RSS feed
1f72a1a2
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/23 18:50
Move KaiAds menu option
31badae3
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/22 20:09
KaiOS: explicitly set the font family to Open Sans
890b004a
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/22 11:06
Increase KaiAds timeout to 10 seconds
b907e278
– Simon Tatham <anakin@pobox.com>
authored
on 2023/01/22 04:30
Add validate_params bounds checks in a few more games.
5cac6a09
– Simon Tatham <anakin@pobox.com>
authored
on 2023/01/22 03:54
Black Box: reject negative ball counts in game_params.
806ae71c
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/21 13:36
Add myself to copyright holders and update copyright years
667ce177
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/21 08:23
Add a content security policy for the KaiOS app
eb366cb6
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/21 08:07
Update comment in manifest.pl based on experience
eac7fc16
– Simon Tatham <anakin@pobox.com>
authored
on 2023/01/21 06:57
kaios/manifest.pl: canonicalise the JSON output.
88872fe8
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/20 04:50
Install KaiOS app docs even without Halibut
a7bbd897
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/19 17:27
Use the main Web site version of the docs for KaiOS apps
860d79c8
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/05 16:20
kaios: Add hooks for the KaiAds API
b0203e8f
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/01 19:16
js: Quicker keyboard access to menu items
b8e9bfa7
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/01 18:29
kaios: Make F10 open and close the menu
b6f783e2
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2022/12/31 11:04
Correct type of "locales" in KaiOS manifest
aac72f2c
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2022/12/19 18:29
Deliver banner images from build script
87f21b2d
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2022/12/19 09:23
Generate a possibly suitable marketing banner for the KaiStore
2a4abce8
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2022/12/11 10:01
kaios: Provide a populated "locales" field in the manifest
fb13ce8d
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2022/12/11 09:11
kaios: Turn off :hover highlighting in menus
eb60f001
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2022/12/11 09:10
Buildscr bits for making KaiOS builds
cc2e94ab
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2022/12/11 09:08
kaios: Put version numbers in manifest files
1eba6388
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2022/12/11 08:05
kaios: Hack out everything that needs dialogue boxes
81b6bcca
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2022/12/11 07:25
js: Remove an outdated reference to the "invisible Custom option"
5ba1bf55
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2022/12/11 07:17
js: Tolerate the absence of various UI elements from the HTML
48ded126
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2022/12/11 06:53
js: Look up elements in the DOM as early as possible
9d7b044c
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2022/12/09 08:56
js: Simpler and more robust startup procedure
420663d4
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2022/12/04 20:16
js: Use current_key_label() to label feature phone softkeys
e5604ccf
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2022/12/04 20:14
js: Rename update_undo_redo() as post_move()
f693794f
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2022/11/26 18:08
js: Make soft-key labels generate key events when clicked
f9449af8
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2022/10/29 14:22
kaios: Major parts of a build for KaiOS
241f68b5
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2022/12/10 16:46
Properly-styled icons for KaiOS
1d509dc8
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2022/11/14 20:08
js: Have the "SoftRight" key open the menu by focussing it
27c97c0f
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/19 15:26
Allow repeated "solve" operations in Guess
b4aaa119
– Simon Tatham <anakin@pobox.com>
authored
on 2023/01/19 07:47
Tracks: tighten up the 'illegal solve submoves' fix.
b5e02b0b
– Chris Boyle <chris@boyle.name>
authored
and Ben Harris <bjh21@bjh21.me.uk>
committed
on 2023/01/18 15:58
Tracks: let solve make illegal moves
aaa36328
– Chris Boyle <chris@boyle.name>
authored
and Ben Harris <bjh21@bjh21.me.uk>
committed
on 2023/01/17 17:22
Fix mosaic's validate_desc: 9 is valid
80f64cfc
– Simon Tatham <anakin@pobox.com>
authored
on 2023/01/17 14:00
Avoid unnecessary timestamp bumps on generated-games.h.
1dc1ed78
– Ben Hutchings <benh@debian.org>
authored
and Ben Harris <bjh21@bjh21.me.uk>
committed
on 2023/01/15 19:07
Fix memory leak in convert_tilesize
4b542218
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/16 05:43
Fix use-after-free in fuzzpuzz
f5924fc8
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/15 15:59
Correct syntax of fuzzpuzz.dict
5782e29d
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/09 15:24
Tracks: make sure moves are valid in execute_move()
15974d06
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/09 10:07
Towers: reject descriptions with odd characters at the end
5bd02f98
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/08 16:59
Mines: No moving once you're dead!
