shithub: puzzles

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64ceaf03 – Simon Tatham <anakin@pobox.com> authored on 2014/09/24 06:33
Remove the MD5-based manifest file system.

2ebbdbf2 – Simon Tatham <anakin@pobox.com> authored on 2014/09/24 06:33
Remove dependencies on Subversion.

bc930a12 – Simon Tatham <anakin@pobox.com> authored on 2014/09/21 11:33
Improve connectedness-error highlighting in Singles.

ac6fd11d – Simon Tatham <anakin@pobox.com> authored on 2014/09/09 10:20
Improve connectedness-error highlighting in Range.

ff8a9fbc – Simon Tatham <anakin@pobox.com> authored on 2014/06/21 13:40
Fix vertically misaligned text in Javascript puzzles.

a7ddd633 – Simon Tatham <anakin@pobox.com> authored on 2014/04/20 04:47
Change our method of calling main() in emccpre.js.

5e637af2 – Simon Tatham <anakin@pobox.com> authored on 2014/04/20 04:47
Add a missing #include.

fd392c8e – Simon Tatham <anakin@pobox.com> authored on 2014/03/30 11:19
Reinstate the Mac OS build step.

bcf1c965 – Simon Tatham <anakin@pobox.com> authored on 2014/02/22 13:19
Fix the Automake makefile for automake 1.14.

580f9059 – Jacob Nevins <jacobn@chiark.greenend.org.uk> authored on 2014/01/15 20:03
Continue the tradition of only remembering to update the copyright year

f41f4c0c – Simon Tatham <anakin@pobox.com> authored on 2014/01/07 13:21
Position the monster counts more sensibly.

3a35ed21 – Simon Tatham <anakin@pobox.com> authored on 2013/11/28 13:32
Fix a printf 64-bit-cleanness error.

cdc12242 – Simon Tatham <anakin@pobox.com> authored on 2013/10/09 16:44
Fix an edge case of divider-obsoletion in Group.

96626d9c – Simon Tatham <anakin@pobox.com> authored on 2013/10/09 16:44
Faintly highlight the leading diagonal of Group's grid.

e2b35b2f – Jacob Nevins <jacobn@chiark.greenend.org.uk> authored on 2013/08/29 05:27
Document 'Unique rows and columns' option in Unruly, plus formatting tweaks

fe11a86a – Jacob Nevins <jacobn@chiark.greenend.org.uk> authored on 2013/07/30 16:18
Fix a failure to warn about non-unique rows/columns in non-square Unruly grids, reported in Debian bug #718354.

82d772e1 – Simon Tatham <anakin@pobox.com> authored on 2013/07/05 17:54
Stop using a zero precision specifier with sprintf ("%.0d") to cause

57918d45 – Simon Tatham <anakin@pobox.com> authored on 2013/07/02 03:04
Make svn-based version identification still work in VPATH builds.

1ee9f5f2 – Simon Tatham <anakin@pobox.com> authored on 2013/07/02 02:48
Fix small bugs in the automake construction which were preventing the

6c34cb72 – Simon Tatham <anakin@pobox.com> authored on 2013/06/30 06:51
Add a check in the new configure script to enable lots of gcc warning

c06792c0 – Simon Tatham <anakin@pobox.com> authored on 2013/06/30 06:16
Add a mechanism to the automake system to allow 'make install' to only

b375232d – Simon Tatham <anakin@pobox.com> authored on 2013/06/30 04:58
Support building via autoconf and automake. mkfiles.pl now outputs a

7ae22afa – Simon Tatham <anakin@pobox.com> authored on 2013/06/27 17:17
Adjust the build script to turn the NestedVM build into a delegation,

5732d1d2 – Simon Tatham <anakin@pobox.com> authored on 2013/06/19 15:21
Remove stray bashisms from the NestedVM makefile.

c4ec358d – Simon Tatham <anakin@pobox.com> authored on 2013/06/08 12:55
Remove spurious "unfinished/" that appeared at the start of the

ecb49feb – Simon Tatham <anakin@pobox.com> authored on 2013/06/08 12:53
Add comment to remind myself (and anyone else) how to refresh the XFCE

