shithub: sox

ref: b0aa26c836d4397fce0a86d100e1b76116e5ced0
dir: /src/libgsm/add.c/

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/*
 * Copyright 1992 by Jutta Degener and Carsten Bormann, Technische
 * Universitaet Berlin.  See the accompanying file "COPYRIGHT" for
 * details.  THERE IS ABSOLUTELY NO WARRANTY FOR THIS SOFTWARE.
 */

/*
 *  See private.h for the more commonly used macro versions.
 */

#include	<stdio.h>
#include	<assert.h>

#include	"private.h"
#include	"gsm.h"

#define	saturate(x) 	\
	((x) < MIN_WORD ? MIN_WORD : (x) > MAX_WORD ? MAX_WORD: (x))

word gsm_add (word a, word b)
{
	longword sum = (longword)a + (longword)b;
	return saturate(sum);
}

word gsm_sub (word a, word b)
{
	longword diff = (longword)a - (longword)b;
	return saturate(diff);
}

word gsm_mult (word a, word b)
{
	if (a == MIN_WORD && b == MIN_WORD) return MAX_WORD;
	else return SASR( (longword)a * (longword)b, 15 );
}

static unsigned char const bitoff[ 256 ] = {
	 8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
	 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
	 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
	 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
	 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
	 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
	 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
	 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
	 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
	 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
	 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
	 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
	 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
	 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
	 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
	 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};

word gsm_norm (longword a )
/*
 * the number of left shifts needed to normalize the 32 bit
 * variable L_var1 for positive values on the interval
 *
 * with minimum of
 * minimum of 1073741824  (01000000000000000000000000000000) and 
 * maximum of 2147483647  (01111111111111111111111111111111)
 *
 *
 * and for negative values on the interval with
 * minimum of -2147483648 (-10000000000000000000000000000000) and
 * maximum of -1073741824 ( -1000000000000000000000000000000).
 *
 * in order to normalize the result, the following
 * operation must be done: L_norm_var1 = L_var1 << norm( L_var1 );
 *
 * (That's 'ffs', only from the left, not the right..)
 */
{
	assert(a != 0);

	if (a < 0) {
		if (a <= -1073741824) return 0;
		a = ~a;
	}

	return    a & 0xffff0000 
		? ( a & 0xff000000
		  ?  -1 + bitoff[ 0xFF & (a >> 24) ]
		  :   7 + bitoff[ 0xFF & (a >> 16) ] )
		: ( a & 0xff00
		  ?  15 + bitoff[ 0xFF & (a >> 8) ]
		  :  23 + bitoff[ 0xFF & a ] );
}

word gsm_asl (word a, int n)
{
	if (n >= 16) return 0;
	if (n <= -16) return -(a < 0);
	if (n < 0) return gsm_asr(a, -n);
	return a << n;
}

word gsm_asr (word a, int n)
{
	if (n >= 16) return -(a < 0);
	if (n <= -16) return 0;
	if (n < 0) return a << -n;
        return SASR(a, n);
}

/* 
 *  (From p. 46, end of section 4.2.5)
 *
 *  NOTE: The following lines gives [sic] one correct implementation
 *  	  of the div(num, denum) arithmetic operation.  Compute div
 *        which is the integer division of num by denum: with denum
 *	  >= num > 0
 */

word gsm_div (word num, word denum)
{
	longword	L_num   = num;
	longword	L_denum = denum;
	word		div 	= 0;
	int		k 	= 15;

	/* The parameter num sometimes becomes zero.
	 * Although this is explicitly guarded against in 4.2.5,
	 * we assume that the result should then be zero as well.
	 */

	/* assert(num != 0); */

	assert(num >= 0 && denum >= num);
	if (num == 0)
	    return 0;

	while (k--) {
		div   <<= 1;
		L_num <<= 1;

		if (L_num >= L_denum) {
			L_num -= L_denum;
			div++;
		}
	}

	return div;
}