ref: 201b32983b5cd1f904da3614ee9136cfeec59818
dir: /gtk.c/
/* * gtk.c: GTK front end for my puzzle collection. */ #include <stdio.h> #include <assert.h> #include <stdlib.h> #include <time.h> #include <stdarg.h> #include <string.h> #include <errno.h> #include <math.h> #include <sys/time.h> #include <sys/resource.h> #include <gtk/gtk.h> #include <gdk/gdkkeysyms.h> #include <gdk-pixbuf/gdk-pixbuf.h> #include <gdk/gdkx.h> #include <X11/Xlib.h> #include <X11/Xutil.h> #include <X11/Xatom.h> #include "puzzles.h" #if GTK_CHECK_VERSION(2,0,0) # define USE_PANGO # ifdef PANGO_VERSION_CHECK # if PANGO_VERSION_CHECK(1,8,0) # define HAVE_SENSIBLE_ABSOLUTE_SIZE_FUNCTION # endif # endif #endif #if !GTK_CHECK_VERSION(2,4,0) # define OLD_FILESEL #endif #if GTK_CHECK_VERSION(2,8,0) # define USE_CAIRO #endif /* #undef USE_CAIRO */ /* #define NO_THICK_LINE */ #ifdef DEBUGGING static FILE *debug_fp = NULL; void dputs(char *buf) { if (!debug_fp) { debug_fp = fopen("debug.log", "w"); } fputs(buf, stderr); if (debug_fp) { fputs(buf, debug_fp); fflush(debug_fp); } } void debug_printf(char *fmt, ...) { char buf[4096]; va_list ap; va_start(ap, fmt); vsprintf(buf, fmt, ap); dputs(buf); va_end(ap); } #endif /* ---------------------------------------------------------------------- * Error reporting functions used elsewhere. */ void fatal(char *fmt, ...) { va_list ap; fprintf(stderr, "fatal error: "); va_start(ap, fmt); vfprintf(stderr, fmt, ap); va_end(ap); fprintf(stderr, "\n"); exit(1); } /* ---------------------------------------------------------------------- * GTK front end to puzzles. */ static void changed_preset(frontend *fe); struct font { #ifdef USE_PANGO PangoFontDescription *desc; #else GdkFont *font; #endif int type; int size; }; /* * This structure holds all the data relevant to a single window. * In principle this would allow us to open multiple independent * puzzle windows, although I can't currently see any real point in * doing so. I'm just coding cleanly because there's no * particularly good reason not to. */ struct frontend { GtkWidget *window; GtkAccelGroup *accelgroup; GtkWidget *area; GtkWidget *statusbar; GtkWidget *menubar; guint statusctx; int w, h; midend *me; #ifdef USE_CAIRO const float *colours; cairo_t *cr; cairo_surface_t *image; GdkPixmap *pixmap; GdkColor background; /* for painting outside puzzle area */ #else GdkPixmap *pixmap; GdkGC *gc; GdkColor *colours; GdkColormap *colmap; int backgroundindex; /* which of colours[] is background */ #endif int ncolours; int bbox_l, bbox_r, bbox_u, bbox_d; int timer_active, timer_id; struct timeval last_time; struct font *fonts; int nfonts, fontsize; config_item *cfg; int cfg_which, cfgret; GtkWidget *cfgbox; void *paste_data; int paste_data_len; int pw, ph; /* pixmap size (w, h are area size) */ int ox, oy; /* offset of pixmap in drawing area */ #ifdef OLD_FILESEL char *filesel_name; #endif int drawing_area_shrink_pending; GSList *preset_radio; int n_preset_menu_items; int preset_threaded; GtkWidget *preset_custom; GtkWidget *copy_menu_item; int menubar_is_local; }; struct blitter { #ifdef USE_CAIRO cairo_surface_t *image; #else GdkPixmap *pixmap; #endif int w, h, x, y; }; void get_random_seed(void **randseed, int *randseedsize) { struct timeval *tvp = snew(struct timeval); gettimeofday(tvp, NULL); *randseed = (void *)tvp; *randseedsize = sizeof(struct timeval); } void frontend_default_colour(frontend *fe, float *output) { GdkColor col = fe->window->style->bg[GTK_STATE_NORMAL]; output[0] = col.red / 65535.0; output[1] = col.green / 65535.0; output[2] = col.blue / 65535.0; } void gtk_status_bar(void *handle, char *text) { frontend *fe = (frontend *)handle; assert(fe->statusbar); gtk_statusbar_pop(GTK_STATUSBAR(fe->statusbar), fe->statusctx); gtk_statusbar_push(GTK_STATUSBAR(fe->statusbar), fe->statusctx, text); } /* ---------------------------------------------------------------------- * Cairo drawing functions. */ #ifdef USE_CAIRO static void setup_drawing(frontend *fe) { fe->cr = cairo_create(fe->image); cairo_set_antialias(fe->cr, CAIRO_ANTIALIAS_GRAY); cairo_set_line_width(fe->cr, 1.0); cairo_set_line_cap(fe->cr, CAIRO_LINE_CAP_SQUARE); cairo_set_line_join(fe->cr, CAIRO_LINE_JOIN_ROUND); } static void teardown_drawing(frontend *fe) { cairo_t *cr; cairo_destroy(fe->cr); fe->cr = NULL; cr = gdk_cairo_create(fe->pixmap); cairo_set_source_surface(cr, fe->image, 0, 0); cairo_rectangle(cr, fe->bbox_l - 1, fe->bbox_u - 1, fe->bbox_r - fe->bbox_l + 2, fe->bbox_d - fe->bbox_u + 2); cairo_fill(cr); cairo_destroy(cr); } static void snaffle_colours(frontend *fe) { fe->colours = midend_colours(fe->me, &fe->ncolours); } static void set_colour(frontend *fe, int colour) { cairo_set_source_rgb(fe->cr, fe->colours[3*colour + 0], fe->colours[3*colour + 1], fe->colours[3*colour + 2]); } static void set_window_background(frontend *fe, int colour) { GdkColormap *colmap; colmap = gdk_colormap_get_system(); fe->background.red = fe->colours[3*colour + 0] * 65535; fe->background.green = fe->colours[3*colour + 1] * 65535; fe->background.blue = fe->colours[3*colour + 2] * 65535; if (!gdk_colormap_alloc_color(colmap, &fe->background, FALSE, FALSE)) { g_error("couldn't allocate background (#%02x%02x%02x)\n", fe->background.red >> 8, fe->background.green >> 8, fe->background.blue >> 8); } gdk_window_set_background(fe->area->window, &fe->background); gdk_window_set_background(fe->window->window, &fe->background); } static PangoLayout *make_pango_layout(frontend *fe) { return (pango_cairo_create_layout(fe->cr)); } static void draw_pango_layout(frontend *fe, PangoLayout *layout, int x, int y) { cairo_move_to(fe->cr, x, y); pango_cairo_show_layout(fe->cr, layout); } static void save_screenshot_png(frontend *fe, const char *screenshot_file) { cairo_surface_write_to_png(fe->image, screenshot_file); } static void do_clip(frontend *fe, int x, int y, int w, int h) { cairo_new_path(fe->cr); cairo_rectangle(fe->cr, x, y, w, h); cairo_clip(fe->cr); } static void do_unclip(frontend *fe) { cairo_reset_clip(fe->cr); } static void do_draw_rect(frontend *fe, int x, int y, int w, int h) { cairo_save(fe->cr); cairo_new_path(fe->cr); cairo_set_antialias(fe->cr, CAIRO_ANTIALIAS_NONE); cairo_rectangle(fe->cr, x, y, w, h); cairo_fill(fe->cr); cairo_restore(fe->cr); } static void do_draw_line(frontend *fe, int x1, int y1, int x2, int y2) { cairo_new_path(fe->cr); cairo_move_to(fe->cr, x1 + 0.5, y1 + 0.5); cairo_line_to(fe->cr, x2 + 0.5, y2 + 0.5); cairo_stroke(fe->cr); } static void do_draw_thick_line(frontend *fe, float thickness, float x1, float y1, float x2, float y2) { cairo_save(fe->cr); cairo_set_line_width(fe->cr, thickness); cairo_new_path(fe->cr); cairo_move_to(fe->cr, x1, y1); cairo_line_to(fe->cr, x2, y2); cairo_stroke(fe->cr); cairo_restore(fe->cr); } static void do_draw_poly(frontend *fe, int *coords, int npoints, int fillcolour, int outlinecolour) { int i; cairo_new_path(fe->cr); for (i = 0; i < npoints; i++) cairo_line_to(fe->cr, coords[i*2] + 0.5, coords[i*2 + 1] + 0.5); cairo_close_path(fe->cr); if (fillcolour >= 0) { set_colour(fe, fillcolour); cairo_fill_preserve(fe->cr); } assert(outlinecolour >= 0); set_colour(fe, outlinecolour); cairo_stroke(fe->cr); } static void do_draw_circle(frontend *fe, int cx, int cy, int radius, int fillcolour, int outlinecolour) { cairo_new_path(fe->cr); cairo_arc(fe->cr, cx + 0.5, cy + 0.5, radius, 0, 2*PI); cairo_close_path(fe->cr); /* Just in case... */ if (fillcolour >= 0) { set_colour(fe, fillcolour); cairo_fill_preserve(fe->cr); } assert(outlinecolour >= 0); set_colour(fe, outlinecolour); cairo_stroke(fe->cr); } static void setup_blitter(blitter *bl, int w, int h) { bl->image = cairo_image_surface_create(CAIRO_FORMAT_RGB24, w, h); } static void teardown_blitter(blitter *bl) { cairo_surface_destroy(bl->image); } static void do_blitter_save(frontend *fe, blitter *bl, int x, int y) { cairo_t *cr = cairo_create(bl->image); cairo_set_source_surface(cr, fe->image, -x, -y); cairo_paint(cr); cairo_destroy(cr); } static void do_blitter_load(frontend *fe, blitter *bl, int x, int y) { cairo_set_source_surface(fe->cr, bl->image, x, y); cairo_paint(fe->cr); } static void clear_backing_store(frontend *fe) { fe->image = NULL; } static void setup_backing_store(frontend *fe) { cairo_t *cr; int i; fe->pixmap = gdk_pixmap_new(fe->area->window, fe->pw, fe->ph, -1); fe->image = cairo_image_surface_create(CAIRO_FORMAT_RGB24, fe->pw, fe->ph); for (i = 0; i < 3; i++) { switch (i) { case 0: cr = cairo_create(fe->image); break; case 1: cr = gdk_cairo_create(fe->pixmap); break; case 2: cr = gdk_cairo_create(fe->area->window); break; } cairo_set_source_rgb(cr, fe->colours[0], fe->colours[1], fe->colours[2]); cairo_paint(cr); cairo_destroy(cr); } } static int backing_store_ok(frontend *fe) { return (!!fe->image); } static void teardown_backing_store(frontend *fe) { cairo_surface_destroy(fe->image); gdk_pixmap_unref(fe->pixmap); fe->image = NULL; } #endif /* ---------------------------------------------------------------------- * GDK