ref: dbc561bca5b488b8f3f2048374c5162403be6ae6
dir: /TODO/
People are encouraged to pick some of these and implement it. Send all patches to cbagwell@sprynet.com. o Add support for writing ADPCM output in .wav files. It really only feasible to add one version of ADPCM to output. I'm leaning towards IMA since it could support streaming and be used in other formats. But of course, MS is pushing very hard to make their version the standard, weither inferer or not. o Add GSM support to WAV format. o highpass and lowpass filters don't let you specify the cut of freq. Need some improvements to these filters. o Grab latest stand alone version of resample and replace Sox's outdated version. o Find a mantainer for each supported platform. Try hard to shrink the number of makefiles by having all systems compile using one makefile. o Change all code that sets up auto-swapping of bytes (-x option) to match that of cdr.c driver. Current method fails on certain endian machines. o Fix for how include files are found when fseek() is used. In most configs it has to hardcode the values for things like SEEK_SET. *BAD* Include files are a mess, i.e. fseek problem. Need to resort to something like autoconf to really support all these platforms. o Create a version of OSS and Sun driver that can play and record from the same device in duplex. o Internally sox can handle multiple effects on a given sound file. Add support for this from the command line. Will probably need to break out the MCHAN to MCHAN and VCHAN to distingish effects that can handle Multiple channels and effects that can change the number of resulting channels to Various values. o Enhance sox for better interactive support. This includes updating effect parameters in real time and ablity to start/stop/scan file handlers in real time. o More handlers! Everyone who adds sound hardware to a computer has the urge to come up with their own file format. o More effects! I don't know DSP at all. A Pitch Shifter is high on the list. o Loop support for all formats that know about it. WAV has some support for loops ("cue-points") but no support for MIDI note numbers. Someone needs to add this in. o Comment strings. Some file formats have space for embedded comments. These are currently thrown away. Printing them out, carrying them forward, and an to add new ones would be handy. o Update auto file type to include detection of .wve and .smp files. o An effect loop for mixing mono -> stereo -> quad with sound placement features: differential volume, phasing, and Doppler shifting when the sound moves. Static placement would work as a SOX effect loop, but dynamic placement involves some scripting feature, or joystick input etc. o This software wants to be a dataflow system with signal sources, sinks, and processors. It wants to be class-based. It wants to have a scripting control language. It's really a shame I hate C++. o Keep sox from using "fail" on errors. Sox was supposed to be a sound library called "ST" but libraries shouldn't exit a program, they should return error codes for users to handle. o Enhance general robustness... For instance, malloc is called in lots of places without checking its return value. SOX includes skeleton format files to assist you in supporting new formats, sound effect loops, and special-purpose programs. The full skeleton format, skel.c, helps you write a driver for a new format which has data structures. Skeleff.c is a starting point for writing a sound effect loop. Sox.c is a good starting point for new programs. (Someone finally did this and told me what was wrong...) In handlers.c, note that many formats set up the header and then use the raw driver for reading and writing.