ref: f0d47053640c18d99252a57466272f53fbabac25
dir: /matching.c/
/* * Implementation of matching.h. */ #include <assert.h> #include <stdlib.h> #include <stdio.h> #include "puzzles.h" #include "matching.h" struct scratch { /* * Current contents of the in-progress matching. LtoR is an array * of nl integers, each of which holds a value in {0,1,...,nr-1}, * or -1 for no current assignment. RtoL is exactly the reverse. * * Invariant: LtoR[i] is non-empty and equal to j if and only if * RtoL[j] is non-empty and equal to i. */ int *LtoR, *RtoL; /* * Arrays of nl and nr integer respectively, giving the layer * assigned to each integer in the breadth-first search step of * the algorithm. */ int *Llayer, *Rlayer; /* * Arrays of nl and nr integers respectively, used to hold the * to-do queues in the breadth-first search. */ int *Lqueue, *Rqueue; /* * An augmenting path of vertices, alternating between L vertices * (in the even-numbered positions, starting at 0) and R (in the * odd positions). Must be long enough to hold any such path that * never repeats a vertex, i.e. must be at least 2*min(nl,nr) in * size. */ int *augpath; /* * Track the progress of the depth-first search at each * even-numbered layer. Has one element for each even-numbered * position in augpath. */ int *dfsstate; /* * Store a random permutation of the L vertex indices, if we're * randomising the dfs phase. */ int *Lorder; }; size_t matching_scratch_size(int nl, int nr) { size_t n; int nmin = (nl < nr ? nl : nr); n = (sizeof(struct scratch) + sizeof(int)-1)/sizeof(int); n += nl; /* LtoR */ n += nr; /* RtoL */ n += nl; /* Llayer */ n += nr; /* Rlayer */ n += nl; /* Lqueue */ n += nr; /* Rqueue */ n += 2*nmin; /* augpath */ n += nmin; /* dfsstate */ n += nl; /* Lorder */ return n * sizeof(int); } int matching_with_scratch(void *scratchv, int nl, int nr, int **adjlists, int *adjsizes, random_state *rs, int *outl, int *outr) { struct scratch *s = (struct scratch *)scratchv; int L, R, i, j; /* * Set up the various array pointers in the scratch space. */ { int *p = scratchv; int nmin = (nl < nr ? nl : nr); p += (sizeof(struct scratch) + sizeof(int)-1)/sizeof(int); s->LtoR = p; p += nl; s->RtoL = p; p += nr; s->Llayer = p; p += nl; s->Rlayer = p; p += nr; s->Lqueue = p; p += nl; s->Rqueue = p; p += nr; s->augpath = p; p += 2*nmin; s->dfsstate = p; p += nmin; s->Lorder = p; p += nl; } /* * Set up the initial matching, which is empty. */ for (L = 0; L < nl; L++) s->LtoR[L] = -1; for (R = 0; R < nr; R++) s->RtoL[R] = -1; while (1) { /* * Breadth-first search starting from the unassigned left * vertices, traversing edges from left to right only if they * are _not_ part of the matching, and from right to left only * if they _are_. We assign a 'layer number' to all vertices * visited by this search, with the starting vertices being * layer 0 and every successor of a layer-n node being layer * n+1. */ int Lqs, Rqs, layer, target_layer; for (L = 0; L < nl; L++) s->Llayer[L] = -1; for (R = 0; R < nr; R++) s->Rlayer[R] = -1; Lqs = 0; for (L = 0; L < nl; L++) { if (s->LtoR[L] == -1) { s->Llayer[L] = 0; s->Lqueue[Lqs++] = L; } } layer = 0; while (1) { bool found_free_R_vertex = false; Rqs = 0; for (i = 0; i < Lqs; i++) { L = s->Lqueue[i]; assert(s->Llayer[L] == layer); for (j = 0; j < adjsizes[L]; j++) { R = adjlists[L][j]; if (R != s->LtoR[L] && s->Rlayer[R] == -1) { s->Rlayer[R] = layer+1; s->Rqueue[Rqs++] = R; if (s->RtoL[R] == -1) found_free_R_vertex = true; } } } layer++; if (found_free_R_vertex) break; if (Rqs == 0) goto done; Lqs = 0; for (j = 0; j < Rqs; j++) { R = s->Rqueue[j]; assert(s->Rlayer[R] == layer); if ((L = s->RtoL[R]) != -1 && s->Llayer[L] == -1) { s->Llayer[L] = layer+1; s->Lqueue[Lqs++] = L; } } layer++; if (Lqs == 0) goto done; } target_layer = layer; /* * Vertices in the target layer are only interesting if * they're actually unassigned. Blanking out the others here * will save us a special case in the dfs loop below. */ for (R = 0; R < nr; R++) if (s->Rlayer[R] == target_layer && s->RtoL[R] != -1) s->Rlayer[R] = -1; /* * Choose an ordering in which to try the L vertices at the * start of the next pass. */ for (L = 0; L < nl; L++) s->Lorder[L] = L; if (rs) shuffle(s->Lorder, nl, sizeof(*s->Lorder), rs); /* * Now depth-first search through that layered set of vertices * to find as many (vertex-)disjoint augmenting paths as we * can, and for each one we find, augment the matching. */ s->dfsstate[0] = 0; i = 0; while (1) { /* * Find the next vertex to go on the end of augpath. */ if (i == 0) { /* In this special case, we're just looking for L * vertices that are not yet assigned. */ if (s->dfsstate[i] == nl) break; /* entire DFS has finished */ L = s->Lorder[s->dfsstate[i]++]; if (s->Llayer[L] != 2*i) continue; /* skip this vertex */ } else { /* In the more usual case, we're going through the * adjacency list for the previous L vertex. */ L = s->augpath[2*i-2]; j = s->dfsstate[i]++; if (j == adjsizes[L]) { /* Run out of neighbours of the previous vertex. */ i--; continue; } if (rs && adjsizes[L] - j > 1) { int which = j + random_upto(rs, adjsizes[L] - j); int tmp = adjlists[L][which]; adjlists[L][which] = adjlists[L][j]; adjlists[L][j] = tmp; } R = adjlists[L][j]; if (s->Rlayer[R] != 2*i-1) continue; /* skip this vertex */ s->augpath[2*i-1] = R; s->Rlayer[R] = -1; /* mark vertex as visited */ if (2*i-1 == target_layer) { /* * We've found an augmenting path, in the form of * an even-sized list of vertices alternating * L,R,...,L,R, with the initial L and final R * vertex free and otherwise each R currently * connected to the next L. Adjust so that each L * connects to the next R, increasing the edge * count in the matching by 1. */ for (j = 0; j < 2*i; j += 2) { s->LtoR[s->augpath[j]] = s->augpath[j+1]; s->RtoL[s->augpath[j+1]] = s->augpath[j]; } /* * Having dealt with that path, and already marked * all its vertices as visited, rewind right to * the start and resume our DFS from a new * starting L-vertex. */ i = 0; continue; } L = s->RtoL[R]; if (s->Llayer[L] != 2*i) continue; /* skip this vertex */ } s->augpath[2*i] = L; s->Llayer[L] = -1; /* mark vertex as visited */ i++; s->dfsstate[i] = 0; } } done: /* * Fill in the output arrays. */ if (outl) { for (i = 0; i < nl; i++) outl[i] = s->LtoR[i]; } if (outr) { for (j = 0; j < nr; j++) outr[j] = s->RtoL[j]; } /* * Return the number of matching edges. */ for (i = j = 0; i < nl; i++) if (s->LtoR[i] != -1) j++; return j; } int matching(int nl, int nr, int **adjlists, int *adjsizes, random_state *rs, int *outl, int *outr) { void *scratch; int size; int ret; size = matching_scratch_size(nl, nr); scratch = malloc(size); if (!scratch) return -1; ret = matching_with_scratch(scratch, nl, nr, adjlists, adjsizes, rs, outl, outr); free(scratch); return ret; } #ifdef STANDALONE_MATCHING_TEST /* * Diagnostic routine used in testing this algorithm. It is passed a * pointer to a piece of scratch space that's just been used by * matching_with_scratch, and extracts from it a labelling of the * input graph that acts as a 'witness' to the maximality of the * returned matching. * * The output parameter 'witness' should be an array of (nl+nr) * integers, indexed such that witness[L] corresponds to an L-vertex (for * L=0,1,...,nl-1) and witness[nl+R] corresponds to an R-vertex (for * R=0,1,...,nr-1). On return, this array will assign each vertex a * label which is either 0 or 1, and the following properties will * hold: * * + all vertices not paired up by the matching are type L0 or R1 * + every L0->R1 edge is used by the matching * + no L1->R0 edge is used by the matching. * * The mere existence of such a labelling is enough to prove the * maximality of the matching, because if there is any larger matching * then its symmetric difference with this one must include at least * one 'augmenting path', which starts at a free L-vertex and ends at * a free R-vertex, traversing only unused L->R edges and only used * R->L edges. But that would mean it starts at an L0, ends at an R1, * and never