122800cc – Simon Tatham <anakin@pobox.com> authored on 2013/06/08 12:50
Script to read the new gamedesc.txt and create .desktop files. My

5dda5cf1 – Simon Tatham <anakin@pobox.com> authored on 2013/06/08 12:29
Rename wingames.lst to gamedesc.txt, and add a couple of extra fields

b6ee9deb – Simon Tatham <anakin@pobox.com> authored on 2013/05/10 13:56
Fix grid generation crashes at Penrose 3x3 sizes. What seemed to be

e5df38fa – Simon Tatham <anakin@pobox.com> authored on 2013/05/05 18:27
Correct the comment at the top of unruly.c, which is out of date as of

2f7831bb – Simon Tatham <anakin@pobox.com> authored on 2013/05/05 16:21
New configuration option in Unruly, to enable a mode in which no two

16de3a8f – Simon Tatham <anakin@pobox.com> authored on 2013/04/13 06:51
D'oh, forgot to adjust devel.but for the const changes.

251b21c4 – Simon Tatham <anakin@pobox.com> authored on 2013/04/13 06:37
Giant const patch of doom: add a 'const' to every parameter in every

33932944 – Simon Tatham <anakin@pobox.com> authored on 2013/04/13 06:37
Fix a memory management bug in Filling: in some situations its

0b93de90 – Simon Tatham <anakin@pobox.com> authored on 2013/04/12 13:11
Add 'const' to the game_params arguments in validate_desc and

383c1579 – Simon Tatham <anakin@pobox.com> authored on 2013/04/12 12:28
Patch from Rogier Goossens to speed up the Pattern solver.

c94afe9c – Simon Tatham <anakin@pobox.com> authored on 2013/04/12 12:28
Adjust Keen's grid generation to constrain the maximum size of clue

fe6da52b – Simon Tatham <anakin@pobox.com> authored on 2013/04/12 12:28
Apply some optimisation to Undead's get_unique() function, which was

120f6de6 – Simon Tatham <anakin@pobox.com> authored on 2013/04/11 08:51
Introduce some extra testing and benchmarking command-line options to

ed82ef5c – Simon Tatham <anakin@pobox.com> authored on 2013/04/11 08:51
Revamp the triangular grid generation in Loopy, which I've been

8cfcbac0 – Simon Tatham <anakin@pobox.com> authored on 2013/04/07 06:44
Split Untangle's background colour into two. COL_BACKGROUND is still

c0fff857 – Simon Tatham <anakin@pobox.com> authored on 2013/04/07 06:24
Add a draggable resize handle to the JS puzzles.

9799ff0e – Simon Tatham <anakin@pobox.com> authored on 2013/04/07 06:24
Fix a typo I noticed in passing.

c55e9548 – Simon Tatham <anakin@pobox.com> authored on 2013/04/07 06:24
Add a new midend function to reset the tile size to the puzzle's

ea25b606 – Simon Tatham <anakin@pobox.com> authored on 2013/04/07 06:24
Small refactor to relative_mouse_coords: now the functionality which

b341d054 – Simon Tatham <anakin@pobox.com> authored on 2013/04/06 08:28
Fix the 'puzzle doesn't work' apology, which I'd accidentally moved

be6bb379 – Simon Tatham <anakin@pobox.com> authored on 2013/04/06 04:08
Don't forget to NULL out the new game id notification callback, or

ce604aa6 – Simon Tatham <anakin@pobox.com> authored on 2013/04/05 15:27
Mention Safari in the list of tested browsers.

aea60465 – Simon Tatham <anakin@pobox.com> authored on 2013/04/05 11:49
Update the list of tested browsers.

36f35f5d – Simon Tatham <anakin@pobox.com> authored on 2013/04/05 11:49
Regretfully remove my trickery with a hidden <option> element inside

2360b778 – Simon Tatham <anakin@pobox.com> authored on 2013/04/05 11:49
Rewrite the JS keyboard handling to cope with IE and Chrome.

