ref: f11e93e3bd05d133d2b0df7dd6c4a33f4ed7fefa
dir: /cmake/platforms/emscripten.cmake/
set(platform_common_sources emcc.c)
set(platform_gui_libs)
set(platform_libs)
set(CMAKE_EXECUTABLE_SUFFIX ".js")
set(emcc_export_list
# Event handlers for mouse and keyboard input
_mouseup
_mousedown
_mousemove
_key
# Callback when the program activates timing
_timer_callback
# Callback from button presses in the UI outside the canvas
_command
# Game-saving and game-loading functions
_get_save_file
_free_save_file
_load_game
# Callbacks to return values from dialog boxes
_dlg_return_sval
_dlg_return_ival
# Callbacks when the resizing controls are used
_resize_puzzle
_restore_puzzle_size
# Main program, run at initialisation time
_main)
list(TRANSFORM emcc_export_list PREPEND \")
list(TRANSFORM emcc_export_list APPEND \")
string(JOIN "," emcc_export_string ${emcc_export_list})
set(CMAKE_C_LINK_FLAGS "\
-s ALLOW_MEMORY_GROWTH=1 \
-s EXPORTED_FUNCTIONS='[${emcc_export_string}]' \
-s EXTRA_EXPORTED_RUNTIME_METHODS='[cwrap,callMain]'")
set(build_cli_programs FALSE)
set(build_gui_programs FALSE)
function(get_platform_puzzle_extra_source_files OUTVAR NAME)
set(${OUTVAR} PARENT_SCOPE)
endfunction()
function(set_platform_gui_target_properties TARGET)
endfunction()
function(set_platform_puzzle_target_properties NAME TARGET)
em_link_pre_js(${TARGET} ${CMAKE_SOURCE_DIR}/emccpre.js)
em_link_js_library(${TARGET} ${CMAKE_SOURCE_DIR}/emcclib.js)
em_link_post_js(${TARGET} ${CMAKE_SOURCE_DIR}/emccpost.js)
endfunction()
function(build_platform_extras)
endfunction()