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SoX: Sound eXchange SoX (also known as Sound eXchange) translates sound samples between different file formats, and optionally applies various sound effects. SoX is intended as the Swiss Army knife of sound processing tools. It doesn't do anything very well, but sooner or later it comes in very handy. This release understands: o Raw files in various binary formats o Raw textual data o Amiga 8svx files o Apple/SGI AIFF files o SUN .au style files o PCM, u-law, a-law o G7xx ADPCM files (read only) o mutant DEC .au files o NeXT .snd files o AVR files o CD-R (music CD format) o CVS and VMS files (continous variable slope) o GSM files. o Macintosh HCOM files o Amiga MAUD files o IRCAM SoundFile files o NIST SPHERE files o Turtle beach SampleVision files. o Soundtool (DOS) files o Yamaha TX-16W sampler files. o Sound Blaster .VOC files o Microsoft .WAV files o PCM, u-law, a-law o MS ADPCM, IMA ADPCM o GSM o Psion (palmtop) A-law WVE files o Pseudo-file fomats that allow direct playing/recording from some audio devices under unix. The sound effects include: o Channel Averaging o Band-pass filters o Band-reject filter o Chorus effect o Cut out loop samples o Move sound stage of CD audio to in front of you (for headphone use) o Add an echo o Add a sequence of echos o Fade in and out o Apply a flanger effect o Apply a high-pass filter o Apply a low-pass filter o Pan sound between channels o Change the pitch of a sound file o Display a list of loops in a file o Add masking noise to a signal o Apply a phaser effect o Convert from stereo to mono o Change sampling rates using several different algorithms.A 'resample' and 'poyphase' effect use high-grade signal rate changes using real signal theory! o Apply a reverb effect o Reverse the sound samples (to search for Satanic messages ;-) o Change the speed of samples being played (like speeding up the motor on a tape recorder) o Stretch/shorten the duration of a sound file. o Convert from mono to stereo o Swap stereo channels o Display general stats on a sound sample o Trim audio data from beginning and end of file. o Add the world-famous Fender Vibro-Champ effect o Adjust volume of samples History: This is release 12.17, Patchlevel 1 of the Sound Tools. SoX was originally written and maintained by Lance Norskog but unfortunetly he has stopped maintaining it since 1995. I, Chris Bagwell (cbagwell@sprynet.com), have started maintaining it since 1996 to the present. Caveats: Technically, SoX is made up of a sound file processing library called libst and SoX is a program implemented using this library. Installing: Unless your using a precompiled binary version, you will need to compile SoX as described in the INSTALL file. Please read that file for further instructions. Now, read sox.txt and soxexam.txt. This gives a background on how SoX deals with sound files and how to convert this format to that format, and apply various effects. SoX has an auto-detect feature that attempts to figure out the nature of an unmarked sound sample. It works very well. This feature is used if you specify '-t auto' for the file type. I hope to inspire the creation of a common base of sound processing tools for computer multimedia work, similar to the PBM toolkit for image manipulation. If you have bug fixes/enhancements, please send it to me as I would like to coordinate the releases. Please document your changes. I don't possess every kind of computer currently sold, and SoX is now beyond the phase where I can understand and test most of your contributions. The majority of SoX features and source code are contributed by you the user. Thank you very much for making SoX a success! Creator: Lance Norskog thinman@meer.net (inactive currently) Mantainer: Chris Bagwell cbagwell@sprynet.com Contributors: Juergen Mueller jmueller@uia.ua.ac.be chorus, echo, echos, flanger, phaser, and reverb effects. Guido Van Rossum guido@cwi.nl AU, AIFF, AUTO, HCOM, reverse, many bug fixes Jef Poskanzer jef@well.sf.ca.us original code for u-law and delay line Bill Neisius bill%solaria@hac2arpa.hac.com DOS port, 8SVX, Sounder, Soundtool formats Apollo fixes, stat with auto-picker Rick Richardson rick@digibd.com WAV and SB driver handlers, fixes David Champion dgc3@midway.uchicago.edu Amiga port Pace Willisson pace@blitz.com Fixes for ESIX Leigh Smith leigh@psychokiller.dialix.oz.au SMP and comment movement support. AIFF Loop/MIDI support David Sanderson dws@ssec.wisc.edu AIX3.1 fixes Glenn Lewis glewis@pcocd2.intel.com AIFF chunking fixes Brian Campbell brianc@quantum.qnx.com QNX port and 16-bit fixes Chris Adams gt8741@prism.gatech.edu DOS port fixes John Kohl jtkohl@kolvir.elcr.ca.us BSD386 port, VOC stereo support Ken Kubo ken@hmcvax.claremont.edu VMS port, VOC stereo support Frank Gadegast <phade@cs.tu-berlin.de> Microsoft C 7.0 & C Borland 3.0 ports David Elliot <dce@scmc.sony.com> CD-R format support David Sears <dns@essnj3.essnjay.com> Linux support Tom Littlejohn <tlit@seq1.loc.gov> Raw textual data Boisy G. Pitre boisy@microware.com OS9 port Sun Microsystems, Guido Van Rossum CCITT G.711, G.721, G.723 implementation Graeme Gill graeme@labtam.labtam.oz.au A-LAW format, Good .WAV handling, avg channel expansion Allen Grider grider@hfsi.hfsi.com VOC stereo mode, WAV file handling Michel Fingerhut Michel.Fingerhut@ircam.fr Upgrade 'sf' format to current IRCAM format. Float file support. Chris Knight Achimedes Acorn support Richard Caley R.Caley@ed.ac.uk Psion WVE handler Lutz Vieweg lkv@mania.RoBIN.de MAUD (Amiga) file handler Tim Gardner timg@tpi.com Windows NT port for V7 Jimen Ching jiching@wiliki.eng.hawaii.edu Libst porting bugs Lauren Weinstein lauren@vortex.com DOS porting, scripts, professional use Stan Brooks stabro@megsinet.net Rewrite of resample and polyphase code. DSP filter effect. Some test code/scripts. Stuart Daines <sjd.u-net.com> Patches for r/w support of gsm-encoded wav files, Cleanup of wav.c. Chris Bagwell cbagwell@sprynet.com OSS and Sun players, bugfixes, ADPCM support, patch collection and maintance. Matthias Nutt Multiple effects from command line. (your name could be here, too) (I've probably lost a few, and several people fixed the same bugs.)