ref: a9fddb06a4e0fba4ef9fd585626bd674b959934b
dir: /src/skeleff.c/
/* * July 5, 1991 * Copyright 1991 Lance Norskog And Sundry Contributors * This source code is freely redistributable and may be used for * any purpose. This copyright notice must be maintained. * Lance Norskog And Sundry Contributors are not responsible for * the consequences of using this software. */ /* * Sound Tools skeleton effect file. */ #include <math.h> #include "st.h" /* Private data for SKEL file */ typedef struct skelstuff { int rest; /* bytes remaining in current block */ } *skel_t; /* * Process options * * Don't do initialization now. * The 'info' fields are not yet filled in. */ void skel_getopts(effp, n, argv) eff_t effp; int n; char **argv; { if (n) fail("Copy effect takes no options."); } /* * Prepare processing. * Do all initializations. */ skel_start(effp) eff_t effp; { /* nothing to do */ /* stuff data into delaying effects here */ } /* * Processed signed long samples from ibuf to obuf. * Return number of samples processed. */ void skel_flow(effp, ibuf, obuf, isamp, osamp) eff_t effp; LONG *ibuf, *obuf; int *isamp, *osamp; { skel_t skel = (skel_t) effp->priv; int len, done; char c; unsigned char uc; short s; unsigned short us; LONG l; ULONG ul; float f; double d; len = ((*isamp > *osamp) ? *osamp : *isamp); for(done = 0; done < len; done++) { if no more samples break get a sample l = sample converted to signed long *buf++ = l; } *isamp = *osamp = } /* * Drain out remaining samples if the effect generates any. */ void skel_drain(effp, obuf, osamp) LONG *obuf; int *osamp; { *osamp = 0; } /* * Do anything required when you stop reading samples. * (free allocated memory, etc.) */ void skel_stop(effp) eff_t effp; { /* nothing to do */ }