ref: ccedd08802f62ed896f69d778e6a106d00f9ab58
dir: /src/sd2.c/
/* libSoX file format: SD2 Copyright (c) 2008 robs@users.sourceforge.net * * This library is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or (at * your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser * General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "sox_i.h" #if defined HAVE_SNDFILE LSX_FORMAT_HANDLER(sd2) { static char const * const names[] = {"sd2", NULL}; static unsigned const write_encodings[] = {SOX_ENCODING_SIGN2, 24, 16, 8,0,0}; static sox_format_handler_t handler; handler = *lsx_sndfile_format_fn(); handler.description = "Sound Designer II"; handler.names = names; handler.write_formats = write_encodings; return &handler; } #endif