shithub: sox

ref: b5b352d94fed60194d3e19b6e95136e16fa444e3
dir: /msvc10/LibMp3Lame.vcxproj/

View raw version
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{4DFD6FD1-96F1-434A-AC69-01783B876354}</ProjectGuid>
    <RootNamespace>LibMp3Lame</RootNamespace>
    <Keyword>Win32Proj</Keyword>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\$(ProjectName)\</IntDir>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\$(ProjectName)\</IntDir>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>Mp3Lame;../../lame;../../lame/include;../../lame/libmp3lame;../../lame/mpglib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;HAVE_CONFIG_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <MinimalRebuild>true</MinimalRebuild>
      <ExceptionHandling>
      </ExceptionHandling>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <FloatingPointModel>Fast</FloatingPointModel>
      <RuntimeTypeInfo>false</RuntimeTypeInfo>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <TreatWarningAsError>true</TreatWarningAsError>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <CallingConvention>Cdecl</CallingConvention>
    </ClCompile>
    <Link>
      <OutputFile>$(SolutionDir)$(Configuration)\$(ProjectName).dll</OutputFile>
      <ModuleDefinitionFile>..\..\lame\include\lame.def</ModuleDefinitionFile>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SetChecksum>true</SetChecksum>
      <ImportLibrary>$(OutDir)lib\$(TargetName).lib</ImportLibrary>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <Optimization>MaxSpeed</Optimization>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <AdditionalIncludeDirectories>Mp3Lame;../../lame;../../lame/include;../../lame/libmp3lame;../../lame/mpglib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;HAVE_CONFIG_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <ExceptionHandling>
      </ExceptionHandling>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <FloatingPointModel>Fast</FloatingPointModel>
      <RuntimeTypeInfo>false</RuntimeTypeInfo>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <TreatWarningAsError>true</TreatWarningAsError>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <CallingConvention>Cdecl</CallingConvention>
    </ClCompile>
    <Link>
      <OutputFile>$(SolutionDir)$(Configuration)\$(ProjectName).dll</OutputFile>
      <ModuleDefinitionFile>..\..\lame\include\lame.def</ModuleDefinitionFile>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <OptimizeReferences>true</OptimizeReferences>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <SetChecksum>true</SetChecksum>
      <ImportLibrary>$(OutDir)lib\$(TargetName).lib</ImportLibrary>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="..\..\lame\libmp3lame\bitstream.c" />
    <ClCompile Include="..\..\lame\mpglib\common.c" />
    <ClCompile Include="..\..\lame\mpglib\dct64_i386.c" />
    <ClCompile Include="..\..\lame\mpglib\decode_i386.c" />
    <ClCompile Include="..\..\lame\libmp3lame\encoder.c" />
    <ClCompile Include="..\..\lame\libmp3lame\fft.c" />
    <ClCompile Include="..\..\lame\libmp3lame\gain_analysis.c" />
    <ClCompile Include="..\..\lame\libmp3lame\id3tag.c" />
    <ClCompile Include="..\..\lame\mpglib\interface.c" />
    <ClCompile Include="..\..\lame\libmp3lame\lame.c" />
    <ClCompile Include="..\..\lame\mpglib\layer1.c" />
    <ClCompile Include="..\..\lame\mpglib\layer2.c" />
    <ClCompile Include="..\..\lame\mpglib\layer3.c" />
    <ClCompile Include="..\..\lame\libmp3lame\mpglib_interface.c" />
    <ClCompile Include="..\..\lame\libmp3lame\newmdct.c" />
    <ClCompile Include="..\..\lame\libmp3lame\presets.c" />
    <ClCompile Include="..\..\lame\libmp3lame\psymodel.c" />
    <ClCompile Include="..\..\lame\libmp3lame\quantize.c" />
    <ClCompile Include="..\..\lame\libmp3lame\quantize_pvt.c" />
    <ClCompile Include="..\..\lame\libmp3lame\reservoir.c" />
    <ClCompile Include="..\..\lame\libmp3lame\set_get.c" />
    <ClCompile Include="..\..\lame\mpglib\tabinit.c" />
    <ClCompile Include="..\..\lame\libmp3lame\tables.c" />
    <ClCompile Include="..\..\lame\libmp3lame\takehiro.c" />
    <ClCompile Include="..\..\lame\libmp3lame\util.c" />
    <ClCompile Include="..\..\lame\libmp3lame\vbrquantize.c" />
    <ClCompile Include="..\..\lame\libmp3lame\VbrTag.c" />
    <ClCompile Include="..\..\lame\libmp3lame\version.c" />
  </ItemGroup>
  <ItemGroup>
    <None Include="..\..\lame\include\lame.def" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\..\lame\libmp3lame\bitstream.h" />
    <ClInclude Include="..\..\lame\mpglib\common.h" />
    <ClInclude Include="..\..\lame\configMS.h" />
    <ClInclude Include="..\..\lame\mpglib\dct64_i386.h" />
    <ClInclude Include="..\..\lame\mpglib\decode_i386.h" />
    <ClInclude Include="..\..\lame\libmp3lame\encoder.h" />
    <ClInclude Include="..\..\lame\libmp3lame\fft.h" />
    <ClInclude Include="..\..\lame\libmp3lame\gain_analysis.h" />
    <ClInclude Include="..\..\lame\mpglib\huffman.h" />
    <ClInclude Include="..\..\lame\libmp3lame\id3tag.h" />
    <ClInclude Include="..\..\lame\mpglib\interface.h" />
    <ClInclude Include="..\..\lame\mpglib\l2tables.h" />
    <ClInclude Include="..\..\lame\libmp3lame\l3side.h" />
    <ClInclude Include="..\..\lame\libmp3lame\lame-analysis.h" />
    <ClInclude Include="..\..\lame\include\lame.h" />
    <ClInclude Include="..\..\lame\libmp3lame\lame_global_flags.h" />
    <ClInclude Include="..\..\lame\libmp3lame\lameerror.h" />
    <ClInclude Include="..\..\lame\mpglib\layer1.h" />
    <ClInclude Include="..\..\lame\mpglib\layer2.h" />
    <ClInclude Include="..\..\lame\mpglib\layer3.h" />
    <ClInclude Include="..\..\lame\libmp3lame\machine.h" />
    <ClInclude Include="..\..\lame\mpglib\mpg123.h" />
    <ClInclude Include="..\..\lame\mpglib\mpglib.h" />
    <ClInclude Include="..\..\lame\libmp3lame\newmdct.h" />
    <ClInclude Include="..\..\lame\libmp3lame\psymodel.h" />
    <ClInclude Include="..\..\lame\libmp3lame\quantize.h" />
    <ClInclude Include="..\..\lame\libmp3lame\quantize_pvt.h" />
    <ClInclude Include="..\..\lame\libmp3lame\reservoir.h" />
    <ClInclude Include="..\..\lame\libmp3lame\set_get.h" />
    <ClInclude Include="..\..\lame\mpglib\tabinit.h" />
    <ClInclude Include="..\..\lame\libmp3lame\tables.h" />
    <ClInclude Include="..\..\lame\libmp3lame\util.h" />
    <ClInclude Include="..\..\lame\libmp3lame\vbrquantize.h" />
    <ClInclude Include="..\..\lame\libmp3lame\VbrTag.h" />
    <ClInclude Include="..\..\lame\libmp3lame\version.h" />
    <ClInclude Include="Mp3Lame\config.h" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>