ref: 9be7db547aa2eba68492dc3326ea36ebeeb63505
dir: /penrose.h/
/* penrose.h * * Penrose tiling functions. * * Provides an interface with which to generate Penrose tilings * by recursive subdivision of an initial tile of choice (one of the * four sets of two pairs kite/dart, or thin/thick rhombus). * * You supply a callback function and a context pointer, which is * called with each tile in turn: you choose how many times to recurse. */ #ifndef PUZZLES_PENROSE_H #define PUZZLES_PENROSE_H #ifndef PHI #define PHI 1.6180339887 #endif typedef struct vector vector; double v_x(vector *vs, int i); double v_y(vector *vs, int i); typedef struct penrose_state penrose_state; /* Return non-zero to clip the tree here (i.e. not recurse * below this tile). * * Parameters are state, vector array, npoints, depth. * ctx is inside state. */ typedef int (*tile_callback)(penrose_state *, vector *, int, int); struct penrose_state { int start_size; /* initial side length */ int max_depth; /* Recursion depth */ tile_callback new_tile; void *ctx; /* for callback */ }; enum { PENROSE_P2, PENROSE_P3 }; extern int penrose(penrose_state *state, int which, int angle); /* Returns the side-length of a penrose tile at recursion level * gen, given a starting side length. */ extern double penrose_side_length(double start_size, int depth); /* Calculate start size and recursion depth required to produce a * width-by-height sized patch of penrose tiles with the given tilesize */ extern void penrose_calculate_size(int which, int tilesize, int w, int h, double *required_radius, int *start_size, int *depth); #endif