follows an edge that can get from an 0 to a 1. */ static void matching_witness(void *scratchv, int nl, int nr, int *witness) { struct scratch *s = (struct scratch *)scratchv; int i, j; for (i = 0; i < nl; i++) witness[i] = s->Llayer[i] == -1; for (j = 0; j < nr; j++) witness[nl + j] = s->Rlayer[j] == -1; } /* * Standalone tool to run the matching algorithm. */ #include <string.h> #include <ctype.h> #include <time.h> #include "tree234.h" int nl, nr, count; int **adjlists, *adjsizes; int *adjdata, *outl, *outr, *witness; void *scratch; random_state *rs; void allocate(int nl_, int nr_, int maxedges) { nl = nl_; nr = nr_; adjdata = snewn(maxedges, int); adjlists = snewn(nl, int *); adjsizes = snewn(nl, int); outl = snewn(nl, int); outr = snewn(nr, int); witness = snewn(nl+nr, int); scratch = smalloc(matching_scratch_size(nl, nr)); } void deallocate(void) { sfree(adjlists); sfree(adjsizes); sfree(adjdata); sfree(outl); sfree(outr); sfree(witness); sfree(scratch); } void find_and_check_matching(void) { int i, j, k; count = matching_with_scratch(scratch, nl, nr, adjlists, adjsizes, rs, outl, outr); matching_witness(scratch, nl, nr, witness); for (i = j = 0; i < nl; i++) { if (outl[i] != -1) { assert(0 <= outl[i] && outl[i] < nr); assert(outr[outl[i]] == i); j++; for (k = 0; k < adjsizes[i]; k++) if (adjlists[i][k] == outl[i]) break; assert(k < adjsizes[i]); } } assert(j == count); for (i = j = 0; i < nr; i++) { if (outr[i] != -1) { assert(0 <= outr[i] && outr[i] < nl); assert(outl[outr[i]] == i); j++; } } assert(j == count); for (i = 0; i < nl; i++) { if (outl[i] == -1) assert(witness[i] == 0); } for (i = 0; i < nr; i++) { if (outr[i] == -1) assert(witness[nl+i] == 1); } for (i = 0; i < nl; i++) { for (j = 0; j < adjsizes[i]; j++) { k = adjlists[i][j]; if (outl[i] == k) assert(!(witness[i] == 1 && witness[nl+k] == 0)); else assert(!(witness[i] == 0 && witness[nl+k] == 1)); } } } struct nodename { const char *name; int index; }; int compare_nodes(void *av, void *bv) { const struct nodename *a = (const struct nodename *)av; const struct nodename *b = (const struct nodename *)bv; return strcmp(a->name, b->name); } int node_index(tree234 *n2i, tree234 *i2n, const char *name) { struct nodename *nn, *nn_prev; char *namedup = dupstr(name); nn = snew(struct nodename); nn->name = namedup; nn->index = count234(n2i); nn_prev = add234(n2i, nn); if (nn_prev != nn) { sfree(nn); sfree(namedup); } else { addpos234(i2n, nn, nn->index); } return nn_prev->index; } struct edge { int L, R; }; int compare_edges(void *av, void *bv) { const struct edge *a = (const struct edge *)av; const struct edge *b = (const struct edge *)bv; if (a->L < b->L) return -1; if (a->L > b->L) return +1; if (a->R < b->R) return -1; if (a->R > b->R) return +1; return 0; } void matching_from_user_input(FILE *fp, const char *filename) { tree234 *Ln2i, *Li2n, *Rn2i, *Ri2n, *edges; char *line = NULL; struct edge *e; int i, lineno = 0; int *adjptr; Ln2i = newtree234(compare_nodes); Rn2i = newtree234(compare_nodes); Li2n = newtree234(NULL); Ri2n = newtree234(NULL); edges = newtree234(compare_edges); while (sfree(line), lineno++, (line = fgetline(fp)) != NULL) { char *p, *Lname, *Rname; p = line; while (*p && isspace((unsigned char)*p)) p++; if (!*p) continue; Lname = p; while (*p && !isspace((unsigned char)*p)) p++; if (*p) *p++ = '\0'; while (*p && isspace((unsigned char)*p)) p++; if (!*p) { fprintf(stderr, "%s:%d: expected 2 words, found 1\n", filename, lineno); exit(1); } Rname = p; while (*p && !isspace((unsigned char)*p)) p++; if (*p) *p++ = '\0'; while (*p && isspace((unsigned char)*p)) p++; if (*p) { fprintf(stderr, "%s:%d: expected 2 words, found more\n", filename, lineno); exit(1); } e = snew(struct edge); e->L = node_index(Ln2i, Li2n, Lname); e->R = node_index(Rn2i, Ri2n, Rname); if (add234(edges, e) != e) { fprintf(stderr, "%s:%d: duplicate edge\n", filename, lineno); exit(1); } } allocate(count234(Ln2i), count234(Rn2i), count234(edges)); adjptr = adjdata; for (i = 0; i < nl; i++) adjlists[i] = NULL; for (i = 0; (e = index234(edges, i)) != NULL; i++) { if (!adjlists[e->L]) adjlists[e->L] = adjptr; *adjptr++ = e->R; adjsizes[e->L] = adjptr - adjlists[e->L]; } find_and_check_matching(); for (i = 0; i < nl; i++) { if (outl[i] != -1) { struct nodename *Lnn = index234(Li2n, i); struct nodename *Rnn = index234(Ri2n, outl[i]); printf("%s %s\n", Lnn->name, Rnn->name); } } } void test_subsets(void) { int b = 8; int n = 1 << b; int i, j, nruns, expected_size; int *adjptr; int *edgecounts; struct stats { int min, max; double n, sx, sxx; } *stats; static const char seed[] = "fixed random seed for repeatability"; /* * Generate a graph in which every subset of [b] = {1,...,b} * (represented as a b-bit integer 0 <= i < n) has an edge going * to every subset obtained by removing exactly one element. * * This graph is the disjoint union of the corresponding graph for * each layer (collection of same-sized subset) of the power set * of [b]. Each of those graphs has a matching of size equal to * the smaller of its vertex sets. So we expect the overall size * of the output matching to be less than n by the size of the * largest layer, that is, to be n - binomial(n, floor(n/2)). * * We run the generation repeatedly, randomising it every time, * and we expect to see every possible edge appear sooner or * later. */ rs = random_new(seed, strlen(seed)); allocate(n, n, n*b); adjptr = adjdata; expected_size = 0; for (i = 0; i < n; i++) { adjlists[i] = adjptr; for (j = 0; j < b; j++) { if (i & (1 << j)) *adjptr++ = i & ~(1 << j); } adjsizes[i] = adjptr - adjlists[i]; if (adjsizes[i] != b/2) expected_size++; } edgecounts = snewn(n*b, int); for (i = 0; i < n*b; i++) edgecounts[i] = 0; stats = snewn(b, struct stats); nruns = 0; while (nruns < 10000) { nruns++; find_and_check_matching(); assert(count == expected_size); for (i = 0; i < n; i++) for (j = 0; j < b; j++) if ((i ^ outl[i]) == (1 << j)) edgecounts[b*i+j]++; if (nruns % 1000 == 0) { for (i = 0; i < b; i++) { struct stats *st = &stats[i]; st->min = st->max = -1; st->n = st->sx = st->sxx = 0; } for (i = 0; i < n; i++) { int pop = 0; for (j = 0; j < b; j++) if (i & (1 << j)) pop++; pop--; for (j = 0; j < b; j++) { if (i & (1 << j)) { struct stats *st = &stats[pop]; int x = edgecounts[b*i+j]; if (st->max == -1 || st->max < x) st->max = x; if (st->min == -1 || st->min > x) st->min = x; st->n++; st->sx += x; st->sxx += (double)x*x; } else { assert(edgecounts[b*i+j] == 0); } } } } } printf("after %d runs:\n", nruns); for (j = 0; j < b; j++) { struct stats *st = &stats[j]; printf("edges between layers %d,%d:" " min=%d max=%d mean=%f variance=%f\n", j, j+1, st->min, st->max, st->sx/st->n, (st->sxx - st->sx*st->sx/st->n) / st->n); } } int main(int argc, char **argv) { static const char stdin_identifier[] = "<standard input>"; const char *infile = NULL; bool doing_opts = true; enum { USER_INPUT, AUTOTEST } mode = USER_INPUT; while (--argc > 0) { const char *arg = *++argv; if (doing_opts && arg[0] == '-' && arg[1]) { if (!strcmp(arg, "--")) { doing_opts = false; } else if (!strcmp(arg, "--random")) { char buf[64]; int len = sprintf(buf, "%lu", (unsigned long)time(NULL)); rs = random_new(buf, len); } else if (!strcmp(arg, "--autotest")) { mode = AUTOTEST; } else { fprintf(stderr, "matching: unrecognised option '%s'\n", arg); return 1; } } else { if (!infile) { infile = (!strcmp(arg, "-") ? stdin_identifier : arg); } else { fprintf(stderr, "matching: too many arguments\n"); return 1; } } } if (mode == USER_INPUT) { FILE *fp; if (!infile) infile = stdin_identifier; if (infile != stdin_identifier) { fp = fopen(infile, "r"); if (!fp) { fprintf(stderr, "matching: could not open input file '%s'\n", infile); return 1; } } else { fp = stdin; } matching_from_user_input(fp, infile); if (infile != stdin_identifier) fclose(fp); } if (mode == AUTOTEST) { if (infile) { fprintf(stderr, "matching: expected no filename argument " "with --autotest\n"); return 1; } test_subsets(); } return 0; } #endif /* STANDALONE_MATCHING_TEST */