d3290195
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/08 07:34
Untangle: forbid descriptions that connect a node to itself
ba944f9f
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/08 05:42
Tighten Bridges' validate_desc()
8a06ff26
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/08 04:57
Filling: validate length of auto-solve move strings
a45f1830
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/07 18:53
Explain what decode_ui() should do with invalid input
8c5279cf
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/07 18:24
Same Game: reject moves with unexpected characters in
0dbbd529
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/07 17:29
Palisade: remove assertion from decode_ui()
e616d7aa
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/07 15:33
Mosaic: fault out-of-bounds moves in execute_move()
68f9fae9
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/07 14:06
When loading, don't decode_ui unless we have a UI
e5d106eb
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/12 16:09
Don't allow negative clues in Pattern
38cf1955
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/12 16:00
Palisade: don't leak memory on a bad move
c2eedeed
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/08 05:03
Black Box: correct order of validation checks for "F" commands
d5b8a20d
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/10 15:46
Last-ditch point-count limit for Untangle
85ccdf2f
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/10 15:34
Adjust Undead upper grid-size limit to avoid overflow
51dcf4ad
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/10 15:28
Last-ditch maximum size limit for Twiddle
c53e0d38
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/10 15:39
Last-ditch maximum size limit for Tracks
07999443
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/12 09:34
Limit size of puzzle in Tents to avoid integer overflow
91d96fa0
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/10 15:24
Last-ditch maximum size limit for Sixteen
5c36e153
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/10 15:41
Last-ditch maximum size limit for Signpost
d5ec2758
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/10 05:54
Last-ditch maximum size limit for Same Game
b090c82d
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/09 19:32
Also limit Pegs to at least 1x1 even when not doing full validation
6e40605f
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/09 19:30
Last-ditch maximum size limit for Pegs
8a3fb82e
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/10 15:39
Last-ditch maximum size limit for Pearl
91c0fac1
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/09 19:28
Last-ditch maximum size limit for Palisade
dd00e9c5
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/11 18:15
Integer overflow protection in Pattern
40ec3aaf
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/09 19:25
Last-ditch maximum size limit for Netslide
051357bb
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/10 15:24
Last-ditch maximum size limit for Net
48e34522
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/10 16:12
Avoid integer overflow in Mosaic maximum-size check
9e2e0692
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/09 19:22
Also check for tiny grids in Mines
5cc9bfb8
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/09 19:20
Last-ditch maximum size limit for Mines
ed75535f
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/09 19:19
Last-ditch maximum size limit for Map
261a9568
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/11 04:43
Last-ditch maximum size limit for Magnets
d71bba1a
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/11 18:11
Limit maximum grid size in Loopy
fcda12f4
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/10 15:31
Last-ditch maximum size limit for Light Up
98724b90
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/10 19:04
Last-ditch grid-size limit for Inertia
d6019253
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/11 04:35
Insist that Flood grids must have non-zero size
da220a77
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/10 16:20
Last-ditch grid-size limit for Flood
26d0633f
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/10 06:07
Last-ditch maximum size limit for Flip
522588f6
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/10 18:37
Last-ditch grid-size limit for Fifteen
d422dd60
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/10 15:53
Last-ditch grid-size limit for Galaxies
b3f33457
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/10 19:03
Last-ditch grid-size limit for Dominosa
97484b09
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/09 19:09
Last-ditch maximum size limit for Bridges
21193eaf
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/12 15:55
Palisade: forbid moves that remove grid edges
b3d4a419
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/07 14:32
Don't load too many states just because there's no STATEPOS
e5717d1b
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/08 06:31
Range-check record lengths when deserialising games
942d883d
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/08 05:20
Range-check normal moves in Undead
4845f3e9
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/08 05:05
Correct RANGECHECK macro in Black Box
952ef8ca
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/07 18:44
Undead: fix buffer overrun in "M" command
a02c55b0
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/07 18:31
Undead: check for valid commands in execute_move()
023ce755
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/07 18:06
Sixteen: limit length of moves
1aded127
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/07 17:05
Netslide: Reject moves wider than the grid
a539f38e
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/07 15:56
Mosaic: reject game descriptions containing bad characters
5279fd24
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/07 15:28
Guess: validate peg colours in decode_ui()
c84af670
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/07 14:45
Guess: Don't allow any moves once the game is solved
09b16293
– Simon Tatham <anakin@pobox.com>
authored
on 2023/01/15 11:18
Fix Emscripten cmake setup after fuzzpuzz was added.
32c487ba
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/11 05:14
Add a dictionary for AFL++
1a48d76f
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/12 09:28
Remember to free the game name in fuzzpuzz
5fa19315
– Ben Harris <bjh21@bjh21.me.uk>
authored
on 2023/01/12 05:58
Don't leak midends in fuzzpuzz
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