 + bitoff[ 0xFF & a ] ); } word gsm_asl (word a, int n) { if (n >= 16) return 0; if (n <= -16) return -(a < 0); if (n < 0) return gsm_asr(a, -n); return a << n; } word gsm_asr (word a, int n) { if (n >= 16) return -(a < 0); if (n <= -16) return 0; if (n < 0) return a << -n; return SASR(a, n); } /* * (From p. 46, end of section 4.2.5) * * NOTE: The following lines gives [sic] one correct implementation * of the div(num, denum) arithmetic operation. Compute div * which is the integer division of num by denum: with denum * >= num > 0 */ word gsm_div (word num, word denum) { longword L_num = num; longword L_denum = denum; word div = 0; int k = 15; /* The parameter num sometimes becomes zero. * Although this is explicitly guarded against in 4.2.5, * we assume that the result should then be zero as well. */ /* assert(num != 0); */ assert(num >= 0 && denum >= num); if (num == 0) return 0; while (k--) { div <<= 1; L_num <<= 1; if (L_num >= L_denum) { L_num -= L_denum; div++; } } return div; }