ref: f40e25a18472c0afc300c13d8363085cbec05b64
dir: /src/noisered.c/
/* * noiseprof - Noise Profiling Effect. * * Written by Ian Turner (vectro@vectro.org) * * Copyright 1999 Ian Turner * This source code is freely redistributable and may be used for * any purpose. This copyright notice must be maintained. * Authors are not responsible for the consequences of using this software. */ #include "noisered.h" #include <stdlib.h> #include <errno.h> #include <string.h> #include <assert.h> typedef struct chandata { float *window; float *lastwindow; float *noisegate; float *smoothing; } chandata_t; /* Holds profile information */ typedef struct reddata { char* profile_filename; float threshold; chandata_t *chandata; sox_size_t bufdata; } * reddata_t; /* * Get the options. Default file is stdin (if the audio * input file isn't coming from there, of course!) */ static int sox_noisered_getopts(sox_effect_t * effp, int argc, char **argv) { reddata_t p = (reddata_t) effp->priv; if (argc > 0) { p->profile_filename = argv[0]; ++argv; --argc; } p->threshold = 0.5; do { /* break-able block */ NUMERIC_PARAMETER(threshold, 0, 1); } while (0); return argc? sox_usage(effp) : SOX_SUCCESS; } /* * Prepare processing. * Do all initializations. */ static int sox_noisered_start(sox_effect_t * effp) { reddata_t data = (reddata_t) effp->priv; sox_size_t fchannels = 0; sox_size_t channels = effp->in_signal.channels; sox_size_t i; FILE* ifp; data->chandata = (chandata_t*)xcalloc(channels, sizeof(*(data->chandata))); data->bufdata = 0; for (i = 0; i < channels; i ++) { data->chandata[i].noisegate = (float*)xcalloc(FREQCOUNT, sizeof(float)); data->chandata[i].smoothing = (float*)xcalloc(FREQCOUNT, sizeof(float)); data->chandata[i].lastwindow = NULL; } /* Here we actually open the input file. */ if (!data->profile_filename || !strcmp(data->profile_filename, "-")) { if (effp->global_info->global_info->stdin_in_use_by) { sox_fail("stdin already in use by '%s'", effp->global_info->global_info->stdin_in_use_by); return SOX_EOF; } effp->global_info->global_info->stdin_in_use_by = effp->handler.name; ifp = stdin; } else if ((ifp = fopen(data->profile_filename, "r")) == NULL) { sox_fail("Couldn't open profile file %s: %s", data->profile_filename, strerror(errno)); return SOX_EOF; } while (1) { sox_size_t i1; float f1; if (2 != fscanf(ifp, " Channel %u: %f", &i1, &f1)) break; if (i1 != fchannels) { sox_fail("noisered: Got channel %d, expected channel %d.", i1, fchannels); return SOX_EOF; } data->chandata[fchannels].noisegate[0] = f1; for (i = 1; i < FREQCOUNT; i ++) { if (1 != fscanf(ifp, ", %f", &f1)) { sox_fail("noisered: Not enough datums for channel %d " "(expected %d, got %d)", fchannels, FREQCOUNT, i); return SOX_EOF; } data->chandata[fchannels].noisegate[i] = f1; } fchannels ++; } if (fchannels != channels) { sox_fail("noisered: channel mismatch: %d in input, %d in profile.", channels, fchannels); return SOX_EOF; } if (ifp != stdin) fclose(ifp); return (SOX_SUCCESS); } /* Mangle a single window. Each output sample (except the first and last * half-window) is the result of two distinct calls to this function, * due to overlapping windows. */ static void reduce_noise(chandata_t* chan, float* window, double level) { float *inr, *ini, *outr, *outi, *power; float *smoothing = chan->smoothing; int i; inr = (float*)xcalloc(WINDOWSIZE * 5, sizeof(float)); ini = inr + WINDOWSIZE; outr = ini + WINDOWSIZE; outi = outr + WINDOWSIZE; power = outi + WINDOWSIZE; for (i = 0; i < FREQCOUNT; i ++) assert(smoothing[i] >= 0 && smoothing[i] <= 1); memcpy(inr, window, WINDOWSIZE*sizeof(float)); FFT(WINDOWSIZE, 0, inr, NULL, outr, outi); memcpy(inr, window, WINDOWSIZE*sizeof(float)); WindowFunc(HANNING, WINDOWSIZE, inr); PowerSpectrum(WINDOWSIZE, inr, power); for (i = 0; i < FREQCOUNT; i ++) { float smooth; float plog; plog = log(power[i]); if (power[i] != 0 && plog < chan->noisegate[i] + level*8.0) smooth = 0.0; else smooth = 1.0; smoothing[i] = smooth * 0.5 + smoothing[i] * 0.5; } /* Audacity says this code will eliminate tinkle bells. * I have no idea what that means. */ for (i = 2; i < FREQCOUNT - 2; i ++) { if (smoothing[i]>=0.5 && smoothing[i]<=0.55 && smoothing[i-1]<0.1 && smoothing[i-2]<0.1 && smoothing[i+1]<0.1 && smoothing[i+2]<0.1) smoothing[i] = 0.0; } outr[0] *= smoothing[0]; outi[0] *= smoothing[0]; outr[FREQCOUNT-1] *= smoothing[FREQCOUNT-1]; outi[FREQCOUNT-1] *= smoothing[FREQCOUNT-1]; for (i = 1; i < FREQCOUNT-1; i ++) { int j = WINDOWSIZE - i; float smooth = smoothing[i]; outr[i] *= smooth; outi[i] *= smooth; outr[j] *= smooth; outi[j] *= smooth; } FFT(WINDOWSIZE, 1, outr, outi, inr, ini); WindowFunc(HANNING, WINDOWSIZE, inr); memcpy(window, inr, WINDOWSIZE*sizeof(float)); for (i = 0; i < FREQCOUNT; i ++) assert(smoothing[i] >= 0 && smoothing[i] <= 1); free(inr); } /* Do window management once we have a complete window, including mangling * the current window. */ static int process_window(sox_effect_t * effp, reddata_t data, unsigned chan_num, unsigned num_chans, sox_sample_t *obuf, unsigned len) { int j; float* nextwindow; int use = min(len, WINDOWSIZE)-min(len,(WINDOWSIZE/2)); chandata_t *chan = &(data->chandata[chan_num]); int first = (chan->lastwindow == NULL); if ((nextwindow = (float*)xcalloc(WINDOWSIZE, sizeof(float))) == NULL) return SOX_EOF; memcpy(nextwindow, chan->window+WINDOWSIZE/2, sizeof(float)*(WINDOWSIZE/2)); reduce_noise(chan, chan->window, data->threshold); if (!first) { for (j = 0; j < use; j ++) { float s = chan->window[j] + chan->lastwindow[WINDOWSIZE/2 + j]; obuf[chan_num + num_chans * j] = SOX_FLOAT_32BIT_TO_SAMPLE(s, effp->clips); } free(chan->lastwindow); } else { for (j = 0; j < use; j ++) { assert(chan->window[j] >= -1 && chan->window[j] <= 1); obuf[chan_num + num_chans * j] = SOX_FLOAT_32BIT_TO_SAMPLE(chan->window[j], effp->clips); } } chan->lastwindow = chan->window; chan->window = nextwindow; return use; } /* * Read in windows, and call process_window once we get a whole one. */ static int sox_noisered_flow(sox_effect_t * effp, const sox_sample_t *ibuf, sox_sample_t *obuf, sox_size_t *isamp, sox_size_t *osamp) { reddata_t data = (reddata_t) effp->priv; sox_size_t samp = min(*isamp, *osamp); sox_size_t tracks = effp->in_signal.channels; sox_size_t track_samples = samp / tracks; sox_size_t ncopy = min(track_samples, WINDOWSIZE-data->bufdata); sox_size_t whole_window = (ncopy + data->bufdata == WINDOWSIZE); int oldbuf = data->bufdata; sox_size_t i; /* FIXME: Make this automatic for all effects */ assert(effp->in_signal.channels == effp->out_signal.channels); if (whole_window) data->bufdata = WINDOWSIZE/2; else data->bufdata += ncopy; /* Reduce noise on every channel. */ for (i = 0; i < tracks; i ++) { chandata_t* chan = &(data->chandata[i]); sox_size_t j; if (chan->window == NULL) chan->window = (float*)xcalloc(WINDOWSIZE, sizeof(float)); for (j = 0; j < ncopy; j ++) chan->window[oldbuf + j] = SOX_SAMPLE_TO_FLOAT_32BIT(ibuf[i + tracks * j], effp->clips); if (!whole_window) continue; else process_window(effp, data, i, tracks, obuf, oldbuf + ncopy); } *isamp = tracks*ncopy; if (whole_window) *osamp = tracks*(WINDOWSIZE/2); else *osamp = 0; return SOX_SUCCESS; } /* * We have up to half a window left to dump. */ static int sox_noisered_drain(sox_effect_t * effp, sox_sample_t *obuf, sox_size_t *osamp) { reddata_t data = (reddata_t)effp->priv; unsigned i; unsigned tracks = effp->in_signal.channels; for (i = 0; i < tracks; i ++) *osamp = process_window(effp, data, i, tracks, obuf, data->bufdata); /* FIXME: This is very picky. osamp needs to be big enough to get all * remaining data or it will be discarded. */ return (SOX_EOF); } /* * Clean up. */ static int sox_noisered_stop(sox_effect_t * effp) { reddata_t data = (reddata_t) effp->priv; sox_size_t i; for (i = 0; i < effp->in_signal.channels; i ++) { chandata_t* chan = &(data->chandata[i]); free(chan->lastwindow); free(chan->window); free(chan->smoothing); free(chan->noisegate); } free(data->chandata); return (SOX_SUCCESS); } static sox_effect_handler_t sox_noisered_effect = { "noisered", "[profile-file [amount]]", SOX_EFF_MCHAN|SOX_EFF_LENGTH, sox_noisered_getopts, sox_noisered_start, sox_noisered_flow, sox_noisered_drain, sox_noisered_stop, NULL }; const sox_effect_handler_t *sox_noisered_effect_fn(void) { return &sox_noisered_effect; }