ref: ec1fed3fe2fcc41562b5daf318ca4dce201f1c2a
dir: /kern/devaudio-haiku.cpp/
#include <Autolock.h> #include <SoundPlayer.h> #include <memory> extern "C" { #include "u.h" #include "lib.h" #include "dat.h" #include "fns.h" #include "error.h" #include "devaudio.h" } static struct { BLocker locker; std::unique_ptr<BSoundPlayer> player; uint8 buffer[44100 * 4 / 10]; size_t written; } snd; static void play(void *cookie, void *buffer, size_t size, const media_raw_audio_format &format) { BAutolock locker(&snd.locker); if (snd.written >= size) { memcpy(buffer, snd.buffer, size); snd.written -= size; if (snd.written > 0) memmove(snd.buffer, snd.buffer + size, snd.written); } else { memset(buffer, 0, size); } } void audiodevopen(void) { const media_raw_audio_format format = { .frame_rate = 44100, .channel_count = 2, .format = media_raw_audio_format::B_AUDIO_SHORT, .byte_order = B_MEDIA_LITTLE_ENDIAN, .buffer_size = 4096, }; snd.player = std::make_unique<BSoundPlayer>(&format, "devaudio", play); snd.written = 0; if (snd.player->InitCheck() != B_OK) { snd.player.reset(nullptr); return; } snd.player->Start(); } void audiodevclose(void) { snd.player.reset(nullptr); } int audiodevread(void *a, int n) { error("no reading"); return -1; } int audiodevwrite(void *a, int n) { int w = n; uint8 *p = (uint8 *)a; if (snd.player.get() == nullptr) return -1; while (n > 0) { snd.locker.Lock(); int max = sizeof(snd.buffer) - snd.written; int x = n > max ? max : n; if (x < 1) { snd.locker.Unlock(); osmsleep(10); } else { memcpy(snd.buffer + snd.written, p, x); snd.written += x; p += x; n -= x; snd.locker.Unlock(); } } return w; } void audiodevsetvol(int what, int left, int right) { error("not supported"); } void audiodevgetvol(int what, int *left, int *right) { error("not supported"); }