5dc559c8 – Simon Tatham <anakin@pobox.com> authored on 2013/04/05 11:49
Assorted HTML/CSS fiddlings to make things work better in IE. I've

7479c288 – Simon Tatham <anakin@pobox.com> authored on 2013/04/05 11:49
Stop accidentally subtracting onscreen_canvas.offset{Left,Top} from

33b3947d – Simon Tatham <anakin@pobox.com> authored on 2013/04/05 11:49
Implement debug_printf() in the Emscripten front end, since that's the

e6afc029 – Simon Tatham <anakin@pobox.com> authored on 2013/04/05 11:49
IE doesn't default to giving focus to the puzzle canvas on a mouse

8f87f2ce – Simon Tatham <anakin@pobox.com> authored on 2013/04/05 11:49
I've just realised that the JS puzzles' permalinks were not updating

841c9318 – Simon Tatham <anakin@pobox.com> authored on 2013/04/05 11:49
Remove trailing commas at the ends of initialiser lists. IE 8 and 9

3bc0e5cc – Simon Tatham <anakin@pobox.com> authored on 2013/04/05 11:49
Clarify header comments in the Emscripten frontend's source files to

a752e737 – Simon Tatham <anakin@pobox.com> authored on 2013/04/03 15:04
Try to give a more friendly message if anything goes wrong during

bd8c5941 – Simon Tatham <anakin@pobox.com> authored on 2013/04/02 06:58
Fix a grammatical confusion on the Unruly web page.

01471b5d – Simon Tatham <anakin@pobox.com> authored on 2013/04/01 12:23
Rewrite trim_rect() for robustness.

bce3f1bd – Simon Tatham <anakin@pobox.com> authored on 2013/04/01 05:38
Greg Hewgill points out a code path on which the angle parameter to

76824e16 – Simon Tatham <anakin@pobox.com> authored on 2013/03/31 18:06
Fix the icon makefile in the wake of r9795.

742cf3a4 – Simon Tatham <anakin@pobox.com> authored on 2013/03/31 14:36
A UI suggestion from Ben: label the Custom element in the dropdown

3fc5a644 – Simon Tatham <anakin@pobox.com> authored on 2013/03/31 14:25
Undead was not ever actually draw_update()ing to the edges of its

52d4dae0 – Simon Tatham <anakin@pobox.com> authored on 2013/03/31 07:50
Make sure the right element of the game-type dropdown starts off

bb14689b – Simon Tatham <anakin@pobox.com> authored on 2013/03/31 05:58
Introduce a mechanism by which calls to midend_supersede_game_desc()

bf696f83 – Simon Tatham <anakin@pobox.com> authored on 2013/03/31 05:58
Reinstate a missing semicolon.

75137adf – Simon Tatham <anakin@pobox.com> authored on 2013/03/31 05:58
Oops. I consistently misspelled my desired lineCap and lineJoin values

2d2afe9a – Simon Tatham <anakin@pobox.com> authored on 2013/03/31 05:58
Fix a crash when changing presets in Inertia. Turns out that my

3603131a – Simon Tatham <anakin@pobox.com> authored on 2013/03/31 05:58
Don't forget to restore the correct selection in the dropdown list if

9826ecd5 – Simon Tatham <anakin@pobox.com> authored on 2013/03/31 05:58
Apply a bodge to arrange that if the user selects Custom from the game

3e39f6b8 – Simon Tatham <anakin@pobox.com> authored on 2013/03/31 05:58
Stop using the dangerously unescaped 'innerHTML' for <option>

1264bccf – Simon Tatham <anakin@pobox.com> authored on 2013/03/31 04:55
Forgot to make the web-page-building scripts executable.

