ref: d31c2acc4458fc4e0bab401d04997b486f373bd1
dir: /TODO/
People are encouraged to pick some of these and implement it. Send all patches to cbagwell@sprynet.com. o Make a global version of MIN/MAX instead of sprinkled min/max/MIN/MAX o Unify the raw writing functions to work line the raw reading functions. Also, add support to all file handlers to handle 32-bit and float data types since raw functions can handle them. o Change "float" from a data type to an encoding method. This will effect command line usage but more accurately describes floats. o All comment code has a memory leak. They must malloc memory to store comment but its never free()'d. o Create a version of OSS and Sun driver that can play and record from the same device in duplex. o Add support for mixing multiple inputs from command line. o Endian checks are probably invalid on 64-bit machines. o Enhance sox for better interactive support. This includes updating effect parameters in real time and ablity to start/stop/scan file handlers in real time. o Loop support for all formats that know about it. WAV has some support for loops ("cue-points") but no support for MIDI note numbers. Someone needs to add this in. o Comment strings. Some file formats have space for embedded comments. These are currently thrown away. Printing them out, carrying them forward, and an option to add new ones would be handy. o Add support for .TXT format as Cooledit supports. Not really fit for graphing since it is only a stream of ascii sample values but some program appear to like it. Also has a much nicer header. http://lab.chass.utoronto.ca/damion/audio/coolwav.htm o Update auto file type to include detection of .wve and .smp files. o Keep sox from using "fail" on errors. Sox was supposed to be a sound library called "ST" but libraries shouldn't exit a program, they should return error codes for users to handle. Initial support for this has been added. Needs to be completed. o Enhance general robustness... For instance, malloc is called in lots of places without checking its return value. See last option as well. SOX includes skeleton format files to assist you in supporting new formats, sound effect loops, and special-purpose programs. The full skeleton format, skel.c, helps you write a driver for a new format which has data structures. Skeleff.c is a starting point for writing a sound effect loop. Sox.c is a good starting point for new programs. (Someone finally did this and told me what was wrong...) In handlers.c, note that many formats set up the header and then use the raw driver for reading and writing.