ref: 5dae18c473720df2a450fd7f708d32b0fe48637c
dir: /src/zline.c/
#include "../include/zbuffer.h"
#include <stdlib.h>
#define ZCMP(z, zpix) ((z) >= (zpix))
/* TODO: Implement blending for lines.*/
void ZB_plot(ZBuffer* zb, ZBufferPoint* p) {
GLushort* pz;
PIXEL* pp;
GLint zz;
// PIXEL col;
pz = zb->zbuf + (p->y * zb->xsize + p->x);
pp = (PIXEL*)((GLbyte*)zb->pbuf + zb->linesize * p->y + p->x * PSZB);
zz = p->z >> ZB_POINT_Z_FRAC_BITS;
if (ZCMP(zz, *pz)) {
//*pp =
TGL_BLEND_FUNC_RGB(p->r, p->g, p->b, (*pp))
*pz = zz;
}
}
#define INTERP_Z
static void ZB_line_flat_z(ZBuffer* zb, ZBufferPoint* p1, ZBufferPoint* p2, GLint color) {
#include "zline.h"
}
/* line with color GLinterpolation */
#define INTERP_Z
#define INTERP_RGB
static void ZB_line_interp_z(ZBuffer* zb, ZBufferPoint* p1, ZBufferPoint* p2) {
#include "zline.h"
}
/* no Z GLinterpolation */
static void ZB_line_flat(ZBuffer* zb, ZBufferPoint* p1, ZBufferPoint* p2, GLint color) {
#include "zline.h"
}
#define INTERP_RGB
static void ZB_line_interp(ZBuffer* zb, ZBufferPoint* p1, ZBufferPoint* p2) {
#include "zline.h"
}
void ZB_line_z(ZBuffer* zb, ZBufferPoint* p1, ZBufferPoint* p2) {
GLint color1, color2;
color1 = RGB_TO_PIXEL(p1->r, p1->g, p1->b);
color2 = RGB_TO_PIXEL(p2->r, p2->g, p2->b);
/* choose if the line should have its color GLinterpolated or not */
if (color1 == color2) {
ZB_line_flat_z(zb, p1, p2, color1);
} else {
ZB_line_interp_z(zb, p1, p2);
}
}
void ZB_line(ZBuffer* zb, ZBufferPoint* p1, ZBufferPoint* p2) {
GLint color1, color2;
color1 = RGB_TO_PIXEL(p1->r, p1->g, p1->b);
color2 = RGB_TO_PIXEL(p2->r, p2->g, p2->b);
/* choose if the line should have its color GLinterpolated or not */
if (color1 == color2) {
ZB_line_flat(zb, p1, p2, color1);
} else {
ZB_line_interp(zb, p1, p2);
}
}