drawing functions. */ #ifndef USE_CAIRO static void setup_drawing(frontend *fe) { fe->gc = gdk_gc_new(fe->area->window); } static void teardown_drawing(frontend *fe) { gdk_gc_unref(fe->gc); fe->gc = NULL; } static void snaffle_colours(frontend *fe) { int i, ncolours; float *colours; gboolean *success; fe->colmap = gdk_colormap_get_system(); colours = midend_colours(fe->me, &ncolours); fe->ncolours = ncolours; fe->colours = snewn(ncolours, GdkColor); for (i = 0; i < ncolours; i++) { fe->colours[i].red = colours[i*3] * 0xFFFF; fe->colours[i].green = colours[i*3+1] * 0xFFFF; fe->colours[i].blue = colours[i*3+2] * 0xFFFF; } success = snewn(ncolours, gboolean); gdk_colormap_alloc_colors(fe->colmap, fe->colours, ncolours, FALSE, FALSE, success); for (i = 0; i < ncolours; i++) { if (!success[i]) { g_error("couldn't allocate colour %d (#%02x%02x%02x)\n", i, fe->colours[i].red >> 8, fe->colours[i].green >> 8, fe->colours[i].blue >> 8); } } } static void set_window_background(frontend *fe, int colour) { fe->backgroundindex = colour; gdk_window_set_background(fe->area->window, &fe->colours[colour]); gdk_window_set_background(fe->window->window, &fe->colours[colour]); } static void set_colour(frontend *fe, int colour) { gdk_gc_set_foreground(fe->gc, &fe->colours[colour]); } #ifdef USE_PANGO static PangoLayout *make_pango_layout(frontend *fe) { return (pango_layout_new(gtk_widget_get_pango_context(fe->area))); } static void draw_pango_layout(frontend *fe, PangoLayout *layout, int x, int y) { gdk_draw_layout(fe->pixmap, fe->gc, x, y, layout); } #endif static void save_screenshot_png(frontend *fe, const char *screenshot_file) { GdkPixbuf *pb; GError *gerror = NULL; midend_redraw(fe->me); pb = gdk_pixbuf_get_from_drawable(NULL, fe->pixmap, NULL, 0, 0, 0, 0, -1, -1); gdk_pixbuf_save(pb, screenshot_file, "png", &gerror, NULL); } static void do_clip(frontend *fe, int x, int y, int w, int h) { GdkRectangle rect; rect.x = x; rect.y = y; rect.width = w; rect.height = h; gdk_gc_set_clip_rectangle(fe->gc, &rect); } static void do_unclip(frontend *fe) { GdkRectangle rect; rect.x = 0; rect.y = 0; rect.width = fe->w; rect.height = fe->h; gdk_gc_set_clip_rectangle(fe->gc, &rect); } static void do_draw_rect(frontend *fe, int x, int y, int w, int h) { gdk_draw_rectangle(fe->pixmap, fe->gc, 1, x, y, w, h); } static void do_draw_line(frontend *fe, int x1, int y1, int x2, int y2) { gdk_draw_line(fe->pixmap, fe->gc, x1, y1, x2, y2); } static void do_draw_thick_line(frontend *fe, float thickness, float x1, float y1, float x2, float y2) { GdkGCValues save; gdk_gc_get_values(fe->gc, &save); gdk_gc_set_line_attributes(fe->gc, thickness, GDK_LINE_SOLID, GDK_CAP_BUTT, GDK_JOIN_BEVEL); gdk_draw_line(fe->pixmap, fe->gc, x1, y1, x2, y2); gdk_gc_set_line_attributes(fe->gc, save.line_width, save.line_style, save.cap_style, save.join_style); } static void do_draw_poly(frontend *fe, int *coords, int npoints, int fillcolour, int outlinecolour) { GdkPoint *points = snewn(npoints, GdkPoint); int i; for (i = 0; i < npoints; i++) { points[i].x = coords[i*2]; points[i].y = coords[i*2+1]; } if (fillcolour >= 0) { set_colour(fe, fillcolour); gdk_draw_polygon(fe->pixmap, fe->gc, TRUE, points, npoints); } assert(outlinecolour >= 0); set_colour(fe, outlinecolour); /* * In principle we ought to be able to use gdk_draw_polygon for * the outline as well. In fact, it turns out to interact badly * with a clipping region, for no terribly obvious reason, so I * draw the outline as a sequence of lines instead. */ for (i = 0; i < npoints; i++) gdk_draw_line(fe->pixmap, fe->gc, points[i].x, points[i].y, points[(i+1)%npoints].x, points[(i+1)%npoints].y); sfree(points); } static void do_draw_circle(frontend *fe, int cx, int cy, int radius, int fillcolour, int outlinecolour) { if (fillcolour >= 0) { set_colour(fe, fillcolour); gdk_draw_arc(fe->pixmap, fe->gc, TRUE, cx - radius, cy - radius, 2 * radius, 2 * radius, 0, 360 * 64); } assert(outlinecolour >= 0); set_colour(fe, outlinecolour); gdk_draw_arc(fe->pixmap, fe->gc, FALSE, cx - radius, cy - radius, 2 * radius, 2 * radius, 0, 360 * 64); } static void setup_blitter(blitter *bl, int w, int h) { /* * We can't create the pixmap right now, because fe->window * might not yet exist. So we just cache w and h and create it * during the firs call to blitter_save. */ bl->pixmap = NULL; } static void teardown_blitter(blitter *bl) { if (bl->pixmap) gdk_pixmap_unref(bl->pixmap); } static void do_blitter_save(frontend *fe, blitter *bl, int x, int y) { if (!bl->pixmap) bl->pixmap = gdk_pixmap_new(fe->area->window, bl->w, bl->h, -1); gdk_draw_pixmap(bl->pixmap, fe->area->style->fg_gc[GTK_WIDGET_STATE(fe->area)], fe->pixmap, x, y, 0, 0, bl->w, bl->h); } static void do_blitter_load(frontend *fe, blitter *bl, int x, int y) { assert(bl->pixmap); gdk_draw_pixmap(fe->pixmap, fe->area->style->fg_gc[GTK_WIDGET_STATE(fe->area)], bl->pixmap, 0, 0, x, y, bl->w, bl->h); } static void clear_backing_store(frontend *fe) { fe->pixmap = NULL; } static void setup_backing_store(frontend *fe) { GdkGC *gc; fe->pixmap = gdk_pixmap_new(fe->area->window, fe->pw, fe->ph, -1); gc = gdk_gc_new(fe->area->window); gdk_gc_set_foreground(gc, &fe->colours[0]); gdk_draw_rectangle(fe->pixmap, gc, 1, 0, 0, fe->pw, fe->ph); gdk_draw_rectangle(fe->area->window, gc, 1, 0, 0, fe->w, fe->h); gdk_gc_unref(gc); } static int backing_store_ok(frontend *fe) { return (!!fe->pixmap); } static void teardown_backing_store(frontend *fe) { gdk_pixmap_unref(fe->pixmap); fe->pixmap = NULL; } #endif static void repaint_rectangle(frontend *fe, GtkWidget *widget, int x, int y, int w, int h) { GdkGC *gc = gdk_gc_new(widget->window); #ifdef USE_CAIRO gdk_gc_set_foreground(gc, &fe->background); #else gdk_gc_set_foreground(gc, &fe->colours[fe->backgroundindex]); #endif if (x < fe->ox) { gdk_draw_rectangle(widget->window, gc, TRUE, x, y, fe->ox - x, h); w -= (fe->ox - x); x = fe->ox; } if (y < fe->oy) { gdk_draw_rectangle(widget->window, gc, TRUE, x, y, w, fe->oy - y); h -= (fe->oy - y); y = fe->oy; } if (w > fe->pw) { gdk_draw_rectangle(widget->window, gc, TRUE, x + fe->pw, y, w - fe->pw, h); w = fe->pw; } if (h > fe->ph) { gdk_draw_rectangle(widget->window, gc, TRUE, x, y + fe->ph, w, h - fe->ph); h = fe->ph; } gdk_draw_pixmap(widget->window, gc, fe->pixmap, x - fe->ox, y - fe->oy, x, y, w, h); gdk_gc_unref(gc); } /* ---------------------------------------------------------------------- * Pango font functions. */ #ifdef USE_PANGO static void add_font(frontend *fe, int index, int fonttype, int fontsize) { /* * Use Pango to find the closest match to the requested * font. */ PangoFontDescription *fd; fd = pango_font_description_new(); /* `Monospace' and `Sans' are meta-families guaranteed to exist */ pango_font_description_set_family(fd, fonttype == FONT_FIXED ? "Monospace" : "Sans"); pango_font_description_set_weight(fd, PANGO_WEIGHT_BOLD); /* * I found some online Pango documentation which * described a function called * pango_font_description_set_absolute_size(), which is * _exactly_ what I want here. Unfortunately, none of * my local Pango installations have it (presumably * they're too old), so I'm going to have to hack round * it by figuring out the point size myself. This * limits me to X and probably also breaks in later * Pango installations, so ideally I should add another * CHECK_VERSION type ifdef and use set_absolute_size * where available. All very annoying. */ #ifdef HAVE_SENSIBLE_ABSOLUTE_SIZE_FUNCTION pango_font_description_set_absolute_size(fd, PANGO_SCALE*fontsize); #else { Display *d = GDK_DISPLAY(); int s = DefaultScreen(d); double resolution = (PANGO_SCALE * 72.27 / 25.4) * ((double) DisplayWidthMM(d, s) / DisplayWidth (d, s)); pango_font_description_set_size(fd, resolution * fontsize); } #endif fe->fonts[index].desc = fd; } static void align_and_draw_text(frontend *fe, int index, int align, int x, int y, const char *text) { PangoLayout *layout; PangoRectangle rect; layout = make_pango_layout(fe); /* * Create a layout. */ pango_layout_set_font_description(layout, fe->fonts[index].desc); pango_layout_set_text(layout, text, strlen(text)); pango_layout_get_pixel_extents(layout, NULL, &rect); if (align & ALIGN_VCENTRE) rect.y -= rect.height / 2; else rect.y -= rect.height; if (align & ALIGN_HCENTRE) rect.x -= rect.width / 2; else if (align & ALIGN_HRIGHT) rect.x -= rect.width; draw_pango_layout(fe, layout, rect.x + x, rect.y + y); g_object_unref(layout); } #endif /* ---------------------------------------------------------------------- * Old-fashioned font functions. */ #ifndef USE_PANGO static void add_font(int index, int fonttype, int fontsize) { /* * In GTK 1.2, I don't know of any plausible way to * pick a suitable font, so I'm just going to be * tedious. */ fe->fonts[i].font = gdk_font_load(fonttype == FONT_FIXED ? "fixed" : "variable"); } static void align_and_draw_text(int index, int align, int x, int y, const char *text) { int lb, rb, wid, asc, desc; /* * Measure