49fba922 – Simon Tatham <anakin@pobox.com> authored on 2013/03/30 16:16
New front end! To complement the webification of my puzzles via Java

e2c84a5f – Simon Tatham <anakin@pobox.com> authored on 2013/03/30 16:04
Introduce a mechanism in this source tree for building the container

6920d97c – Simon Tatham <anakin@pobox.com> authored on 2013/03/30 14:03
Edit the paragraph in the midend_deserialise() docs which I forgot to

e6026d9d – Simon Tatham <anakin@pobox.com> authored on 2013/03/30 12:59
Add a midend function to return the current random seed, parallel to

1fdafb6a – Simon Tatham <anakin@pobox.com> authored on 2013/03/30 12:59
Add documentation for the identify_game() function which I introduced

d11691ec – Simon Tatham <anakin@pobox.com> authored on 2013/03/30 12:59
Found a bug in nullgame! Its vestigial game_redraw lacked a

b5756838 – Simon Tatham <anakin@pobox.com> authored on 2013/03/11 15:58
Remove a redundant and also erroneous memset.

48f9d92f – Jacob Nevins <jacobn@chiark.greenend.org.uk> authored on 2013/03/10 09:56
Clarify instructions for 'Range' -- I initially read the last point as

9dcba6a8 – Jacob Nevins <jacobn@chiark.greenend.org.uk> authored on 2013/03/10 08:49
Make Unruly's keyboard controls match the documentation and other puzzles in

0d62b4a6 – Jacob Nevins <jacobn@chiark.greenend.org.uk> authored on 2013/03/10 08:28
Fix entering pencil marks from the keyboard; the cursor is no longer removed

4a1669b9 – Simon Tatham <anakin@pobox.com> authored on 2013/02/24 07:52
Stop using CLUE2CHAR to translate clues into text; just do the obvious

e0f5e492 – Simon Tatham <anakin@pobox.com> authored on 2013/01/19 13:56
Stop the analysis pass in Loopy's redraw routine from being

8a7dad6d – Simon Tatham <anakin@pobox.com> authored on 2013/01/19 13:56
Bring Pearl's game-completion handling in line with my usual practice:

6b6442b1 – Simon Tatham <anakin@pobox.com> authored on 2013/01/19 13:56
Revamp of the Windows command-line parsing and puzzle-loading code.

d1ffb55d – Simon Tatham <anakin@pobox.com> authored on 2013/01/09 03:04
Pattern's display was broken for non-square puzzles, because

261a784d – Simon Tatham <anakin@pobox.com> authored on 2012/12/28 06:22
Actually do what the comment says at the top of main() regarding not

e17bf4ab – Simon Tatham <anakin@pobox.com> authored on 2012/11/21 13:45
Fix overnight build failure last night, by making the new call to

2a2520b8 – Simon Tatham <anakin@pobox.com> authored on 2012/11/20 15:05
Work around an annoying GTK behaviour I noticed the other day on my

083aeafc – Simon Tatham <anakin@pobox.com> authored on 2012/11/03 12:27
A user points out that I could usefully clarify the Undead clue

8dddfc22 – Simon Tatham <anakin@pobox.com> authored on 2012/10/07 11:41
Remove an unused variable spotted by gcc 4.6.3.

fc9e6277 – Simon Tatham <anakin@pobox.com> authored on 2012/10/07 06:18
New puzzle! 'Unruly', contributed by Lennard Sprong, is an

781ba1cf – Simon Tatham <anakin@pobox.com> authored on 2012/09/10 14:24
Make indentation consistent. (Somehow I forgot to do this before I

0e8a3758 – Simon Tatham <anakin@pobox.com> authored on 2012/09/10 14:05
Forgot to add the new 'const' in the unfinished subdirectory. Oops.

0880ef05 – Simon Tatham <anakin@pobox.com> authored on 2012/09/09 17:55
Oops, forgot to initialise changed_ascii on all paths in r9657.

3b250baa – Simon Tatham <anakin@pobox.com> authored on 2012/09/09 14:40
New rule: interpret_move() is passed a pointer to the game_drawstate

55748a60 – Jacob Nevins <jacobn@chiark.greenend.org.uk> authored on 2012/09/09 07:50
Minor tweaks to Undead docs.

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