ref: 9e03e51267026d9bb36a0566d47ef5667e1a41d3
dir: /src/mask.c/
/* * July 5, 1991 * Copyright 1991 Lance Norskog And Sundry Contributors * This source code is freely redistributable and may be used for * any purpose. This copyright notice must be maintained. * Lance Norskog And Sundry Contributors are not responsible for * the consequences of using this software. */ /* * Sound Tools masking noise effect file. */ #include <math.h> #include "st.h" #define HALFABIT 1.44 /* square root of 2 */ void newrand15(); ULONG rand15(); /* * Problems: * 1) doesn't allow specification of noise depth * 2) does triangular noise, could do local shaping * 3) can run over 32 bits. */ /* * Process options */ void mask_getopts(effp, n, argv) eff_t effp; int n; char **argv; { if (n) fail("Mask effect takes no options."); /* should take # of bits */ newrand15(); } /* * Processed signed long samples from ibuf to obuf. * Return number of samples processed. */ void mask_flow(effp, ibuf, obuf, isamp, osamp) eff_t effp; LONG *ibuf, *obuf; int *isamp, *osamp; { int len, done; LONG l; LONG tri16; /* 16 signed bits of triangular noise */ len = ((*isamp > *osamp) ? *osamp : *isamp); switch (effp->outinfo.style) { case ULAW: case ALAW: for(done = 0; done < len; done++) { tri16 = (rand15() + rand15()) - 32767; l = *ibuf++ + tri16*16*HALFABIT; /* 2^4.5 */ *obuf++ = l; } break; default: switch (effp->outinfo.size) { case BYTE: for(done = 0; done < len; done++) { tri16 = (rand15() + rand15()) - 32767; l = *ibuf++ + tri16*256*HALFABIT; /* 2^8.5 */ *obuf++ = l; } break; case WORD: for(done = 0; done < len; done++) { tri16 = (rand15() + rand15()) - 32767; l = *ibuf++ + tri16*HALFABIT; /* 2^.5 */ *obuf++ = l; } break; default: for(done = 0; done < len; done++) { *obuf++ = *ibuf++; } break; } } *isamp = done; *osamp = done; }