vertical string extents with respect to the same * string always... */ gdk_string_extents(fe->fonts[i].font, "ABCDEFGHIJKLMNOPQRSTUVWXYZ", &lb, &rb, &wid, &asc, &desc); if (align & ALIGN_VCENTRE) y += asc - (asc+desc)/2; else y += asc; /* * ... but horizontal extents with respect to the provided * string. This means that multiple pieces of text centred * on the same y-coordinate don't have different baselines. */ gdk_string_extents(fe->fonts[i].font, text, &lb, &rb, &wid, &asc, &desc); if (align & ALIGN_HCENTRE) x -= wid / 2; else if (align & ALIGN_HRIGHT) x -= wid; /* * Actually draw the text. */ gdk_draw_string(fe->pixmap, fe->fonts[i].font, fe->gc, x, y, text); } #endif /* ---------------------------------------------------------------------- * The exported drawing functions. */ void gtk_start_draw(void *handle) { frontend *fe = (frontend *)handle; fe->bbox_l = fe->w; fe->bbox_r = 0; fe->bbox_u = fe->h; fe->bbox_d = 0; setup_drawing(fe); } void gtk_clip(void *handle, int x, int y, int w, int h) { frontend *fe = (frontend *)handle; do_clip(fe, x, y, w, h); } void gtk_unclip(void *handle) { frontend *fe = (frontend *)handle; do_unclip(fe); } void gtk_draw_text(void *handle, int x, int y, int fonttype, int fontsize, int align, int colour, char *text) { frontend *fe = (frontend *)handle; int i; /* * Find or create the font. */ for (i = 0; i < fe->nfonts; i++) if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize) break; if (i == fe->nfonts) { if (fe->fontsize <= fe->nfonts) { fe->fontsize = fe->nfonts + 10; fe->fonts = sresize(fe->fonts, fe->fontsize, struct font); } fe->nfonts++; fe->fonts[i].type = fonttype; fe->fonts[i].size = fontsize; add_font(fe, i, fonttype, fontsize); } /* * Do the job. */ set_colour(fe, colour); align_and_draw_text(fe, i, align, x, y, text); } void gtk_draw_rect(void *handle, int x, int y, int w, int h, int colour) { frontend *fe = (frontend *)handle; set_colour(fe, colour); do_draw_rect(fe, x, y, w, h); } void gtk_draw_line(void *handle, int x1, int y1, int x2, int y2, int colour) { frontend *fe = (frontend *)handle; set_colour(fe, colour); do_draw_line(fe, x1, y1, x2, y2); } void gtk_draw_thick_line(void *handle, float thickness, float x1, float y1, float x2, float y2, int colour) { frontend *fe = (frontend *)handle; set_colour(fe, colour); do_draw_thick_line(fe, thickness, x1, y1, x2, y2); } void gtk_draw_poly(void *handle, int *coords, int npoints, int fillcolour, int outlinecolour) { frontend *fe = (frontend *)handle; do_draw_poly(fe, coords, npoints, fillcolour, outlinecolour); } void gtk_draw_circle(void *handle, int cx, int cy, int radius, int fillcolour, int outlinecolour) { frontend *fe = (frontend *)handle; do_draw_circle(fe, cx, cy, radius, fillcolour, outlinecolour); } blitter *gtk_blitter_new(void *handle, int w, int h) { blitter *bl = snew(blitter); setup_blitter(bl, w, h); bl->w = w; bl->h = h; return bl; } void gtk_blitter_free(void *handle, blitter *bl) { teardown_blitter(bl); sfree(bl); } void gtk_blitter_save(void *handle, blitter *bl, int x, int y) { frontend *fe = (frontend *)handle; do_blitter_save(fe, bl, x, y); bl->x = x; bl->y = y; } void gtk_blitter_load(void *handle, blitter *bl, int x, int y) { frontend *fe = (frontend *)handle; if (x == BLITTER_FROMSAVED && y == BLITTER_FROMSAVED) { x = bl->x; y = bl->y; } do_blitter_load(fe, bl, x, y); } void gtk_draw_update(void *handle, int x, int y, int w, int h) { frontend *fe = (frontend *)handle; if (fe->bbox_l > x ) fe->bbox_l = x ; if (fe->bbox_r < x+w) fe->bbox_r = x+w; if (fe->bbox_u > y ) fe->bbox_u = y ; if (fe->bbox_d < y+h) fe->bbox_d = y+h; } void gtk_end_draw(void *handle) { frontend *fe = (frontend *)handle; teardown_drawing(fe); if (fe->bbox_l < fe->bbox_r && fe->bbox_u < fe->bbox_d) { repaint_rectangle(fe, fe->area, fe->bbox_l - 1 + fe->ox, fe->bbox_u - 1 + fe->oy, fe->bbox_r - fe->bbox_l + 2, fe->bbox_d - fe->bbox_u + 2); } } #ifdef USE_PANGO char *gtk_text_fallback(void *handle, const char *const *strings, int nstrings) { /* * We assume Pango can cope with any UTF-8 likely to be emitted * by a puzzle. */ return dupstr(strings[0]); } #endif const struct drawing_api gtk_drawing = { gtk_draw_text, gtk_draw_rect, gtk_draw_line, gtk_draw_poly, gtk_draw_circle, gtk_draw_update, gtk_clip, gtk_unclip, gtk_start_draw, gtk_end_draw, gtk_status_bar, gtk_blitter_new, gtk_blitter_free, gtk_blitter_save, gtk_blitter_load, NULL, NULL, NULL, NULL, NULL, NULL, /* {begin,end}_{doc,page,puzzle} */ NULL, NULL, /* line_width, line_dotted */ #ifdef USE_PANGO gtk_text_fallback, #else NULL, #endif #ifdef NO_THICK_LINE NULL, #else gtk_draw_thick_line, #endif }; static void destroy(GtkWidget *widget, gpointer data) { frontend *fe = (frontend *)data; deactivate_timer(fe); midend_free(fe->me); gtk_main_quit(); } static gint key_event(GtkWidget *widget, GdkEventKey *event, gpointer data) { frontend *fe = (frontend *)data; int keyval; int shift = (event->state & GDK_SHIFT_MASK) ? MOD_SHFT : 0; int ctrl = (event->state & GDK_CONTROL_MASK) ? MOD_CTRL : 0; if (!backing_store_ok(fe)) return TRUE; #if !GTK_CHECK_VERSION(2,0,0) /* Gtk 1.2 passes a key event to this function even if it's also * defined as an accelerator. * Gtk 2 doesn't do this, and this function appears not to exist there. */ if (fe->accelgroup && gtk_accel_group_get_entry(fe->accelgroup, event->keyval, event->state)) return TRUE; #endif /* Handle mnemonics. */ if (gtk_window_activate_key(GTK_WINDOW(fe->window), event)) return TRUE; if (event->keyval == GDK_Up) keyval = shift | ctrl | CURSOR_UP; else if (event->keyval == GDK_KP_Up || event->keyval == GDK_KP_8) keyval = MOD_NUM_KEYPAD | '8'; else if (event->keyval == GDK_Down) keyval = shift | ctrl | CURSOR_DOWN; else if (event->keyval == GDK_KP_Down || event->keyval == GDK_KP_2) keyval = MOD_NUM_KEYPAD | '2'; else if (event->keyval == GDK_Left) keyval = shift | ctrl | CURSOR_LEFT; else if (event->keyval == GDK_KP_Left || event->keyval == GDK_KP_4) keyval = MOD_NUM_KEYPAD | '4'; else if (event->keyval == GDK_Right) keyval = shift | ctrl | CURSOR_RIGHT; else if (event->keyval == GDK_KP_Right || event->keyval == GDK_KP_6) keyval = MOD_NUM_KEYPAD | '6'; else if (event->keyval == GDK_KP_Home || event->keyval == GDK_KP_7) keyval = MOD_NUM_KEYPAD | '7'; else if (event->keyval == GDK_KP_End || event->keyval == GDK_KP_1) keyval = MOD_NUM_KEYPAD | '1'; else if (event->keyval == GDK_KP_Page_Up || event->keyval == GDK_KP_9) keyval = MOD_NUM_KEYPAD | '9'; else if (event->keyval == GDK_KP_Page_Down || event->keyval == GDK_KP_3) keyval = MOD_NUM_KEYPAD | '3'; else if (event->keyval == GDK_KP_Insert || event->keyval == GDK_KP_0) keyval = MOD_NUM_KEYPAD | '0'; else if (event->keyval == GDK_KP_Begin || event->keyval == GDK_KP_5) keyval = MOD_NUM_KEYPAD | '5'; else if (event->keyval == GDK_BackSpace || event->keyval == GDK_Delete || event->keyval == GDK_KP_Delete) keyval = '\177'; else if (event->string[0] && !event->string[1]) keyval = (unsigned char)event->string[0]; else keyval = -1; if (keyval >= 0 && !midend_process_key(fe->me, 0, 0, keyval)) gtk_widget_destroy(fe->window); return TRUE; } static gint button_event(GtkWidget *widget, GdkEventButton *event, gpointer data) { frontend *fe = (frontend *)data; int button; if (!backing_store_ok(fe)) return TRUE; if (event->type != GDK_BUTTON_PRESS && event->type != GDK_BUTTON_RELEASE) return TRUE; if (event->button == 2 || (event->state & GDK_SHIFT_MASK)) button = MIDDLE_BUTTON; else if (event->button == 3 || (event->state & GDK_MOD1_MASK)) button = RIGHT_BUTTON; else if (event->button == 1) button = LEFT_BUTTON; else return FALSE; /* don't even know what button! */ if (event->type == GDK_BUTTON_RELEASE) button += LEFT_RELEASE - LEFT_BUTTON; if (!midend_process_key(fe->me, event->x - fe->ox, event->y - fe->oy, button)) gtk_widget_destroy(fe->window); return TRUE; } static gint motion_event(GtkWidget *widget, GdkEventMotion *event, gpointer data) { frontend *fe = (frontend *)data; int button; if (!backing_store_ok(fe)) return TRUE; if (event->state & (GDK_BUTTON2_MASK | GDK_SHIFT_MASK)) button = MIDDLE_DRAG; else if (event->state & GDK_BUTTON1_MASK) button = LEFT_DRAG; else if (event->state & GDK_BUTTON3_MASK) button = RIGHT_DRAG; else return FALSE; /* don't even know what button! */ if (!midend_process_key(fe->me, event->x - fe->ox, event->y - fe->oy, button)) gtk_widget_destroy(fe->window); #if GTK_CHECK_VERSION(2,12,0) gdk_event_request_motions(event); #else gdk_window_get_pointer(widget->window, NULL, NULL, NULL); #endif return TRUE; } static gint expose_area(GtkWidget *widget, GdkEventExpose *event, gpointer data) { frontend *fe = (frontend *)data; if (backing_store_ok(fe)) { repaint_rectangle(fe, widget, event->area.x, event->area.y, event->area.width, event->area.height); } return TRUE; } static gint map_window(GtkWidget *widget, GdkEvent *event, gpointer data) { frontend *fe = (frontend *)data; /* * Apparently we need to do this because otherwise the status * bar will fail to update immediately. Annoying, but there we * go. */ gtk_widget_queue_draw(fe->window); return TRUE; } static gint configure_area(GtkWidget *widget, GdkEventConfigure *event, gpointer data) { frontend *fe = (frontend *)data; int x, y; if (backing_store_ok(fe)) teardown_backing_store(fe); x = fe->w = event->width; y = fe->h = event->height; midend_size(fe->me, &x, &y, TRUE); fe->pw = x; fe->ph = y; fe->ox = (fe->w - fe->pw) / 2; fe->oy = (fe->h - fe->ph) / 2; setup_backing_store(fe); midend_force_redraw(fe->me); return TRUE; } static gint timer_func(gpointer data) { frontend *fe = (frontend *)data; if (fe->timer_active) { struct timeval now; float elapsed; gettimeofday(&now, NULL); elapsed = ((now.tv_usec - fe->last_time.tv_usec) * 0.000001F + (now.tv_sec - fe->last_time.tv_sec)); midend_timer(fe->me, elapsed); /* may clear timer_active */ fe->last_time = now; } return fe->timer_active; } void deactivate_timer(frontend *fe) { if (!fe) return; /* can happen due to --generate */ if (fe->timer_active) gtk_timeout_remove(fe->timer_id); fe->timer_active = FALSE; } void activate_timer(frontend *fe) { if (!fe) return; /* can happen due to --generate */ if (!fe->timer_active) { fe->timer_id = gtk_timeout_add(20, timer_func, fe); gettimeofday(&fe->last_time, NULL); } fe->timer_active = TRUE; } static void window_destroy(GtkWidget *widget, gpointer data) { gtk_main_quit(); } static void msgbox_button_clicked(GtkButton *button, gpointer data) { GtkWidget *window = GTK_WIDGET(data); int v, *ip; ip = (int *)gtk_object_get_data(GTK_OBJECT(window), "user-data"); v = GPOINTER_TO_INT(gtk_object_get_data(GTK_OBJECT(button), "user-data")); *ip = v; gtk_widget_destroy(GTK_WIDGET(data)); } static int win_key_press(GtkWidget *widget, GdkEventKey *event, gpointer data) { GtkObject *cancelbutton = GTK_OBJECT(data); /* * `Escape' effectively clicks the cancel button */ if (event->keyval == GDK_Escape) { gtk_signal_emit_by_name(GTK_OBJECT(cancelbutton), "clicked"); return TRUE; } return FALSE; } enum { MB_OK, MB_YESNO }; int message_box(GtkWidget *parent, char *title, char *msg, int centre, int type) { GtkWidget *window, *hbox, *text, *button; char *titles; int i, def, cancel; window = gtk_dialog_new(); text = gtk_label_new(msg); gtk_misc_set_alignment(GTK_MISC(text), 0.0, 0.0); hbox = gtk_hbox_new(FALSE, 0); gtk_box_pack_start(GTK_BOX(hbox), text, FALSE, FALSE, 20); gtk_box_pack_start(GTK_BOX(GTK_DIALOG(window)->vbox), hbox, FALSE, FALSE, 20); gtk_widget_show(text); gtk_widget_show(hbox); gtk_window_set_title(GTK_WINDOW(window), title); gtk_label_set_line_wrap(GTK_LABEL(text), TRUE); if (type == MB_OK) { titles = GTK_STOCK_OK "\0"; def = cancel = 0; } else { assert(type == MB_YESNO); titles = GTK_STOCK_NO "\0" GTK_STOCK_YES "\0"; def = 1; cancel = 0; } i = 0; while (*titles) { button = gtk_button_new_from_stock(titles); gtk_box_pack_end(GTK_BOX(GTK_DIALOG(window)->action_area), button, FALSE, FALSE, 0); gtk_widget_show(button); if (i == def) { GTK_WIDGET_SET_FLAGS(button, GTK_CAN_DEFAULT); gtk_window_set_default(GTK_WINDOW(window), button); } if (i == cancel) { gtk_signal_connect(GTK_OBJECT(window), "key_press_event", GTK_SIGNAL_FUNC(win_key_press), button); } gtk_signal_connect(GTK_OBJECT(button), "clicked", GTK_SIGNAL_FUNC(msgbox_button_clicked), window); gtk_object_set_data(GTK_OBJECT(button), "user-data", GINT_TO_POINTER(i)); titles += strlen(titles)+1; i++; } gtk_object_set_data(GTK_OBJECT(window), "user-data", &i); gtk_signal_connect(GTK_OBJECT(window), "destroy", GTK_SIGNAL_FUNC(window_destroy), NULL); gtk_window_set_modal(GTK_WINDOW(window), TRUE); gtk_window_set_transient_for(GTK_WINDOW(window), GTK_WINDOW(parent)); /* set_transient_window_pos(parent, window); */ gtk_widget_show(window); i = -1; gtk_main(); return (type == MB_YESNO ? i == 1 : TRUE); } void error_box(GtkWidget *parent, char *msg) { message_box(parent, "Error", msg, FALSE, MB_OK); } static void config_ok_button_clicked(GtkButton *button, gpointer data) { frontend *fe = (frontend *)data; char *err; err = midend_set_config(fe->me, fe->cfg_which, fe->cfg); if (err) error_box(fe->cfgbox, err); else { fe->cfgret = TRUE; gtk_widget_destroy(fe->cfgbox); changed_preset(fe); } } static void config_cancel_button_clicked(GtkButton *button, gpointer data) { frontend *fe = (frontend *)data; gtk_widget_destroy(fe->cfgbox); } static int editbox_key(GtkWidget *widget, GdkEventKey *event, gpointer data) { /* * GtkEntry has a nasty habit of eating the Return key, which * is unhelpful since it doesn't actually _do_ anything with it * (it calls gtk_widget_activate, but our edit boxes never need * activating). So I catch Return before GtkEntry sees it, and * pass it straight on to the parent widget. Effect: hitting * Return in an edit box will now activate the default button * in the dialog just like it will everywhere else. */ if (event->keyval == GDK_Return && widget->parent != NULL) { gint return_val; gtk_signal_emit_stop_by_name(GTK_OBJECT(widget), "key_press_event"); gtk_signal_emit_by_name(GTK_OBJECT(widget->parent), "key_press_event", event, &return_val); return return_val; } return FALSE; } static void editbox_changed(GtkEditable *ed, gpointer data) { config_item *i = (config_item *)data; sfree(i->sval); i->sval = dupstr(gtk_entry_get_text(GTK_ENTRY(ed))); } static void button_toggled(GtkToggleButton *tb, gpointer data) { config_item *i = (config_item *)data; i->ival = gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(tb)); } static void droplist_sel(GtkMenuItem *item, gpointer data) { config_item *i = (config_item *)data; i->ival = GPOINTER_TO_INT(gtk_object_get_data(GTK_OBJECT(item), "user-data")); } static int get_config(frontend *fe, int which) { GtkWidget *w, *table, *cancel; char *title; config_item *i; int y; fe->cfg = midend_get_config(fe->me, which, &title); fe->cfg_which = which; fe->cfgret = FALSE; fe->cfgbox = gtk_dialog_new(); gtk_window_set_title(GTK_WINDOW(fe->cfgbox), title); sfree(title); w = gtk_button_new_from_stock(GTK_STOCK_CANCEL); gtk_box_pack_end(GTK_BOX(GTK_DIALOG(fe->cfgbox)->action_area), w, FALSE, FALSE, 0); gtk_widget_show(w); gtk_signal_connect(GTK_OBJECT(w), "clicked", GTK_SIGNAL_FUNC(config_cancel_button_clicked), fe); cancel = w; w = gtk_button_new_from_stock(GTK_STOCK_OK); gtk_box_pack_end(GTK_BOX(GTK_DIALOG(fe->cfgbox)->action_area), w, FALSE, FALSE, 0); gtk_widget_show(w); GTK_WIDGET_SET_FLAGS(w, GTK_CAN_DEFAULT); gtk_window_set_default(GTK_WINDOW(fe->cfgbox), w); gtk_signal_connect(GTK_OBJECT(w), "clicked", GTK_SIGNAL_FUNC(config_ok_button_clicked), fe); table = gtk_table_new(1, 2, FALSE); y = 0; gtk_box_pack_end(GTK_BOX(GTK_DIALOG(fe->cfgbox)->vbox), table, FALSE, FALSE, 0); gtk_widget_show(table); for (i = fe->cfg; i->type != C_END; i++) { gtk_table_resize(GTK_TABLE(table), y+1, 2); switch (i->type) { case C_STRING: /* * Edit box with a label beside it. */ w = gtk_label_new(i->name); gtk_misc_set_alignment(GTK_MISC(w), 0.0, 0.5); gtk_table_attach(GTK_TABLE(table), w, 0, 1, y, y+1, GTK_SHRINK | GTK_FILL, GTK_EXPAND | GTK_SHRINK | GTK_FILL, 3, 3); gtk_widget_show(w); w = gtk_entry_new(); gtk_table_attach(GTK_TABLE(table), w, 1, 2, y, y+1, GTK_EXPAND | GTK_SHRINK | GTK_FILL, GTK_EXPAND | GTK_SHRINK | GTK_FILL, 3, 3); gtk_entry_set_text(GTK_ENTRY(w), i->sval); gtk_signal_connect(GTK_OBJECT(w), "changed", GTK_SIGNAL_FUNC(editbox_changed), i); gtk_signal_connect(GTK_OBJECT(w), "key_press_event", GTK_SIGNAL_FUNC(editbox_key), NULL); gtk_widget_show(w); break; case C_BOOLEAN: /* * Simple checkbox. */ w = gtk_check_button_new_with_label(i->name); gtk_signal_connect(GTK_OBJECT(w), "toggled", GTK_SIGNAL_FUNC(button_toggled), i); gtk_table_attach(GTK_TABLE(table), w, 0, 2, y, y+1, GTK_EXPAND | GTK_SHRINK | GTK_FILL, GTK_EXPAND | GTK_SHRINK | GTK_FILL, 3, 3); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(w), i->ival); gtk_widget_show(w); break; case C_CHOICES: /* * Drop-down list (GtkOptionMenu). */ w = gtk_label_new(i->name); gtk_misc_set_alignment(GTK_MISC(w), 0.0, 0.5); gtk_table_attach(GTK_TABLE(table), w, 0, 1, y, y+1, GTK_SHRINK | GTK_FILL, GTK_EXPAND | GTK_SHRINK | GTK_FILL , 3, 3); gtk_widget_show(w); w = gtk_option_menu_new(); gtk_table_attach(GTK_TABLE(table), w, 1, 2, y, y+1, GTK_EXPAND | GTK_SHRINK | GTK_FILL, GTK_EXPAND | GTK_SHRINK | GTK_FILL, 3, 3); gtk_widget_show(w); { int c, val; char *p, *q, *name; GtkWidget *menuitem; GtkWidget *menu = gtk_menu_new(); gtk_option_menu_set_menu(GTK_OPTION_MENU(w), menu); c = *i->sval; p = i->sval+1; val = 0; while (*p) { q = p; while (*q && *q != c) q++; name = snewn(q-p+1, char); strncpy(name, p, q-p); name[q-p] = '\0'; if (*q) q++; /* eat delimiter */ menuitem = gtk_menu_item_new_with_label(name); gtk_container_add(GTK_CONTAINER(menu), menuitem); gtk_object_set_data(GTK_OBJECT(menuitem), "user-data", GINT_TO_POINTER(val)); gtk_signal_connect(GTK_OBJECT(menuitem), "activate", GTK_SIGNAL_FUNC(droplist_sel), i); gtk_widget_show(menuitem); val++; p = q; } gtk_option_menu_set_history(GTK_OPTION_MENU(w), i->ival); } break; } y++; } gtk_signal_connect(GTK_OBJECT(fe->cfgbox), "destroy", GTK_SIGNAL_FUNC(window_destroy), NULL); gtk_signal_connect(GTK_OBJECT(fe->cfgbox), "key_press_event", GTK_SIGNAL_FUNC(win_key_press), cancel); gtk_window_set_modal(GTK_WINDOW(fe->cfgbox), TRUE); gtk_window_set_transient_for(GTK_WINDOW(fe->cfgbox), GTK_WINDOW(fe->window)); /* set_transient_window_pos(fe->window, fe->cfgbox); */ gtk_widget_show(fe->cfgbox); gtk_main(); free_cfg(fe->cfg); return fe->cfgret; } static void menu_key_event(GtkMenuItem *menuitem, gpointer data) { frontend *fe = (frontend *)data; int key = GPOINTER_TO_INT(gtk_object_get_data(GTK_OBJECT(menuitem), "user-data")); if (!midend_process_key(fe->me, 0, 0, key)) gtk_widget_destroy(fe->window); } static void get_size(frontend *fe, int *px, int *py) { int x, y; /* * Currently I don't want to make the GTK port scale large * puzzles to fit on the screen. This is because X does permit * extremely large windows and many window managers provide a * means of navigating round them, and the users I consulted * before deciding said that they'd rather have enormous puzzle * windows spanning multiple screen pages than have them * shrunk. I could change my mind later or introduce * configurability; this would be the place to do so, by * replacing the initial values of x and y with the screen * dimensions. */ x = INT_MAX; y = INT_MAX; midend_size(fe->me, &x, &y, FALSE); *px = x; *py = y; } #if !GTK_CHECK_VERSION(2,0,0) #define gtk_window_resize(win, x, y) \ gdk_window_resize(GTK_WIDGET(win)->window, x, y) #endif /* * Called when any other code in this file has changed the * selected game parameters. */ static void changed_preset(frontend *fe) { int n = midend_which_preset(fe->me); fe->preset_threaded = TRUE; if (n < 0 && fe->preset_custom) { gtk_check_menu_item_set_active( GTK_CHECK_MENU_ITEM(fe->preset_custom), TRUE); } else { GSList *gs = fe->preset_radio; int i = fe->n_preset_menu_items - 1 - n; if (fe->preset_custom) gs = gs->next; while (i && gs) { i--; gs = gs->next; } if (gs) { gtk_check_menu_item_set_active(GTK_CHECK_MENU_ITEM(gs->data), TRUE); } else for (gs = fe->preset_radio; gs; gs = gs->next) { gtk_check_menu_item_set_active(GTK_CHECK_MENU_ITEM(gs->data), FALSE); } } fe->preset_threaded = FALSE; /* * Update the greying on the Copy menu option. */ if (fe->copy_menu_item) { int enabled = midend_can_format_as_text_now(fe->me); gtk_widget_set_sensitive(fe->copy_menu_item, enabled); } } static gboolean not_size_allocated_yet(GtkWidget *w) { /* * This function tests whether a widget has not yet taken up space * on the screen which it will occupy in future. (Therefore, it * returns true only if the widget does exist but does not have a * size allocation. A null widget is already taking up all the * space it ever will.) */ if (!w) return FALSE; /* nonexistent widgets aren't a problem */ #if GTK_CHECK_VERSION(2,18,0) /* skip if no gtk_widget_get_allocation */ { GtkAllocation a; gtk_widget_get_allocation(w, &a); if (a.height == 0 || a.width == 0) return TRUE; /* widget exists but has no size yet */ } #endif return FALSE; } static void try_shrink_drawing_area(frontend *fe) { if (fe->drawing_area_shrink_pending && (!fe->menubar_is_local || !not_size_allocated_yet(fe->menubar)) && !not_size_allocated_yet(fe->statusbar)) { /* * In order to permit the user to resize the window smaller as * well as bigger, we call this function after the window size * has ended up where we want it. This shouldn't shrink the * window immediately; it just arranges that the next time the * user tries to shrink it, they can. * * However, at puzzle creation time, we defer the first of * these operations until after the menu bar and status bar * are actually visible. On Ubuntu 12.04 I've found that these * can take a while to be displayed, and that it's a mistake * to reduce the drawing area's size allocation before they've * turned up or else the drawing area makes room for them by * shrinking to less than the size we intended. */ gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), 1, 1); fe->drawing_area_shrink_pending = FALSE; } } static gint configure_window(GtkWidget *widget, GdkEventConfigure *event, gpointer data) { frontend *fe = (frontend *)data; /* * When the main puzzle window changes size, it might be because * the menu bar or status bar has turned up after starting off * absent, in which case we should have another go at enacting a * pending shrink of the drawing area. */ try_shrink_drawing_area(fe); return FALSE; } static void resize_fe(frontend *fe) { int x, y; get_size(fe, &x, &y); fe->w = x; fe->h = y; fe->drawing_area_shrink_pending = FALSE; gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), x, y); { GtkRequisition req; gtk_widget_size_request(GTK_WIDGET(fe->window), &req); gtk_window_resize(GTK_WINDOW(fe->window), req.width, req.height); } fe->drawing_area_shrink_pending = TRUE; try_shrink_drawing_area(fe); } static void menu_preset_event(GtkMenuItem *menuitem, gpointer data) { frontend *fe = (frontend *)data; game_params *params = (game_params *)gtk_object_get_data(GTK_OBJECT(menuitem), "user-data"); if (fe->preset_threaded || (GTK_IS_CHECK_MENU_ITEM(menuitem) && !gtk_check_menu_item_get_active(GTK_CHECK_MENU_ITEM(menuitem)))) return; midend_set_params(fe->me, params); midend_new_game(fe->me); changed_preset(fe); resize_fe(fe); } GdkAtom compound_text_atom, utf8_string_atom; int paste_initialised = FALSE; static void set_selection(frontend *fe, GdkAtom selection) { if (!paste_initialised) { compound_text_atom = gdk_atom_intern("COMPOUND_TEXT", FALSE); utf8_string_atom = gdk_atom_intern("UTF8_STRING", FALSE); paste_initialised = TRUE; } /* * For this simple application we can safely assume that the * data passed to this function is pure ASCII, which means we * can return precisely the same stuff for types STRING, * COMPOUND_TEXT or UTF8_STRING. */ if (gtk_selection_owner_set(fe->area, selection, CurrentTime)) { gtk_selection_clear_targets(fe->area, selection); gtk_selection_add_target(fe->area, selection, GDK_SELECTION_TYPE_STRING, 1); gtk_selection_add_target(fe->area, selection, compound_text_atom, 1); gtk_selection_add_target(fe->area, selection, utf8_string_atom, 1); } } void write_clip(frontend *fe, char *data) { if (fe->paste_data) sfree(fe->paste_data); fe->paste_data = data; fe->paste_data_len = strlen(data); set_selection(fe, GDK_SELECTION_PRIMARY); set_selection(fe, GDK_SELECTION_CLIPBOARD); } void selection_get(GtkWidget *widget, GtkSelectionData *seldata, guint info, guint time_stamp, gpointer data) { frontend *fe = (frontend *)data; gtk_selection_data_set(seldata, seldata->target, 8, fe->paste_data, fe->paste_data_len); } gint selection_clear(GtkWidget *widget, GdkEventSelection *seldata, gpointer data) { frontend *fe = (frontend *)data; if (fe->paste_data) sfree(fe->paste_data); fe->paste_data = NULL; fe->paste_data_len = 0; return TRUE; } static void menu_copy_event(GtkMenuItem *menuitem, gpointer data) { frontend *fe = (frontend *)data; char *text; text = midend_text_format(fe->me); if (text) { write_clip(fe, text); } else { gdk_beep(); } } #ifdef OLD_FILESEL static void filesel_ok(GtkButton *button, gpointer data) { frontend *fe = (frontend *)data; gpointer filesel = gtk_object_get_data(GTK_OBJECT(button), "user-data"); const char *name = gtk_file_selection_get_filename(GTK_FILE_SELECTION(filesel)); fe->filesel_name = dupstr(name); } static char *file_selector(frontend *fe, char *title, int save) { GtkWidget *filesel = gtk_file_selection_new(title); fe->filesel_name = NULL; gtk_window_set_modal(GTK_WINDOW(filesel), TRUE); gtk_object_set_data (GTK_OBJECT(GTK_FILE_SELECTION(filesel)->ok_button), "user-data", (gpointer)filesel); gtk_signal_connect (GTK_OBJECT(GTK_FILE_SELECTION(filesel)->ok_button), "clicked", GTK_SIGNAL_FUNC(filesel_ok), fe); gtk_signal_connect_object (GTK_OBJECT(GTK_FILE_SELECTION(filesel)->ok_button), "clicked", GTK_SIGNAL_FUNC(gtk_widget_destroy), (gpointer)filesel); gtk_signal_connect_object (GTK_OBJECT(GTK_FILE_SELECTION(filesel)->cancel_button), "clicked", GTK_SIGNAL_FUNC(gtk_widget_destroy), (gpointer)filesel); gtk_signal_connect(GTK_OBJECT(filesel), "destroy", GTK_SIGNAL_FUNC(window_destroy), NULL); gtk_widget_show(filesel); gtk_window_set_transient_for(GTK_WINDOW(filesel), GTK_WINDOW(fe->window)); gtk_main(); return fe->filesel_name; } #else static char *file_selector(frontend *fe, char *title, int save) { char *filesel_name = NULL; GtkWidget *filesel = gtk_file_chooser_dialog_new(title, GTK_WINDOW(fe->window), save ? GTK_FILE_CHOOSER_ACTION_SAVE : GTK_FILE_CHOOSER_ACTION_OPEN, GTK_STOCK_CANCEL, GTK_RESPONSE_CANCEL, save ? GTK_STOCK_SAVE : GTK_STOCK_OPEN, GTK_RESPONSE_ACCEPT, NULL); if (gtk_dialog_run(GTK_DIALOG(filesel)) == GTK_RESPONSE_ACCEPT) { const char *name = gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(filesel)); filesel_name = dupstr(name); } gtk_widget_destroy(filesel); return filesel_name; } #endif struct savefile_write_ctx { FILE *fp; int error; }; static void savefile_write(void *wctx, void *buf, int len) { struct savefile_write_ctx *ctx = (struct savefile_write_ctx *)wctx; if (fwrite(buf, 1, len, ctx->fp) < len) ctx->error = errno; } static int savefile_read(void *wctx, void *buf, int len) { FILE *fp = (FILE *)wctx; int ret; ret = fread(buf, 1, len, fp); return (ret == len); } static void menu_save_event(GtkMenuItem *menuitem, gpointer data) { frontend *fe = (frontend *)data; char *name; name = file_selector(fe, "Enter name of game file to save", TRUE); if (name) { FILE *fp; if ((fp = fopen(name, "r")) != NULL) { char buf[256 + FILENAME_MAX]; fclose(fp); /* file exists */ sprintf(buf, "Are you sure you want to overwrite the" " file \"%.*s\"?", FILENAME_MAX, name); if (!message_box(fe->window, "Question", buf, TRUE, MB_YESNO)) return; } fp = fopen(name, "w"); sfree(name); if (!fp) { error_box(fe->window, "Unable to open save file"); return; } { struct savefile_write_ctx ctx; ctx.fp = fp; ctx.error = 0; midend_serialise(fe->me, savefile_write, &ctx); fclose(fp); if (ctx.error) { char boxmsg[512]; sprintf(boxmsg, "Error writing save file: %.400s", strerror(errno)); error_box(fe->window, boxmsg); return; } } } } static void menu_load_event(GtkMenuItem *menuitem, gpointer data) { frontend *fe = (frontend *)data; char *name, *err; name = file_selector(fe, "Enter name of saved game file to load", FALSE); if (name) { FILE *fp = fopen(name, "r"); sfree(name); if (!fp) { error_box(fe->window, "Unable to open saved game file"); return; } err = midend_deserialise(fe->me, savefile_read, fp); fclose(fp); if (err) { error_box(fe->window, err); return; } changed_preset(fe); resize_fe(fe); } } static void menu_solve_event(GtkMenuItem *menuitem, gpointer data) { frontend *fe = (frontend *)data; char *msg; msg = midend_solve(fe->me); if (msg) error_box(fe->window, msg); } static void menu_restart_event(GtkMenuItem *menuitem, gpointer data) { frontend *fe = (frontend *)data; midend_restart_game(fe->me); } static void menu_config_event(GtkMenuItem *menuitem, gpointer data) { frontend *fe = (frontend *)data; int which = GPOINTER_TO_INT(gtk_object_get_data(GTK_OBJECT(menuitem), "user-data")); if (fe->preset_threaded || (GTK_IS_CHECK_MENU_ITEM(menuitem) && !gtk_check_menu_item_get_active(GTK_CHECK_MENU_ITEM(menuitem)))) return; changed_preset(fe); /* Put the old preset back! */ if (!get_config(fe, which)) return; midend_new_game(fe->me); resize_fe(fe); } static void menu_about_event(GtkMenuItem *menuitem, gpointer data) { frontend *fe = (frontend *)data; char titlebuf[256]; char textbuf[1024]; sprintf(titlebuf, "About %.200s", thegame.name); sprintf(textbuf, "%.200s\n\n" "from Simon Tatham's Portable Puzzle Collection\n\n" "%.500s", thegame.name, ver); message_box(fe->window, titlebuf, textbuf, TRUE, MB_OK); } static GtkWidget *add_menu_item_with_key(frontend *fe, GtkContainer *cont, char *text, int key) { GtkWidget *menuitem = gtk_menu_item_new_with_label(text); int keyqual; gtk_container_add(cont, menuitem); gtk_object_set_data(GTK_OBJECT(menuitem), "user-data", GINT_TO_POINTER(key)); gtk_signal_connect(GTK_OBJECT(menuitem), "activate", GTK_SIGNAL_FUNC(menu_key_event), fe); switch (key & ~0x1F) { case 0x00: key += 0x60; keyqual = GDK_CONTROL_MASK; break; case 0x40: key += 0x20; keyqual = GDK_SHIFT_MASK; break; default: keyqual = 0; break; } gtk_widget_add_accelerator(menuitem, "activate", fe->accelgroup, key, keyqual, GTK_ACCEL_VISIBLE); gtk_widget_show(menuitem); return menuitem; } static void add_menu_separator(GtkContainer *cont) { GtkWidget *menuitem = gtk_menu_item_new(); gtk_container_add(cont, menuitem); gtk_widget_show(menuitem); } enum { ARG_EITHER, ARG_SAVE, ARG_ID }; /* for argtype */ static frontend *new_window(char *arg, int argtype, char **error) { frontend *fe; GtkBox *vbox, *hbox; GtkWidget *menu, *menuitem; GdkPixmap *iconpm; GList *iconlist; int x, y, n; char errbuf[1024]; extern char *const *const xpm_icons[]; extern const int n_xpm_icons; fe = snew(frontend); fe->timer_active = FALSE; fe->timer_id = -1; fe->me = midend_new(fe, &thegame, >k_drawing, fe); if (arg) { char *err; FILE *fp; errbuf[0] = '\0'; switch (argtype) { case ARG_ID: err = midend_game_id(fe->me, arg); if (!err) midend_new_game(fe->me); else sprintf(errbuf, "Invalid game ID: %.800s", err); break; case ARG_SAVE: fp = fopen(arg, "r"); if (!fp) { sprintf(errbuf, "Error opening file: %.800s", strerror(errno)); } else { err = midend_deserialise(fe->me, savefile_read, fp); if (err) sprintf(errbuf, "Invalid save file: %.800s", err); fclose(fp); } break; default /*case ARG_EITHER*/: /* * First try treating the argument as a game ID. */ err = midend_game_id(fe->me, arg); if (!err) { /* * It's a valid game ID. */ midend_new_game(fe->me); } else { FILE *fp = fopen(arg, "r"); if (!fp) { sprintf(errbuf, "Supplied argument is neither a game ID (%.400s)" " nor a save file (%.400s)", err, strerror(errno)); } else { err = midend_deserialise(fe->me, savefile_read, fp); if (err) sprintf(errbuf, "%.800s", err); fclose(fp); } } break; } if (*errbuf) { *error = dupstr(errbuf); midend_free(fe->me); sfree(fe); return NULL; } } else { midend_new_game(fe->me); } { /* * try_shrink_drawing_area() will do some fiddling with the * window size request (see comment in that function) after * all the bits and pieces such as the menu bar and status bar * have appeared in the puzzle window. * * However, on Unity systems, the menu bar _doesn't_ appear in * the puzzle window, because the Unity shell hijacks it into * the menu bar at the very top of the screen. We therefore * try to detect that situation here, so that we don't sit * here forever waiting for a menu bar. */ const char prop[] = "gtk-shell-shows-menubar"; GtkSettings *settings = gtk_settings_get_default(); if (!g_object_class_find_property(G_OBJECT_GET_CLASS(settings), prop)) { fe->menubar_is_local = TRUE; } else { int unity_mode; g_object_get(gtk_settings_get_default(), prop, &unity_mode, (const gchar *)NULL); fe->menubar_is_local = !unity_mode; } } fe->window = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_window_set_title(GTK_WINDOW(fe->window), thegame.name); vbox = GTK_BOX(gtk_vbox_new(FALSE, 0)); gtk_container_add(GTK_CONTAINER(fe->window), GTK_WIDGET(vbox)); gtk_widget_show(GTK_WIDGET(vbox)); fe->accelgroup = gtk_accel_group_new(); gtk_window_add_accel_group(GTK_WINDOW(fe->window), fe->accelgroup); hbox = GTK_BOX(gtk_hbox_new(FALSE, 0)); gtk_box_pack_start(vbox, GTK_WIDGET(hbox), FALSE, FALSE, 0); gtk_widget_show(GTK_WIDGET(hbox)); fe->menubar = gtk_menu_bar_new(); gtk_box_pack_start(hbox, fe->menubar, TRUE, TRUE, 0); gtk_widget_show(fe->menubar); menuitem = gtk_menu_item_new_with_mnemonic("_Game"); gtk_container_add(GTK_CONTAINER(fe->menubar), menuitem); gtk_widget_show(menuitem); menu = gtk_menu_new(); gtk_menu_item_set_submenu(GTK_MENU_ITEM(menuitem), menu); add_menu_item_with_key(fe, GTK_CONTAINER(menu), "New", 'n'); menuitem = gtk_menu_item_new_with_label("Restart"); gtk_container_add(GTK_CONTAINER(menu), menuitem); gtk_signal_connect(GTK_OBJECT(menuitem), "activate", GTK_SIGNAL_FUNC(menu_restart_event), fe); gtk_widget_show(menuitem); menuitem = gtk_menu_item_new_with_label("Specific..."); gtk_object_set_data(GTK_OBJECT(menuitem), "user-data", GINT_TO_POINTER(CFG_DESC)); gtk_container_add(GTK_CONTAINER(menu), menuitem); gtk_signal_connect(GTK_OBJECT(menuitem), "activate", GTK_SIGNAL_FUNC(menu_config_event), fe); gtk_widget_show(menuitem); menuitem = gtk_menu_item_new_with_label("Random Seed..."); gtk_object_set_data(GTK_OBJECT(menuitem), "user-data", GINT_TO_POINTER(CFG_SEED)); gtk_container_add(GTK_CONTAINER(menu), menuitem); gtk_signal_connect(GTK_OBJECT(menuitem), "activate", GTK_SIGNAL_FUNC(menu_config_event), fe); gtk_widget_show(menuitem); fe->preset_radio = NULL; fe->preset_custom = NULL; fe->n_preset_menu_items = 0; fe->preset_threaded = FALSE; if ((n = midend_num_presets(fe->me)) > 0 || thegame.can_configure) { GtkWidget *submenu; int i; menuitem = gtk_menu_item_new_with_mnemonic("_Type"); gtk_container_add(GTK_CONTAINER(fe->menubar), menuitem); gtk_widget_show(menuitem); submenu = gtk_menu_new(); gtk_menu_item_set_submenu(GTK_MENU_ITEM(menuitem), submenu); for (i = 0; i < n; i++) { char *name; game_params *params; midend_fetch_preset(fe->me, i, &name, ¶ms); menuitem = gtk_radio_menu_item_new_with_label(fe->preset_radio, name); fe->preset_radio = gtk_radio_menu_item_group(GTK_RADIO_MENU_ITEM(menuitem)); fe->n_preset_menu_items++; gtk_container_add(GTK_CONTAINER(submenu), menuitem); gtk_object_set_data(GTK_OBJECT(menuitem), "user-data", params); gtk_signal_connect(GTK_OBJECT(menuitem), "activate", GTK_SIGNAL_FUNC(menu_preset_event), fe); gtk_widget_show(menuitem); } if (thegame.can_configure) { menuitem = fe->preset_custom = gtk_radio_menu_item_new_with_label(fe->preset_radio, "Custom..."); fe->preset_radio = gtk_radio_menu_item_group(GTK_RADIO_MENU_ITEM(menuitem)); gtk_container_add(GTK_CONTAINER(submenu), menuitem); gtk_object_set_data(GTK_OBJECT(menuitem), "user-data", GINT_TO_POINTER(CFG_SETTINGS)); gtk_signal_connect(GTK_OBJECT(menuitem), "activate", GTK_SIGNAL_FUNC(menu_config_event), fe); gtk_widget_show(menuitem); } } add_menu_separator(GTK_CONTAINER(menu)); menuitem = gtk_menu_item_new_with_label("Load..."); gtk_container_add(GTK_CONTAINER(menu), menuitem); gtk_signal_connect(GTK_OBJECT(menuitem), "activate", GTK_SIGNAL_FUNC(menu_load_event), fe); gtk_widget_show(menuitem); menuitem = gtk_menu_item_new_with_label("Save..."); gtk_container_add(GTK_CONTAINER(menu), menuitem); gtk_signal_connect(GTK_OBJECT(menuitem), "activate", GTK_SIGNAL_FUNC(menu_save_event), fe); gtk_widget_show(menuitem); #ifndef STYLUS_BASED add_menu_separator(GTK_CONTAINER(menu)); add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Undo", 'u'); add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Redo", 'r'); #endif if (thegame.can_format_as_text_ever) { add_menu_separator(GTK_CONTAINER(menu)); menuitem = gtk_menu_item_new_with_label("Copy"); gtk_container_add(GTK_CONTAINER(menu), menuitem); gtk_signal_connect(GTK_OBJECT(menuitem), "activate", GTK_SIGNAL_FUNC(menu_copy_event), fe); gtk_widget_show(menuitem); fe->copy_menu_item = menuitem; } else { fe->copy_menu_item = NULL; } if (thegame.can_solve) { add_menu_separator(GTK_CONTAINER(menu)); menuitem = gtk_menu_item_new_with_label("Solve"); gtk_container_add(GTK_CONTAINER(menu), menuitem); gtk_signal_connect(GTK_OBJECT(menuitem), "activate", GTK_SIGNAL_FUNC(menu_solve_event), fe); gtk_widget_show(menuitem); } add_menu_separator(GTK_CONTAINER(menu)); add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Exit", 'q'); menuitem = gtk_menu_item_new_with_mnemonic("_Help"); gtk_container_add(GTK_CONTAINER(fe->menubar), menuitem); gtk_widget_show(menuitem); menu = gtk_menu_new(); gtk_menu_item_set_submenu(GTK_MENU_ITEM(menuitem), menu); menuitem = gtk_menu_item_new_with_label("About"); gtk_container_add(GTK_CONTAINER(menu), menuitem); gtk_signal_connect(GTK_OBJECT(menuitem), "activate", GTK_SIGNAL_FUNC(menu_about_event), fe); gtk_widget_show(menuitem); #ifdef STYLUS_BASED menuitem=gtk_button_new_with_mnemonic("_Redo"); gtk_object_set_data(GTK_OBJECT(menuitem), "user-data", GINT_TO_POINTER((int)('r'))); gtk_signal_connect(GTK_OBJECT(menuitem), "clicked", GTK_SIGNAL_FUNC(menu_key_event), fe); gtk_box_pack_end(hbox, menuitem, FALSE, FALSE, 0); gtk_widget_show(menuitem); menuitem=gtk_button_new_with_mnemonic("_Undo"); gtk_object_set_data(GTK_OBJECT(menuitem), "user-data", GINT_TO_POINTER((int)('u'))); gtk_signal_connect(GTK_OBJECT(menuitem), "clicked", GTK_SIGNAL_FUNC(menu_key_event), fe); gtk_box_pack_end(hbox, menuitem, FALSE, FALSE, 0); gtk_widget_show(menuitem); if (thegame.flags & REQUIRE_NUMPAD) { hbox = GTK_BOX(gtk_hbox_new(FALSE, 0)); gtk_box_pack_start(vbox, GTK_WIDGET(hbox), FALSE, FALSE, 0); gtk_widget_show(GTK_WIDGET(hbox)); *((int*)errbuf)=0; errbuf[1]='\0'; for(errbuf[0]='0';errbuf[0]<='9';errbuf[0]++) { menuitem=gtk_button_new_with_label(errbuf); gtk_object_set_data(GTK_OBJECT(menuitem), "user-data", GINT_TO_POINTER((int)(errbuf[0]))); gtk_signal_connect(GTK_OBJECT(menuitem), "clicked", GTK_SIGNAL_FUNC(menu_key_event), fe); gtk_box_pack_start(hbox, menuitem, TRUE, TRUE, 0); gtk_widget_show(menuitem); } } #endif /* STYLUS_BASED */ changed_preset(fe); snaffle_colours(fe); if (midend_wants_statusbar(fe->me)) { GtkWidget *viewport; GtkRequisition req; viewport = gtk_viewport_new(NULL, NULL); gtk_viewport_set_shadow_type(GTK_VIEWPORT(viewport), GTK_SHADOW_NONE); fe->statusbar = gtk_statusbar_new(); gtk_container_add(GTK_CONTAINER(viewport), fe->statusbar); gtk_widget_show(viewport); gtk_box_pack_end(vbox, viewport, FALSE, FALSE, 0); gtk_widget_show(fe->statusbar); fe->statusctx = gtk_statusbar_get_context_id (GTK_STATUSBAR(fe->statusbar), "game"); gtk_statusbar_push(GTK_STATUSBAR(fe->statusbar), fe->statusctx, "test"); gtk_widget_size_request(fe->statusbar, &req); #if 0 /* For GTK 2.0, should we be using gtk_widget_set_size_request? */ #endif gtk_widget_set_usize(viewport, -1, req.height); } else fe->statusbar = NULL; fe->area = gtk_drawing_area_new(); #if GTK_CHECK_VERSION(2,0,0) GTK_WIDGET_UNSET_FLAGS(fe->area, GTK_DOUBLE_BUFFERED); #endif get_size(fe, &x, &y); fe->drawing_area_shrink_pending = FALSE; gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), x, y); fe->w = x; fe->h = y; gtk_box_pack_end(vbox, fe->area, TRUE, TRUE, 0); clear_backing_store(fe); fe->fonts = NULL; fe->nfonts = fe->fontsize = 0; fe->paste_data = NULL; fe->paste_data_len = 0; gtk_signal_connect(GTK_OBJECT(fe->window), "destroy", GTK_SIGNAL_FUNC(destroy), fe); gtk_signal_connect(GTK_OBJECT(fe->window), "key_press_event", GTK_SIGNAL_FUNC(key_event), fe); gtk_signal_connect(GTK_OBJECT(fe->area), "button_press_event", GTK_SIGNAL_FUNC(button_event), fe); gtk_signal_connect(GTK_OBJECT(fe->area), "button_release_event", GTK_SIGNAL_FUNC(button_event), fe); gtk_signal_connect(GTK_OBJECT(fe->area), "motion_notify_event", GTK_SIGNAL_FUNC(motion_event), fe); gtk_signal_connect(GTK_OBJECT(fe->area), "selection_get", GTK_SIGNAL_FUNC(selection_get), fe); gtk_signal_connect(GTK_OBJECT(fe->area), "selection_clear_event", GTK_SIGNAL_FUNC(selection_clear), fe); gtk_signal_connect(GTK_OBJECT(fe->area), "expose_event", GTK_SIGNAL_FUNC(expose_area), fe); gtk_signal_connect(GTK_OBJECT(fe->window), "map_event", GTK_SIGNAL_FUNC(map_window), fe); gtk_signal_connect(GTK_OBJECT(fe->area), "configure_event", GTK_SIGNAL_FUNC(configure_area), fe); gtk_signal_connect(GTK_OBJECT(fe->window), "configure_event", GTK_SIGNAL_FUNC(configure_window), fe); gtk_widget_add_events(GTK_WIDGET(fe->area), GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_BUTTON_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK); if (n_xpm_icons) { gtk_widget_realize(fe->window); iconpm = gdk_pixmap_create_from_xpm_d(fe->window->window, NULL, NULL, (gchar **)xpm_icons[0]); gdk_window_set_icon(fe->window->window, NULL, iconpm, NULL); iconlist = NULL; for (n = 0; n < n_xpm_icons; n++) { iconlist = g_list_append(iconlist, gdk_pixbuf_new_from_xpm_data((const gchar **) xpm_icons[n])); } gdk_window_set_icon_list(fe->window->window, iconlist); } gtk_widget_show(fe->area); gtk_widget_show(fe->window); fe->drawing_area_shrink_pending = TRUE; try_shrink_drawing_area(fe); set_window_background(fe, 0); return fe; } char *fgetline(FILE *fp) { char *ret = snewn(512, char); int size = 512, len = 0; while (fgets(ret + len, size - len, fp)) { len += strlen(ret + len); if (ret[len-1] == '\n') break; /* got a newline, we're done */ size = len + 512; ret = sresize(ret, size, char); } if (len == 0) { /* first fgets returned NULL */ sfree(ret); return NULL; } ret[len] = '\0'; return ret; } int main(int argc, char **argv) { char *pname = argv[0]; char *error; int ngenerate = 0, print = FALSE, px = 1, py = 1; int time_generation = FALSE, test_solve = FALSE, list_presets = FALSE; int soln = FALSE, colour = FALSE; float scale = 1.0F; float redo_proportion = 0.0F; char *savefile = NULL, *savesuffix = NULL; char *arg = NULL; int argtype = ARG_EITHER; char *screenshot_file = NULL; int doing_opts = TRUE; int ac = argc; char **av = argv; char errbuf[500]; /* * Command line parsing in this function is rather fiddly, * because GTK wants to have a go at argc/argv _first_ - and * yet we can't let it, because gtk_init() will bomb out if it * can't open an X display, whereas in fact we want to permit * our --generate and --print modes to run without an X * display. * * So what we do is: * - we parse the command line ourselves, without modifying * argc/argv * - if we encounter an error which might plausibly be the * result of a GTK command line (i.e. not detailed errors in * particular options of ours) we store the error message * and terminate parsing. * - if we got enough out of the command line to know it * specifies a non-X mode of operation, we either display * the stored error and return failure, or if there is no * stored error we do the non-X operation and return * success. * - otherwise, we go straight to gtk_init(). */ errbuf[0] = '\0'; while (--ac > 0) { char *p = *++av; if (doing_opts && !strcmp(p, "--version")) { printf("%s, from Simon Tatham's Portable Puzzle Collection\n%s\n", thegame.name, ver); return 0; } else if (doing_opts && !strcmp(p, "--generate")) { if (--ac > 0) { ngenerate = atoi(*++av); if (!ngenerate) { fprintf(stderr, "%s: '--generate' expected a number\n", pname); return 1; } } else ngenerate = 1; } else if (doing_opts && !strcmp(p, "--time-generation")) { time_generation = TRUE; } else if (doing_opts && !strcmp(p, "--test-solve")) { test_solve = TRUE; } else if (doing_opts && !strcmp(p, "--list-presets")) { list_presets = TRUE; } else if (doing_opts && !strcmp(p, "--save")) { if (--ac > 0) { savefile = *++av; } else { fprintf(stderr, "%s: '--save' expected a filename\n", pname); return 1; } } else if (doing_opts && (!strcmp(p, "--save-suffix") || !strcmp(p, "--savesuffix"))) { if (--ac > 0) { savesuffix = *++av; } else { fprintf(stderr, "%s: '--save-suffix' expected a filename\n", pname); return 1; } } else if (doing_opts && !strcmp(p, "--print")) { if (!thegame.can_print) { fprintf(stderr, "%s: this game does not support printing\n", pname); return 1; } print = TRUE; if (--ac > 0) { char *dim = *++av; if (sscanf(dim, "%dx%d", &px, &py) != 2) { fprintf(stderr, "%s: unable to parse argument '%s' to " "'--print'\n", pname, dim); return 1; } } else { px = py = 1; } } else if (doing_opts && !strcmp(p, "--scale")) { if (--ac > 0) { scale = atof(*++av); } else { fprintf(stderr, "%s: no argument supplied to '--scale'\n", pname); return 1; } } else if (doing_opts && !strcmp(p, "--redo")) { /* * This is an internal option which I don't expect * users to have any particular use for. The effect of * --redo is that once the game has been loaded and * initialised, the next move in the redo chain is * replayed, and the game screen is redrawn part way * through the making of the move. This is only * meaningful if there _is_ a next move in the redo * chain, which means in turn that this option is only * useful if you're also passing a save file on the * command line. * * This option is used by the script which generates * the puzzle icons and website screenshots, and I * don't imagine it's useful for anything else. * (Unless, I suppose, users don't like my screenshots * and want to generate their own in the same way for * some repackaged version of the puzzles.) */ if (--ac > 0) { redo_proportion = atof(*++av); } else { fprintf(stderr, "%s: no argument supplied to '--redo'\n", pname); return 1; } } else if (doing_opts && !strcmp(p, "--screenshot")) { /* * Another internal option for the icon building * script. This causes a screenshot of the central * drawing area (i.e. not including the menu bar or * status bar) to be saved to a PNG file once the * window has been drawn, and then the application * quits immediately. */ if (--ac > 0) { screenshot_file = *++av; } else { fprintf(stderr, "%s: no argument supplied to '--screenshot'\n", pname); return 1; } } else if (doing_opts && (!strcmp(p, "--with-solutions") || !strcmp(p, "--with-solution") || !strcmp(p, "--with-solns") || !strcmp(p, "--with-soln") || !strcmp(p, "--solutions") || !strcmp(p, "--solution") || !strcmp(p, "--solns") || !strcmp(p, "--soln"))) { soln = TRUE; } else if (doing_opts && !strcmp(p, "--colour")) { if (!thegame.can_print_in_colour) { fprintf(stderr, "%s: this game does not support colour" " printing\n", pname); return 1; } colour = TRUE; } else if (doing_opts && !strcmp(p, "--load")) { argtype = ARG_SAVE; } else if (doing_opts && !strcmp(p, "--game")) { argtype = ARG_ID; } else if (doing_opts && !strcmp(p, "--")) { doing_opts = FALSE; } else if (!doing_opts || p[0] != '-') { if (arg) { fprintf(stderr, "%s: more than one argument supplied\n", pname); return 1; } arg = p; } else { sprintf(errbuf, "%.100s: unrecognised option '%.100s'\n", pname, p); break; } } /* * Special standalone mode for generating puzzle IDs on the * command line. Useful for generating puzzles to be printed * out and solved offline (for puzzles where that even makes * sense - Solo, for example, is a lot more pencil-and-paper * friendly than Twiddle!) * * Usage: * * <puzzle-name> --generate [<n> [<params>]] * * <n>, if present, is the number of puzzle IDs to generate. * <params>, if present, is the same type of parameter string * you would pass to the puzzle when running it in GUI mode, * including optional extras such as the expansion factor in * Rectangles and the difficulty level in Solo. * * If you specify <params>, you must also specify <n> (although * you may specify it to be 1). Sorry; that was the * simplest-to-parse command-line syntax I came up with. */ if (ngenerate > 0 || print || savefile || savesuffix) { int i, n = 1; midend *me; char *id; document *doc = NULL; /* * If we're in this branch, we should display any pending * error message from the command line, since GTK isn't going * to take another crack at making sense of it. */ if (*errbuf) { fputs(errbuf, stderr); return 1; } n = ngenerate; me = midend_new(NULL, &thegame, NULL, NULL); i = 0; if (savefile && !savesuffix) savesuffix = ""; if (!savefile && savesuffix) savefile = ""; if (print) doc = document_new(px, py, scale); /* * In this loop, we either generate a game ID or read one * from stdin depending on whether we're in generate mode; * then we either write it to stdout or print it, depending * on whether we're in print mode. Thus, this loop handles * generate-to-stdout, print-from-stdin and generate-and- * immediately-print modes. * * (It could also handle a copy-stdin-to-stdout mode, * although there's currently no combination of options * which will cause this loop to be activated in that mode. * It wouldn't be _entirely_ pointless, though, because * stdin could contain bare params strings or random-seed * IDs, and stdout would contain nothing but fully * generated descriptive game IDs.) */ while (ngenerate == 0 || i < n) { char *pstr, *err, *seed; struct rusage before, after; if (ngenerate == 0) { pstr = fgetline(stdin); if (!pstr) break; pstr[strcspn(pstr, "\r\n")] = '\0'; } else { if (arg) { pstr = snewn(strlen(arg) + 40, char); strcpy(pstr, arg); if (i > 0 && strchr(arg, '#')) sprintf(pstr + strlen(pstr), "-%d", i); } else pstr = NULL; } if (pstr) { err = midend_game_id(me, pstr); if (err) { fprintf(stderr, "%s: error parsing '%s': %s\n", pname, pstr, err); return 1; } } if (time_generation) getrusage(RUSAGE_SELF, &before); midend_new_game(me); seed = midend_get_random_seed(me); if (time_generation) { double elapsed; getrusage(RUSAGE_SELF, &after); elapsed = (after.ru_utime.tv_sec - before.ru_utime.tv_sec); elapsed += (after.ru_utime.tv_usec - before.ru_utime.tv_usec) / 1000000.0; printf("%s %s: %.6f\n", thegame.name, seed, elapsed); } if (test_solve && thegame.can_solve) { /* * Now destroy the aux_info in the midend, by means of * re-entering the same game id, and then try to solve * it. */ char *game_id, *err; game_id = midend_get_game_id(me); err = midend_game_id(me, game_id); if (err) { fprintf(stderr, "%s %s: game id re-entry error: %s\n", thegame.name, seed, err); return 1; } midend_new_game(me); sfree(game_id); err = midend_solve(me); /* * If the solve operation returned the error "Solution * not known for this puzzle", that's OK, because that * just means it's a puzzle for which we don't have an * algorithmic solver and hence can't solve it without * the aux_info, e.g. Netslide. Any other error is a * problem, though. */ if (err && strcmp(err, "Solution not known for this puzzle")) { fprintf(stderr, "%s %s: solve error: %s\n", thegame.name, seed, err); return 1; } } sfree(pstr); sfree(seed); if (doc) { err = midend_print_puzzle(me, doc, soln); if (err) { fprintf(stderr, "%s: error in printing: %s\n", pname, err); return 1; } } if (savefile) { struct savefile_write_ctx ctx; char *realname = snewn(40 + strlen(savefile) + strlen(savesuffix), char); sprintf(realname, "%s%d%s", savefile, i, savesuffix); if (soln) { char *err = midend_solve(me); if (err) { fprintf(stderr, "%s: unable to show solution: %s\n", realname, err); return 1; } } ctx.fp = fopen(realname, "w"); if (!ctx.fp) { fprintf(stderr, "%s: open: %s\n", realname, strerror(errno)); return 1; } ctx.error = 0; midend_serialise(me, savefile_write, &ctx); if (ctx.error) { fprintf(stderr, "%s: write: %s\n", realname, strerror(ctx.error)); return 1; } if (fclose(ctx.fp)) { fprintf(stderr, "%s: close: %s\n", realname, strerror(errno)); return 1; } sfree(realname); } if (!doc && !savefile && !time_generation) { id = midend_get_game_id(me); puts(id); sfree(id); } i++; } if (doc) { psdata *ps = ps_init(stdout, colour); document_print(doc, ps_drawing_api(ps)); document_free(doc); ps_free(ps); } midend_free(me); return 0; } else if (list_presets) { /* * Another specialist mode which causes the puzzle to list the * game_params strings for all its preset configurations. */ int i, npresets; midend *me; me = midend_new(NULL, &thegame, NULL, NULL); npresets = midend_num_presets(me); for (i = 0; i < npresets; i++) { game_params *params; char *name, *paramstr; midend_fetch_preset(me, i, &name, ¶ms); paramstr = thegame.encode_params(params, TRUE); printf("%s %s\n", paramstr, name); sfree(paramstr); } midend_free(me); return 0; } else { frontend *fe; gtk_init(&argc, &argv); fe = new_window(arg, argtype, &error); if (!fe) { fprintf(stderr, "%s: %s\n", pname, error); return 1; } if (screenshot_file) { /* * Some puzzles will not redraw their entire area if * given a partially completed animation, which means * we must redraw now and _then_ redraw again after * freezing the move timer. */ midend_force_redraw(fe->me); } if (redo_proportion) { /* Start a redo. */ midend_process_key(fe->me, 0, 0, 'r'); /* And freeze the timer at the specified position. */ midend_freeze_timer(fe->me, redo_proportion); } if (screenshot_file) { save_screenshot_png(fe, screenshot_file); exit(0); } gtk_main(); } return 0; }